recut and rewired the bank transitions to work properly with ice.
Also the reflection is a little better, but still not great.
Before Width: | Height: | Size: 5.4 KiB After Width: | Height: | Size: 4.9 KiB |
Before Width: | Height: | Size: 6.8 KiB After Width: | Height: | Size: 5.3 KiB |
Before Width: | Height: | Size: 5.6 KiB After Width: | Height: | Size: 4.7 KiB |
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 4.3 KiB |
Before Width: | Height: | Size: 5.1 KiB After Width: | Height: | Size: 4.8 KiB |
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 4.2 KiB |
Before Width: | Height: | Size: 6.8 KiB After Width: | Height: | Size: 5.8 KiB |
Before Width: | Height: | Size: 4.6 KiB After Width: | Height: | Size: 4.3 KiB |
Before Width: | Height: | Size: 5 KiB After Width: | Height: | Size: 4.8 KiB |
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 3.7 KiB |
Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 4.6 KiB |
Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 4 KiB |
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 4.9 KiB |
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 4 KiB |
|
@ -584,9 +584,9 @@
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### experimental water's edge
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|
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{TRANSITION_COMPLETE_LF (R*,G*) W* -295 transition2 flat/bank-to-water}
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{TRANSITION_COMPLETE_LF (R*,G*) Ai -296 transition2 flat/bank-to-ice}
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{TRANSITION_COMPLETE_L (W*,Ai) (!,Rb,!,R*) -298 flat/bank}
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|
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|
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{TRANSITION_COMPLETE_L (W*,Ai) (!,Rb,!,R*) -298 flat/bank}
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|
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{TRANSITION_COMPLETE_LF (U*,Xu,Ql) W* -295 transition2 cave/cave-to-water}
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{TRANSITION_COMPLETE_LF (U*,Xu,Ql) Ai -296 transition2 cave/cave-to-ice}
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@ -594,11 +594,11 @@
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#{TRANSITION_COMPLETE_LF (!,Re) (Rr,Re,Rd,Rp) -297 transition3 flat/dirt}
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|
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{TRANSITION_COMPLETE_L Rr (!,Rr,W*,Ai) -300 flat/road}
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{TRANSITION_COMPLETE_L Rrc (!,Rr,W*,Ai) -301 flat/road-clean}
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{TRANSITION_COMPLETE_L Rp (!,Rp,W*,Ai) -310 flat/stone-path}
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{TRANSITION_COMPLETE_L Rr (!,Rr,W*,Ai) -300 flat/road}
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||||
{TRANSITION_COMPLETE_L Rrc (!,Rr,W*,Ai) -301 flat/road-clean}
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{TRANSITION_COMPLETE_L Rp (!,Rp,W*,Ai) -310 flat/stone-path}
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|
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{TRANSITION_COMPLETE_LF *^Gvs (!,*^Gvs,C*,K*,*^F*,M*,H*,W*) -320 transition2 embellishments/farm-veg-spring}
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{TRANSITION_COMPLETE_LF *^Gvs (!,*^Gvs,C*,K*,*^F*,M*,H*,W*) -320 transition2 embellishments/farm-veg-spring}
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|
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#{TRANSITION_COMPLETE (Dd,Do) (!,Dd,Do) desert-oasis}
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|
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@ -621,13 +621,21 @@
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{TRANSITION_COMPLETE_LF (!,Rb,Rr,W*,Ai) Rb -384 transition3 flat/dirt-dark}
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{TRANSITION_COMPLETE_L Rb (!,Rb,Rr,W*,Ai) -388 flat/dirt-dark}
|
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|
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|
||||
# This complicated part keeps the submerged part of ice or a bank from drawing over the above-water parts of banks or ice
|
||||
{TRANSITION_COMPLETE_LF (!,Chw,Khw,Khs,!,C*,K*) (Ai,W*) -480 non_submerged_part castle/castle-to-ice}
|
||||
{TRANSITION_COMPLETE_LF Aa,Ha,Ms,Ai (W*,Ss) -490 non_submerged_part frozen/ice}
|
||||
{TRANSITION_COMPLETE_LF Aa,Ha,Ms,Ai (W*,Ss) -505 submerged_part frozen/ice-to-water}
|
||||
{TRANSITION_COMPLETE_LF (!,Chw,Khw,Khs,!,C*,K*) (Ai,W*) -480 non_submerged_part castle/castle-to-ice}
|
||||
|
||||
{TRANSITION_COMPLETE_LF (R*,G*) Ai,W* -485 non_submerged_part flat/bank-to-ice}
|
||||
|
||||
|
||||
{TRANSITION_COMPLETE_LF Aa,Ha,Ms,Ai (W*,Ss) -490 non_submerged_part frozen/ice}
|
||||
{TRANSITION_COMPLETE_LF Aa,Ha,Ms,Ai (W*,Ss) -505 submerged_part frozen/ice-to-water}
|
||||
# we just draw this again (invisible below the base layer) to set the transition flags
|
||||
{TRANSITION_COMPLETE_L Aa,Ha,Ms,Ai (W*,Ss) -1001 frozen/ice-to-water}
|
||||
{TRANSITION_COMPLETE_LF (!,Chw,Khw,Khs,!,C*,K*) W* -510 submerged_part castle/castle-to-water}
|
||||
{TRANSITION_COMPLETE_L Aa,Ha,Ms,Ai (W*,Ss) -1001 frozen/ice-to-water}
|
||||
{TRANSITION_COMPLETE_LF (!,Chw,Khw,Khs,!,C*,K*) W* -510 submerged_part castle/castle-to-water}
|
||||
|
||||
{TRANSITION_COMPLETE_LF (R*,G*) W* -511 submerged_part flat/bank-to-water}
|
||||
|
||||
|
||||
# Water Transitions below everything else
|
||||
|
||||
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|