finally update both changelog

This commit is contained in:
Ali El Gariani 2007-11-30 01:47:12 +00:00
parent d41da3537c
commit 44f9238c1e
2 changed files with 15 additions and 1 deletions

View file

@ -34,6 +34,10 @@ Version 1.3.11+svn:
the campaign WML declared an abbrev= tag.
* in linger mode a new overlay is used to see the difference between
playing and lingering
* abilities and traits now show a blank line if missing, to ease units
comparison
* the numbers keys also change the reachability in N turns for selected enemy
(works with simple mouseover too)
* WML engine:
* New standard unit filter keys:
- defense: chance to be hit on current terrain by normal weapons
@ -44,8 +48,14 @@ Version 1.3.11+svn:
* addon interface: added support for an ignore file (.ign) to configure what
shouldn't be uploaded on the addon server (it's useful if you use a svn
checkout for example)
* fixed some more possible utf-8 related terminations
* fixed some more possible utf-8 related terminations
* fixed WML added anims being forgotten on save/load
* fix an animation freeze when selecting a fighting unit
* prevent unit selection (and sending "select" event) when commands are locked.
* optimization of the loading of units WML data.
* optimization of "Create Units" and "Recruit" dialog.
* fixed incorrect number of total villages for villages at right and bottom border
* fix bug #8991: Load a second savegame crash when using --test option
* map editor and terrains:
* added village count to editor

View file

@ -33,6 +33,10 @@ Version 1.3.11+svn:
* User interface
* Changed the default setting for the turn bell to on.
* The numbers keys also change the reachability in N turns for selected enemy
(works with simple mouseover too)
* Miscellaneous and bug fixes
* Optimization of the loading of units data.
Version 1.3.11:
* Campaigns