Updated Longbowman and Master Bowman for TC changes.
This commit is contained in:
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41b1b699e3
2 changed files with 64 additions and 75 deletions
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@ -19,6 +19,8 @@
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unit_description= _ "Longbows are forbidden to beginning archers simply by merit of physical law. It takes great strength to draw one, and the added range and power are useless unless one has good aim with the weapon, a gift that beginners certainly lack. Longbowmen carry their weaponry as a badge of pride, and most bowmen look forward to the day they can begin using one."
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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{DEFENSE_ANIM_FILTERED "units/human-loyalists/longbowman-defend.png" "units/human-loyalists/longbowman.png" {SOUND_LIST:HUMAN_HIT} range=melee }
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{DEFENSE_ANIM_FILTERED "units/human-loyalists/longbowman-bow-defend.png" "units/human-loyalists/longbowman-bow.png" {SOUND_LIST:HUMAN_HIT} range=ranged }
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[attack]
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name=sword
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icon=attacks/sword-human.png
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@ -36,18 +38,18 @@
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[frame]
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begin=-200
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end=-125
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image="units/human-loyalists/longbowman-ranged-2.png"
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image="units/human-loyalists/longbowman-melee-1.png"
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[/frame]
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[frame]
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begin=-125
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end=75
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image="units/human-loyalists/longbowman-attack-sword.png"
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image="units/human-loyalists/longbowman-melee-2.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[frame]
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begin=75
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end=125
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image="units/human-loyalists/longbowman-ranged-2.png"
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image="units/human-loyalists/longbowman-melee-1.png"
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[/frame]
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[frame]
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begin=125
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@ -65,18 +67,18 @@
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[frame]
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begin=-200
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end=-125
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image="units/human-loyalists/longbowman-ranged-2.png"
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image="units/human-loyalists/longbowman-melee-1.png"
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[/frame]
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[frame]
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begin=-125
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end=75
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image="units/human-loyalists/longbowman-attack-sword.png"
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image="units/human-loyalists/longbowman-melee-2.png"
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sound={SOUND_LIST:SWORD_SWISH}
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[/frame]
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[frame]
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begin=75
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end=125
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image="units/human-loyalists/longbowman-ranged-2.png"
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image="units/human-loyalists/longbowman-melee-1.png"
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[/frame]
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[frame]
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begin=125
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@ -92,7 +94,6 @@
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damage=10
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number=3
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[animation]
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hits=no
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[missile_frame]
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begin=-150
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end=0
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@ -100,65 +101,47 @@
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image_diagonal="projectiles/missile-ne.png"
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[/missile_frame]
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[frame]
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begin=-400
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end=-325
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image="units/human-loyalists/longbowman-ranged-1.png"
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sound=bow-miss.ogg
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begin=-445
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end=-380
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image="units/human-loyalists/longbowman-bow.png"
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[/frame]
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[frame]
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begin=-325
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end=-250
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image="units/human-loyalists/longbowman-ranged-2.png"
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begin=-380
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end=-305
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image="units/human-loyalists/longbowman-bow-attack1.png"
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[/frame]
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[frame]
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begin=-250
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end=-150
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image="units/human-loyalists/longbowman-ranged-3.png"
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begin=-305
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end=-230
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image="units/human-loyalists/longbowman-bow-attack2.png"
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[/frame]
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[if]
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hits=no
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[frame]
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begin=-230
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end=-130
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image="units/human-loyalists/longbowman-bow-attack3.png"
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sound=bow-miss.ogg
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[/frame]
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[/if]
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[else]
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hits=yes
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[frame]
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begin=-230
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end=-130
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image="units/human-loyalists/longbowman-bow-attack3.png"
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sound=bow.ogg
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[/frame]
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[/else]
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[frame]
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begin=-150
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begin=-130
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end=0
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image="units/human-loyalists/longbowman-ranged-4.png"
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image="units/human-loyalists/longbowman-bow-attack4.png"
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[/frame]
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[frame]
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begin=0
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end=75
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image="units/human-loyalists/longbowman-ranged-1.png"
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[/frame]
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[/animation]
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[animation]
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hits=yes
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[missile_frame]
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begin=-150
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end=0
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image="projectiles/missile-n.png"
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image_diagonal="projectiles/missile-ne.png"
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[/missile_frame]
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[frame]
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begin=-400
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end=-325
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image="units/human-loyalists/longbowman-ranged-1.png"
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sound=bow.ogg
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[/frame]
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[frame]
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begin=-325
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end=-250
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image="units/human-loyalists/longbowman-ranged-2.png"
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[/frame]
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[frame]
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begin=-250
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end=-150
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image="units/human-loyalists/longbowman-ranged-3.png"
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[/frame]
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[frame]
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begin=-150
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end=0
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image="units/human-loyalists/longbowman-ranged-4.png"
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[/frame]
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[frame]
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begin=0
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end=75
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image="units/human-loyalists/longbowman-ranged-1.png"
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end=65
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image="units/human-loyalists/longbowman-bow.png"
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[/frame]
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[/animation]
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[/attack]
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@ -18,7 +18,8 @@
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usage=archer
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unit_description= _ "Master bowmen have reached the zenith of their art, inasmuch as any man is capable. Armed with both a sword, and a great yew bow, these warriors crown battalions of archers with their presence, bringing down many a foe with their well-aimed shots. Their skill with the sword is also not to be discounted; they are easily as good with it as any novice swordsman. Of the many races in the world, only the elves surpass humanity in archery, and their human counterparts have speculated, perhaps in envy, that this is only by dint of age."
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die_sound={SOUND_LIST:HUMAN_DIE}
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{DEFENSE_ANIM "units/human-loyalists/masterbowman-defend.png" "units/human-loyalists/masterbowman.png" {SOUND_LIST:HUMAN_HIT} }
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{DEFENSE_ANIM_FILTERED "units/human-loyalists/masterbowman-melee-1.png" "units/human-loyalists/masterbowman.png" {SOUND_LIST:HUMAN_HIT} range=melee }
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{DEFENSE_ANIM_FILTERED "units/human-loyalists/masterbowman-bow-defend.png" "units/human-loyalists/masterbowman-bow.png" {SOUND_LIST:HUMAN_HIT} range=ranged }
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[attack]
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name=sword
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icon=attacks/sword-human.png
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@ -81,42 +82,47 @@
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image_diagonal="projectiles/missile-ne.png"
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[/missile_frame]
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[frame]
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begin=-500
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end=-450
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image="units/human-loyalists/masterbowman-attack-ranged1.png"
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begin=-445
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end=-380
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image="units/human-loyalists/masterbowman-bow.png"
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[/frame]
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[frame]
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begin=-450
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end=-400
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image="units/human-loyalists/masterbowman-attack-ranged2.png"
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begin=-380
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end=-305
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image="units/human-loyalists/masterbowman-bow-attack1.png"
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[/frame]
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[frame]
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begin=-305
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end=-230
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image="units/human-loyalists/masterbowman-bow-attack2.png"
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[/frame]
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[if]
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hits=no
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[frame]
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begin=-400
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end=-300
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image="units/human-loyalists/masterbowman-attack-ranged3.png"
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begin=-230
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end=-130
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image="units/human-loyalists/masterbowman-bow-attack3.png"
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sound=bow-miss.ogg
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[/frame]
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[/if]
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[else]
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hits=yes
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[frame]
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begin=-400
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end=-300
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image="units/human-loyalists/masterbowman-attack-ranged3.png"
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begin=-230
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end=-130
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image="units/human-loyalists/masterbowman-bow-attack3.png"
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sound=bow.ogg
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[/frame]
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[/else]
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[frame]
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begin=-300
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end=-50
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image="units/human-loyalists/masterbowman-attack-ranged4.png"
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begin=-130
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end=0
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image="units/human-loyalists/masterbowman-bow-attack4.png"
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[/frame]
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[frame]
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begin=-50
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end=50
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image="units/human-loyalists/masterbowman-attack-ranged1.png"
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begin=0
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end=65
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image="units/human-loyalists/masterbowman-bow.png"
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[/frame]
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[/animation]
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[/attack]
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