SotA S15: Move bird bones to where the bird is more likely to survive

This commit is contained in:
sigurdfdragon 2019-01-17 11:00:44 -05:00
parent fd72c29146
commit 3feec27da8

View file

@ -87,7 +87,7 @@ We have reached a pass through the mountains that Ras-Tabahn knew of. The air is
[/variable]
[then]
[item]
x,y=16,21
x,y=25,9
image=items/bird-bones.png
[/item]
[/then]
@ -124,7 +124,7 @@ We have reached a pass through the mountains that Ras-Tabahn knew of. The air is
id=bird_bones
[filter]
x,y=16,21
x,y=25,9
side=1
[/filter]
[if]
@ -186,7 +186,7 @@ We have reached a pass through the mountains that Ras-Tabahn knew of. The air is
[if]
[have_unit]
id=Ardonna
x,y=16,21
x,y=25,9
[/have_unit]
[then]
# Since Ardonna is standing on the bones, face her toward the most likely hex for the bird to appear
@ -197,7 +197,7 @@ We have reached a pass through the mountains that Ras-Tabahn knew of. The air is
[/filter]
flag=recruit2
[facing]
x,y=15,21
x,y=24,8
[/facing]
[/animate_unit]
[/then]
@ -209,19 +209,19 @@ We have reached a pass through the mountains that Ras-Tabahn knew of. The air is
[/filter]
flag=recruit2
[facing]
x,y=16,21
x,y=25,9
[/facing]
[/animate_unit]
[/else]
[/if]
[remove_item]
# Remove the bones:
x,y=16,21
x,y=25,9
[/remove_item]
[unit]
# Show the bird fading in. The engine will automatically find an empty
# location for it.
x,y=16,21
x,y=25,9
id=bird
type=Bone Bird
side=1