updated changelog
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changelog
25
changelog
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@ -1,17 +1,35 @@
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CVS HEAD:
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* changed vision range based on potential move
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* changed charge, backstab and steadfast abilities use true doubling and halving rather than additive percentage calculations
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* new and improved graphics:
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* snow forest tiles
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* unit images
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* tower
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* new scenarios for 'Heir to the Throne' campaign:
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* Battle for Wesnoth (final scenario)
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* scenario balancing for 'Heir to the Throne' campaign:
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* Crossroads
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* Test of the Clans
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* plot changes in 'The Eastern Invasion' campaign
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* scenario balancing for 'The Eastern Invasion' campaign:
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* The Duel
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* Approaching Weldyn
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* Lake Vrug
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* spirit movetype, with high resistances against "physical" attacks
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* unit balancing:
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* treefolk (Woses): reduced pierce, impact and cold resistance
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* Wose: reduced melee damage
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* Ghost: switched movetype to 'spirit', halved hitpoints, reduced movement
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* Wraith: switched movetype to 'spirit', halved hitpoints, reduced movement
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* Spectre: switched movetype to 'spirit', halved hitpoints, reduced movement
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* Nightgaunt: switched movetype to 'spirit', halved hitpoints, reduced movement
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* Shadow: switched movetype to 'spirit', halved hitpoints, reduced movement
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* new units
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* Dark Queen
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* added font.cpp, to be able to "translate" Vera.cpp
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* language fixes and polishing (english)
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* updated translations:
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* czech
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* finnish
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* french
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* spanish
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@ -29,6 +47,13 @@ CVS HEAD:
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* fixed cycling units with 'n' showing invisible enemy units while it is their turn
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* fixed units not disappearing properly when they die
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* fixed recall working incorrectly
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* fixed missing Vera.ttf msgid from pot-file
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* fixed the problem with parse errors occuring in the units descriptions
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* fixed empty terrain names occuring in the help system
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* fixed Delfador appearing in 'The Dark Hordes: Inside The Tower'
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* fixed about/credits not being translatable
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* fixed Kvoar's 'r' with caron to simple 'r' to be correctly displayed with Vera font
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* fixed 'Orcish Ruler' appearing in 'The Rise of Wesnoth' campaign
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* fix to the help system parse errors occuring, made the error message more descriptive to help with further debugging
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* re-implemented enhanced sound quality fix
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* added error dialog when a campaign has corrupt WML
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