New crossbow sounds and better gryphon sounds.

This commit is contained in:
Lari Nieminen 2006-04-28 09:49:13 +00:00
parent 2bae0278eb
commit 3ed96519f9
19 changed files with 141 additions and 269 deletions

View file

@ -14,8 +14,8 @@
cost=40
usage=scout
unit_description= _ "These majestic and powerful creatures are masters of the sky. Gryphons are both dangerous and wary of other intelligent creatures, and thus should not be disturbed without a good reason."
get_hit_sound=gryphon-hurt.wav
die_sound=gryphon-die.wav
get_hit_sound=gryphon-hit.ogg
die_sound=gryphon-die.ogg
[defense]
mountains=40
[/defense]
@ -32,12 +32,12 @@
begin=-200
end=-50
image="units/monsters/gryphon.png"
sound=gryphon.wav
[/frame]
[frame]
begin=-50
end=100
image="units/monsters/gryphon.png"
sound=claws.ogg
[/frame]
[/animation]
[animation]
@ -46,12 +46,12 @@
begin=-200
end=-50
image="units/monsters/gryphon.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=-50
end=100
image="units/monsters/gryphon.png"
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[/attack]

View file

@ -15,8 +15,8 @@
cost=37
usage=scout
unit_description= _ "Gryphon Masters have long experience flying the Gryphons, which have become an extension of themselves. This special relationship makes the heart of the earth-bound tremble, for these mighty pairs may strike from anywhere."
get_hit_sound=gryphon-hurt.wav
die_sound=gryphon-die.wav
get_hit_sound=gryphon-hit.ogg
die_sound=gryphon-die.ogg
[defense]
mountains=40
[/defense]
@ -33,12 +33,12 @@
begin=-200
end=-50
image="units/monsters/gryphon-master.png"
sound=gryphon.wav
[/frame]
[frame]
begin=-50
end=100
image="units/monsters/gryphon-master.png"
sound=claws.ogg
[/frame]
[/animation]
[animation]
@ -47,12 +47,12 @@
begin=-200
end=-50
image="units/monsters/gryphon-master.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=-50
end=100
image="units/monsters/gryphon-master.png"
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[/attack]

View file

@ -14,8 +14,8 @@
cost=24
usage=scout
unit_description= _ "Only a few are able to bond with the mighty Gryphons. Those who do may become Gryphon Riders, and discover the world of the skies upon the backs of these flying beasts."
get_hit_sound=gryphon-hurt.wav
die_sound=gryphon-die.wav
get_hit_sound=gryphon-hit.ogg
die_sound=gryphon-die.ogg
[defense]
mountains=40
[/defense]
@ -29,16 +29,26 @@
[animation]
hits=yes
[frame]
begin=-150
begin=-200
end=-50
image="units/monsters/gryphon-rider.png"
[/frame]
[frame]
begin=-50
end=100
image="units/monsters/gryphon-rider.png"
sound=gryphon.wav
sound=claws.ogg
[/frame]
[/animation]
[animation]
hits=no
[frame]
begin=-150
begin=-200
end=-50
image="units/monsters/gryphon-rider.png"
[/frame]
[frame]
begin=-50
end=100
image="units/monsters/gryphon-rider.png"
sound={SOUND_LIST:MISS}

View file

@ -85,21 +85,15 @@
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-200
end=-100
begin=-350
end=-300
image="units/human-loyalists/cavalier-range1.png"
sound=crossbow-miss.ogg
[/frame]
[frame]
begin=-100
begin=-300
end=0
image="units/human-loyalists/cavalier-range2.png"
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=50
image="units/human-loyalists/cavalier-range2.png"
sound=arrow-miss.wav
[/frame]
[/animation]
[animation]
@ -111,21 +105,15 @@
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-200
end=-100
begin=-350
end=-300
image="units/human-loyalists/cavalier-range1.png"
sound=crossbow.ogg
[/frame]
[frame]
begin=-100
begin=-300
end=0
image="units/human-loyalists/cavalier-range2.png"
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=50
image="units/human-loyalists/cavalier-range2.png"
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]

View file

@ -90,21 +90,15 @@
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-200
end=-100
begin=-350
end=-300
image="units/human-loyalists/dragoon-ranged1.png"
sound=crossbow-miss.ogg
[/frame]
[frame]
begin=-100
begin=-300
end=0
image="units/human-loyalists/dragoon-ranged2.png"
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=50
image="units/human-loyalists/dragoon-ranged2.png"
sound=arrow-miss.wav
[/frame]
[/animation]
[animation]
@ -116,21 +110,15 @@
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-200
end=-100
begin=-350
end=-300
image="units/human-loyalists/dragoon-ranged1.png"
sound=crossbow.ogg
[/frame]
[frame]
begin=-100
begin=-300
end=0
image="units/human-loyalists/dragoon-ranged2.png"
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=50
image="units/human-loyalists/dragoon-ranged2.png"
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]

View file

@ -94,6 +94,7 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
damage=12
number=1
[animation]
hits=no
[missile_frame]
begin=-50
end=0
@ -101,15 +102,25 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
image_diagonal="projectiles/bullet.png"
[/missile_frame]
[frame]
begin=-200
end=-50
image="units/human-loyalists/duelist-ranged.png"
[/frame]
[frame]
begin=-50
begin=-350
end=50
image="units/human-loyalists/duelist-ranged.png"
sound=firearrow.wav
sound=crossbow-miss.ogg
[/frame]
[/animation]
[animation]
hits=yes
[missile_frame]
begin=-50
end=0
image="projectiles/bullet.png"
image_diagonal="projectiles/bullet.png"
[/missile_frame]
[frame]
begin=-350
end=50
image="units/human-loyalists/duelist-ranged.png"
sound=crossbow.ogg
[/frame]
[/animation]
[/attack]

View file

@ -84,21 +84,10 @@ Special Notes:"+{SPECIAL_NOTES_LEADERSHIP}
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-150
end=-100
begin=-350
end=50
image="units/human-loyalists/general-attack-crossbow.png"
[/frame]
[frame]
begin=-100
end=0
image="units/human-loyalists/general-attack-crossbow.png"
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image="units/human-loyalists/general-attack-crossbow.png"
sound=arrow-miss.wav
sound=crossbow-miss.ogg
[/frame]
[/animation]
[animation]
@ -110,21 +99,10 @@ Special Notes:"+{SPECIAL_NOTES_LEADERSHIP}
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-150
end=-100
begin=-350
end=50
image="units/human-loyalists/general-attack-crossbow.png"
[/frame]
[frame]
begin=-100
end=0
image="units/human-loyalists/general-attack-crossbow.png"
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image="units/human-loyalists/general-attack-crossbow.png"
sound=arrow-hit.wav
sound=crossbow.ogg
[/frame]
[/animation]
[/attack]

View file

@ -74,21 +74,10 @@ Special Notes:"+{SPECIAL_NOTES_LEADERSHIP}
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-150
end=-100
begin=-350
end=50
image="units/human-loyalists/marshal-attack-crossbow.png"
[/frame]
[frame]
begin=-100
end=0
image="units/human-loyalists/marshal-attack-crossbow.png"
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image="units/human-loyalists/marshal-attack-crossbow.png"
sound=arrow-miss.wav
sound=crossbow-miss.ogg
[/frame]
[/animation]
[animation]
@ -100,21 +89,10 @@ Special Notes:"+{SPECIAL_NOTES_LEADERSHIP}
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-150
end=-100
begin=-350
end=50
image="units/human-loyalists/marshal-attack-crossbow.png"
[/frame]
[frame]
begin=-100
end=0
image="units/human-loyalists/marshal-attack-crossbow.png"
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image="units/human-loyalists/marshal-attack-crossbow.png"
sound=arrow-hit.wav
sound=crossbow.ogg
[/frame]
[/animation]
[/attack]

View file

@ -69,21 +69,10 @@ Special Notes:"+{SPECIAL_NOTES_LEADERSHIP}
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-150
end=-100
begin=-350
end=50
image="units/human-loyalists/lieutenant-attack-crossbow.png"
[/frame]
[frame]
begin=-100
end=0
image="units/human-loyalists/lieutenant-attack-crossbow.png"
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image="units/human-loyalists/lieutenant-attack-crossbow.png"
sound=arrow-miss.wav
sound=crossbow-miss.ogg
[/frame]
[/animation]
[animation]
@ -95,21 +84,10 @@ Special Notes:"+{SPECIAL_NOTES_LEADERSHIP}
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-150
end=-100
begin=-350
end=50
image="units/human-loyalists/lieutenant-attack-crossbow.png"
[/frame]
[frame]
begin=-100
end=0
image="units/human-loyalists/lieutenant-attack-crossbow.png"
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image="units/human-loyalists/lieutenant-attack-crossbow.png"
sound=arrow-hit.wav
sound=crossbow.ogg
[/frame]
[/animation]
[/attack]

View file

@ -59,6 +59,7 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
damage=20
number=1
[animation]
hits=no
[missile_frame]
begin=-50
end=0
@ -66,15 +67,25 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
image_diagonal="projectiles/bullet.png"
[/missile_frame]
[frame]
begin=-200
end=-50
image="units/human-loyalists/master-at-arms.png"
[/frame]
[frame]
begin=-50
begin=-350
end=50
image="units/human-loyalists/master-at-arms.png"
sound=firearrow.wav
sound=crossbow-miss.ogg
[/frame]
[/animation]
[animation]
hits=yes
[missile_frame]
begin=-50
end=0
image="projectiles/bullet.png"
image_diagonal="projectiles/bullet.png"
[/missile_frame]
[frame]
begin=-350
end=50
image="units/human-loyalists/master-at-arms.png"
sound=crossbow.ogg
[/frame]
[/animation]
[/attack]

View file

@ -61,21 +61,10 @@
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-150
end=-100
begin=-350
end=50
image="units/human-loyalists/sergeant-attack-crossbow.png"
[/frame]
[frame]
begin=-100
end=0
image="units/human-loyalists/sergeant-attack-crossbow.png"
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image="units/human-loyalists/sergeant-attack-crossbow.png"
sound=arrow-miss.wav
sound=crossbow-miss.ogg
[/frame]
[/animation]
[animation]
@ -87,21 +76,10 @@
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-150
end=-100
begin=-350
end=50
image="units/human-loyalists/sergeant-attack-crossbow.png"
[/frame]
[frame]
begin=-100
end=0
image="units/human-loyalists/sergeant-attack-crossbow.png"
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image="units/human-loyalists/sergeant-attack-crossbow.png"
sound=arrow-hit.wav
sound=crossbow.ogg
[/frame]
[/animation]
[/attack]

View file

@ -66,20 +66,9 @@
[/missile_frame]
[frame]
begin=-300
end=-100
image="units/orcs/xbowman-ranged.png"
[/frame]
[frame]
begin=-100
end=0
image="units/orcs/xbowman-ranged.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="units/orcs/xbowman-ranged.png"
sound=crossbow-miss.ogg
[/frame]
[/animation]
[animation]
@ -92,20 +81,9 @@
[/missile_frame]
[frame]
begin=-300
end=-100
image="units/orcs/xbowman-ranged.png"
[/frame]
[frame]
begin=-100
end=0
image="units/orcs/xbowman-ranged.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="units/orcs/xbowman-ranged.png"
sound=crossbow.ogg
[/frame]
[/animation]
[/attack]
@ -123,22 +101,16 @@
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
[/missile_frame]
[frame]
begin=-600
end=-300
image="units/orcs/xbowman.png"
sound=crossbow-fire-miss.ogg
[/frame]
[frame]
begin=-300
end=-100
image="units/orcs/xbowman-ranged.png"
[/frame]
[frame]
begin=-100
end=0
image="units/orcs/xbowman-ranged.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="units/orcs/xbowman-ranged.png"
[/frame]
[/animation]
[animation]
@ -149,22 +121,16 @@
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
[/missile_frame]
[frame]
begin=-600
end=-300
image="units/orcs/xbowman.png"
sound=crossbow-fire.ogg
[/frame]
[frame]
begin=-300
end=-100
image="units/orcs/xbowman-ranged.png"
[/frame]
[frame]
begin=-100
end=0
image="units/orcs/xbowman-ranged.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="units/orcs/xbowman-ranged.png"
[/frame]
[/animation]
[/attack]

View file

@ -115,22 +115,21 @@
image="projectiles/bullet.png"
image_diagonal="projectiles/bullet.png"
[/missile_frame]
[frame]
begin=-350
end=-300
image="units/orcs/slurbow-attack-ranged.png"
[/frame]
[frame]
begin=-300
end=-100
end=-200
image="units/orcs/slurbow-attack-ranged.png"
sound=crossbow-miss.ogg
[/frame]
[frame]
begin=-100
end=0
image="units/orcs/slurbow-attack-ranged.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="units/orcs/slurbow-attack-ranged.png"
begin=-200
end=50
image="units/orcs/slurbow-defend.png"
[/frame]
[/animation]
[animation]
@ -141,22 +140,21 @@
image="projectiles/bullet.png"
image_diagonal="projectiles/bullet.png"
[/missile_frame]
[frame]
begin=-350
end=-300
image="units/orcs/slurbow-attack-ranged.png"
[/frame]
[frame]
begin=-300
end=-100
end=-200
image="units/orcs/slurbow-attack-ranged.png"
sound=crossbow.ogg
[/frame]
[frame]
begin=-100
end=0
image="units/orcs/slurbow-attack-ranged.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="units/orcs/slurbow-attack-ranged.png"
begin=-200
end=50
image="units/orcs/slurbow-defend.png"
[/frame]
[/animation]
[/attack]
@ -175,21 +173,15 @@
image_diagonal="projectiles/missile-fire-ne.png"
[/missile_frame]
[frame]
begin=-300
begin=-600
end=-100
image="units/orcs/slurbow-attack-ranged.png"
sound=crossbow-fire-miss.ogg
[/frame]
[frame]
begin=-100
end=0
image="units/orcs/slurbow-attack-ranged.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="units/orcs/slurbow-attack-ranged.png"
end=50
image="units/orcs/slurbow-defend.png"
[/frame]
[/animation]
[animation]
@ -201,21 +193,15 @@
image_diagonal="projectiles/missile-fire-ne.png"
[/missile_frame]
[frame]
begin=-300
begin=-600
end=-100
image="units/orcs/slurbow-attack-ranged.png"
sound=crossbow-fire.ogg
[/frame]
[frame]
begin=-100
end=0
image="units/orcs/slurbow-attack-ranged.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="units/orcs/slurbow-attack-ranged.png"
end=50
image="units/orcs/slurbow-defend.png"
[/frame]
[/animation]
[/attack]

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sounds/crossbow-fire.ogg Normal file

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sounds/crossbow-miss.ogg Normal file

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sounds/crossbow.ogg Normal file

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sounds/gryphon-die.ogg Normal file

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sounds/gryphon-hit.ogg Normal file

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