place beach macros by each other to make relationships clearer
This commit is contained in:
parent
6bdbe4893f
commit
417f18117d
1 changed files with 3 additions and 6 deletions
|
@ -692,10 +692,6 @@
|
|||
{TRANSITION_COMPLETE_L Ds R* -510 sand/beach}
|
||||
{TRANSITION_COMPLETE_L Hd R* -310 hills/desert}
|
||||
|
||||
# Special sand to water transitions
|
||||
{NEW:BEACH D*,Hd W* sand/shore}
|
||||
|
||||
|
||||
{TRANSITION_COMPLETE_L Hd (!,Hd,Qx*,W*,Ss) -510 hills/desert}
|
||||
|
||||
# A rule for corner-based beach waves...
|
||||
|
@ -743,8 +739,9 @@
|
|||
{TRANSITION_COMPLETE_L Aa,Ha,Ms,Ai (W*,Ss) -1001 frozen/ice-to-water}
|
||||
|
||||
|
||||
# The dark, submerged water-to-land transition used for about everything but sand
|
||||
{NEW:BEACH !,Chw,Khw,Khs,W*,S*,D*,Xv,Qx*,A* W* flat/shore}
|
||||
# Beaches (light for sand, dark for everything else)
|
||||
{NEW:BEACH D*,Hd W* sand/shore}
|
||||
{NEW:BEACH !,Chw,Khw,Khs,W*,S*,Xv,Qx*,A*,_* W* flat/shore}
|
||||
|
||||
|
||||
# Water Transitions below everything else
|
||||
|
|
Loading…
Add table
Reference in a new issue