Update changelogs and release notes with SotBE changes
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Based on the feedback we have gotten, we turned gold saving off by default for the RCA AI. There is no clear overall benefit to having it turned on and it would require many scenarios to be rebalanced. There are, however, individual scenarios which definitely benefit from enabling gold saving. Help with identifying such scenarios will be much appreciated.
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[/section]
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[section="Son of the Black Eye campaign rebalancing"]
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Rebalancing of the campaign continues and is done for scenarios 1 (“End of Peace”) through 12 (“Giving Some Back”). [b]Play-testing and feedback by others would be extremely helpful at this time.[/b] The first newly rebalanced scenario of this release is “Shan Taum the Smug”, but some earlier scenarios have seen minor changes as well.
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[/section]
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[section="Example section header"]
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Example contents.
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[/section]
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12
changelog
12
changelog
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Version 1.11.8+dev:
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* AI:
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* RCA (default) AI: Gold saving is turned off by default again
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* Default AI: Gold saving is turned off by default again
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* New macros AI_SAVE_GOLD and AI_SAVE_GOLD_DEFAULT for easy enabling of
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recruitment gold saving in specific scenarios
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* Wolves Micro AI: new optional parameter attack_only_prey=
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@ -8,6 +8,14 @@ Version 1.11.8+dev:
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* Heir to the Throne:
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* Gave Li'sar a new ability "initiative" (grants adjacent allies first
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strike in melee).
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* Son of the Black Eye:
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* Rebalancing of the campaign continues and is done for Scenarios 1 (End
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of Peace) through 12 (Giving Some Back). In addition, the following
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not directly balance related changes have also been made:
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* S3: remove AI controller right-click menu option
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* S4 & S9: make AI attack enemies 1 XP from leveling so that it is not
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possible to block key locations with such units
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* S10 & S12: don't give huge unannounced gold bonus to AIs
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* Editor:
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* Added Impassable Overlay and Unwalkable Overlay terrains to the obstacle
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group.
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@ -28,7 +36,7 @@ Version 1.11.8+dev:
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* Fixed subtle magenta TC for the Giant Mudcrawler sprites not being
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enabled in-game.
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* User interface:
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* Restored the old controll scheme as the default
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* Restored the old control scheme as the default
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* Fixed hidden variations of unit types (hide_help=yes) being listed in the
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help browser when they shouldn't.
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* Gray-out GUI1 scrollbar upwards scrolling button by default when starting
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@ -10,6 +10,9 @@ Version 1.11.8+dev:
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* Heir to the Throne:
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* Gave Li'sar a new ability "initiative" (grants adjacent allies first
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strike in melee).
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* Son of the Black Eye:
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* Rebalancing of the campaign continues and is done for Scenarios 1 (End
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of Peace) through 8 (Giving Some Back).
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* Language and i18n:
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* Updated translations: Portuguese, Scottish Gaelic.
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