A few more transition tweaks.

This commit is contained in:
Lari Nieminen 2006-08-04 13:25:57 +00:00
parent 680e0e719c
commit 3d39eb90d0

View file

@ -573,7 +573,9 @@
{BUILDING_FLAG_PROB K ({VIMG 20,26 tent2}) keep-of-n 100}
{BUILDING_FLAG K ({VIMG 36,40 dwarven-keep}) keep-of-o}
# Normal transitions. The order controls which overlap which.
# Normal transitions. The order mostly controls which overlap which, some
# TERRAIN_ADJACENT_CUSTOMs and varying layer numbers are used to make some
# special transitions to layer in more complex ways.
{TERRAIN_ADJACENT -140 mHhfF? N grassland}
@ -587,31 +589,29 @@
{TERRAIN_ADJACENT -180 J !JX desert-hills}
{TERRAIN_ADJACENT -190 ha !hakscZ\|/wY hills}
{TERRAIN_ADJACENT_CUSTOM -191 ha kscZ\|/wY hills transition2}
{TERRAIN_ADJACENT -200 l !lWX lava}
{TERRAIN_ADJACENT -210 FSVe kscZ\|/wY snow-to-water}
{TERRAIN_ADJACENT -213 FSVe !SVFeX snow}
{TERRAIN_ADJACENT -220 i !iX ice}
{TERRAIN_ADJACENT -230 TGL ks savanna-to-water}
{TERRAIN_ADJACENT -231 TGL cZ\|/ savanna-to-water}
{TERRAIN_ADJACENT -232 TGL s savanna-to-water}
{TERRAIN_ADJACENT -200 [ ![ cave-hills}
{TERRAIN_ADJACENT -210 uDp]' !uDXp]' cave-floor}
{TERRAIN_ADJACENT -220 l !lWX lava}
{TERRAIN_ADJACENT -230 FSVe kscZ\|/wY snow-to-water}
{TERRAIN_ADJACENT -240 FSVe !SVFeX snow}
{TERRAIN_ADJACENT -250 i !iX ice}
{TERRAIN_ADJACENT -260 TGL kscZ\|/ savanna-to-water}
{TERRAIN_ADJACENT -250 ftgvX? !ftgvX?mb&hakscZ\|/wY grassland}
{TERRAIN_ADJACENT -350 ftgvX?mb&ha kscZ\|/wY grassland-to-water}
# These two work in conjunction with the mountain and hill transitions to create
# a smooth coastline between grassland, hills and mountains.
{TERRAIN_ADJACENT -270 ftgvX? !ftgvX?mb&hakscZ\|/wY grassland}
{TERRAIN_ADJACENT -319 ftgvX?mb&ha kscZ\|/wY grassland-to-water}
# Normal transitions again.
{TERRAIN_ADJACENT -260 GTL !GTLX savanna}
{TERRAIN_ADJACENT -270 PIB !PIB desert-oasis}
{TERRAIN_ADJACENT -280 IBPU !IBPU desert}
{TERRAIN_ADJACENT -290 d !d sand}
{TERRAIN_ADJACENT -300 [ ![ cave-hills}
{TERRAIN_ADJACENT -310 uDp]' !uDXp]' cave-floor}
{TERRAIN_ADJACENT -320 R !R road}
{TERRAIN_ADJACENT -330 r !r dirt}
{TERRAIN_ADJACENT -340 E !E desert-road}
{TERRAIN_ADJACENT -280 GTL !GTLX savanna}
{TERRAIN_ADJACENT -290 R !R road}
{TERRAIN_ADJACENT -300 r !r dirt}
{TERRAIN_ADJACENT -310 E !E desert-road}
{TERRAIN_ADJACENT -320 PIB !PIB desert-oasis}
{TERRAIN_ADJACENT -330 IBPU !IBPU desert}
{TERRAIN_ADJACENT -340 d !d sand}
# Water Transitions draw below everything else