Fix bug #11386 on SVN trunk (1.5.0+svn).
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@ -25,6 +25,8 @@ Version 1.5.0+svn:
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* WML engine:
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* titlescreen is now randomly loaded
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* miscellaneous and bug fixes:
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* fixed issues with campaign info in non-compressed saved games
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(bug #11386)
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* Implemented the option to use the mouse selection clipboard in X11
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the new widget library also uses it.
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* Removed bug introduced in 1.5.0 that allowed use of :debug commands during
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@ -23,6 +23,10 @@ Version 1.5.0+svn:
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* Terrains
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* Removed duplicate terrain type in unit help
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* Miscellaneous and bug fixes
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* Fixed load-games dialog not displaying correct campaign info for
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non-compressed saves
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Version 1.5.0:
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* Graphics
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* Terrains can be rendered in front of units again.
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@ -1014,6 +1014,7 @@ void extract_summary_from_config(config& cfg_save, config& cfg_summary)
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cfg_summary["snapshot"] = has_snapshot ? "yes" : "no";
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cfg_summary["label"] = cfg_save["label"];
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cfg_summary["campaign"] = cfg_save["campaign"];
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cfg_summary["campaign_type"] = cfg_save["campaign_type"];
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cfg_summary["scenario"] = cfg_save["scenario"];
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cfg_summary["campaign"] = cfg_save["campaign"];
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