Remove two uses of boost::bind()

This commit is contained in:
Jyrki Vesterinen 2016-07-24 08:03:22 +03:00 committed by Celtic Minstrel
parent 083ce3a52a
commit 3d140f988a
2 changed files with 7 additions and 3 deletions

View file

@ -83,9 +83,9 @@ void tmp_create_game::pre_show(twindow& window)
tlistbox& list = find_widget<tlistbox>(&window, "map_list", false);
#ifdef GUI2_EXPERIMENTAL_LISTBOX
connect_signal_notify_modified(list,
boost::bind(&tmp_create_game::update_map,
std::bind(&tmp_create_game::update_map,
*this,
boost::ref(window)));
std::ref(window)));
#else
list.set_callback_value_change(
dialog_callback<tmp_create_game, &tmp_create_game::update_map>);

View file

@ -735,6 +735,10 @@ void command_executor_default::zoom_default()
}
void command_executor_default::map_screenshot()
{
make_screenshot(_("Map-Screenshot"), get_video(), boost::bind(&display::screenshot, &get_display(), _1, true));
make_screenshot(_("Map-Screenshot"), get_video(),
[this](const std::string& filename, const CVideo&)
{
return get_display().screenshot(filename, true);
});
}
}