added variations to sand rubble and cave-wall.
|
@ -353,7 +353,9 @@
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|||
{SHEX_LAYER *^Gvs farm -10 50 flat/farm-veg-spring2}
|
||||
{SHEX_LAYER *^Gvs farm -10 100 flat/farm-veg-spring3}
|
||||
|
||||
{SHEX *^Dr overlay 100 sand_rubble}
|
||||
{SHEX *^Dr overlay 33 sand_rubble1}
|
||||
{SHEX *^Dr overlay 50 sand_rubble2}
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||||
{SHEX *^Dr overlay 100 sand_rubble3}
|
||||
|
||||
|
||||
|
||||
|
@ -367,7 +369,9 @@
|
|||
{TERRAIN_BASE_PROB Uu cave/floor5 50}
|
||||
{TERRAIN_BASE Uu cave/floor6}
|
||||
|
||||
{TERRAIN_BASE Xu cave/wall-rough}
|
||||
{TERRAIN_BASE_PROB Xu cave/wall-rough1 33}
|
||||
{TERRAIN_BASE_PROB Xu cave/wall-rough2 50}
|
||||
{TERRAIN_BASE Xu cave/wall-rough3}
|
||||
|
||||
#33% 33% 33%
|
||||
{TERRAIN_BASE_PROB Uh cave/hills-variation1 33}
|
||||
|
|
|
@ -987,7 +987,7 @@ editor_group=rough
|
|||
[/terrain]
|
||||
|
||||
[terrain]
|
||||
symbol_image=cave/wall-rough
|
||||
symbol_image=cave/wall-rough1
|
||||
id=cavewall
|
||||
name= _ "Cave Wall"
|
||||
string=Xu
|
||||
|
|
Before Width: | Height: | Size: 6.9 KiB After Width: | Height: | Size: 6.9 KiB |
BIN
images/terrain/cave/wall-rough2.png
Normal file
After Width: | Height: | Size: 5.3 KiB |
BIN
images/terrain/cave/wall-rough3.png
Normal file
After Width: | Height: | Size: 5.6 KiB |
Before Width: | Height: | Size: 8.8 KiB |
BIN
images/terrain/sand_rubble1.png
Normal file
After Width: | Height: | Size: 8.8 KiB |
Before Width: | Height: | Size: 9.3 KiB After Width: | Height: | Size: 9.2 KiB |
BIN
images/terrain/sand_rubble3.png
Normal file
After Width: | Height: | Size: 10 KiB |