Update changelog

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Celtic Minstrel 2019-12-04 00:50:13 -05:00
parent e81a0377b0
commit 462538bf36

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* Unit movetype functions (excluding resistance) can take a location instead of a terrain code, for convenience
* Side proxy now has starting_location member
* Fix ai.aspects.grouping not returning the aspect's value
* New stringx module exposes various split/join functions used by the engine
* New stringx module exposes various split/join functions used by the engine, as well as trim
* Wesnoth's format functions moved to stringx (format_conjunct_list, format_disjunct_list, vformat)
* location_set module extended to support set operators (& | ~ -) as well as a few additional functions
### WFL engine
* New functions resistance_on(), vision_cost(), jamming_cost() that work in gameplay contexts (eg filters)