corrected red orb description, see bug #17185
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2 changed files with 3 additions and 3 deletions
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@ -188,7 +188,7 @@ Units not only cost gold to Recruit or Recall, they also require money to suppor
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text= _ "On top of the energy bar shown next to each unit of yours is an orb. For units you control, this orb is:" + "
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<img>src=help/orb-green.png align=here</img>" + _ "green if it hasn’t moved this turn," + "
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<img>src=help/orb-yellow.png align=here</img>" + _ "yellow if it has moved, but could still move further or attack, or" + "
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<img>src=help/orb-red.png align=here</img>" + _ "red if it has used all its movement this turn." + "
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<img>src=help/orb-red.png align=here</img>" + _ "red if it has finished its turn (might still be able to move or attack)." + "
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<img>src=help/orb-blue.png align=here</img>" + _ "The orb is blue if the unit is an ally you do not control." + "
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<img>src=help/orb-none.png align=here</img>" + _ "Enemy units have no orb on top of their energy bar."
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[/topic]
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@ -882,8 +882,8 @@ Yellow image:images/orb-yellow.jpg["Yellow orb"] If you control the unit and \
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could still move further or \
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attack
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Red image:images/orb-red.jpg["Red orb"] If you control the unit, but \
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it has used all its movement \
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this turn
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it has ended its turn (might \
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still be able to move or attack)
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Blue image:images/orb-blue.jpg["Blue orb"] If the unit is an ally you \
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do not control
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- image:images/orb-none.jpg["No orb"] Enemy units have no orb on \
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