remove some now unused code
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parent
532e4c7de6
commit
41c4ecbe7d
3 changed files with 0 additions and 24 deletions
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@ -967,11 +967,6 @@ WML_HANDLER_FUNCTION(on_undo, event_info, cfg)
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WML_HANDLER_FUNCTION(on_redo, event_info, cfg)
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{
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if(cfg["delayed_variable_substitution"].to_bool(false)) {
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synced_context::add_redo_commands(cfg.get_config(), event_info);
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} else {
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synced_context::add_redo_commands(cfg.get_parsed_config(), event_info);
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}
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}
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} // end namespace game_events
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@ -51,7 +51,6 @@ static lg::log_domain log_replay("replay");
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synced_context::synced_state synced_context::state_ = synced_context::UNSYNCED;
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int synced_context::last_unit_id_ = 0;
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synced_context::event_list synced_context::undo_commands_;
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synced_context::event_list synced_context::redo_commands_;
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bool synced_context::is_simultaneously_ = false;
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bool synced_context::run(const std::string& commandname, const config& data, bool use_undo, bool show, synced_command::error_handler_function error_handler)
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@ -371,21 +370,11 @@ void synced_context::add_undo_commands(const config& commands, const game_events
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undo_commands_.emplace_front(commands, ctx);
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}
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void synced_context::add_redo_commands(const config& commands, const game_events::queued_event& ctx)
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{
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redo_commands_.emplace_front(commands, ctx);
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}
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void synced_context::reset_undo_commands()
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{
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undo_commands_.clear();
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}
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void synced_context::reset_redo_commands()
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{
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redo_commands_.clear();
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}
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set_scontext_synced_base::set_scontext_synced_base()
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: new_rng_(synced_context::get_rng_for_action())
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, old_rng_(random_new::generator)
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@ -397,7 +386,6 @@ set_scontext_synced_base::set_scontext_synced_base()
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synced_context::reset_is_simultaneously();
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synced_context::set_last_unit_id(resources::gameboard->unit_id_manager().get_save_id());
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synced_context::reset_undo_commands();
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synced_context::reset_redo_commands();
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old_rng_ = random_new::generator;
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random_new::generator = new_rng_.get();
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}
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@ -148,11 +148,8 @@ public:
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typedef std::deque<std::pair<config,game_events::queued_event>> event_list;
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static event_list& get_undo_commands() { return undo_commands_; }
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static event_list& get_redo_commands() { return redo_commands_; }
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static void add_undo_commands(const config& commands, const game_events::queued_event& ctx);
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static void add_redo_commands(const config& commands, const game_events::queued_event& ctx);
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static void reset_undo_commands();
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static void reset_redo_commands();
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private:
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/*
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weather we are in a synced move, in a user_choice, or none of them
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@ -175,10 +172,6 @@ private:
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Actions wml to be executed when the current actio is undone.
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*/
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static event_list undo_commands_;
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/**
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Actions wml to be executed when the current actio is redone.
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*/
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static event_list redo_commands_;
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};
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