fix carryover in with scenario generation in mp

http://gna.org/bugs/?23454
This commit is contained in:
gfgtdf 2015-04-08 20:57:30 +02:00
parent 025562fc88
commit 408e6f300f

View file

@ -563,7 +563,7 @@ LEVEL_RESULT play_game(game_display& disp, game_state& gamestate,
if(map_data.empty() && (*scenario)["map_generation"] != "") {
generate_map(scenario);
}
starting_pos = *scenario;
// A hash have to be generated using an unmodified
// scenario data.
params.hash = scenario->hash();