pot-update
regenerated doc files
This commit is contained in:
parent
54a7365dd7
commit
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313 changed files with 29877 additions and 19748 deletions
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@ -162,8 +162,9 @@ muss dabei durch die Nummer der jeweiligen Seite ersetzt werden. Meistens
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ist diese Nummer 1 oder 2, doch hängt es letztendlich von der Anzahl der
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möglichen Spieler in dem gewählten Szenario ab.
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.TP
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\fB\-\-ai_config\fP\fInumber\fP\fB=\fP\fIvalue\fP
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selects a configuration file to load for the AI controller for this side.
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\fB\-\-ai_config\fP\fINummer\fP\fB=\fP\fIWert\fP
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Wählt eine Konfigurationsdatei um aus dieser die KI für die spezifizierte
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Seite zu laden.
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.TP
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\fB\-\-algorithm\fP\fINummer\fP\fB=\fP\fIWert\fP
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Legt einen anderen als den Standardalgorithmus für die KI der gewählten
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2009-07-28 12:40+0200\n"
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"POT-Creation-Date: 2009-08-03 12:27+0200\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2009-07-28 12:40+0200\n"
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"POT-Creation-Date: 2009-08-03 12:27+0200\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2009-07-28 12:40+0200\n"
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"POT-Creation-Date: 2009-08-03 12:27+0200\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2009-07-28 12:40+0200\n"
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"POT-Creation-Date: 2009-08-03 12:27+0200\n"
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"PO-Revision-Date: 2005-05-03 22:14+0200\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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@ -355,7 +355,7 @@ msgstr "Delfador sterf"
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#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
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#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
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#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
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#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
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#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
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#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
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@ -806,6 +806,8 @@ msgstr ""
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#. [objective]: condition=lose
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#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
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#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
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msgid "Death of Lionel"
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msgstr ""
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@ -902,24 +904,24 @@ msgid "Survive 12 turns"
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
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msgid "These swamps seem to go on forever!"
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msgstr ""
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#. [message]: speaker=Lionel
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
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msgid ""
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"One more day's travel, I think. We should camp for the night now - we should "
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"be out of it by tomorrow evening."
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
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msgid "Those standing stones - they summon evil creatures!"
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msgstr ""
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#. [message]: speaker=Lionel
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
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msgid ""
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"I saw this kind of thing in the north... These abominations are not much "
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"affected by swords, but they fear the light of day. We must hold them off as "
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@ -927,29 +929,29 @@ msgid ""
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
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msgid ""
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"Hmmm... if I could get nearer to the stones, I could perhaps break their "
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"power..."
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msgstr ""
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#. [message]: speaker=unit
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
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msgid "This'll splinter your bones, you vile monstrosity!"
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
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msgid "At least, morning is here... And the skeletons are disappearing!"
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
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msgid "At last, morning is here!"
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msgstr ""
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#. [message]: speaker=Lionel
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
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msgid ""
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"I hope I never see another night like that! Let's leave this evil place as "
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"quickly as possible - I want to get us out of Illuven before dusk."
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@ -1026,18 +1028,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
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msgstr ""
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#. [objective]: condition=lose
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
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#, fuzzy
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msgid "Death of Ur-Thorodor"
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msgstr "Delfador sterf"
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#. [message]: speaker=Ur-Thorodor
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
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msgid "Hruuuarrgh! The vile human-creatures hew at me..."
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
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msgid ""
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"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
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"things in Wesnoth - we must fight against it together, or all life here will "
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@ -1045,26 +1047,26 @@ msgid ""
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msgstr ""
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#. [message]: speaker=Ur-Thorodor
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
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msgid "I trust no humans! Drive them out, my children!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
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msgid ""
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"I am defeated... My children: hear my last words! Destroy the humans, and "
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"never let them set foot on our island again!"
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
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msgid ""
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"This is hopeless! If carrying out my mission means killing these noble "
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"creatures, then I cannot continue."
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
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msgid ""
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"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
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"let just me remain here, then I promise you, on behalf of King Garard, that "
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@ -1073,12 +1075,12 @@ msgid ""
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msgstr ""
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#. [message]: speaker=Lionel
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
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msgid "Are you sure that's wise?"
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
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msgid ""
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"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
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"rejoin you when I have carried out my mission, and determined what is amiss "
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@ -1086,14 +1088,14 @@ msgid ""
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msgstr ""
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#. [message]: speaker=Ur-Thorodor
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
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msgid ""
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"I see I had misjudged you, human. You are not like those who came before. I "
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"accept your offer!"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
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msgid ""
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"As the Wesnothians withdrew from the island, the woses melted away into the "
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"trees. Delfador began the meditation that would place him in contact with "
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@ -1105,22 +1107,22 @@ msgid ""
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
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msgid "Ommmmmmm...."
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msgstr ""
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#. [message]: speaker=Pruark
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
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msgid "A human mage... is it dead?"
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msgstr ""
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#. [message]: speaker=Gurbash
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
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msgid "Easy to find out... thump it and see if it wakes up!"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
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msgid "THUMP!"
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msgstr ""
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@ -2890,7 +2892,7 @@ msgid ""
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"@Delfador\n"
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"\n"
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"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
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"opened a portal to the Land of the Dead. Unless we close this portal soon, "
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"opened a portal to the Land of the Dead. Unless we close this portal soon, "
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"the relatively small numbers of enemy troops he now commands will swell into "
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"an endless stream of undead. And our army, having equipped and trained "
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"primarily to fight raiding orcs, is not well suited to fight even the forces "
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@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2009-07-28 12:40+0200\n"
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"POT-Creation-Date: 2009-08-03 12:27+0200\n"
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"PO-Revision-Date: 2008-05-14 16:42+0200\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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@ -355,7 +355,7 @@ msgstr ""
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#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
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#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
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#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
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#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
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#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
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#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
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@ -806,6 +806,8 @@ msgstr ""
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#. [objective]: condition=lose
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#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
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#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
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msgid "Death of Lionel"
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msgstr ""
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@ -902,24 +904,24 @@ msgid "Survive 12 turns"
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
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msgid "These swamps seem to go on forever!"
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msgstr ""
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#. [message]: speaker=Lionel
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
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msgid ""
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"One more day's travel, I think. We should camp for the night now - we should "
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"be out of it by tomorrow evening."
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
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msgid "Those standing stones - they summon evil creatures!"
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msgstr ""
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#. [message]: speaker=Lionel
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
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msgid ""
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"I saw this kind of thing in the north... These abominations are not much "
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"affected by swords, but they fear the light of day. We must hold them off as "
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@ -927,29 +929,29 @@ msgid ""
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
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msgid ""
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"Hmmm... if I could get nearer to the stones, I could perhaps break their "
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"power..."
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msgstr ""
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#. [message]: speaker=unit
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
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msgid "This'll splinter your bones, you vile monstrosity!"
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
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msgid "At least, morning is here... And the skeletons are disappearing!"
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msgstr ""
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
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msgid "At last, morning is here!"
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msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1025,17 +1027,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1043,26 +1045,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1071,12 +1073,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1084,14 +1086,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1103,22 +1105,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2881,7 +2883,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1025,17 +1027,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1043,26 +1045,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1071,12 +1073,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1084,14 +1086,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1103,22 +1105,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2882,7 +2884,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr "Mort de Delfador"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1026,18 +1028,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Mort de Delfador"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1045,26 +1047,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1073,12 +1075,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1086,14 +1088,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1105,22 +1107,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2891,7 +2893,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2006-09-20 23:10+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1025,17 +1027,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1043,26 +1045,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1071,12 +1073,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1084,14 +1086,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1103,22 +1105,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2881,7 +2883,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -10,7 +10,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle of Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2007-05-11 23:18+0200\n"
|
||||
"Last-Translator: Oto 'tapik' Buchta <tapik@buchtovi.cz>\n"
|
||||
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
|
||||
|
@ -408,7 +408,7 @@ msgstr "Delfador zemře"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -975,6 +975,8 @@ msgstr "Dojdi s Delfadorem ke směrovníku na severovýchodě"
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr "Lionel zemře"
|
||||
|
@ -1080,12 +1082,12 @@ msgid "Survive 12 turns"
|
|||
msgstr "Přečkej 12 kol."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr "Ty bažiny snad nemají konce!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
|
@ -1094,12 +1096,12 @@ msgstr ""
|
|||
"navečer bychom měli být z toho venku."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr "To ty menhyry - to ony přivolávají ty pekelné stvůry!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
|
@ -1110,7 +1112,7 @@ msgstr ""
|
|||
"slunečního jasu. Musíme si je držet od těla co nejdéle to půjde."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
|
@ -1119,22 +1121,22 @@ msgstr ""
|
|||
"zlomit jejich moc."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr "Toto ti rozláme kosti, ty ohavné stvoření!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr "Konečně svítá! A kostlivci zmizeli!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr "Konečně, ráno je zase tady!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1230,18 +1232,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr "Dojdi s Delfadorem do hradu Ur-thorodora."
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Ur-thorodor zemře"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#, fuzzy
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr "Hruuuarrgh! Odporné lidské zrůdy se prosekaly až ke mně..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1251,12 +1253,12 @@ msgstr ""
|
|||
"živému ve Wesnothu - my všichni se musíme proti ní spojit, jinak zahyneme."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr "Lidem se nedá věřit! Odstraňte je, mí rodní!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
|
@ -1265,7 +1267,7 @@ msgstr ""
|
|||
"chásku a již nikdy jim nedovolte vstoupit na náš ostrov!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
|
@ -1274,7 +1276,7 @@ msgstr ""
|
|||
"těchto skvělých tvorů, tak ji tedy odmítám splnit!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1288,12 +1290,12 @@ msgstr ""
|
|||
"vrátila zpět na pevninu."
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr "A jsi si jist, že je to moudré?"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1303,7 +1305,7 @@ msgstr ""
|
|||
"až dokončím svou misi a zjistím, co je shnilého v Zemi Mrtvých."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
|
@ -1312,7 +1314,7 @@ msgstr ""
|
|||
"Přijímám Tvůj návrh!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
|
@ -1329,23 +1331,23 @@ msgstr ""
|
|||
"ostrově..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr "Ommmmmmm...."
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr "Člověk... mág... je to mrtvé?"
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
"To se dá jednoduše zjistit... prašti to a uvidíme, jestli se to zvedne!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr "PRÁSK!"
|
||||
|
||||
|
@ -3239,7 +3241,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2007-05-14 22:14+0200\n"
|
||||
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
|
||||
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
|
||||
|
@ -408,7 +408,7 @@ msgstr "Delfadors død"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -978,6 +978,8 @@ msgstr "Flyt Delfador til vejskiltet i nordøst"
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr "Lionels død"
|
||||
|
@ -1080,12 +1082,12 @@ msgid "Survive 12 turns"
|
|||
msgstr "Overleve 12 runder"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr "Disse sumpe fortsætter i en evighed!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
|
@ -1094,12 +1096,12 @@ msgstr ""
|
|||
"morgen aften."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr "De der høje sten - de hidkalder onde skabninger!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
|
@ -1111,7 +1113,7 @@ msgstr ""
|
|||
"evne."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
|
@ -1120,22 +1122,22 @@ msgstr ""
|
|||
"magt..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr "Dette vil knuse dine knogler, dit vilde udyr!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr "I det mindste kommer morgenen nu... Og skeletterne forsvinder!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr "Endelig morgenen kommer nu!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1236,19 +1238,19 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr "Flyt Delfador til Ur-Thorodors borg"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Ur-Thorodors død"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#, fuzzy
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr "Hruuuarrgh! Den vilde menneskeskabning huggede mod mig..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
|
@ -1259,12 +1261,12 @@ msgstr ""
|
|||
"- vi må kæmpe mod det sammen, ellers vil al liv uddø."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr "Jeg stoler ikke på nogen mennesker! Driv dem ud, mine børn!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
|
@ -1274,7 +1276,7 @@ msgstr ""
|
|||
"dem aldrig sætte deres fod på jeres ø igen!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
|
@ -1284,7 +1286,7 @@ msgstr ""
|
|||
"store skabninger, så kan jeg ikke fortsætte."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
|
@ -1298,12 +1300,12 @@ msgstr ""
|
|||
"de gode hensigter, kommanderer jeg min hær til at returnere til hovedlandet."
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr "Er du sikker på at det er klogt?"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1314,7 +1316,7 @@ msgstr ""
|
|||
"der er galt i de dødes verden."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
|
@ -1323,7 +1325,7 @@ msgstr ""
|
|||
"tidligere. Jeg accepterer dit tilbud!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
|
@ -1340,22 +1342,22 @@ msgstr ""
|
|||
"som levede på øen..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr "Ommmmmmm...."
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr "En mennesketroldmand... er den død?"
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr "Nemt at finde ud af... puf til den og se om den vågner op!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr "PUF!"
|
||||
|
||||
|
@ -3251,7 +3253,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-07-28 12:27+0100\n"
|
||||
"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
|
||||
"Language-Team: de\n"
|
||||
|
@ -407,7 +407,7 @@ msgstr "Delfador fällt in der Schlacht"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -985,6 +985,8 @@ msgstr "Bringt Delfador zu dem Wegweiser im Nordosten"
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr "Leollyn fällt in der Schlacht"
|
||||
|
@ -1091,12 +1093,12 @@ msgid "Survive 12 turns"
|
|||
msgstr "Überlebt 12 Runden"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr "Sieht so aus als ob wir niemals aus diesen Sümpfen rauskommen!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
|
@ -1105,12 +1107,12 @@ msgstr ""
|
|||
"aufschlagen dann werden wir morgen Abend den Sumpf durchquert haben."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr "Diese Steine... Aus Ihnen kommen böse Kreaturen!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
|
@ -1122,7 +1124,7 @@ msgstr ""
|
|||
"müssen sie solange zurückhalten wie wir können."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
|
@ -1131,22 +1133,22 @@ msgstr ""
|
|||
"Macht brechen..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr "Das wird deine Knochen splittern lassen du gemeines Monster!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr "Endlich, die Sonne geht auf und die Skelette verschwinden!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr "Endlich, die Sonne geht auf!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1249,18 +1251,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr "Bewegt Delfador auf Ur-thorodors Burg"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Ur-Thorodor fällt in der Schlacht"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#, fuzzy
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr "Hruuuarrgh! Diese bösen Menschen hacken auf mich ein..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
|
@ -1272,12 +1274,12 @@ msgstr ""
|
|||
"untergehen."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr "Ich traue euch Menschen nicht! Verjagt sie, meine Kinder!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
|
@ -1287,7 +1289,7 @@ msgstr ""
|
|||
"Menschen und sorgt dafür das sie nie wieder einen Fuß auf diese Insel setzen!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
|
@ -1297,7 +1299,7 @@ msgstr ""
|
|||
"meine Mission zu erfüllen kann ich sie nicht fortsetzen."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
|
@ -1312,12 +1314,12 @@ msgstr ""
|
|||
"Armee zurück aufs Festland schicken."
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr "Seid Ihr sicher das das eine kluge Entscheidung ist?"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1328,7 +1330,7 @@ msgstr ""
|
|||
"was in der Welt der Toten verkehrt läuft."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
|
@ -1337,7 +1339,7 @@ msgstr ""
|
|||
"die die früher kamen. Ich nehme Euer Angebot an!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
|
@ -1354,22 +1356,22 @@ msgstr ""
|
|||
"nicht die einzigen Wesen die auf der Insel lebten..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr "Ommmmmmm...."
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr "Ein menschlicher Magier... ist er tot?"
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr "Das ist leicht rauszufinden... Schlag ihn und schau ob er aufwacht!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr "SCHLAG!"
|
||||
|
||||
|
@ -3280,7 +3282,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -356,7 +356,7 @@ msgstr "Θάνατος του Ντέλφαντορ "
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -807,6 +807,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -903,24 +905,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -928,29 +930,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1027,18 +1029,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Θάνατος του Ντέλφαντορ "
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1046,26 +1048,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1074,12 +1076,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1087,14 +1089,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1106,22 +1108,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2887,7 +2889,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-05-05 15:37-0500\n"
|
||||
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -405,7 +405,7 @@ msgstr "Death of Delfador"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -956,6 +956,8 @@ msgstr "Move Delfador to the signpost in the northeast"
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr "Death of Lionel"
|
||||
|
@ -1063,12 +1065,12 @@ msgid "Survive 12 turns"
|
|||
msgstr "Survive 12 turns"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr "These swamps seem to go on forever!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
|
@ -1077,12 +1079,12 @@ msgstr ""
|
|||
"be out of it by tomorrow evening."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr "Those standing stones - they summon evil creatures!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -1093,7 +1095,7 @@ msgstr ""
|
|||
"best we can."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
|
@ -1102,22 +1104,22 @@ msgstr ""
|
|||
"power..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr "This'll splinter your bones, you vile monstrosity!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr "At least, morning is here... And the skeletons are disappearing!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr "At last, morning is here!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1212,17 +1214,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr "Move Delfador to Ur-Thorodor's castle"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Death of Ur-Thorodor"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1233,22 +1235,22 @@ msgstr ""
|
|||
"perish."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr "I trust no humans! Drive them out, my children!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
@ -1256,7 +1258,7 @@ msgstr ""
|
|||
"creatures, then I cannot continue."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1269,12 +1271,12 @@ msgstr ""
|
|||
"a token of good faith, I command my army to return to the mainland."
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr "Are you sure that's wise?"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1285,7 +1287,7 @@ msgstr ""
|
|||
"in the world of the dead."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
|
@ -1294,7 +1296,7 @@ msgstr ""
|
|||
"accept your offer!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1313,22 +1315,22 @@ msgstr ""
|
|||
"for a few orcish scouts had indeed crossed the Ford of Abez..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr "Ommmmmmm...."
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr "A human mage... is it dead?"
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr "Easy to find out... thump it and see if it wakes up!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr "THUMP!"
|
||||
|
||||
|
@ -3411,11 +3413,12 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:55
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-12-23 12:36+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -356,7 +356,7 @@ msgstr "Delfador mortos"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -807,6 +807,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -903,24 +905,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -928,29 +930,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1027,18 +1029,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Delfador mortos"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1046,26 +1048,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1074,12 +1076,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1087,14 +1089,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1106,22 +1108,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2891,7 +2893,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2006-10-10 19:09-0600\n"
|
||||
"Last-Translator: Eduardo Jose Papa <epapa@gigared.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -405,7 +405,7 @@ msgstr "Muerte de Delfador"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -981,6 +981,8 @@ msgstr "Mover a Delfador al poste indicador en el nordeste"
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr "Muerte de Lionel"
|
||||
|
@ -1086,12 +1088,12 @@ msgid "Survive 12 turns"
|
|||
msgstr "Sobreviva 12 turnos"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr "¡Estos pantanos parecen seguir para siempre!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
|
@ -1100,12 +1102,12 @@ msgstr ""
|
|||
"deberíamos estar afuera para mañana por la noche."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr "¡Esas piedras apiladas - convocan criaturas malignas!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
|
@ -1116,7 +1118,7 @@ msgstr ""
|
|||
"por espadas, pero le temen a la luz del día. Debemos rechazarlos como sea."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
|
@ -1125,22 +1127,22 @@ msgstr ""
|
|||
"poder..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr "¡Esto astillará tus huesos, vil monstruosidad!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr "¡Al fin, la mañana está aquí... Y los esqueletos están desapareciendo!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr "¡Al fin, la mañana está aquí!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1242,19 +1244,19 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr "Mover a Delfador al castillo de Ur-thorodor"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Muerte de Ur-thorodor"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#, fuzzy
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr "Hruuuarrgh! Las viles criaturas-humanas me desgarran..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
|
@ -1266,12 +1268,12 @@ msgstr ""
|
|||
"aquí perecerá."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr "¡No confío en ningún humano! ¡Saquenlos, mis niños!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
|
@ -1281,7 +1283,7 @@ msgstr ""
|
|||
"humanos, y nunca permítan que pongan un pie en nuestra isla!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
|
@ -1291,7 +1293,7 @@ msgstr ""
|
|||
"grandes criaturas, entonces no puedo continuar."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
|
@ -1306,12 +1308,12 @@ msgstr ""
|
|||
"continente."
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr "¿Es eso realmente sabio?"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1322,7 +1324,7 @@ msgstr ""
|
|||
"el mundo de los muertos."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
|
@ -1331,7 +1333,7 @@ msgstr ""
|
|||
"antes. ¡Acepto su oferta!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
|
@ -1348,22 +1350,22 @@ msgstr ""
|
|||
"que vivian en esta isla..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr "Ommmmmmm...."
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr "Un mago humano... ¿esta muerto?"
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr "¡Fácil de averiguar... golpéalo y veremos si despierta!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr "THUMP!"
|
||||
|
||||
|
@ -3264,7 +3266,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -356,7 +356,7 @@ msgstr "Delfadori surm"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -807,6 +807,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -903,24 +905,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -928,29 +930,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1027,18 +1029,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Delfadori surm"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1046,26 +1048,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1074,12 +1076,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1087,14 +1089,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1106,22 +1108,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2891,7 +2893,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr "Delfador-en heriotza"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1026,18 +1028,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Delfador-en heriotza"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1045,26 +1047,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1073,12 +1075,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1086,14 +1088,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1105,22 +1107,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2888,7 +2890,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -356,7 +356,7 @@ msgstr "Delfadorin kuolema"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -807,6 +807,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -903,24 +905,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -928,29 +930,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1027,18 +1029,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Delfadorin kuolema"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1046,26 +1048,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1074,12 +1076,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1087,14 +1089,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1106,22 +1108,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2892,7 +2894,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2007-05-23 00:09+0100\n"
|
||||
"Last-Translator: Damien <guydelatour@gloireetpouvoir.com>\n"
|
||||
"Language-Team: Language fr <wesnoth@ml.free.fr>\n"
|
||||
|
@ -404,7 +404,7 @@ msgstr "Mort de Delfador"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -986,6 +986,8 @@ msgstr "Amener Delfador au panneau de direction au nord-est"
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr "Mort de Lionel"
|
||||
|
@ -1094,12 +1096,12 @@ msgid "Survive 12 turns"
|
|||
msgstr "Survivre pendant 12 tours"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr "Ces marécages semblent ne jamais finir !"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
|
@ -1108,12 +1110,12 @@ msgstr ""
|
|||
"maintenant : nous devrions en être sortis demain soir."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr "Ces pierres érigées : elles invoquent des créatures maléfiques !"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
|
@ -1125,7 +1127,7 @@ msgstr ""
|
|||
"retenir du mieux que nous pourrons."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
|
@ -1134,22 +1136,22 @@ msgstr ""
|
|||
"anéantir leur pouvoir..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr "Ceci va t'éclater les os, monstruosité infâme !"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr "Enfin, le jour se lève... Et les squelettes disparaissent !"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr "Enfin, le matin est là !"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1254,19 +1256,19 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr "Amenez Delfador au château de Ur-thorodor"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Mort de Ur-thorodor"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#, fuzzy
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr "Aaarrghh ! Les infâmes créatures humaines me taillent en pièce..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
|
@ -1278,12 +1280,12 @@ msgstr ""
|
|||
"elle, ou nous périrons tous !"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr "Je ne fais pas confiance aux humains ! Chassez-les, mes enfants !"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
|
@ -1293,7 +1295,7 @@ msgstr ""
|
|||
"humains, et ne les laissez jamais poser le pied sur votre île à nouveau !"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
|
@ -1303,7 +1305,7 @@ msgstr ""
|
|||
"grandes créatures, alors je ne peux pas continuer."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
|
@ -1318,12 +1320,12 @@ msgstr ""
|
|||
"de retourner sur le continent."
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr "Êtes-vous sûr que cela soit sage ?"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1334,7 +1336,7 @@ msgstr ""
|
|||
"cloche dans le monde des morts."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
|
@ -1343,7 +1345,7 @@ msgstr ""
|
|||
"déjà venus. J'accepte votre offre !"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
|
@ -1360,22 +1362,22 @@ msgstr ""
|
|||
"à vivre sur cette île..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr "Ooommmmmmmm..."
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr "Un mage humain... Est-il mort ?"
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr "Facile à vérifier... Cogne dessus et regarde s'il se réveille !"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr "BAM !"
|
||||
|
||||
|
@ -3285,7 +3287,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1025,17 +1027,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1043,26 +1045,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1071,12 +1073,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1084,14 +1086,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1103,22 +1105,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2881,7 +2883,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2006-03-13 13:45+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1025,17 +1027,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1043,26 +1045,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1071,12 +1073,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1084,14 +1086,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1103,22 +1105,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2882,7 +2884,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-05 10:36+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -356,7 +356,7 @@ msgstr "מותו של דלפדור"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -807,6 +807,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -903,24 +905,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -928,29 +930,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1027,18 +1029,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "מותו של דלפדור"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1046,26 +1048,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1074,12 +1076,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1087,14 +1089,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1106,22 +1108,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2889,7 +2891,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -357,7 +357,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -808,6 +808,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -904,24 +906,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -929,29 +931,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1027,17 +1029,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1045,26 +1047,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1073,12 +1075,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1086,14 +1088,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1105,22 +1107,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2883,7 +2885,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-06-09 11:14+0100\n"
|
||||
"Last-Translator: Széll Tamás <tomi@digiflex.hu>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -369,7 +369,7 @@ msgstr "Delfador elesik"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -868,6 +868,8 @@ msgstr "Elvezeted Delfadort az irányjelző táblához"
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
#, fuzzy
|
||||
msgid "Death of Lionel"
|
||||
|
@ -965,24 +967,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -990,29 +992,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1090,18 +1092,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr "Elvezeted Delfadort az irányjelző táblához"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Delfador elesik"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1109,26 +1111,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1137,12 +1139,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1150,14 +1152,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1169,22 +1171,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -3002,7 +3004,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2006-09-20 23:10+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1025,17 +1027,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1043,26 +1045,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1071,12 +1073,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1084,14 +1086,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1103,22 +1105,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2881,7 +2883,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1025,17 +1027,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1043,26 +1045,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1071,12 +1073,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1084,14 +1086,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1103,22 +1105,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2881,7 +2883,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-02-01 14:36+0100\n"
|
||||
"Last-Translator: Brivido <brivido(at)gmail.com>\n"
|
||||
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
|
||||
|
@ -414,7 +414,7 @@ msgstr "Morte di Delfador"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -989,6 +989,8 @@ msgstr "Conduci Delfador al cartello a nord-est"
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr "Morte di Lionel"
|
||||
|
@ -1091,12 +1093,12 @@ msgid "Survive 12 turns"
|
|||
msgstr "Resisti 12 turni"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr "Queste paludi sembrano estendersi all'infinito!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
|
@ -1105,12 +1107,12 @@ msgstr ""
|
|||
"domani pomeriggio saremo lontani da questa palude."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr "Queste pietre - evocano creature maligne!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
|
@ -1122,7 +1124,7 @@ msgstr ""
|
|||
"che possiamo."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
|
@ -1131,22 +1133,22 @@ msgstr ""
|
|||
"potere..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr "Questo spaccherà le tue ossa, vile mostruosità!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr "Finalmente è giorno... E gli scheletri stanno scomparendo!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr "Finalmente è giorno!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1245,18 +1247,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr "Conduci Delfador al castello di Ur-Thorodor"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Morte di Ur-Thorodor"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#, fuzzy
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr "Hruuuuuarghh! I vili umani mi hanno tagliato...."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1267,12 +1269,12 @@ msgstr ""
|
|||
"le forme di vita moriranno."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr "Non mi fido degli uomini! Spazziamoli via, figli miei!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
|
@ -1281,7 +1283,7 @@ msgstr ""
|
|||
"uomini e non permettete loro di mettere mai più piede nella nostra isola!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
|
@ -1290,7 +1292,7 @@ msgstr ""
|
|||
"creature, non posso continuare."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1303,12 +1305,12 @@ msgstr ""
|
|||
"della mia onestà ordino al mio esercito di tornare sul continente."
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr "Sei sicuro che sia saggio?"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1319,7 +1321,7 @@ msgstr ""
|
|||
"dei morti."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
|
@ -1328,7 +1330,7 @@ msgstr ""
|
|||
"la tua offerta!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
|
@ -1345,22 +1347,22 @@ msgstr ""
|
|||
"sull'isola..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr "Ommmmmmm...."
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr "Un mago umano... è morto?"
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr "Sarà facile scoprirlo... colpiscilo e guarda se si sveglia!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr "THUMP!"
|
||||
|
||||
|
@ -3263,7 +3265,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -356,7 +356,7 @@ msgstr "Delfador の死"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -807,6 +807,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -903,24 +905,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -928,29 +930,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1027,18 +1029,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Delfador の死"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1046,26 +1048,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1074,12 +1076,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1087,14 +1089,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1106,22 +1108,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2891,7 +2893,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2006-03-13 13:45+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -356,7 +356,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -807,6 +807,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -903,24 +905,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -928,29 +930,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1026,17 +1028,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1044,26 +1046,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1072,12 +1074,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1085,14 +1087,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1104,22 +1106,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2883,7 +2885,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr "Mors Delfadoris"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1026,18 +1028,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Mors Delfadoris"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1045,26 +1047,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1073,12 +1075,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1086,14 +1088,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1105,22 +1107,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2888,7 +2890,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2007-05-11 23:07+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -357,7 +357,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -808,6 +808,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -904,24 +906,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -929,29 +931,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1027,17 +1029,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1045,26 +1047,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1073,12 +1075,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1086,14 +1088,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1105,22 +1107,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2883,7 +2885,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -357,7 +357,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -808,6 +808,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -904,24 +906,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -929,29 +931,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1027,17 +1029,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1045,26 +1047,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1073,12 +1075,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1086,14 +1088,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1105,22 +1107,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2883,7 +2885,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1025,17 +1027,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1043,26 +1045,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1071,12 +1073,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1084,14 +1086,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1103,22 +1105,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2881,7 +2883,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1025,17 +1027,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1043,26 +1045,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1071,12 +1073,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1084,14 +1086,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1103,22 +1105,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2881,7 +2883,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -356,7 +356,7 @@ msgstr "Delfador dør"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -807,6 +807,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -903,24 +905,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -928,29 +930,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1027,18 +1029,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Delfador dør"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1046,26 +1048,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1074,12 +1076,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1087,14 +1089,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1106,22 +1108,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2892,7 +2894,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -356,7 +356,7 @@ msgstr "Dood van Delfador"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -807,6 +807,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -903,24 +905,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -928,29 +930,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1027,18 +1029,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Dood van Delfador"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1046,26 +1048,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1074,12 +1076,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1087,14 +1089,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1106,22 +1108,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2892,7 +2894,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-08-14 17:29+0100\n"
|
||||
"Last-Translator: Mateusz 'Otik' Szczepańczyk <otikscypi@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -413,7 +413,7 @@ msgstr "Śmierć Delfadora"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -984,6 +984,8 @@ msgstr "Przemieść Delfadora do znaku na północnym wschodzie"
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr "Śmierć Lionela"
|
||||
|
@ -1091,12 +1093,12 @@ msgid "Survive 12 turns"
|
|||
msgstr "Przetrwaj 12 tur"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr "Te bagna ciągną się w nieskończoność!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
|
@ -1106,12 +1108,12 @@ msgstr ""
|
|||
"te mokradła za sobą."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr "Te menihiry - przywołują nieumarłych!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
|
@ -1123,7 +1125,7 @@ msgstr ""
|
|||
"jak tylko możemy."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
|
@ -1132,22 +1134,22 @@ msgstr ""
|
|||
"ich moc..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr "Co powiesz na szybkie rachowanie kości potworze?!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr "Nareszcie świta... Patrzcie na szkielety! Znikają!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr "Nareszcie świta..."
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1244,17 +1246,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr "Przemieść Delfadora do zamku Ur-Thorodora"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Śmierć Ur-Thorodora"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr "Hrauuuarrgh! Ta pooodła luudzka-bestiaa się poo mnieee wspiiinaaa!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1265,12 +1267,12 @@ msgstr ""
|
|||
"wszyscy, po kolei."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr "Niee ufaam ludziom! Przeepędzić ich, mooje dziieeeci!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
|
@ -1280,7 +1282,7 @@ msgstr ""
|
|||
"wyspie!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
|
@ -1289,7 +1291,7 @@ msgstr ""
|
|||
"szlachetnych stworzeń to nie mogę jej kontynuować."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1302,12 +1304,12 @@ msgstr ""
|
|||
"Twego pozwolenia. Jako dowód dobrej woli, odeślę moją armię na kontynent."
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr "Jesteś pewnien, że to mądre posunięcie?"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1318,7 +1320,7 @@ msgstr ""
|
|||
"dzieje w krainie umarłych."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
|
@ -1327,7 +1329,7 @@ msgstr ""
|
|||
"co przybyyywali przeeed Tobą. Zgaaaadzaaam się na Twooją ofeertę!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
|
@ -1343,22 +1345,22 @@ msgstr ""
|
|||
"światem duchów. Ale drzewce nie były jedynymi stworzeniami na wyspie..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr "Ommmmmmm...."
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr "Ludzki czarodziej... Nie żyje?"
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr "Łatwo możesz się dowiedzieć... Rąbnij go i zobacz czy wstanie!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr "Łuuup!"
|
||||
|
||||
|
@ -3265,7 +3267,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-05 10:36+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -356,7 +356,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -807,6 +807,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -903,24 +905,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -928,29 +930,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1026,17 +1028,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1044,26 +1046,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1072,12 +1074,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1085,14 +1087,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1104,22 +1106,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2882,7 +2884,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -356,7 +356,7 @@ msgstr "Morte de Delfador"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -807,6 +807,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -903,24 +905,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -928,29 +930,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1027,18 +1029,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Morte de Delfador"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1046,26 +1048,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1074,12 +1076,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1087,14 +1089,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1106,22 +1108,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2892,7 +2894,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1025,17 +1027,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1043,26 +1045,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1071,12 +1073,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1084,14 +1086,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1103,22 +1105,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2881,7 +2883,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-05 10:36+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1025,17 +1027,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1043,26 +1045,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1071,12 +1073,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1084,14 +1086,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1103,22 +1105,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2882,7 +2884,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-06-01 20:17-0800\n"
|
||||
"Last-Translator: nikita <dmcadmin@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -373,7 +373,7 @@ msgstr "Смерть Делфадора"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -880,6 +880,8 @@ msgstr "Переместить Делфадора к указателю на с
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
#, fuzzy
|
||||
msgid "Death of Lionel"
|
||||
|
@ -987,12 +989,12 @@ msgid "Survive 12 turns"
|
|||
msgstr "Выжить 12 ходов."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr "Эти болота, кажется, продолжаются навсегда!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
|
@ -1001,12 +1003,12 @@ msgstr ""
|
|||
"должны выйти до следующего вечера."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr "Те стоящие камни - они вызывают злые существа!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
|
@ -1017,7 +1019,7 @@ msgstr ""
|
|||
"Мы должны удержать их как можем."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
|
@ -1027,22 +1029,22 @@ msgstr ""
|
|||
"силу..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr "Это расколет ваши кости, мерзкое чудовище!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr "По крайней мере, сейчас утро... И скелеты исчезают!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr "Наконец то утро!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1144,19 +1146,19 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr "Привести Делфадора в замок Ур-фородора"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Смерть Ур-фородора"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#, fuzzy
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr "Хруууаррг! Мерзкие люди рубят на меня..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
|
@ -1167,12 +1169,12 @@ msgstr ""
|
|||
"Весноте - мы должны бороться против её вместе, или вся жизнь здесь погибнет."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr "Я не доверяю никаким людям! Уведите их, мои дети!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
|
@ -1182,7 +1184,7 @@ msgstr ""
|
|||
"людей, и никогда не позвольте им войти на ваш острове снова!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
|
@ -1192,7 +1194,7 @@ msgstr ""
|
|||
"то я не могу продолжить."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
|
@ -1207,12 +1209,12 @@ msgstr ""
|
|||
"возвратилась к материку."
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr "Вы уверены, что это можно сделать?"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1223,7 +1225,7 @@ msgstr ""
|
|||
"в мире мертвых."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
|
@ -1232,7 +1234,7 @@ msgstr ""
|
|||
"раньше. Я принимаю ваше предложение!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
|
@ -1248,22 +1250,22 @@ msgstr ""
|
|||
"единственными существами, живущими на этот острове..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr "Оммммммм...."
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr "Людской маг ... действительно ли он мертв?"
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr "Легко узнать ... ударь и смотри если он проснётся!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr "УДАР!"
|
||||
|
||||
|
@ -3132,7 +3134,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -358,7 +358,7 @@ msgstr "Zomrie Delfador"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -809,6 +809,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -905,24 +907,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -930,29 +932,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1029,18 +1031,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Zomrie Delfador"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1048,26 +1050,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1076,12 +1078,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1089,14 +1091,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1108,22 +1110,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2896,7 +2898,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -357,7 +357,7 @@ msgstr "Delfador umre"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -808,6 +808,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -904,24 +906,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -929,29 +931,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1028,18 +1030,18 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Delfador umre"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1047,26 +1049,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1075,12 +1077,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1088,14 +1090,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1107,22 +1109,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2892,7 +2894,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-dm\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-05-20 09:55+0200\n"
|
||||
"Last-Translator: Simulacrum\n"
|
||||
"Language-Team: Serbian\n"
|
||||
|
@ -358,7 +358,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -809,6 +809,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -905,24 +907,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -930,29 +932,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1028,17 +1030,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1046,26 +1048,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1074,12 +1076,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1087,14 +1089,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1106,22 +1108,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2884,7 +2886,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2007-05-11 23:07+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -357,7 +357,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -808,6 +808,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -904,24 +906,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -929,29 +931,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1027,17 +1029,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1045,26 +1047,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1073,12 +1075,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1086,14 +1088,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1105,22 +1107,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2883,7 +2885,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2007-07-25 18:00+0200\n"
|
||||
"Last-Translator: Stefan Bergström (tephlon) <stefan DOT bergstrom AT gmail "
|
||||
"DOT com>\n"
|
||||
|
@ -402,7 +402,7 @@ msgstr "Delfador dör"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -976,6 +976,8 @@ msgstr "För Delfador till vägskylten i nordöst"
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr "Lionel dör"
|
||||
|
@ -1080,12 +1082,12 @@ msgid "Survive 12 turns"
|
|||
msgstr "Överlev i 12 drag"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr "De här träsken tar ju aldrig slut!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
|
@ -1094,12 +1096,12 @@ msgstr ""
|
|||
"- i morgon kväll är vi nog ute ur träsket."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr "De där stenstoderna - de kallar hit onda varelser!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
|
@ -1110,7 +1112,7 @@ msgstr ""
|
|||
"svärd, med de fruktar dagsljus. Vi måste hålla dem på avstånd så gott vi kan."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
|
@ -1119,22 +1121,22 @@ msgstr ""
|
|||
"makt..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr "Detta kommer att krossa dina ben, ditt motbjudande monster!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr "Äntligen är det morgon... Och skeletten försvinner!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr "Äntligen är morgonen här!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1238,19 +1240,19 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr "För Delfador till Ur-thorodors borg"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Ur-thorodor dör"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#, fuzzy
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr "Hruuuarrgh! De avskyvärda människovarelserna hugger i mig..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
|
@ -1262,12 +1264,12 @@ msgstr ""
|
|||
"allt liv här kommer att gå under."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr "Jag litar inte på några människor. Mina barn, driv bort dem!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
|
@ -1277,7 +1279,7 @@ msgstr ""
|
|||
"dem aldrig mer sätta sin fot på er ö!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
|
@ -1287,7 +1289,7 @@ msgstr ""
|
|||
"slutföra mitt uppdrag, då kan jag inte fortsätta."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
|
@ -1302,12 +1304,12 @@ msgstr ""
|
|||
"tecken på min goda vilja."
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr "Är det så klokt?"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1318,7 +1320,7 @@ msgstr ""
|
|||
"står rätt till i de dödas land, så återvänder jag till er."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
|
@ -1327,7 +1329,7 @@ msgstr ""
|
|||
"tidigare. Jag antar ditt erbjudande!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
|
@ -1343,23 +1345,23 @@ msgstr ""
|
|||
"kontakt med andevärlden. Men det levde andra varelser än enter på ön..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr "Aummmmmmm..."
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr "En människomagiker... Är den död?"
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
"Det är väl inte svårt att ta reda på... Dunka till den och se om den vaknar!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr "DUNK!"
|
||||
|
||||
|
@ -3262,7 +3264,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2006-03-13 13:45+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1025,17 +1027,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1043,26 +1045,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1071,12 +1073,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1084,14 +1086,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1103,22 +1105,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2881,7 +2883,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-dm\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-05-29 16:19+0300\n"
|
||||
"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
|
||||
"Language-Team: Turkish <wesnoth-tr@googlegroups.com>\n"
|
||||
|
@ -413,7 +413,7 @@ msgstr "Delfador'un ölümü"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -964,6 +964,8 @@ msgstr "Delfador'u kuzeydoğudaki yol işaretine götür"
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr "Lionel'in ölümü"
|
||||
|
@ -1071,12 +1073,12 @@ msgid "Survive 12 turns"
|
|||
msgstr "12 el dayan"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr "Bu bataklıklar hiç bitmeyecek gibi görünüyor!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
|
@ -1085,12 +1087,12 @@ msgstr ""
|
|||
"akşama kadar bataklıktan çıkmış oluruz."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr "Bu taşlar hareket ediyor. Yarı ölü yaratıklar onlardan çıkıyor. "
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -1100,7 +1102,7 @@ msgstr ""
|
|||
"gün ışığından korkuyorlar. Sabaha kadar onları buradan uzak tutmalıyız."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
|
@ -1108,22 +1110,22 @@ msgstr ""
|
|||
"Hımmm... Şu taşların yakınına gidebilirsem, belki güçlerini kırabilirim..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr "Kemiklerinizi parça pinçik edeceğim çirkin ucubeler!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr "En azından sabahı ettik... İskeletler görünmez oldu!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr "Sonunda sabah oldu!"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1218,17 +1220,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr "Delfador'u Ur-torodor'un kalesine götür"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "Ur-Torodor'un ölümü"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr "Huuaaahhh! Alçak insanlar kesip devirdi beni..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1239,12 +1241,12 @@ msgstr ""
|
|||
"olacak."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr "İnsanlara güvenmiyorum! Sürün onları buradan, çocuklarım!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
|
@ -1253,7 +1255,7 @@ msgstr ""
|
|||
"daha adamıza ayak basmalarına izin vermeyin!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
|
@ -1262,7 +1264,7 @@ msgstr ""
|
|||
"hiç devam etmemeyi tercih ederim."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1275,12 +1277,12 @@ msgstr ""
|
|||
"ordumun ana karaya dönmesini emredeceğim."
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr "Bunun akıllıca bir karar olduğuna emin misin?"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1291,7 +1293,7 @@ msgstr ""
|
|||
"katılacağım."
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
|
@ -1300,7 +1302,7 @@ msgstr ""
|
|||
"değilsin. Teklifini kabul ediyorum!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1318,22 +1320,22 @@ msgstr ""
|
|||
"gelişinden haberleri bile olmamıştı..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr "Ommmmmmm...."
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr "Bir insan büyücü... Yoksa ölmüş mü?"
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr "İtekle bakalım, ayağa fırlayacak mı?"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr "KÜT!"
|
||||
|
||||
|
@ -3389,11 +3391,12 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:55
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
@ -361,7 +361,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -812,6 +812,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -908,24 +910,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -933,29 +935,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1031,17 +1033,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1049,26 +1051,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1077,12 +1079,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1090,14 +1092,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1109,22 +1111,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2887,7 +2889,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -356,7 +356,7 @@ msgstr "黎伐多阵亡"
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -807,6 +807,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -903,24 +905,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -928,29 +930,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1029,18 +1031,18 @@ msgstr ""
|
|||
|
||||
# This is only a sounds-like translation. More recommendations welcome.
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#, fuzzy
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr "黎伐多阵亡"
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1048,26 +1050,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1076,12 +1078,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1089,14 +1091,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1108,22 +1110,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2895,7 +2897,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -355,7 +355,7 @@ msgstr ""
|
|||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_leollyn.cfg:123
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:96
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:292
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:114
|
||||
|
@ -806,6 +806,8 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_swamps_of_illuven.cfg:92
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:105
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:153
|
||||
msgid "Death of Lionel"
|
||||
msgstr ""
|
||||
|
@ -902,24 +904,24 @@ msgid "Survive 12 turns"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:113
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
msgid "These swamps seem to go on forever!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:117
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:121
|
||||
msgid ""
|
||||
"One more day's travel, I think. We should camp for the night now - we should "
|
||||
"be out of it by tomorrow evening."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:125
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
msgid "Those standing stones - they summon evil creatures!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:129
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
msgid ""
|
||||
"I saw this kind of thing in the north... These abominations are not much "
|
||||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||||
|
@ -927,29 +929,29 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:133
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:137
|
||||
msgid ""
|
||||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||||
"power..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:148
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:152
|
||||
msgid "This'll splinter your bones, you vile monstrosity!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:161
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:165
|
||||
msgid "At least, morning is here... And the skeletons are disappearing!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:172
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:176
|
||||
msgid "At last, morning is here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:178
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_night_in_the_swamp.cfg:182
|
||||
msgid ""
|
||||
"I hope I never see another night like that! Let's leave this evil place as "
|
||||
"quickly as possible - I want to get us out of Illuven before dusk."
|
||||
|
@ -1025,17 +1027,17 @@ msgid "Move Delfador to Ur-Thorodor's castle"
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:121
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:125
|
||||
msgid "Death of Ur-Thorodor"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:145
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:149
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
msgid ""
|
||||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||||
"things in Wesnoth - we must fight against it together, or all life here will "
|
||||
|
@ -1043,26 +1045,26 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:153
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:157
|
||||
msgid "I trust no humans! Drive them out, my children!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:164
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
msgid ""
|
||||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||||
"never let them set foot on our island again!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:168
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:172
|
||||
msgid ""
|
||||
"This is hopeless! If carrying out my mission means killing these noble "
|
||||
"creatures, then I cannot continue."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:185
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
msgid ""
|
||||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||||
|
@ -1071,12 +1073,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:189
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
msgid "Are you sure that's wise?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:193
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:197
|
||||
msgid ""
|
||||
"It's the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||||
|
@ -1084,14 +1086,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Ur-Thorodor
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:200
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:204
|
||||
msgid ""
|
||||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||||
"accept your offer!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:207
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:211
|
||||
msgid ""
|
||||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||||
"trees. Delfador began the meditation that would place him in contact with "
|
||||
|
@ -1103,22 +1105,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:217
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:221
|
||||
msgid "Ommmmmmm...."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Pruark
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:261
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:265
|
||||
msgid "A human mage... is it dead?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gurbash
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:266
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:270
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_ur_thorodor.cfg:274
|
||||
msgid "THUMP!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2881,7 +2883,7 @@ msgid ""
|
|||
"@Delfador\n"
|
||||
"\n"
|
||||
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||||
"an endless stream of undead. And our army, having equipped and trained "
|
||||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-12-14 12:50+0200\n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: Afrikaans\n"
|
||||
|
@ -25,12 +25,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Vegter"
|
||||
|
||||
|
@ -7963,24 +7960,35 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "Vlamsepter"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Bevelvoerder"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "swaard"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "boog"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -7994,25 +8002,6 @@ msgstr ""
|
|||
"swaard, maar hulle kan ook 'n boog dra indien nodig. As die Kommandeur "
|
||||
"verlore gaan is die stryd ook verlore."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "swaard"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "boog"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8043,10 +8032,10 @@ msgstr "septer"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
|
@ -8062,17 +8051,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Heer"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0+svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-05-26 18:39+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -25,12 +25,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6954,51 +6951,43 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7026,10 +7015,10 @@ msgstr ""
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7041,17 +7030,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: bg\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2007-05-14 22:43+0300\n"
|
||||
"Last-Translator: Nikolay Vladimirov <nikolay@vladimiroff.com>\n"
|
||||
"Language-Team: Български\n"
|
||||
|
@ -30,12 +30,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Начинаещ)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Боец"
|
||||
|
||||
|
@ -8114,24 +8111,35 @@ msgstr "сабя"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "огнен скиптър"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Командир"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "меч"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "лък"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8145,25 +8153,6 @@ msgstr ""
|
|||
"с меч, но носят и лък за да го използват, при нужда. Ако командирът падне, "
|
||||
"битката е загубена."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "меч"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "лък"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8194,10 +8183,10 @@ msgstr "скиптър"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
|
@ -8213,17 +8202,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Лорд"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -14,7 +14,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ca\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-03-02 10:04+0100\n"
|
||||
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
|
||||
"Language-Team: Catalan <wesnoth-ca@ettin.org>\n"
|
||||
|
@ -37,12 +37,9 @@ msgstr "HaT"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Principiant)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Lluitador"
|
||||
|
||||
|
@ -8116,24 +8113,35 @@ msgstr "sabre"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "ceptre de foc"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Comandant"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "espasa"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "arc"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8147,25 +8155,6 @@ msgstr ""
|
|||
"i que també són capaços de fer servir l'arc quan és necessari. Si el "
|
||||
"comandant cau, la batalla està perduda."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "espasa"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "arc"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8196,10 +8185,10 @@ msgstr "ceptre"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
|
@ -8215,17 +8204,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Senyor"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-10-07 16:14+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -25,12 +25,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6954,51 +6951,43 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7026,10 +7015,10 @@ msgstr ""
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7041,17 +7030,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -14,7 +14,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-02-13 13:38+0100\n"
|
||||
"Last-Translator: Vladimír Slávik <slavik.vladimir@seznam.cz>\n"
|
||||
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
|
||||
|
@ -41,12 +41,9 @@ msgstr "Dt"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(lehoučká)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Bojovník"
|
||||
|
||||
|
@ -8153,24 +8150,35 @@ msgstr "šavle"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "ohnivé žezlo"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Velitel"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "meč"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "luk"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8183,25 +8191,6 @@ msgstr ""
|
|||
"Velitel zachází nejzručněji s mečem, ale když je třeba, dokáže použít i luk. "
|
||||
"Padne-li velitel, je boj ztracen."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "meč"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "luk"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8232,10 +8221,10 @@ msgstr "žezlo"
|
|||
msgid "raging blizzard"
|
||||
msgstr "běsnící blizard"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8250,17 +8239,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Zraněný seržant"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Lord"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -11,7 +11,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.9.5+CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-12-27 22:09+0200\n"
|
||||
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
|
||||
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
|
||||
|
@ -34,12 +34,9 @@ msgstr "T"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Begynder)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Soldat"
|
||||
|
||||
|
@ -8213,24 +8210,35 @@ msgstr "ryttersabel"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "ildscepter"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Kommandant"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "sværd"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "bue"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8243,25 +8251,6 @@ msgstr ""
|
|||
"kampevner. Kommandantens bedste våben er sværdet selvom de også bærer en bue "
|
||||
"de kan bruge i en snæver vending. Hvis kommandaten dør så tabes slaget."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "sværd"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "bue"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8292,10 +8281,10 @@ msgstr "scepter"
|
|||
msgid "raging blizzard"
|
||||
msgstr "hærgende storm"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8310,17 +8299,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Såret sergent"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Lensherre"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.6\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-07-28 11:50+0100\n"
|
||||
"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
|
@ -31,12 +31,9 @@ msgstr "DT"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Sehr einfach)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Krieger"
|
||||
|
||||
|
@ -8485,24 +8482,35 @@ msgstr "Säbel"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "Zepter des Feuers"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Feldherr"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "Schwert"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "Bogen"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8521,25 +8529,6 @@ msgstr ""
|
|||
"eigenen Einheiten einen Schadensbonus, jedoch nur, wenn sie eine niedrigere "
|
||||
"Stufe besitzen."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "Schwert"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "Bogen"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8574,10 +8563,10 @@ msgstr "Zepter"
|
|||
msgid "raging blizzard"
|
||||
msgstr "Froststurm"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8592,17 +8581,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Verwundeter Feldwebel"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Fürst"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2007-02-18 21:14+0200\n"
|
||||
"Last-Translator: Κωνσταντίνος Έγκαρχος <atixos@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -32,12 +32,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Πολεμιστής"
|
||||
|
||||
|
@ -8149,24 +8146,35 @@ msgstr "ξίφος"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "σκήπτρο της φωτιάς"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Διοικητής"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "σπαθί"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "τόξο"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8180,25 +8188,6 @@ msgstr ""
|
|||
"το ξίφος, αν και φέρνουν επίσης ένα τόξο σε περίπτωση ανάγκης. Εάν ο "
|
||||
"διοικητής χάθεί, το ίδιο ισχύει και για την μάχη."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "σπαθί"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "τόξο"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8229,10 +8218,10 @@ msgstr "σκήπτρο"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
|
@ -8248,17 +8237,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Άρχοντας"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-02-19 15:20-0500\n"
|
||||
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
|
||||
"Language-Team: English (British) <en@li.org>\n"
|
||||
|
@ -30,12 +30,9 @@ msgstr "HttT"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Beginner)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Fighter"
|
||||
|
||||
|
@ -8212,24 +8209,35 @@ msgstr "sabre"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "sceptre of fire"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Commander"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "sword"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "bow"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8243,25 +8251,6 @@ msgstr ""
|
|||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "sword"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "bow"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8292,10 +8281,10 @@ msgstr "sceptre"
|
|||
msgid "raging blizzard"
|
||||
msgstr "raging blizzard"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8310,17 +8299,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Injured Sergeant"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Lord"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: \n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-02-29 00:20+0100\n"
|
||||
"Last-Translator: Viliam Búr <viliam@bur.sk>\n"
|
||||
"Language-Team: \n"
|
||||
|
@ -26,12 +26,9 @@ msgstr "HttT"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Komencanto)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Batalanto"
|
||||
|
||||
|
@ -8100,24 +8097,35 @@ msgstr "sabro"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "fajra sceptro"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "komandanto"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "glavo"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "pafarko"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8130,25 +8138,6 @@ msgstr ""
|
|||
"malplirangaj trupoj. Komandanto la plej lertas kun glavo, sed se necesas, "
|
||||
"kapablas uzi ankaŭ pafarkon. Se falos komandanto, la batalo estas perdita."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "glavo"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "pafarko"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8179,10 +8168,10 @@ msgstr "scepto"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8197,17 +8186,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Vundita serĝento"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Lordo"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -11,7 +11,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: es\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-02-14 23:24-0300\n"
|
||||
"Last-Translator: Ignacio R. Morelle <shikadilord@users.sourceforge.net>\n"
|
||||
"Language-Team: Spanish <es@li.org>\n"
|
||||
|
@ -36,12 +36,9 @@ msgstr "HaT"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Principiante)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Luchador"
|
||||
|
||||
|
@ -8347,24 +8344,35 @@ msgstr "sable"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "cetro de fuego"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Comandante"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "espada"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "arco"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8379,25 +8387,6 @@ msgstr ""
|
|||
"aunque a pesar de todo llevan un arco para usarlo cuando es necesario. Si el "
|
||||
"comandante muere, se acabó la batalla."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "espada"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "arco"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8428,10 +8417,10 @@ msgstr "cetro"
|
|||
msgid "raging blizzard"
|
||||
msgstr "tempestad violenta"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8446,17 +8435,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Sargento herido"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Señor"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -9,7 +9,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-08-30 12:17+0100\n"
|
||||
"Last-Translator: Alfredo Beaumont <ziberpunk@ziberghetto.dhis.org>\n"
|
||||
"Language-Team: Basque\n"
|
||||
|
@ -32,12 +32,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Borrokalaria"
|
||||
|
||||
|
@ -7657,24 +7654,35 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "suaren zetroa"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Komandantea"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "ezpata"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "bailesta"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -7683,25 +7691,6 @@ msgid ""
|
|||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "ezpata"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "bailesta"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7729,10 +7718,10 @@ msgstr "espektroa"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7744,17 +7733,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Jauna"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-03-06 07:55+0200\n"
|
||||
"Last-Translator: Mikko Nikkilä <miccoh@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -31,12 +31,9 @@ msgstr "Vp"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(aloittelija)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Soturi"
|
||||
|
||||
|
@ -8261,24 +8258,35 @@ msgstr "sapeli"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "tulivaltikka"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Komentaja"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "miekka"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "jousi"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8291,25 +8299,6 @@ msgstr ""
|
|||
"taistelussa. Komentajat ovat taidokkaimpia miekan kanssa, mutta heillä on "
|
||||
"myös jouset, jos tarve vaatii. Jos komentaja menetetään, taistelu on hävitty."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "miekka"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "jousi"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8340,10 +8329,10 @@ msgstr "valtikka"
|
|||
msgid "raging blizzard"
|
||||
msgstr "äkäinen lumimyräkkä"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8358,17 +8347,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Haavoittunut kersantti"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Ylimys"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-07-04 13:09+0100\n"
|
||||
"Last-Translator: Damien J <guydelatourATgloireetpouvoir.com>\n"
|
||||
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
|
||||
|
@ -32,12 +32,9 @@ msgstr "HdT"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Débutant)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Guerrier"
|
||||
|
||||
|
@ -8368,24 +8365,35 @@ msgstr "sabre"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "sceptre de feu"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Commandant"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "épée"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "arc"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8400,25 +8408,6 @@ msgstr ""
|
|||
"également manier l'arc en cas de nécessité. Si le commandant est perdu, il "
|
||||
"en est de même pour la bataille."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "épée"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "arc"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8450,10 +8439,10 @@ msgstr "sceptre"
|
|||
msgid "raging blizzard"
|
||||
msgstr "blizzard furieux"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8468,17 +8457,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Sergent blessé"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Seigneur"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-05-11 16:12+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -25,12 +25,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6954,51 +6951,43 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7026,10 +7015,10 @@ msgstr ""
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7041,17 +7030,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -3,7 +3,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-httt\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-12-04 19:49+0100\n"
|
||||
"Last-Translator: Adrian Chaves Fernandez <adriyetichaves@gmail.com>\n"
|
||||
"Language-Team: American English <kde-i18n-doc@lists.kde.org>\n"
|
||||
|
@ -28,12 +28,9 @@ msgstr "HaT"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(principiante)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Loitador"
|
||||
|
||||
|
@ -8259,24 +8256,35 @@ msgstr "sabre"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "cetro de lume"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Comandante"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "espada"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "arco"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8290,25 +8298,6 @@ msgstr ""
|
|||
"habilidosos coa espada, aínda que tamén levan consigo un arco por se o "
|
||||
"precisan. Se o comandante morre, perde-la batalla."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "espada"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "arco"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8339,10 +8328,10 @@ msgstr "cetro"
|
|||
msgid "raging blizzard"
|
||||
msgstr "xistra bravía"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8357,17 +8346,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Sarxento ferido"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Señor"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -11,7 +11,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: he\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2006-02-15 00:16+0200\n"
|
||||
"Last-Translator: Ely Levy <nakeee@gmail.com>\n"
|
||||
"Language-Team: Hebrew\n"
|
||||
|
@ -36,12 +36,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "חייל"
|
||||
|
||||
|
@ -7033,24 +7030,35 @@ msgstr "סברה"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "שרביט אש"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "מפקד"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "חרב"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "קשת"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -7063,25 +7071,6 @@ msgstr ""
|
|||
"משופרים במהלך הקרב. מפקדים מיומנים בעיקר בחרב, למרות שהם נושאים גם קשת "
|
||||
"לשימוש במקרה הצורך. אם המפקד אבד, גם הקרב אבוד."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "חרב"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "קשת"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7111,10 +7100,10 @@ msgstr "שרביט"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
|
@ -7129,17 +7118,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "לורד"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-03-02 14:04+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -27,12 +27,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6956,51 +6953,43 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7028,10 +7017,10 @@ msgstr ""
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7043,17 +7032,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -12,7 +12,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: hu\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-02-12 20:18+0100\n"
|
||||
"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
|
||||
"Language-Team: Hungarian <wesnoth-hungtrans@gna.org>\n"
|
||||
|
@ -37,12 +37,9 @@ msgstr "ATÖ"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(kezdő)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Harcos"
|
||||
|
||||
|
@ -8329,24 +8326,35 @@ msgstr "szablya"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "tűz jogara"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Vezér"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "kard"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "íj"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8360,25 +8368,6 @@ msgstr ""
|
|||
"karddal bánnak, bár nyilat is használhatnak, ha a szükség úgy kívánja. Ha a "
|
||||
"vezér meghal, a harcot is elveszítjük."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "kard"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "íj"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8409,10 +8398,10 @@ msgstr "jogar"
|
|||
msgid "raging blizzard"
|
||||
msgstr "dühöngő hóvihar"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8427,17 +8416,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Sebesült őrmester"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Nemesúr"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2007-02-25 12:31+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -25,12 +25,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6954,51 +6951,43 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7026,10 +7015,10 @@ msgstr ""
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7041,17 +7030,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.6+svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-04-26 12:47-0000\n"
|
||||
"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -28,12 +28,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Byrjandi)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6957,24 +6954,35 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "sverð"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "bogi"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -6983,25 +6991,6 @@ msgid ""
|
|||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "sverð"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "bogi"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7029,10 +7018,10 @@ msgstr ""
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7044,17 +7033,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: it\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-04-21 01:03+0200\n"
|
||||
"Last-Translator: Antonio Rosella <arosella@yahoo.com>\n"
|
||||
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
|
||||
|
@ -30,12 +30,9 @@ msgstr "LEAT"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Principiante)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Combattente"
|
||||
|
||||
|
@ -8365,24 +8362,35 @@ msgstr "sciabola"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "scettro di fuoco"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Comandante"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "spada"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "arco"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8397,25 +8405,6 @@ msgstr ""
|
|||
"anche un arco da usare quando necessario. Se il comandante è perduto, lo è "
|
||||
"anche la battaglia."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "spada"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "arco"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8446,10 +8435,10 @@ msgstr "scettro"
|
|||
msgid "raging blizzard"
|
||||
msgstr "tormenta impetuosa"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8464,17 +8453,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Sergente ferito"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Signore"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -11,7 +11,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: 1.1.7\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-02-22 00:19+0900\n"
|
||||
"Last-Translator: naoki iimura <amatubu@gmail.com>\n"
|
||||
"Language-Team: Japanese Translation Team\n"
|
||||
|
@ -34,12 +34,9 @@ msgstr "王位継承者"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(初心者)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "戦士"
|
||||
|
||||
|
@ -8275,24 +8272,35 @@ msgstr "サーベル"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "炎の笏"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "司令官"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "剣"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "弓"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8305,25 +8313,6 @@ msgstr ""
|
|||
"を使用しますが、剣でもっとも訓練されています。この司令官が死亡したら、 戦闘も"
|
||||
"敗北です。"
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "剣"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "弓"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8354,10 +8343,10 @@ msgstr "笏"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8371,17 +8360,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "負傷した軍曹"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "君主"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.1.1+svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2006-03-19 13:24+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -26,12 +26,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6957,24 +6954,35 @@ msgstr "세이버"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "소드"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "보우"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -6983,25 +6991,6 @@ msgid ""
|
|||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "소드"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "보우"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7029,10 +7018,10 @@ msgstr ""
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7044,17 +7033,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth - HTTT 1.2.0\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2006-06-29 16:08+0200\n"
|
||||
"Last-Translator: Mark Polo <markpolo@gmail.com>\n"
|
||||
"Language-Team: Latin\n"
|
||||
|
@ -28,12 +28,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Pugnator"
|
||||
|
||||
|
@ -8029,24 +8026,35 @@ msgstr "acinaces"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "sceptrum ignis"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Dux"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "gladius"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "arcus"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8060,25 +8068,6 @@ msgstr ""
|
|||
"quoque arcum trahunt, ut in necessitate utatur. Si perderetur dux, etiam "
|
||||
"proelium perderetur."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "gladius"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "arcus"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8109,10 +8098,10 @@ msgstr "sceptrum"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
|
@ -8127,17 +8116,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Dominus"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.6\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
|
||||
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
|
||||
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
|
||||
|
@ -31,12 +31,9 @@ msgstr "SĮ"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Pradedantysis)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Kovotojas"
|
||||
|
||||
|
@ -7661,24 +7658,35 @@ msgstr "kardas"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "ugnies skeptras"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "kardas"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "lankas"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -7687,25 +7695,6 @@ msgid ""
|
|||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "kardas"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "lankas"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7736,10 +7725,10 @@ msgstr "skeptras"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7751,17 +7740,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Sužeistas seržantas"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Valdovas"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.1+svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-06-18 20:03+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -27,12 +27,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6956,51 +6953,43 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7028,10 +7017,10 @@ msgstr ""
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7043,17 +7032,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2008-05-11 16:12+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -25,12 +25,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6954,51 +6951,43 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7026,10 +7015,10 @@ msgstr ""
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7041,17 +7030,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.9+svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-02-01 18:02+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -25,12 +25,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6954,51 +6951,43 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7026,10 +7015,10 @@ msgstr ""
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7041,17 +7030,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -6,7 +6,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.1.2-SVN\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2006-07-02 01:01+0100\n"
|
||||
"Last-Translator: Gaute Storli <gauteamus@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -29,12 +29,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Stridsmann"
|
||||
|
||||
|
@ -8091,24 +8088,35 @@ msgstr "sabel"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "ildscepter"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Befal"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "sverd"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "bue"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8121,25 +8129,6 @@ msgstr ""
|
|||
"sverdkamp, og bærer bue for bruk i situasjoner som krever det. Hvis befalet "
|
||||
"mister livet, er slaget sannsynligvis tapt."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "sverd"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "bue"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8170,10 +8159,10 @@ msgstr "scepter"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
|
@ -8189,17 +8178,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Fyrste"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.6.4+svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-07-13 03:11+0200\n"
|
||||
"Last-Translator: Alexander van Gessel (AI/AI0867) <ai0867@gmail.com>\n"
|
||||
"Language-Team: Dutch <ai0867@gmail.com>\n"
|
||||
|
@ -32,12 +32,9 @@ msgstr "DK"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Beginner)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Krijger"
|
||||
|
||||
|
@ -8328,24 +8325,35 @@ msgstr "sabel"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "scepter des vuur"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Aanvoerder"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "zwaard"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "boog"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8359,25 +8367,6 @@ msgstr ""
|
|||
"alhoewel ook een boog hen niet ontbreekt. Het einde van de aanvoerder, is "
|
||||
"tevens het einde van de slag."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "zwaard"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "boog"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8409,10 +8398,10 @@ msgstr "scepter"
|
|||
msgid "raging blizzard"
|
||||
msgstr "razende sneeuwstorm"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8427,17 +8416,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Gewonde sergeant"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Heer"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: pl\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-02-22 11:08+0100\n"
|
||||
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
|
||||
"Language-Team: <z.banach@wsisiz.edu.pl>\n"
|
||||
|
@ -30,12 +30,9 @@ msgstr "NT"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(początkujący)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Wojownik"
|
||||
|
||||
|
@ -8259,24 +8256,35 @@ msgstr "szabla"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "berło ognia"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Dowódca"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "miecz"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "łuk"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8290,25 +8298,6 @@ msgstr ""
|
|||
"władają mieczem, choć noszą też przy sobie łuk. Jeśli dowódca zginie, bitwa "
|
||||
"jest przegrana."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "miecz"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "łuk"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8339,10 +8328,10 @@ msgstr "berło"
|
|||
msgid "raging blizzard"
|
||||
msgstr "nawałnica śnieżna"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8357,17 +8346,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Ranny sierżant"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Władca"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-10-15 01:08+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -26,12 +26,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6955,51 +6952,43 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7027,10 +7016,10 @@ msgstr ""
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7042,17 +7031,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.9.5-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2007-12-06 00:52+0900\n"
|
||||
"Last-Translator: Claus Aranha <caranha@gmail.com>\n"
|
||||
"Language-Team: Portuguese/Brazil\n"
|
||||
|
@ -32,12 +32,9 @@ msgstr "HdT"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Iniciante)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Soldado"
|
||||
|
||||
|
@ -8323,24 +8320,35 @@ msgstr "sabre"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "cetro de fogo"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Comandante"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "espada"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "arco"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8354,25 +8362,6 @@ msgstr ""
|
|||
"embora eles tambem carreguem um arco para quando for necessário. Se o "
|
||||
"Comandante morre, o exército perde a batalha."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "espada"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "arco"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8403,10 +8392,10 @@ msgstr "cetro"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8421,17 +8410,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Sargento Ferido"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Lorde"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2007-12-21 11:00+0100\n"
|
||||
"Last-Translator: Mavorte <mavorte1@yahoo.es>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -26,12 +26,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Lluitador"
|
||||
|
||||
|
@ -8096,52 +8093,44 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
#, fuzzy
|
||||
msgid "scepter of fire"
|
||||
msgstr "Ceptre de Fòc"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8169,10 +8158,10 @@ msgstr ""
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8184,18 +8173,15 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
#, fuzzy
|
||||
msgid "Lord"
|
||||
msgstr "Konrad"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2005-11-12 21:22+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -25,12 +25,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Luptator"
|
||||
|
||||
|
@ -6955,24 +6952,35 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "sceptru de foc"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "sabie"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "arc"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -6981,25 +6989,6 @@ msgid ""
|
|||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "sabie"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "arc"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7027,10 +7016,10 @@ msgstr "sceptru"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7042,17 +7031,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Lord"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -18,7 +18,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-httt.po\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-06-20 16:20+0400\n"
|
||||
"Last-Translator: Fedor Khod'kov <fedor76@istra.ru>\n"
|
||||
"Language-Team:\n"
|
||||
|
@ -47,12 +47,9 @@ msgstr "НТ"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Новичок)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Ополченец"
|
||||
|
||||
|
@ -8168,24 +8165,35 @@ msgstr "сабля"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "огненный скипетр"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Военачальник"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "меч"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "лук"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8198,25 +8206,6 @@ msgstr ""
|
|||
"владеют мечом, но у них всегда при себе лук, который они пустят в ход, если "
|
||||
"понадобится. Если военачальник пал, битва проиграна."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "меч"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "лук"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8247,10 +8236,10 @@ msgstr "скипетр"
|
|||
msgid "raging blizzard"
|
||||
msgstr "буран"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8265,17 +8254,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Раненый сержант"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Лорд"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -6,7 +6,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.2\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-03-23 22:06+0100\n"
|
||||
"Last-Translator: aceman <acelists@atlas.sk>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -32,12 +32,9 @@ msgstr "DT"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Ľahká)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Vojak"
|
||||
|
||||
|
@ -8109,24 +8106,35 @@ msgstr "šabľa"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "ohnivé žezlo"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Veliteľ"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "meč"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "luk"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8140,25 +8148,6 @@ msgstr ""
|
|||
"mečom, ale majú aj luk pre prípad potreby. Ak je veliteľ porazený, väčšinou "
|
||||
"je stratená celá bitka."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "meč"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "luk"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8189,10 +8178,10 @@ msgstr "žezlo"
|
|||
msgid "raging blizzard"
|
||||
msgstr "snehová búrka"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8206,17 +8195,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Zranený čatár"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Lord"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.6-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2004-08-08 15:00+0200\n"
|
||||
"Last-Translator: lynx\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -27,12 +27,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Bojevnik"
|
||||
|
||||
|
@ -7482,24 +7479,35 @@ msgstr "rapir"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "ognjeno žezlo "
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Poveljnik"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "meč"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "lok"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -7512,25 +7520,6 @@ msgstr ""
|
|||
"najbolj izvežbani v rokovanju z meči, vendar pa s sabo nosijo tudi lok. Če "
|
||||
"je izglubljen Komandir, je tudi bitka."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "meč"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "lok"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7561,10 +7550,10 @@ msgstr "žezlo"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
|
@ -7579,17 +7568,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Mogočnik"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: sr\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-06-13 21:24+0200\n"
|
||||
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
|
||||
"Language-Team: Serbian\n"
|
||||
|
@ -35,12 +35,9 @@ msgstr "НП"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(почетник)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "борац"
|
||||
|
||||
|
@ -8228,24 +8225,35 @@ msgstr "сабља"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "ватрено жезло"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "заповедник"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "мач"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "лук"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8258,25 +8266,6 @@ msgstr ""
|
|||
"су сами највештији с мачем, али носе и лук за случајеве где затреба. Изгуби "
|
||||
"ли се заповедник, изгубљена је и битка."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "мач"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "лук"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8307,10 +8296,10 @@ msgstr "жезло"
|
|||
msgid "raging blizzard"
|
||||
msgstr "љута мећава"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8324,17 +8313,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "повређени наредник"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "господар"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: sr\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2009-06-13 21:24+0200\n"
|
||||
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
|
||||
"Language-Team: Serbian\n"
|
||||
|
@ -35,12 +35,9 @@ msgstr "NP"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(početnik)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "borac"
|
||||
|
||||
|
@ -8247,24 +8244,35 @@ msgstr "sablja"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "vatreno žezlo"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "zapovednik"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "mač"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "luk"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8277,25 +8285,6 @@ msgstr ""
|
|||
"su sami najveštiji s mačem, ali nose i luk za slučajeve gde zatreba. Izgubi "
|
||||
"li se zapovednik, izgubljena je i bitka."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "mač"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "luk"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8326,10 +8315,10 @@ msgstr "žezlo"
|
|||
msgid "raging blizzard"
|
||||
msgstr "ljuta mećava"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8343,17 +8332,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "povređeni narednik"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "gospodar"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -4,7 +4,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2007-11-30 11:09+0100\n"
|
||||
"Last-Translator: Stefan Bergström (tephlon) <stefan DOT bergstrom AT gmail "
|
||||
"DOT com>\n"
|
||||
|
@ -30,12 +30,9 @@ msgstr "HttT"
|
|||
msgid "(Beginner)"
|
||||
msgstr "(Nybörjarnivå)"
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr "Krigare"
|
||||
|
||||
|
@ -8239,24 +8236,35 @@ msgstr "sabel"
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr "Eldspiran"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr "Befälhavare"
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "svärd"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr "pilbåge"
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
|
@ -8269,25 +8277,6 @@ msgstr ""
|
|||
"Han slåss själv helst med sitt svärd, men har också en båge om så behövs. Om "
|
||||
"befälhavaren besegras är striden förlorad."
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr "svärd"
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
msgid "bow"
|
||||
msgstr "pilbåge"
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -8318,10 +8307,10 @@ msgstr "spira"
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -8336,17 +8325,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr "Skadad sergeant"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr "Furste"
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.1.2+svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-07-28 12:40+0200\n"
|
||||
"POT-Creation-Date: 2009-08-03 12:27+0200\n"
|
||||
"PO-Revision-Date: 2006-04-23 23:01+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -25,12 +25,9 @@ msgstr ""
|
|||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:16
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:33
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
|
||||
msgid "Fighter"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6954,51 +6951,43 @@ msgstr ""
|
|||
|
||||
#. [attack]: type=fire
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:124
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:192
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:59
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:232
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:158
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:80
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:194
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:163
|
||||
msgid "scepter of fire"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:5
|
||||
msgid "Commander"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Commander, race=human
|
||||
#. [unit_type]: id=Commander, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:27
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:171
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=blade
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:31
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:22
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:50
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:214
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:32
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:22
|
||||
msgid "sword"
|
||||
msgstr ""
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:40
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:184
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:43
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:223
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:41
|
||||
msgid "bow"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:148
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:155
|
||||
msgid ""
|
||||
"The rank of Commander is held by those who lead battle groups into combat. "
|
||||
"Possessing leadership skills, they give lower-level units in adjacent hexes "
|
||||
"improved performance in combat. Commanders are best skilled with the sword, "
|
||||
"although they also carry a bow to use when necessary. If the Commander is "
|
||||
"lost, so is the battle."
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Dark Queen, race=human
|
||||
#. [unit_type]: id=Dark Queen, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4
|
||||
|
@ -7026,10 +7015,10 @@ msgstr ""
|
|||
msgid "raging blizzard"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Fighter, race=human
|
||||
#. [unit_type]: id=Fighter, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:18
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:46
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:72
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:77
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
|
@ -7041,17 +7030,14 @@ msgstr ""
|
|||
msgid "Injured Sergeant"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:5
|
||||
msgid "Lord"
|
||||
msgstr ""
|
||||
|
||||
#. [variation]: id=Lord, race=human
|
||||
#. [unit_type]: id=Lord, race=human
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:28
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:199
|
||||
#. [variation]
|
||||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:175
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:181
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like Commanders, Lords possess "
|
||||
|
|
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Add table
Reference in a new issue