cleanup
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ad79244ab8
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3 changed files with 0 additions and 234 deletions
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@ -1,213 +0,0 @@
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{
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IBClasses = (
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{CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
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{
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ACTIONS = {myAction = id; };
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CLASS = NSWindow;
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LANGUAGE = ObjC;
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SUPERCLASS = NSResponder;
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},
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{
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ACTIONS = {
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aggressionSelect = id;
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campaignNameSet = id;
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campaignPrefixSet = id;
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canRecruit = id;
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defeatAdd = id;
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defeatRemove = id;
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defeatSelect = id;
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difficultyDescChange = id;
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difficultyEasyCheck = id;
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difficultyHardCheck = id;
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difficultyMediumCheck = id;
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doNothing = id;
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goldSet = id;
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keepCancel = id;
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keepChoose = id;
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leaderSelect = id;
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mapCharacterSelect = id;
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mapExport = id;
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mapHeightSet = id;
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mapImport = id;
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mapUnitSide = id;
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mapViewSliderSet = id;
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mapWidthSet = id;
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mapZoomSet = id;
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nextScenarioContinueSelect = id;
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nextScenarioVictorySelect = id;
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noTurnsSet = id;
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recruitSelect = id;
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scenarioDelete = id;
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scenarioNew = id;
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scenarioSelect = id;
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showConditionsForDifficulty = id;
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sidesAdd = id;
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sidesAdvancedInfoSet = id;
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sidesRemove = id;
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sidesSelect = id;
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sidesShowDetailFor = id;
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teamAdd = id;
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teamRemove = id;
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teamSelect = id;
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terrainSelect = id;
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typeAI = id;
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typeHuman = id;
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unitPlacementSetEasy = id;
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unitPlacementSetHard = id;
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unitPlacementSetNormal = id;
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unitSelect = id;
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victoryAdd = id;
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victoryRemove = id;
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victorySelect = id;
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};
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CLASS = WNCampaign;
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LANGUAGE = ObjC;
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OUTLETS = {
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UnitPlacementHard = id;
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agressionLevel = NSSlider;
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campaignIcon = id;
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campaignName = id;
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campaignPrefix = id;
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canRecruit = id;
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defeatList = id;
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difficultyDescEasy = NSTextField;
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difficultyDescHard = NSTextField;
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difficultyDescNormal = NSTextField;
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difficultyEasy = id;
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difficultyHard = id;
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difficultyIconEasy = id;
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difficultyIconHard = id;
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difficultyIconNormal = id;
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difficultyMedium = id;
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editorWindow = NSWindow;
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goldAmount = id;
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keepSide = id;
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keepX = id;
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keepY = id;
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leaderList = id;
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loadSave = WNLoadSave;
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mainTabView = id;
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mapHeight = id;
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mapInfoCharacterList = NSTextView;
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mapInfoTerrain = NSTextField;
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mapInfoUnitList = NSTextView;
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mapUnitSideMenu = id;
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mapWidth = id;
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mapZoom = id;
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nextScenarioContinue = id;
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nextScenarioVictory = id;
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noTurns = id;
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recruitList = id;
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scenarioAdvancedInfo = NSTextView;
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scenarioList = id;
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showConditionsForDifficulty = id;
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sidesAdvancedInfo = NSTextView;
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sidesList = id;
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sidesShowDetailForDifficulty = id;
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teamList = id;
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terrainList = id;
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typeAI = id;
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typeHuman = id;
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unitList = id;
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unitPlacementEasy = id;
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unitPlacementNormal = id;
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victoryList = id;
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};
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SUPERCLASS = NSObject;
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},
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{CLASS = WNCampaignIconView; LANGUAGE = ObjC; SUPERCLASS = NSImageView; },
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{
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ACTIONS = {
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CharacterAISelect = id;
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CharacterDeathActionSelect = id;
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CharacterDeathMessageUpdate = id;
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CharacterDialogImageSelect = id;
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CharacterHitpointsSelect = id;
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CharacterNew = id;
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CharacterRemove = id;
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CharacterSelect = id;
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CharacterTrait1Select = id;
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CharacterTrait2Select = id;
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CharacterUnitSelect = id;
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CharacterUseDialogImageSelect = id;
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};
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CLASS = WNCharacterEditor;
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LANGUAGE = ObjC;
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OUTLETS = {
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CharacterAI = NSPopUpButton;
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CharacterDeathAction = NSPopUpButton;
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CharacterDeathMessage = NSTextField;
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CharacterDialogImage = NSImageView;
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CharacterDialogImageSwitch = NSButton;
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CharacterHP = NSSlider;
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CharacterList = NSTableView;
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CharacterTrait1 = NSPopUpButton;
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CharacterTrait2 = NSPopUpButton;
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CharacterUnitList = NSTableView;
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};
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SUPERCLASS = NSObject;
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},
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{CLASS = WNCharacterList; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
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{CLASS = WNCharacterListView; LANGUAGE = ObjC; SUPERCLASS = WNIconListView; },
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{CLASS = WNCustomDialogView; LANGUAGE = ObjC; SUPERCLASS = NSImageView; },
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{CLASS = WNDefeatList; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
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{CLASS = WNEventDataSource; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
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{
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ACTIONS = {
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actionAdd = id;
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actionTypeSelect = id;
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eventAdd = id;
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eventCharacterSelect = id;
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eventRemove = id;
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eventSelect = id;
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eventSideSelect = id;
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eventTriggerSelect = id;
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eventUnitSelect = id;
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filterAdd = id;
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turnNoSet = id;
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};
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CLASS = WNEventEditor;
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LANGUAGE = ObjC;
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OUTLETS = {
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actionType = NSPopUpButton;
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eventCharacterList = WNCharacterListView;
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eventInfoTabs = NSTabView;
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eventList = NSOutlineView;
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eventSideList = NSTableView;
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eventTrigger = NSPopUpButton;
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eventUnitList = WNIconListView;
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turnNo = NSTextField;
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};
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SUPERCLASS = NSObject;
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},
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{CLASS = WNEventMapView; LANGUAGE = ObjC; SUPERCLASS = WNMapView; },
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{CLASS = WNIconListView; LANGUAGE = ObjC; SUPERCLASS = NSTableView; },
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{CLASS = WNLeaderListView; LANGUAGE = ObjC; SUPERCLASS = WNIconListView; },
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{
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ACTIONS = {export = id; load = id; revert = id; save = id; saveAs = id; };
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CLASS = WNLoadSave;
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LANGUAGE = ObjC;
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OUTLETS = {loadProgress = NSProgressIndicator; saveProgress = NSProgressIndicator; };
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SUPERCLASS = NSObject;
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},
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{CLASS = WNMainTabViewDelegate; LANGUAGE = ObjC; SUPERCLASS = NSTabView; },
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{CLASS = WNMapTabViewDelegate; LANGUAGE = ObjC; SUPERCLASS = NSTabView; },
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{CLASS = WNMapView; LANGUAGE = ObjC; SUPERCLASS = NSView; },
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{CLASS = WNRecruitListView; LANGUAGE = ObjC; SUPERCLASS = WNIconListView; },
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{
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ACTIONS = {windowDidBecomeKey = id; windowDidResignKey = id; };
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CLASS = WNScenarioDesignDelegate;
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LANGUAGE = ObjC;
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SUPERCLASS = NSObject;
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},
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{CLASS = WNScenarioList; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
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{CLASS = WNSideList; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
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{CLASS = WNTeamList; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
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{CLASS = WNTerrainList; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
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{CLASS = WNTerrainMapView; LANGUAGE = ObjC; SUPERCLASS = WNIconListView; },
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{CLASS = WNUnitList; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
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{CLASS = WNUnitMapView; LANGUAGE = ObjC; SUPERCLASS = WNIconListView; },
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{CLASS = WNVictoryList; LANGUAGE = ObjC; SUPERCLASS = NSObject; }
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);
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IBVersion = 1;
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}
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@ -1,21 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>IBDocumentLocation</key>
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<string>126 -1 601 697 0 0 1280 1002 </string>
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<key>IBEditorPositions</key>
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<dict>
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<key>29</key>
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<string>38 553 392 44 0 0 1024 746 </string>
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</dict>
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<key>IBFramework Version</key>
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<string>364.0</string>
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<key>IBOpenObjects</key>
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<array>
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<integer>21</integer>
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</array>
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<key>IBSystem Version</key>
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<string>7U16</string>
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</dict>
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</plist>
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