Fixup 40d9b99
again (more unused variables)
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@ -3322,8 +3322,6 @@ int game_lua_kernel::intf_label(lua_State *L)
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int game_lua_kernel::intf_redraw(lua_State *L)
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{
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if (game_display_) {
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game_display & screen = *game_display_;
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vconfig cfg(luaW_checkvconfig(L, 1));
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bool clear_shroud(luaW_toboolean(L, 2));
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