updated changelog

This commit is contained in:
Pauli Manninen 2004-09-01 08:42:00 +00:00
parent 84b3b2688c
commit 3e17656e04

View file

@ -1,17 +1,35 @@
CVS HEAD:
* changed vision range based on potential move
* changed charge, backstab and steadfast abilities use true doubling and halving rather than additive percentage calculations
* new and improved graphics:
* snow forest tiles
* unit images
* tower
* new scenarios for 'Heir to the Throne' campaign:
* Battle for Wesnoth (final scenario)
* scenario balancing for 'Heir to the Throne' campaign:
* Crossroads
* Test of the Clans
* plot changes in 'The Eastern Invasion' campaign
* scenario balancing for 'The Eastern Invasion' campaign:
* The Duel
* Approaching Weldyn
* Lake Vrug
* spirit movetype, with high resistances against "physical" attacks
* unit balancing:
* treefolk (Woses): reduced pierce, impact and cold resistance
* Wose: reduced melee damage
* Ghost: switched movetype to 'spirit', halved hitpoints, reduced movement
* Wraith: switched movetype to 'spirit', halved hitpoints, reduced movement
* Spectre: switched movetype to 'spirit', halved hitpoints, reduced movement
* Nightgaunt: switched movetype to 'spirit', halved hitpoints, reduced movement
* Shadow: switched movetype to 'spirit', halved hitpoints, reduced movement
* new units
* Dark Queen
* added font.cpp, to be able to "translate" Vera.cpp
* language fixes and polishing (english)
* updated translations:
* czech
* finnish
* french
* spanish
@ -29,6 +47,13 @@ CVS HEAD:
* fixed cycling units with 'n' showing invisible enemy units while it is their turn
* fixed units not disappearing properly when they die
* fixed recall working incorrectly
* fixed missing Vera.ttf msgid from pot-file
* fixed the problem with parse errors occuring in the units descriptions
* fixed empty terrain names occuring in the help system
* fixed Delfador appearing in 'The Dark Hordes: Inside The Tower'
* fixed about/credits not being translatable
* fixed Kvoar's 'r' with caron to simple 'r' to be correctly displayed with Vera font
* fixed 'Orcish Ruler' appearing in 'The Rise of Wesnoth' campaign
* fix to the help system parse errors occuring, made the error message more descriptive to help with further debugging
* re-implemented enhanced sound quality fix
* added error dialog when a campaign has corrupt WML