fixed attack miscalculation for offensive units which ignored time of day
This commit is contained in:
parent
443038c85a
commit
3dac3f4390
1 changed files with 2 additions and 0 deletions
|
@ -406,6 +406,8 @@ battle_stats evaluate_battle_stats(
|
|||
|
||||
const int tod_modifier = combat_modifier(state,units,a->first,a->second.type().alignment());
|
||||
|
||||
percent += tod_modifier;
|
||||
|
||||
if(include_strings && tod_modifier != 0) {
|
||||
std::stringstream str_mod;
|
||||
const time_of_day& tod = timeofday_at(state,units,a->first);
|
||||
|
|
Loading…
Add table
Reference in a new issue