Added a description for the 'aged' trait; fixes bug #17071.

This commit is contained in:
Steven Panek 2011-03-28 02:51:49 +00:00
parent b29345492e
commit 4599e51851

View file

@ -31,7 +31,7 @@
[section]
id=traits_section
title= _ "Traits"
topics=..traits_section,traits_fearless,traits_intelligent,traits_resilient,traits_strong,traits_quick,traits_dextrous,traits_healthy,traits_dim,traits_slow,traits_weak,traits_feral,traits_loyal,traits_undead,traits_mechanical,traits_elemental
topics=..traits_section,traits_fearless,traits_intelligent,traits_resilient,traits_strong,traits_quick,traits_dextrous,traits_healthy,traits_dim,traits_slow,traits_weak,traits_feral,traits_loyal,traits_undead,traits_mechanical,traits_elemental,traits_aged
# Not used since generated text was not really suitable.
#generator=traits
sort_topics=no
@ -483,6 +483,12 @@ Thick-bodied and clumsy, slow individuals of goblins and other species take a mo
text= _"Units with trait <italic>text='weak'</italic> get a 1 increment in hitpoints and melee damage."
[/topic]
[topic]
id=traits_aged
title= _"trait^Aged"
text= _"Units with trait <italic>text='aged'</italic> get a 8 increment in hitpoints and a 1 increment in movement and melee damage."
[/topic]
[topic]
id=..terrains
title= _ "Terrains"