More Sun Studio fixes (patch #911).
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3ef108017d
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3fcdae4768
9 changed files with 24 additions and 20 deletions
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@ -519,7 +519,7 @@ namespace dfool {
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temp= atof((*a).c_str()) / atof((*b).c_str());
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}
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if((*token)[0]=='%'){
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temp= fmod(atof((*a).c_str()), atof((*b).c_str()));
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temp= std::fmod(atof((*a).c_str()), atof((*b).c_str()));
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}
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if((*token)[0]=='+'){
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temp= atof((*a).c_str()) + atof((*b).c_str());
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@ -528,7 +528,7 @@ namespace dfool {
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temp= atof((*a).c_str()) - atof((*b).c_str());
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}
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if((*token)[0]=='^'){
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temp= pow(atof((*a).c_str()),atof((*b).c_str()));
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temp= std::pow(atof((*a).c_str()),atof((*b).c_str()));
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}
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std::cout<<"got here token2:"<<temp<<"\n";
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std::stringstream r;
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@ -438,7 +438,7 @@ void save_preview_pane::draw_contents()
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SDL_BlitSurface(map_surf,NULL,screen,&map_rect);
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}
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char* old_locale= setlocale(LC_TIME, get_locale().localename.c_str());
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char* old_locale= std::setlocale(LC_TIME, get_locale().localename.c_str());
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char time_buf[256];
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const size_t res = strftime(time_buf,sizeof(time_buf),_("%a %b %d %H:%M %Y"),localtime(&((*info_)[index_].time_modified)));
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if(res == 0) {
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@ -446,7 +446,7 @@ void save_preview_pane::draw_contents()
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}
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if(old_locale) {
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setlocale(LC_TIME, old_locale);
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std::setlocale(LC_TIME, old_locale);
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}
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std::stringstream str;
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@ -41,6 +41,10 @@
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#include <algorithm>
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#include <cassert>
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#ifdef __SUNPRO_CC
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// GCC doesn't have hypot in cmath so include it for Sun Studio
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#include <math.h>
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#endif
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#include <cmath>
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#include <iostream>
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#include <sstream>
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@ -865,8 +869,8 @@ static void draw_background(surface screen, const SDL_Rect& area, const std::str
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const unsigned int width = background->w;
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const unsigned int height = background->h;
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const unsigned int w_count = static_cast<int>(ceil(static_cast<double>(area.w) / static_cast<double>(width)));
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const unsigned int h_count = static_cast<int>(ceil(static_cast<double>(area.h) / static_cast<double>(height)));
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const unsigned int w_count = static_cast<int>(std::ceil(static_cast<double>(area.w) / static_cast<double>(width)));
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const unsigned int h_count = static_cast<int>(std::ceil(static_cast<double>(area.h) / static_cast<double>(height)));
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for(unsigned int w = 0, w_off = area.x; w < w_count; ++w, w_off += width) {
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for(unsigned int h = 0, h_off = area.y; h < h_count; ++h, h_off += height) {
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@ -1633,7 +1637,7 @@ double display::turbo_speed() const
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void display::set_idle_anim_rate(int rate)
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{
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idle_anim_rate_ = pow(2.0, -rate/10.0);
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idle_anim_rate_ = std::pow(2.0, -rate/10.0);
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}
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void display::redraw_everything()
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@ -2115,8 +2115,8 @@ static int play_game(int argc, char** argv)
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// initialized to have get_intl_dir() to work. Note: this
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// setlocale() but this does not take GUI language setting
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// into account.
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setlocale(LC_ALL, "C");
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setlocale(LC_MESSAGES, "");
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std::setlocale(LC_ALL, "C");
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std::setlocale(LC_MESSAGES, "");
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const std::string& intl_dir = get_intl_dir();
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bindtextdomain (PACKAGE, intl_dir.c_str());
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bind_textdomain_codeset (PACKAGE, "UTF-8");
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@ -27,7 +27,7 @@ const char* sgettext (const char *msgid)
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{
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const char *msgval = gettext (msgid);
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if (msgval == msgid) {
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msgval = strrchr (msgid, '^');
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msgval = std::strrchr (msgid, '^');
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if (msgval == NULL)
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msgval = msgid;
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else
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@ -41,7 +41,7 @@ const char* dsgettext (const char * domainname, const char *msgid)
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bind_textdomain_codeset(domainname, "UTF-8");
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const char *msgval = dgettext (domainname, msgid);
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if (msgval == msgid) {
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msgval = strrchr (msgid, '^');
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msgval = std::strrchr (msgid, '^');
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if (msgval == NULL)
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msgval = msgid;
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else
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@ -54,7 +54,7 @@ const char* sngettext (const char *singular, const char *plural, int n)
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{
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const char *msgval = ngettext (singular, plural, n);
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if (msgval == singular) {
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msgval = strrchr (singular, '^');
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msgval = std::strrchr (singular, '^');
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if (msgval == NULL)
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msgval = singular;
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else
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@ -68,7 +68,7 @@ const char* dsngettext (const char * domainname, const char *singular, const cha
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bind_textdomain_codeset(domainname, "UTF-8");
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const char *msgval = dngettext (domainname, singular, plural, n);
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if (msgval == singular) {
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msgval = strrchr (singular, '^');
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msgval = std::strrchr (singular, '^');
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if (msgval == NULL)
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msgval = singular;
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else
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@ -170,15 +170,15 @@ static void wesnoth_setlocale(int category, std::string const &slocale,
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std::vector<std::string>::const_iterator i;
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if (alternates) i = alternates->begin();
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while (true) {
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res = setlocale(category, try_loc);
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res = std::setlocale(category, try_loc);
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if (res) break;
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std::string utf8 = std::string(try_loc) + std::string(".utf-8");
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res = setlocale(category, utf8.c_str());
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res = std::setlocale(category, utf8.c_str());
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if (res) break;
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utf8 = std::string(try_loc) + std::string(".UTF-8");
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res = setlocale(category, utf8.c_str());
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res = std::setlocale(category, utf8.c_str());
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if (res) break;
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if (!alternates) break;
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@ -744,7 +744,7 @@ void mouse_handler::mouse_motion(int x, int y, const bool browse, bool update)
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int mx = drag_from_x_; // some default value to prevent unlikely SDL bug
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int my = drag_from_y_;
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if (dragging_ && !dragging_started_ && (SDL_GetMouseState(&mx,&my) & SDL_BUTTON_LEFT != 0)) {
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const double drag_distance = pow((double) (drag_from_x_- mx), 2) + pow((double) (drag_from_y_- my), 2);
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const double drag_distance = std::pow((double) (drag_from_x_- mx), 2) + std::pow((double) (drag_from_y_- my), 2);
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if (drag_distance > drag_threshold*drag_threshold) {
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dragging_started_ = true;
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cursor::set_dragging(true);
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@ -30,7 +30,7 @@ static int calculate_volume(int x, int y, const display &disp)
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// An obscure formula to calculate SDL_Mixer's "distance" based on the source's
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// distance from screen's center
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return maximum<int>(0, 128 * static_cast<int>(std::sqrt((double) (dx + dy)) / (sqrt((double) (area.w*area.w + area.h * area.h)))));
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return maximum<int>(0, 128 * static_cast<int>(std::sqrt((double) (dx + dy)) / (std::sqrt((double) (area.w*area.w + area.h * area.h)))));
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}
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namespace soundsource {
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@ -61,9 +61,9 @@ inline int round_damage(int base_damage, int bonus, int divisor) {
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// not guaranteed to have exactly the same result on different platforms
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inline int round_double(double d) {
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#ifdef HAVE_ROUND
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return static_cast<int>(round(d)); //surprisingly, not implemented everywhere
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return static_cast<int>(std::round(d)); //surprisingly, not implemented everywhere
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#else
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return static_cast<int>((d >= 0.0)? floor(d + 0.5) : ceil(d - 0.5));
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return static_cast<int>((d >= 0.0)? std::floor(d + 0.5) : std::ceil(d - 0.5));
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#endif
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}
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