fixed building wesnothd without game
thanks mr_bones_ for reporting the issue
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2 changed files with 8 additions and 0 deletions
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@ -619,6 +619,13 @@ if(ENABLE_GAME)
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#endif(ENABLE_HISTORY AND HISTORY_FOUND)
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endif(ENABLE_GAME)
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if(ENABLE_SERVER)
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if(ENABLE_BOOST_FILESYSTEM AND NOT ENABLE_PANDORA)
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find_package( Boost 1.44 REQUIRED COMPONENTS filesystem )
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find_package( Boost 1.48 REQUIRED COMPONENTS locale )
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endif(ENABLE_BOOST_FILESYSTEM AND NOT ENABLE_PANDORA)
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endif(ENABLE_SERVER)
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if(ENABLE_POT_UPDATE_TARGET)
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find_package(TranslationTools REQUIRED)
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endif(ENABLE_POT_UPDATE_TARGET)
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@ -466,6 +466,7 @@ Version 1.13.0-dev:
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[modify_side] controller=ai/human then the currently active client will be assiged controll
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* Fixed a stingstream syntax error that caused the build to fail in Visual Studio 13
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* Fixed hotkeys for changing tips in titlescreen (bug #18926).
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* Fixed problems building wesnothd using cmake if not building the game
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* Music:
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* Change main menu track to Transience.
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