version bump to 1.7.12-1.8beta5
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4 changed files with 7 additions and 7 deletions
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@ -1,9 +1,9 @@
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Version 1.7.11+svn:
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1.7.12-1.8beta5:
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* AI
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* Fixed unit_at formula ai function to return null on null input.
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* Fixed unit_at formula ai function to return null on null input
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* Campaigns:
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* Fixed a bug in several scenarios causing some enemy units to disappear when
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loading a save.
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loading a save
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* Language and i18n:
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* Updated translations: Czech, Finnish, French, German, Hebrew, Italian,
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Latin, Russian, Shavian, Slovak, Spanish
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@ -37,7 +37,7 @@ Version 1.7.11+svn:
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* Fixed drawing glitches with tiled gui2 windows in the lobby
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* Fix some doxygen warnings
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* wesnoth-optipng can now process selected files given on command line
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* Allow listboxes to better request the update of their contents.
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* Allow listboxes to better request the update of their contents
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Version 1.7.11-1.8beta4:
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* Language and i18n:
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@ -6,7 +6,7 @@
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AC_PREREQ([2.60])
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define([WESNOTH_VERSION],[1.7.11+svn])
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define([WESNOTH_VERSION],[1.7.12-1.8beta5])
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define([WESNOTH_BUGS],[http://bugs.wesnoth.org])
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AC_INIT([Battle for Wesnoth], WESNOTH_VERSION, WESNOTH_BUGS, [wesnoth])
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@ -2,7 +2,7 @@ This is meant to be a concise list of player-visible changes (very minor
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changes may be omitted). For a complete list of changes, see the main
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changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.7.11+svn:
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Version 1.7.12-1.8beta5:
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* Campaigns:
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* Fixed a bug in several scenarios causing some enemy units to disappear when
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loading a save.
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@ -23,7 +23,7 @@
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#ifdef VERSION
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#undef VERSION
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#endif
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#define VERSION "1.7.11+svn"
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#define VERSION "1.7.12-1.8beta5"
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#ifndef PACKAGE
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#define PACKAGE "wesnoth"
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