update changelog

This commit is contained in:
Chris Beck 2014-02-21 19:46:47 -05:00
parent c0984d616e
commit 3cbf1087ed

View file

@ -72,6 +72,12 @@ Version 1.11.9+dev:
to work correctly in subsequent scenarios of an mp campaign.
* Partial fix for bug #21405: The abort option presented when a player
disconnects from a networked game is now a "save and abort" option.
* Partial fix for bug #21405: Sides may now be set in an "idle" state when
a player disconnects from a network game. This does not give any player
control or vision. To proceed with the game, the host must reassign the
controller using :control, :droid, or :give_control as usual.
Related to this, there are new commands :controller which query the
controller status, and :idle which toggles the idle status.
Version 1.11.9:
* Add-ons client: