remove a use of gamestatus_->teams causing crashes in replays

This commit is contained in:
Jérémy Rosen 2008-02-24 14:05:27 +00:00
parent 971a6b3922
commit 443e226baa

View file

@ -1092,7 +1092,7 @@ bool unit::internal_matches_filter(const vconfig& cfg, const gamemap::location&
continue;
}
if (!(*i).has_attribute("is_enemy")
|| utils::string_bool((*i)["is_enemy"]) == (*gamestatus_->teams)[this->side()-1].is_enemy(unit_itor->second.side())) {
|| utils::string_bool((*i)["is_enemy"]) == (*teams_)[this->side()-1].is_enemy(unit_itor->second.side())) {
++match_count;
}
}