Update changelogs and release notes with SotBE changes

This commit is contained in:
mattsc 2014-02-07 12:48:46 -08:00
parent 3313f619cf
commit 44d680c58a
3 changed files with 17 additions and 2 deletions

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@ -18,6 +18,10 @@ CHANGES
Based on the feedback we have gotten, we turned gold saving off by default for the RCA AI. There is no clear overall benefit to having it turned on and it would require many scenarios to be rebalanced. There are, however, individual scenarios which definitely benefit from enabling gold saving. Help with identifying such scenarios will be much appreciated.
[/section]
[section="Son of the Black Eye campaign rebalancing"]
Rebalancing of the campaign continues and is done for scenarios 1 (“End of Peace”) through 12 (“Giving Some Back”). [b]Play-testing and feedback by others would be extremely helpful at this time.[/b] The first newly rebalanced scenario of this release is “Shan Taum the Smug”, but some earlier scenarios have seen minor changes as well.
[/section]
[section="Example section header"]
Example contents.
[/section]

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Version 1.11.8+dev:
* AI:
* RCA (default) AI: Gold saving is turned off by default again
* Default AI: Gold saving is turned off by default again
* New macros AI_SAVE_GOLD and AI_SAVE_GOLD_DEFAULT for easy enabling of
recruitment gold saving in specific scenarios
* Wolves Micro AI: new optional parameter attack_only_prey=
@ -8,6 +8,14 @@ Version 1.11.8+dev:
* Heir to the Throne:
* Gave Li'sar a new ability "initiative" (grants adjacent allies first
strike in melee).
* Son of the Black Eye:
* Rebalancing of the campaign continues and is done for Scenarios 1 (End
of Peace) through 12 (Giving Some Back). In addition, the following
not directly balance related changes have also been made:
* S3: remove AI controller right-click menu option
* S4 & S9: make AI attack enemies 1 XP from leveling so that it is not
possible to block key locations with such units
* S10 & S12: don't give huge unannounced gold bonus to AIs
* Editor:
* Added Impassable Overlay and Unwalkable Overlay terrains to the obstacle
group.
@ -28,7 +36,7 @@ Version 1.11.8+dev:
* Fixed subtle magenta TC for the Giant Mudcrawler sprites not being
enabled in-game.
* User interface:
* Restored the old controll scheme as the default
* Restored the old control scheme as the default
* Fixed hidden variations of unit types (hide_help=yes) being listed in the
help browser when they shouldn't.
* Gray-out GUI1 scrollbar upwards scrolling button by default when starting

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@ -10,6 +10,9 @@ Version 1.11.8+dev:
* Heir to the Throne:
* Gave Li'sar a new ability "initiative" (grants adjacent allies first
strike in melee).
* Son of the Black Eye:
* Rebalancing of the campaign continues and is done for Scenarios 1 (End
of Peace) through 8 (Giving Some Back).
* Language and i18n:
* Updated translations: Portuguese, Scottish Gaelic.