re fix green game bug i reopen when i remove side["no_leader"] checking
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@ -481,7 +481,7 @@ bool game::describe_slots()
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int num_sides = level_.get_children("side").size();
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int i = 0;
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for(config::child_list::const_iterator it = level_.get_children("side").begin(); it != level_.get_children("side").end(); ++it, ++i) {
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if((**it)["allow_player"] == "no") {
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if((**it)["allow_player"] == "no" || (**it)["controller"] == "null") {
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num_sides--;
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} else {
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if(!sides_taken_[i])
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