moved textdomain from wesnoth-Descent to wesnoth-did
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68 changed files with 28 additions and 28 deletions
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@ -908,7 +908,7 @@ AC_CONFIG_FILES([Makefile
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po/wesnoth-nr/Makefile.in
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po/wesnoth-sotbe/Makefile.in
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po/wesnoth-sof/Makefile.in
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po/wesnoth-Descent/Makefile.in
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po/wesnoth-did/Makefile.in
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m4/Makefile
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icons/Makefile
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src/Makefile
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@ -1,11 +1,11 @@
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[textdomain]
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name="wesnoth-Descent"
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name="wesnoth-did"
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[/textdomain]
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[campaign]
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id=descent
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rank=50
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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icon=units/undead-necromancers/dark-sorcerer.png~TC(5,magenta)
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name=_ "Descent Into Darkness"
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define=CAMPAIGN_DESCENT
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@ -1,6 +1,6 @@
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# All of the story parts and dialogue are stored here as macros. This greatly shortens the scenario files, and makes editing the storyline for tone and consistency much easier.
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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# ----- Saving Hal'al ----------------------------------------------------
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#define STORY_SAVING_HALAL
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@ -1,7 +1,7 @@
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[scenario]
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id=Saving_Halal
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next_scenario=Peaceful_Valley
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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name=_ "Saving Hal'al"
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map_data="{campaigns/Descent/maps/Saving_halal.map}"
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@ -1,7 +1,7 @@
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[scenario]
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id=Peaceful_Valley
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next_scenario=A_Haunting_in_Winter
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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name=_ "Peaceful Valley"
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map_data="{campaigns/Descent/maps/Peaceful_valley.map}"
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@ -1,7 +1,7 @@
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[scenario]
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id=A_Haunting_in_Winter
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next_scenario=Beginning_of_the_Revenge
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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name=_ "A Haunting in Winter"
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map_data="{campaigns/Descent/maps/A_haunting_in_winter.map}"
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@ -1,7 +1,7 @@
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[scenario]
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id=Beginning_of_the_Revenge
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next_scenario=Orc_war
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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name=_ "Beginning of the Revenge"
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map_data="{campaigns/Descent/maps/Revenge.map}"
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@ -1,7 +1,7 @@
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[scenario]
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id=Orc_war
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next_scenario=Return_to_Halal
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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name=_ "Orc War"
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map_data="{campaigns/Descent/maps/Orc_war.map}"
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@ -1,7 +1,7 @@
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[scenario]
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id=Return_to_Halal
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next_scenario=A_Small_Favor
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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name=_ "Return to Hal'al"
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map_data="{campaigns/Descent/maps/Return_to_halal.map}"
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@ -1,7 +1,7 @@
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[scenario]
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id=A_Small_Favor
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next_scenario=A_Small_Favor2
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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name=_ "A Small Favor"
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map_data="{campaigns/Descent/maps/A_small_favor.map}"
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@ -1,7 +1,7 @@
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[scenario]
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id=A_Small_Favor2
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next_scenario=Alone_at_Last
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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name=_ "A Small Favor - Part 2"
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map_data="{campaigns/Descent/maps/A_small_favor2.map}"
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@ -1,7 +1,7 @@
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[scenario]
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id=Alone_at_Last
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next_scenario=Descent_into_Darkness
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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name=_ "Alone at Last"
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map_data="{campaigns/Descent/maps/Alone_at_last.map}"
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@ -1,7 +1,7 @@
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[scenario]
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id=Descent_into_Darkness
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next_scenario=Forever_and_Ever_Amen
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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name=_ "Descent into Darkness"
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map_data="{campaigns/Descent/maps/Descent_into_darkness.map}"
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@ -1,7 +1,7 @@
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[scenario]
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id=Forever_and_Ever_Amen
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next_scenario=Forever_and_Ever_Amen
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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name=_ "Forever and Ever, Amen"
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map_data="{campaigns/Descent/maps/Forever_and_ever_amen.map}"
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@ -1,5 +1,5 @@
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[unit]
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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id=Apprentice Mage
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name=_ "Apprentice Mage"
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race=human
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@ -51,7 +51,7 @@
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[/animation]
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[/attack]
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[attack]
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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name=magic_blast
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description=_ "magic blast"
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icon="attacks/mud-glob.png"
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@ -1,5 +1,5 @@
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[unit]
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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id=Apprentice Necromancer
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name=_ "Apprentice Necromancer"
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race=human
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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[unit]
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id=Cave Bat
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name= _ "Cave Bat"
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@ -1,5 +1,5 @@
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[unit]
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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id=Dark Mage
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name= _ "Dark Mage"
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race=human
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@ -1,6 +1,6 @@
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[unit]
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# Malin's older sister, an Outlaw Princess with altered description. Pictures taken from The Rise of Wesnoth official campaign.
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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id=Frontier Baroness
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name= _ "Frontier Baroness"
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race=human
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@ -1,5 +1,5 @@
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[unit]
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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id=Ghast
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name= _ "Ghast"
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race=undead
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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[unit]
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id=Giant Rat
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name= _ "Giant Rat"
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@ -1,5 +1,5 @@
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#This is for a 'Move_Unit_Fake', if you use this for anything but, you're just nutty.
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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[unit]
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id=Iceball
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name= _ "Iceball"
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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# Reflects (melee) damage
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[unit]
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id=Mirror
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Descent
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#textdomain wesnoth-did
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# Shamelessly stolen (along with the sprites) from the UTBS mainline campaign
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[unit]
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@ -1,4 +1,4 @@
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SUBDIRS = wesnoth wesnoth-editor wesnoth-lib wesnoth-tutorial wesnoth-httt wesnoth-ei wesnoth-trow wesnoth-tb wesnoth-tsg wesnoth-utbs wesnoth-nr wesnoth-sotbe wesnoth-sof wesnoth-Descent
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SUBDIRS = wesnoth wesnoth-editor wesnoth-lib wesnoth-tutorial wesnoth-httt wesnoth-ei wesnoth-trow wesnoth-tb wesnoth-tsg wesnoth-utbs wesnoth-nr wesnoth-sotbe wesnoth-sof wesnoth-did
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PO4A_SUBDIRS = wesnoth-man
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@ -1,7 +1,7 @@
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# Makefile variables for PO directory in any package using GNU gettext.
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# Usually the message domain is the same as the package name.
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DOMAIN = wesnoth-Descent
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DOMAIN = wesnoth-did
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# These two variables depend on the location of this directory.
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subdir = po/$(DOMAIN)
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