MP: use sand scuttler instead of scorpion
Has the same resists as the old scorpion. [ci skip]
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af762efd9e
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3d604d2045
2 changed files with 11 additions and 6 deletions
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@ -486,11 +486,12 @@
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[unit]
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side=1
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type=Giant Scorpion
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variation=scuttler
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x,y=1,1
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[modifications]
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{TRAIT_MECHANICAL}
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{TRAIT_LOYAL}
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{TRAIT_SLOW}
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{TRAIT_ELEMENTAL}
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[/modifications]
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[/unit]
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[/else]
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@ -903,11 +904,12 @@
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[unit]
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side=2
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type=Giant Scorpion
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variation=scuttler
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x,y=28,24
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[modifications]
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{TRAIT_MECHANICAL}
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{TRAIT_LOYAL}
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{TRAIT_SLOW}
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{TRAIT_ELEMENTAL}
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[/modifications]
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[/unit]
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[/else]
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@ -1,12 +1,15 @@
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#textdomain wesnoth-multiplayer
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#define MPWILD_UNIT X Y TYPE
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#arg VARIATION
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#endarg
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[unit]
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type={TYPE}
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side=5
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x={X}
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y={Y}
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random_traits=no
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{VARIATION}
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[/unit]
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#enddef
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@ -106,10 +109,10 @@
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{MPWILD_UNIT 58 42 (Cuttle Fish)}
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{MPWILD_UNIT 59 60 (Yeti)}
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{MPWILD_UNIT 1 48 (Skeletal Dragon)}
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{MPWILD_UNIT 32 38 (Giant Scorpion)}
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{MPWILD_UNIT 23 43 (Giant Scorpion)}
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{MPWILD_UNIT 38 19 (Giant Scorpion)}
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{MPWILD_UNIT 27 35 (Giant Scorpion)}
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{MPWILD_UNIT 32 38 (Giant Scorpion) (VARIATION=variation=scuttler)}
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{MPWILD_UNIT 23 43 (Giant Scorpion) (VARIATION=variation=scuttler)}
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{MPWILD_UNIT 38 19 (Giant Scorpion) (VARIATION=variation=scuttler)}
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{MPWILD_UNIT 27 35 (Giant Scorpion) (VARIATION=variation=scuttler)}
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{MPWILD_UNIT 59 23 (Giant Spider)}
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{MPWILD_UNIT 58 18 (Giant Spider)}
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{MPWILD_UNIT 28 55 (Tentacle of the Deep)}
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