Made it so that UtBS's campfire terrain is no longer bound to desert.

This commit is contained in:
Steven Panek 2010-03-27 17:18:34 +00:00
parent 00400d1db2
commit 46c3179a01
2 changed files with 3 additions and 3 deletions

View file

@ -46,8 +46,8 @@
symbol_image=../scenery/fire1
id=DesertCampfire
name= _ "Campfire"
string=Dd^Fi
aliasof=Xt
string=^Fi
aliasof=_bas
editor_group=utbs
[/terrain_type]

View file

@ -11,7 +11,7 @@
{WALL_TRANSITION2 (Dd^Cd,Dd^Kd) Xu (!,Dd^Cd,Dd^Kd,Xu) castle/dwarven-castle-wall}
{WALL_TRANSITION (Dd^Cd,Dd^Kd) (!,Xu,Qxu,Ql,Dd^Cd,Dd^Kd) castle/dwarven-castle}
{OVERLAY Dd^Fi ../scenery/fire1:200,../scenery/fire2:200,../scenery/fire3:200,../scenery/fire4:200,../scenery/fire5:200,../scenery/fire6:200,../scenery/fire7:200,../scenery/fire8:200}
{OVERLAY *^Fi ../scenery/fire1:200,../scenery/fire2:200,../scenery/fire3:200,../scenery/fire4:200,../scenery/fire5:200,../scenery/fire6:200,../scenery/fire7:200,../scenery/fire8:200}
{TERRAIN_BASE_P Ryd 33 dark_tile1}
{TERRAIN_BASE_P Ryd 40 dark_tile2}