New battle markers and improved journey dots from Blarumyrran,
with the "new battle" marker having a simple blinking animation.
Before Width: | Height: | Size: 289 B After Width: | Height: | Size: 260 B |
Before Width: | Height: | Size: 214 B After Width: | Height: | Size: 203 B |
BIN
data/core/images/misc/new-battle-white.png
Normal file
After Width: | Height: | Size: 416 B |
Before Width: | Height: | Size: 257 B After Width: | Height: | Size: 497 B |
Before Width: | Height: | Size: 181 B After Width: | Height: | Size: 192 B |
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@ -58,7 +58,33 @@
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#enddef
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#define NEW_BATTLE X Y
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# Make a new battle mark on a tracking map
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# Make a new battle mark on a tracking map, with a blinking animation.
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# Because of the animation, generally you should only use this as the final
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# journey marker in any given story screen.
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[image]
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x,y={X},{Y}
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file=misc/new-battle.png
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delay=500
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centered=yes
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[/image]
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[image]
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x,y={X},{Y}
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file=misc/new-battle-white.png
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delay=500
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centered=yes
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[/image]
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[image]
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x,y={X},{Y}
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file=misc/new-battle.png
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delay=500
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centered=yes
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[/image]
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[image]
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x,y={X},{Y}
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file=misc/new-battle-white.png
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delay=500
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centered=yes
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[/image]
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[image]
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x,y={X},{Y}
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file=misc/new-battle.png
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