updated changelog
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38
changelog
38
changelog
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@ -1,3 +1,37 @@
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CVS HEAD:
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* added undoing recall
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* improved context menu
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* added and improved unit images, castle images and attack icons
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* added berserk attack ability and gave it to Dwarvish Berserker
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* Dark Adept ranged attack made stronger and cold resistance improved
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* Footpad made a bit easier to advance, faster movement, melee and ranged attack made stronger
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* new units:
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* Iron Mauler
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* Soulless
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* Wose Sapling
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* Wose
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* Ancient Wose
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* scenario balancing for 'Heir to the Throne' campaign:
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* Dwarven Doors
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* scenario balancing for 'Son of the Black Eye' campaign:
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* Toward Mountains of Haag
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* Silent Forest
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* multiplayer enhancements:
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* added "private" messaging between allies
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* language fixes and polishing (english)
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* added treefolk movetype
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* added terrain multiple aliases
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* allow multiple sides (comma separared) to be specified in unit filters
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* [have_unit] now honors location
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* fixed on-map labels slowly shifting
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* fixed on-map labels not printing black on light coloured terrains
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* fixed ellipses not fading when a unit dies
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* fixed bug where if the host changed their name, it would show that name to users connecting to the game
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* fixed bug in lobby where top-left of screen would not be drawn properly
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* fixed bug with AI not getting villages
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* minor autotools fixes
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* slacknoth improvements
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Version 0.7.2:
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* show possible enemy moves view (context menu -> show possible enemy moves)
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* added and improved unit images
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@ -66,7 +100,7 @@ Version 0.7.1:
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* Youth (Konrad) changed to level 0 unit
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* reduced Sleeping Gryphon's number of attacks to same with Gryphon
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* improved swimmer (Merman, Naga, etc) movement on swamp, grassland, sand and tundra
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* new units
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* new units:
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* Battle Princess
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* Cockatrice
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* Giant Scorpion
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@ -74,7 +108,7 @@ Version 0.7.1:
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* Grand Knight
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* Orcish Shaman
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* Yeti
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* new special units
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* new special units:
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* Orcish Ruler (hero in the Son of the Black Eye campaign)
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* Pirate Galleon
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* Transport Galleon
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