fixed attack miscalculation for offensive units which ignored time of day

This commit is contained in:
Dave White 2004-04-04 13:30:40 +00:00
parent 443038c85a
commit 3dac3f4390

View file

@ -406,6 +406,8 @@ battle_stats evaluate_battle_stats(
const int tod_modifier = combat_modifier(state,units,a->first,a->second.type().alignment());
percent += tod_modifier;
if(include_strings && tod_modifier != 0) {
std::stringstream str_mod;
const time_of_day& tod = timeofday_at(state,units,a->first);