Remove calls to empty update_whole_screen() function

The function's contents were SDL1.2 only, and it now does nothing in
SDL2.
This commit is contained in:
Charles Dang 2016-03-13 22:17:36 +11:00
parent 5010f54e11
commit 4435b25523
7 changed files with 1 additions and 19 deletions

View file

@ -413,10 +413,6 @@ void pump()
cursor::set_focus(1);
break;
case SDL_WINDOWEVENT_EXPOSED:
update_whole_screen();
break;
case SDL_WINDOWEVENT_RESIZED:
info.resize_dimensions.first = event.window.data1;
info.resize_dimensions.second = event.window.data2;

View file

@ -286,8 +286,6 @@ void ui::draw_contents()
if(background == NULL)
return;
sdl_blit(background, NULL, video().getSurface(), NULL);
update_whole_screen();
hide_children(false);
}

View file

@ -41,7 +41,6 @@ void the_end(CVideo &video, std::string text, unsigned int duration)
SDL_Rect area = screen_area();
sdl::fill_rect(video.getSurface(),&area,0);
update_whole_screen();
video.flip();
const size_t font_size = font::SIZE_XLARGE;

View file

@ -302,7 +302,6 @@ void loadscreen::clear_screen()
surface& disp(screen_.getSurface()); // Screen surface.
// Make everything black.
sdl::fill_rect(disp,&area,SDL_MapRGB(disp->format,0,0,0));
update_whole_screen();
screen_.flip();
#endif
}

View file

@ -355,7 +355,6 @@ bool part_ui::render_floating_images()
return true;
#else
events::raise_draw_event();
update_whole_screen();
skip_ = false;
last_key_ = true;
@ -750,7 +749,6 @@ void part_ui::render_story_box()
const std::string& storytxt = p_.text();
if(storytxt.empty()) {
update_whole_screen();
wait_for_input();
return;
}
@ -858,9 +856,7 @@ void part_ui::render_story_box()
}
if (dirty_ || first) {
if(imgs_.empty()) {
update_whole_screen();
} else if(update_area.h > 0) {
if(!imgs_.empty() && update_area.h > 0) {
update_rect(update_area);
}
}

View file

@ -204,11 +204,6 @@ void update_rect(const SDL_Rect& rect_value)
}
}
void update_whole_screen()
{
}
void CVideo::video_event_handler::handle_window_event(const SDL_Event &event)
{
if (event.type == SDL_WINDOWEVENT) {

View file

@ -55,7 +55,6 @@ SDL_Rect screen_area();
//which areas of the screen will be updated when the buffer is flipped?
void update_rect(size_t x, size_t y, size_t w, size_t h);
void update_rect(const SDL_Rect& rect);
void update_whole_screen();
class CVideo : private boost::noncopyable {
public: