fixup includes in actions/undo.cpp

This commit is contained in:
Chris Beck 2014-06-25 01:54:50 -04:00
parent da7280366c
commit 3e07048530

View file

@ -18,27 +18,46 @@
*/
#include "undo.hpp"
#include "global.hpp"
#include "create.hpp"
#include "move.hpp"
#include "../game_display.hpp"
#include "../log.hpp"
#include "../play_controller.hpp"
#include "../recall_list_manager.hpp"
#include "../replay.hpp"
#include "../replay_helper.hpp"
#include "../resources.hpp"
#include "../team.hpp"
#include "../unit.hpp"
#include "../construct_dialog.hpp"
#include "../game_board.hpp" // for game_board
#include "../game_display.hpp" // for game_display
#include "../log.hpp" // for LOG_STREAM, logger, etc
#include "../map.hpp" // for gamemap
#include "../map_location.hpp" // for map_location, operator<<, etc
#include "../mouse_handler_base.hpp" // for command_disabler
#include "../recall_list_manager.hpp" // for recall_list_manager
#include "../replay.hpp" // for recorder, replay
#include "../replay_helper.hpp" // for replay_helper
#include "../resources.hpp" // for screen, teams, units, etc
#include "../statistics.hpp" // for un_recall_unit, etc
#include "../synced_context.hpp" // for set_scontext_synced
#include "../team.hpp" // for team
#include "../unit.hpp" // for unit
#include "../unit_animation_component.hpp"
#include "../unit_display.hpp"
#include "../unit_map.hpp"
#include "../whiteboard/manager.hpp"
#include "../synced_context.hpp"
#include "../unit_display.hpp" // for move_unit
#include "../unit_map.hpp" // for unit_map, etc
#include "../unit_ptr.hpp" // for UnitConstPtr, UnitPtr
#include "../unit_types.hpp" // for unit_type, unit_type_data, etc
#include "../util.hpp" // for bad_lexical_cast (ptr only), etc
#include "../whiteboard/manager.hpp" // for manager
#include <boost/foreach.hpp>
#include <cassert>
#include "create.hpp" // for find_recall_location, etc
#include "move.hpp" // for get_village
#include "vision.hpp" // for clearer_info, etc
#include <algorithm> // for reverse
#include <boost/foreach.hpp> // for auto_any_base, etc
#include <boost/intrusive_ptr.hpp> // for intrusive_ptr
#include <boost/ptr_container/detail/static_move_ptr.hpp>
#include <boost/ptr_container/detail/void_ptr_iterator.hpp>
#include <boost/ptr_container/ptr_sequence_adapter.hpp>
#include <boost/shared_ptr.hpp> // for shared_ptr
#include <cassert> // for assert
#include <cstddef> // for NULL
#include <ostream> // for operator<<, basic_ostream, etc
#include <set> // for set
static lg::log_domain log_engine("engine");
#define ERR_NG LOG_STREAM(err, log_engine)