updated changelog

This commit is contained in:
Pauli Manninen 2004-06-15 09:53:53 +00:00
parent e802dcee15
commit 42dce399c6

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CVS HEAD:
* improved and added new graphics: unit animations, healing animations
* traits remove form treefolk (Woses)
* treefolk piercing, impact and cold resistance increased
* Wose renamed to Elder Wose, Sapling Wose renamed to Wose
* Wose hitpoints and melee damage increased
* new units
* Drake Beak
* Drake Worker
* Dwarvish Ulfserker
* new scenario for 'The Dark Hordes' campaign:
* Confrontation
* scenario balancing for 'The Dark Hordes' campaign:
* Brother Against Brother
* Crelanus Book
* Inside the Tower
* Mages and Elves
* The Skull of Agarash
* multiplayer improvements
* added Drakes to Wesbowl
* translation updates:
* catalan
* spanish
* editor improvements:
* added some command line flags, such as --datadir
* enabled alternate castle/keep tiles: encampment
* added gate unit (stripped from The Eastern Invasion/Captured scenario)
* fixed segfault when filtering units at invalid locations
* fixed SDL version checking bug in Mac OS X
* fixed color selection in multiplayer not working
* fixed bug where underlying widgets could 'show through' the load dialog
* fixed load dialog eating lots of processing power
* fixed assertion failure/infinite loop in AI logic
* fixed bug in WML
* fixed segfault
* relocated 'Heir to the Throne' maps in they own subdir, and gave them an explicit names
* relocated 'Son of the Black Eye' maps in they own subdir, and gave them an explicit names
* relocated 'The Dark Hordes' maps in they own subdir, and gave them an explicit names
* relocated multiplayer maps in they own subdir, and gave them an explicit names
* relocated tutorial maps in they own subdir, and gave them an explicit names
* added basic statistics output to wesnothd
* removed unused maps
Version 0.7.9:
* new campaign: The Eastern Invasion (Loyalists, 15 scenarios)
* compiling requires SDL version >= 1.2.7