improved green grass terrain by me. step 1.
|
@ -32,6 +32,7 @@ Version 1.9.0-svn:
|
|||
* added new "desert castle"
|
||||
* added new "tropical water"
|
||||
* improved dry grass "savanna" terrain
|
||||
* improved green grass "grassland" terrain
|
||||
* fix for dwarven castle to cave wall alignment issue by Alarantalara
|
||||
* improved "desert road" based off the dirt terrain
|
||||
* User interface:
|
||||
|
|
Before Width: | Height: | Size: 9.8 KiB |
Before Width: | Height: | Size: 8.9 KiB |
Before Width: | Height: | Size: 9.9 KiB |
Before Width: | Height: | Size: 9.9 KiB |
Before Width: | Height: | Size: 9.8 KiB After Width: | Height: | Size: 9.8 KiB |
Before Width: | Height: | Size: 9.9 KiB After Width: | Height: | Size: 9.9 KiB |
Before Width: | Height: | Size: 9.8 KiB After Width: | Height: | Size: 9.8 KiB |
Before Width: | Height: | Size: 9.8 KiB After Width: | Height: | Size: 9.8 KiB |
Before Width: | Height: | Size: 9.8 KiB After Width: | Height: | Size: 9.8 KiB |
Before Width: | Height: | Size: 9.9 KiB After Width: | Height: | Size: 9.9 KiB |
|
@ -246,18 +246,8 @@
|
|||
|
||||
# Flat base terrains
|
||||
|
||||
#2% 2%
|
||||
{TERRAIN_BASE_P Gg^ 2 flat/grass-rocks1}
|
||||
{TERRAIN_BASE_P Gg^ 2 flat/grass-rocks2}
|
||||
#10% 10% 10% 10% 10% 10% 10% 30%
|
||||
{TERRAIN_BASE_P Gg 10 flat/grass-r1}
|
||||
{TERRAIN_BASE_P Gg 11 flat/grass-r2}
|
||||
{TERRAIN_BASE_P Gg 13 flat/grass-r3}
|
||||
{TERRAIN_BASE_P Gg 14 flat/grass-r4}
|
||||
{TERRAIN_BASE_P Gg 17 flat/grass-r5}
|
||||
{TERRAIN_BASE_P Gg 20 flat/grass-r6}
|
||||
{TERRAIN_BASE_P Gg 25 flat/grass-r7}
|
||||
{TERRAIN_BASE Gg flat/grass-r8}
|
||||
|
||||
{TERRAIN_BASE_RANDOM Gg flat/grass}
|
||||
|
||||
{TERRAIN_BASE_RANDOM Ggf flat/grass-flowers}
|
||||
|
||||
|
|
|
@ -758,7 +758,7 @@
|
|||
#
|
||||
|
||||
[terrain_type]
|
||||
symbol_image=flat/grass-r1
|
||||
symbol_image=flat/grass
|
||||
id=grassland
|
||||
name= _ "Grassland"
|
||||
string=Gg
|
||||
|
|