Changes to saurian and drakefoot movetypes.

This commit is contained in:
Richard Kettering 2005-05-30 11:17:14 +00:00
parent 6487c2d29d
commit 435c2ab491

View file

@ -1470,24 +1470,28 @@ default=yes
[/resistance]
[/movetype]
[movetype]
[movetype]
name=lizard
flies=false
# Saurians do alright on, but not especially well on rough terrain like hills
# They are very bad at scaling ridges and climbing in general, preferring to jump over obstacles
# They prefer soft, unstable ground like sand, or swamp - their wide feet handle that better than others
# Terrain with a ground plane that is not interrupted by obstacles over 1.5meters tall is best for them
[movement_costs]
deep_water=100
shallow_water=3
shallow_water=2
swamp_water=1
grassland=1
sand=1
forest=2
hills=1
mountains=2
hills=2
mountains=3
village=1
castle=1
cave=1
canyon=100
cavewall=100
tundra=4
tundra=3
[/movement_costs]
[defense]
@ -1497,8 +1501,8 @@ default=yes
grassland=60
sand=40
forest=40
hills=40
mountains=40
hills=50
mountains=60
village=50
castle=40
cave=40
@ -1609,7 +1613,7 @@ default=yes
[movetype]
name=drakefly
flies=true
# Drakes are huge (easy targets) flying beast, but are different
# Drakes are huge (easy targets) flying beasts, but are different
# from the classical flying unit: to fight they have to land
# They love caves and mountains, and above all: warmth
[movement_costs]
@ -1647,7 +1651,7 @@ default=yes
[resistance]
blade=90
pierce=110
pierce=120
impact=80
fire=50
cold=150
@ -1657,8 +1661,8 @@ default=yes
[movetype]
name=drakefoot
# These Drakes have crippled wings - they don't fly
# But they have thicker hides
# These Drakes wear heavy armor - they don't fly
# But the armor makes them a good bit tougher
# Do a bit worse in Swamps as they can't hop to dry spots
[movement_costs]
deep_water=100