UtBS: Disabled choice of old elf units, although old saves still work

This commit is contained in:
ln-zookeeper 2018-02-03 21:12:54 +02:00
parent 264167edcf
commit 461e2aab26
2 changed files with 5 additions and 13 deletions

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@ -21,12 +21,11 @@
" + _"(Expert level, 10 scenarios.)"
{CAMPAIGN_DIFFICULTY EASY "data/campaigns/Under_the_Burning_Suns/images/units/elves-desert/hunter.png~RC(magenta>red)" ( _ "Desert Hunter") ( _ "Normal")}
{CAMPAIGN_DIFFICULTY NORMAL "data/campaigns/Under_the_Burning_Suns/images/units/elves-desert/sentinel.png~RC(magenta>red)" ( _ "Desert Sentinel") ( _ "Challenging")}
{CAMPAIGN_DIFFICULTY HARD "data/campaigns/Under_the_Burning_Suns/images/units/elves-desert/prowler.png~RC(magenta>red)" ( _ "Desert Prowler") ( _ "Nightmare")}
{CAMPAIGN_DIFFICULTY EASY_NEW "data/campaigns/Under_the_Burning_Suns/images/units/quenoth/fighter.png~RC(magenta>red)" ( _ "Fighter") ( _ "Normal, redesigned elf units")}
{CAMPAIGN_DIFFICULTY NORMAL_NEW "data/campaigns/Under_the_Burning_Suns/images/units/quenoth/warrior.png~RC(magenta>red)" ( _ "Warrior") ( _ "Challenging, redesigned elf units")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD_NEW "data/campaigns/Under_the_Burning_Suns/images/units/quenoth/champion.png~RC(magenta>red)" ( _ "Champion") ( _ "Nightmare, redesigned elf units")}
# Old difficulty levels are not selectable anymore, but for now loading saves using them should still work.
{CAMPAIGN_DIFFICULTY EASY_NEW "data/campaigns/Under_the_Burning_Suns/images/units/quenoth/fighter.png~RC(magenta>red)" ( _ "Fighter") ( _ "Normal")}
{CAMPAIGN_DIFFICULTY NORMAL_NEW "data/campaigns/Under_the_Burning_Suns/images/units/quenoth/warrior.png~RC(magenta>red)" ( _ "Warrior") ( _ "Challenging")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD_NEW "data/campaigns/Under_the_Burning_Suns/images/units/quenoth/champion.png~RC(magenta>red)" ( _ "Champion") ( _ "Nightmare")}
# UTBS credits
[about]

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@ -2,16 +2,9 @@
#define STORY_THE_MORNING_AFTER
[story]
#ifdef UTBSNEW
[part]
# Untranslated development version notice only.
story="Note: the redesigned elvish units are still a work-in-progress."
[/part]
#else
[part]
story= _ "Note: This campaign is probably not appropriate for beginners. It changes certain Wesnoth standards, such as the elves stats and the day/night cycle. This campaign emphasizes role-playing elements and tends to have longer scenarios with objectives that change in the middle. For these reasons, we strongly suggest that you occasionally save your game mid-scenario, so you wont lose all your progress if you get stuck and have to start over."
[/part]
#endif
[part]
background="misc/kaleh_story.jpg"
story= _ "This is the chronicle of the journey of the Quenoth elves from their homeland in the Great Southern Desert. I write this story so that our descendants may know of our travels, remember the sacrifices we made, and profit from the hard lessons we learned."