pot-update and regenerate doc files

This commit is contained in:
pentarctagon 2023-10-16 23:28:17 -05:00
parent 75c4aeb65a
commit 3bfb54dd14
562 changed files with 145839 additions and 115902 deletions

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[locale]
name="Català"
locale=ca_ES
percent=79
percent=78
[/locale]

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name="Čeština"
sort_name = "Cestina"
locale=cs_CZ
percent=98
percent=99
[/locale]

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name="Deutsch"
locale=de_DE
alternates=de_LI, de_LU, de_CH, de_AT
percent=94
percent=93
[/locale]

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name="Español"
locale=es_ES
alternates=es_AR, es_BO, es_CL, es_CO, es_CR, es_DO, es_EC, es_GT, es_HN, es_MX, es_NI, es_PA, es_PE, es_PR, es_PY, es_SV, es_US, es_UY, es_VE
percent=97
percent=96
[/locale]

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[locale]
name="Eesti"
locale=et_EE
percent=44
percent=43
[/locale]

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[locale]
name="Français"
locale=fr_FR
percent=94
percent=93
[/locale]

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[locale]
name="Gàidhlig"
locale=gd_GB
percent=85
percent=84
[/locale]

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[locale]
name="Galego"
locale=gl_ES
percent=75
percent=74
[/locale]

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name="日本語 (Nihongo)"
sort_name = "Nihongo"
locale=ja_JP
percent=93
percent=92
[/locale]

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[locale]
name="Latviešu"
locale=lv_LV
percent=54
percent=53
[/locale]

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[locale]
name="Polski"
locale=pl_PL
percent=87
percent=86
[/locale]

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[locale]
name="Português do Brasil"
locale=pt_BR
percent=93
percent=92
[/locale]

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[locale]
name="Português"
locale=pt_PT
percent=70
percent=69
[/locale]

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[locale]
name="Slovenčina"
locale=sk_SK
percent=69
percent=97
[/locale]

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[locale]
name="Svenska"
locale=sv_SE
percent=80
percent=79
[/locale]

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[locale]
name="Tiếng Việt"
locale=vi_VN
percent=54
percent=53
[/locale]

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name="简体中文 (Jiăntĭ Zhōngwén)"
sort_name = "Jianti Zhongwen"
locale=zh_CN
percent=93
percent=92
[/locale]

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doc/man/sk/wesnoth.6 Normal file
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.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2022 wesnoth "Bitka o Wesnoth"
.
.SH NÁZOV
wesnoth \- Bitka o Wesnoth, ťahová strategická fantasy hra
.
.SH ZHRNUTIE
.
\fBwesnoth\fP [\fIMOŽNOSTI\fP] [\fICESTA_K_DÁTAM\fP]
.
.SH POPIS
.
Bitka o \fBWesnoth\fP je ťahová strategická fantasy hra.
Poraz všetkých nepriateľských veliteľov pomocou dobre zostavenej skupiny
bojových jednotiek; dávaj pritom pozor na svoje zásoby zlata a dediny. Každá
jednotka má svoje silné a slabé stránky; aby si vyhral, uplatni výhody
svojich jednotiek a neumožni súperovi urobiť to isté. Keď jednotky získavajú
skúsenosti, dostávajú nové schopnosti a stávajú sa silnejšími. Hraj vo
svojom vlastnom jazyku, otestuj svoje schopnosti proti počítačovému súperovi
alebo sa pripoj k rozsiahlej komunite internetových hráčov Wesnothu. Vytvor
si vlastné jednotky, scény alebo príbehy, a vymieňaj si ich s ostatnými
hráčmi.
.
.SH MOŽNOSTI
.
.TP
\fB\-\-all\-translations\fP
Zobraziť všetky preklady vo výberovom zozname jazykov v hre, aj keď sa
považujú za nedokončené.
.TP
\fB\-\-bunzip2\fP\fI\ vstupný\-súbor.bz2\fP
rozbalí súbor, ktorý by mal byť vo formáte bzip2, a uloží ho bez prípony
\&.bz2. Súbor \fIvstupný_súbor.bz2\fP sa vymaže.
.TP
\fB—bzip2\fP\fI\ vstupný\-súbor\fP
zbalí uloženú hru do formátu bzip2, uloží ju ako \fIvstupný_súbor\fP.bz2 a
vymaže \fIvstupný_súbor\fP.
.TP
\fB\-c[\fP\fIid kampane\fP\fB],\ \-\-campaign[\fP\fI=id kampane\fP\fB]\fP
prejde priamo do kampane s ID \fIid_campaign\fP. Ak nebolo zadané žiadne ID,
zobrazí sa ponuka výberu.
.TP
\fB\-\-campaign\-difficulty[\fP\fI=náročnosť\fP\fB]\fP
Obtiažnosť vybranej výpravy (od 1 do maxima). Ak nie je uvedená, zobrazí sa
ponuka na výber obtiažnosti.
.TP
\fB\-\-campaign\-scenario\fP\fI\ id scenára\fP
Identifikátor scény vo zvolenej výprave. Predvolená je prvá scéna.
.TP
\fB\-\-kampaň\-skip\-story\fP
Preskoč [príbehové] obrazovky a dialógy až do konca \fBstart\fP udalosti.
.TP
\fB\-\-clock\fP
Pridáva možnosť zobraziť hodiny na testovanie časovača kreslenia.
.TP
\fB\-\-config\-dir\fP\fI\ názov\fP
Zastarané, použi \fB\-\-userdata\-dir\fP.
.TP
\fB\-\-config\-path\fP
Zastarané, použite \fB\-\-userdata\-path\fP.
.TP
\fB\-\-core\fP\fI\ id\fP
prepíše načítané jadro jadrom, ktorého id je zadané.
.TP
\fB\-\-data\-dir\fP\fI\ priečinok\fP
nastaví adresár s údajmi
.TP
\fB\-\-data\-path\fP
vypíše cestu k priečinku s dátami.
.TP
\fB\-d, \-\-debug\fP
odomkne ďalšie možnosti príkazového režimu hry (pre viac info pozri wiki
stránku na adrese http://www.wesnoth.org/wiki/CommandMode).
.TP
\fB\-\-debug\-lua\fP
umožní využívať niektoré debuggovacie mechanizmy jazyka Lua
.TP
\fB\-\-strict\-lua\fP
znemožní používať zastarané Lua API volania
.TP
\fB\-D,\-\-diff\fP\fI\ left\-file\fP\fB\ \fP\fIright\-file\fP
porovnáva dva súbory WML; najprv ich nespracuje (aby ste to urobili, najprv
ich spustite cez \fB\-p\fP). Vypíše rozdiel ako DiffWML na štandardný výstup
alebo do súboru označeného \fI\-\-output\fP.
.TP
\fB\-e[\fP\fIsúbor\fP\fB],\ \-\-editor[\fP\fI=súbor\fP\fB]\fP
priamo spustí zabudovaný editor máp. Ak je zadaný \fIsúbor\fP, potom je to
ekvivalentné s \fB\-l\fP \fB\-\-load\fP.
.TP
\fB\-\-fps\fP
zobrazí momentálny počet snímok za sekundu hry (FPS), v rohu obrazovky a
zapisuje tieto hodnoty do súboru v adresári užívateľských údajov.
.TP
\fB\-f, \-\-fullscreen\fP
spustí hru na ploche celej obrazovky.
.TP
\fB\-\-gunzip\fP\fI\ vstupný_súbor.gz\fP
rozbalí súbor, ktorý by mal byť vo formáte gzip, a uloží ho bez prípony
\&.gz. Súbor \fIvstupný_súbor.gz\fP sa vymaže.
.TP
\fB\-\-gzip\fP\fI\ vstupný_súbor\fP
zbalí uloženú hru do formátu gzip, uloží ju ako \fIvstupný_súbor\fP.gz a vymaže
\fIvstupný_súbor\fP.
.TP
\fB\-h, \-\-help\fP
vypíše súhrn možností príkazového riadku do štandardného výstupu, a skončí.
.TP
\fB\-l,\ \-\-load\fP\fI\ súbor\fP
načíta uloženú hru z \fIfile\fP v štandardnom adresári uložených hier. Ak je
použitá aj voľba \fB\-e\fP alebo \fB\-\-editor\fP, potom spustí editor s mapou z
\fIfile\fP. Ak je to adresár, editor sa spustí s ponukou na výber súboru mapy z
tohto adresára.
.TP
\fB\-L,\ \-\-language\fP\fI\ jazyk\fP
používa jazyk \fIlang\fP (symbol) v tejto relácii. Príklad: \fB\-\-language
ang_GB@latin\fP
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdoména1\fP\fB,\fP\fIdoména2\fP\fB,\fP\fI...\fP
nastaví úroveň závažnosti zapisovacích domén. \fBall\fP znamená všetky
zapisovacie domény. Možné úrovne: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP,\ \fBnone\fP. Štandardne sa používa úroveň \fBwarning\fP, ale
\fBdeprecation\fP je predvolene \fBnone\fP, pokiaľ nie je kombinované s možnosťou
\fB\-d\fP.
.TP
\fB\-\-log\-precise\fP
zobrazuje časové pečiatky vo výstupe protokolu s väčšou presnosťou.
.TP
\fB\-\-log\-strict\fP
nastavuje prísnu úroveň zapisovača. Všetky správy odoslané do domén tejto
úrovne alebo závažnejších spôsobia zlyhanie testu jednotky bez ohľadu na
výsledok víťazstva. Relevantné len pri použití s \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
vypíše definované protokolovacie domény domény protokolovania (iba tie ktoré
obsahujú reťazec \fIfilter\fP) a skončí
.TP
\fB\-\-no\-log\-to\-file\fP
zabraňuje presmerovaniu zaznamenaného výstupu do súboru. Súbory denníkov sa
vytvárajú v adresári logs v priečinku userdata.
.TP
\fB\-\-log\-to\-file\fP
výstup protokolu sa zapisuje do súboru okrem štandardného
výstupu/chyby. Zruší efekt \-\-no\-log\-to\-file, či už implicitný alebo
explicitný.
.TP
\fB\-\-wnoconsole\fP
Pre Windows, keď sa použije s \-\-no\-log\-to\-file, výstup sa zapíše do
cerr/cout namiesto CONOUT. V opačnom prípade nerobí nič.
.TP
\fB\-\-max\-fps\fP\fI\ fps\fP
počet snímok za sekundu, ktoré môže hra zobraziť; hodnota by mala byť medzi
\fB1\fP a \fB1000\fP, predvolene je to obnovovacia frekvencia monitora.
.TP
\fB\-m, \-\-multiplayer\fP
spustí hru pre viacerých hráčov. Ďalšie možnosti použiteľné v kombinácii s
\fB\-\-multiplayer\fP sú vysvetlené nižšie.
.TP
\fB\-\-mp\-test\fP
načíta testovacie multiplayer scény.
.TP
\fB\-\-new\-widgets\fP
existuje nová sada nástrojov widgetov WIP, táto možnosť ju aktivuje. Toto je
veľmi experimentálne, nevypĺňajte hlásenia o chybách, pretože väčšina z nich
je známa. Časti knižnice sa považujú za stabilné a budú fungovať bez tohto
prepínača.
.TP
\fB\-\-nodelay\fP
spustí hru bez akýchkoľvek oneskorení pre grafický benchmarking. Toto je
automaticky povolené pomocou \fB\-\-nogui\fP.
.TP
\fB\-\-noaddons\fP
vypne automatické načítanie herných rozšírení.
.TP
\fB\-\-nocache\fP
vypne ukladanie herných dát do cache.
.TP
\fB\-\-nogui\fP
spustí hru bez GUI. Dostupné iba v kombinácii s \fB\-\-multiplayer\fP alebo
\fB\-\-screenshot\fP alebo \fB\-\-plugin\fP.
.TP
\fB\-\-nobanner\fP
nezobrazuj úvodné logo hry.
.TP
\fB\-\-nomusic\fP
spustí hru bez hudby.
.TP
\fB\-\-noreplaycheck\fP
nepokúšajte sa overiť prehratie testu jednotky. Relevantné len pri použití s
\fB\-u\fP.
.TP
\fB\-\-nosound\fP
spustí hru bez zvukov a hudby.
.TP
\fB\-\-output\fP\fI\ súbor\fP
výstup presmeruje do zadaného súboru. Potom je ľahké nad ním použiť
napríklad príkaz diff.
.TP
\fB\-\-password\fP\fI\ heslo\fP
použije \fIpassword\fP pri pripojení na server, bez ohľadu na predvoľby. Nie je
bezpečné.
.TP
\fB\-\-plugin\fP\fI\ skript\fP
(experimentálne) načítajte \fIscript\fP, ktorý definuje doplnok
Wesnoth. Podobne ako \fB\-\-script\fP, ale súbor Lua by mal vrátiť funkciu, ktorá
sa spustí ako co\-rutina a bude sa pravidelne prebúdzať s aktualizáciami.
.TP
\fB\-P,\-\-patch\fP\fI\ základný súbor\fP\fB\ \fP\fIpatch\-súbor\fP
aplikuje patch DiffWML na súbor WML; nespracúva ani jeden zo
súborov. Extrahuje opravený WML na štandardný výstup alebo do súboru
označeného \fI\-\-output\fP.
.TP
\fB\-p,\ \-\-preprocess\fP\fI\ zdrojový súbor/priečinok\fP\fB\ \fP\fIcieľový priečinok\fP
spracuje preprocesorom zadaný súbor/adresár. Pre každý súbor bude do
cieľového adresára zapísaný základný .cfg súbor a spracovaný .cfg súbor. Ak
je zadaný adresár, bude spracovaný rekurzívne podľa pravidiel
preprocesora. Spoločné makrá z adresára "data/core/macros" budú spracované
pred zadanými zdrojmi (resources). Príklad: \fB\-p
~/wesnoth/data/campaigns/tutorial ~/result\fP. Pre detailné informácie o
preprocesore navštívte
http://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor.
.TP
\fB\-\-preprocess\-defines=\fP\fIDEFINE1\fP\fB,\fP\fIDEFINE2\fP\fB,\fP\fI...\fP
čiarkou oddelený zoznam definícié pre príkaz \fB\-\-preprocess\fP. Ak je v
zozname \fBSKIP_CORE\fP potom nebude adresár "data/core" spracovaný
preprocesorom.
.TP
\fB\-\-preprocess\-input\-macros\fP\fI\ zdrojový súbor\fP
použitý len s príkazom \fB\-\-preprocess\fP. Určuje súbor, ktorý obsahuje
definície \fB[preproc_define]\fP, ktoré majú byť vložené pred spracovaním
preprocesorom.
.TP
\fB\-\-preprocess\-output\-macros[\fP\fI=cieľový\-súbor\fP\fB]\fP
použitý len s príkazom \fB\-\-preprocess\fP. Vypíše všetky spracované makrá v
cieľovom súbore. Ak súbor nie je zadaný, súborom bude '_MACROS_.cfg' v
cieľovom adresári príkazu \fB\-\-preprocess\-input\-macros\fP. Tento prepínač by
mal byť uvedený pred príkazom \fB\-\-preprocess\fP.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
nastaví rozlíšenie obrazovky. Napríklad: \fB\-r\fP \fB800x600\fP.
.TP
\fB\-\-render\-image\fP\fI\ image\fP\fB\ \fP\fIoutput\fP
berie platný „reťazec cesty k obrázku“ spoločnosti wesnoth s funkciami cesty
k obrázku a výstupom je súbor .png. Funkcie cesty k obrázku sú
zdokumentované na https://wiki.wesnoth.org/ImagePathFunctionWML.
.TP
\fB\-R,\ \-\-report\fP
inicializuje adresáre hier, vypíše informácie o zostavení vhodné na použitie
v hláseniach chýb a ukončí sa.
.TP
\fB\-\-rng\-seed\fP\fI\ číslo\fP
nasadí generátor náhodných čísel s \fInumber\fP. Príklad: \fB\-\-rng\-seed\fP \fB0\fP.
.TP
\fB\-\-screenshot\fP\fI\ mapa\fP\fB\ \fP\fIvýstup\fP
uloží snímku obrazovky \fImap\fP do \fIoutput\fP bez inicializácie obrazovky.
.TP
\fB\-\-script\fP\fI\ súbor\fP
(experimentálne) \fIfile\fP obsahujúci Lua skript na ovládanie klienta.
.TP
\fB\-s[\fP\fIhost\fP\fB],\ \-\-server[\fP\fI=host\fP\fB]\fP
pripojí sa na server, ak je zadaný, inak na prvý server uvedený v
nastaveniach. Príklad: \fB\-\-server\fP \fBserver.wesnoth.org\fP.
.TP
\fB\-\-showgui\fP
spustí hru s grafickým používateľským rozhraním, pričom prepíše všetky
implicitné \fB\-\-nogui\fP.
.TP
\fB\-\-strict\-validation\fP
chyby pri kontrole dát budú považované za kritické chyby.
.TP
\fB\-t[\fP\fIid scény\fP\fB],\ —test[\fP\fI=id scény\fP\fB]\fP
spustí hru v malom testovacom scenári. Tento scenár by mal byť definovaný
pomocou značky \fB[test]\fP WML. Predvolená hodnota je \fBtest\fP. Ukážku funkcie
\fB[micro_ai]\fP možno spustiť pomocou \fBmicro_ai_test\fP.
.TP
\fB\-\-translations\-over\fP\fI\ percentá\fP
Nastavenie štandardu, podľa ktorého sa preklad považuje za dostatočne
kompletný na zobrazenie v zozname jazykov v hre, na \fIpercent\fP. Platné
hodnoty sú 0 až 100.
.TP
\fB\-u,\ \-\-unit\fP\fI\ id scenára\fP
spustí zadaný testovací scenár ako unit test. Implikuje \fB\-\-nogui\fP.
.TP
\fB\-\-unsafe\-scripts\fP
sprístupní balík \fBpackage\fP skriptom lua, aby mohli načítať ľubovoľné
balíky. Nerobte to s nedôveryhodnými skriptami! Táto akcia dáva jazyku lua
rovnaké oprávnenia ako spustiteľnému súboru wesnoth.
.TP
\fB\-S,\-\-use\-schema\fP\fI\ cesta\fP
nastaví schému WML na použitie s \fB\-V,\-\-validate\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ názov\fP
nastaví konfiguračný adresár používateľa na \fInázov\fP pod $HOME alebo "My
Documents\eMy Games" pre Windows. Môžete tiež zadať absolútnu cestu pre
konfiguračný adresár mimo $HOME alebo "My Documents\eMy Games". V systéme
Windows je možné zadať aj adresár relatívny k pracovnému adresáru procesu
pomocou cesty začínajúcej na ".\e" alebo "..\e". V systéme X11 je to
predvolená cesta $XDG_CONFIG_HOME alebo $HOME/.config/wesnoth, v ostatných
systémoch cesta userdata.
.TP
\fB\-\-userconfig\-path\fP
vypíše názov adresára s používateľskými nastaveniami a skončí.
.TP
\fB\-\-userdata\-dir\fP\fI\ názov\fP
nastaví adresár userdata na \fIname\fP pod $HOME alebo "My Documents\eMy Games"
pre Windows. Môžete tiež zadať absolútnu cestu k adresáru userdata mimo
$HOME alebo "My Documents\eMy Games". V systéme Windows je možné zadať aj
adresár relatívny k "working directory" procesu pomocou cesty začínajúcej na
".\e" alebo "..\e".
.TP
\fB\-\-userdata\-path\fP
vypíše cestu k adresáru s používateľskými údajmi a skončí.
.TP
\fB\-\-username\fP\fI\ používateľské meno\fP
pri pripájaní k serveru použije \fIusername\fP, pričom ignoruje ostatné
predvoľby.
.TP
\fB\-\-validate\fP\fI\ cesta\fP
validuje súbor podľa WML schémy.
.TP
\fB\-\-validate\-addon\fP\fI\ id doplnku\fP
validuje WML daného doplnku počas hrania.
.TP
\fB\-\-validate\-core\fP
validuje WML základu hry počas hrania.
.TP
\fB—validate\-schema \ cesta\fP
overí súbor ako schému WML.
.TP
\fB\-\-validcache\fP
predpokladá, že vyrovnávacia pamäť je platná. (nebezpečné)
.TP
\fB\-v, \-\-version\fP
zobrazí číslo verzie a skončí.
.TP
\fB\-\-simple\-version\fP
zobrazí verziu hry a okrem toho už vôbec nič iné.
.TP
\fB\-w, \-\-windowed\fP
spustí hru v grafickom okne.
.TP
\fB\-\-with\-replay\fP
prehrá záznam hry načítanej cez voľbu \fB\-\-load\fP.
.
.SH "Možnosti pre \-\-multiplayer"
.
Pri možnostiach ovplyvňujúcich konkrétnu bojovú stranu je uvedené
\fIčíslo\fP. Za \fIčíslo\fP treba dosadiť číslo bojovej strany. Zvyčajne je to 1
alebo 2, ale záleží to na možnom počte hráčov vo vybranej scéne.
.TP
\fB\-\-ai\-config\fP\fI\ číslo\fP\fB:\fP\fIhodnota\fP
zvolí konfiguračný súbor na načítanie pre počítačového hráča za danú stranu.
.TP
\fB\-\-algorithm\fP\fI\ číslo\fP\fB:\fP\fIhodnota\fP
vyberie neštandardný algoritmus, ktorý má ovládač AI použiť pre túto
stranu. Algoritmus je definovaný pomocou značky \fB[ai]\fP, ktorá môže byť
základná buď v "data/ai/ais" alebo "data/ai/dev", alebo algoritmus
definovaný doplnkom. Medzi dostupné hodnoty patria: \fBidle_ai\fP a
\fBexperimental_ai\fP.
.TP
\fB\-\-controller\fP\fI\ číslo\fP\fB:\fP\fIhodnota\fP
nastaví ovládanie pre danú stranu. Možné hodnoty: \fBhuman\fP (človek), \fBai\fP
(počítač) a \fBnull\fP (nikto).
.TP
\fB\-\-era\fP\fI\ hodnota\fP
táto možnosť umožňuje hrať v inej ako štandardnej (\fBDefault\fP) ére. Éra sa
zadáva pomocou id. Éry sú definované v súbore \fBdata/multiplayer/eras.cfg\fP.
.TP
\fB\-\-exit\-at\-end\fP
ukončí scenár po jeho skončení bez zobrazenia dialógového okna
víťazstvo/porážka, ktoré zvyčajne vyžaduje, aby používateľ klikol na
tlačidlo Ukončiť scenár. Toto sa používa aj na skriptovateľné porovnávanie.
.TP
\fB\-\-ignore\-map\-settings\fP
nepoužije nastavenia mapy, namiestno nich použije štandardné hodnoty.
.TP
\fB\-\-label\fP\fI\ label\fP
nastaví \fIlabel\fP pre AIčka.
.TP
\fB\-\-multiplayer\-repeat\fP\fI\ hodnota\fP
zopakuje hru viacerých hráčov \fIpočet\fP ráz. Vhodné použiť s voľbou
\fB\-\-nogui\fP pre testovanie výkonu.
.TP
\fB\-\-parm\fP\fI\ číslo\fP\fB:\fP\fInázov\fP\fB:\fP\fIhodnota\fP
nastaví tejto strane dodatočné parametre. Tento parameter závisí na
možnostiach uvedených pri \fB\-\-controller\fP a \fB\-\-algorithm\fP. Je to užitočné
iba pri dizajnovaní vlastnej umelej inteligencie. (nie je zatiaľ celkom
zdokumentované)
.TP
\fB\-\-scenario\fP\fI\ hodnota\fP
nastaví scénu pre viacerých hráčov pomocou id. Štandardná scéna má id
\fBmultiplayer_The_Freelands\fP.
.TP
\fB\-\-side\fP\fI\ číslo\fP\fB:\fP\fIhodnota\fP
nastaví frakciu danej éry pre túto stranu. Frakcia sa vyberá pomocou
id. Frakcie sú popísané v súbore data/multiplayer.cfg.
.TP
\fB\-\-turns\fP\fI\ hodnota\fP
nastaví limit na počet ťahov pre danú scénu. Základná hodnota je \fBbez
limitu\fP.
.
.SH "NÁVRATOVÝ KÓD"
.
Ak všetko prebehne v poriadku, návratový kód bude 0. Návratový kód 1 znamená
chybu pri inicializácii (SDL, grafiky, písma, atď.). Návratový kód 2 zase
chybu v parametroch zadaných na príkazovom riadku.
.br
Pri spúšťaní jednotkových testov (with\fB\ \-u\fP) je stav ukončenia
odlišný. Stav ukončenia 0 znamená, že test prešiel, a 1 znamená, že test
zlyhal. Stav ukončenia 3 znamená, že test prešiel, ale vytvoril neplatný
súbor prehrávania. Stav ukončenia 4 znamená, že test prebehol úspešne, ale
pri opakovaní vytvoril chyby. Tieto dva posledné stavy sa vrátia len vtedy,
ak nie je zadaný parameter \fB\-\-noreplaycheck\fP.
.
.SH AUTOR
.
Napísal David White <davidnwhite@verizon.net>.
.br
Editovali Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> a Soliton <soliton@gmail.com>. Preložil
Viliam Búr <viliam@bur.sk>.
.br
Túto stránku manuálu pôvodne napísal Cyril Bouthors
<cyril@bouthors.org>.
.br
Navštívte oficiálny web: http://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2023 David White <davidnwhite@verizon.net>
.br
Toto je slobodný softvér; tento softvér je zverejnená pod Všeobecnou
verejnou licenciou (GPL) verzia 2, ako ju zverejnila Nadácia slobodného
softvéru (Free Software Foundation). Nie je naň ŽIADNA záruka; dokonca ani
PREDATEĽNOSTI či VHODNOSTI NA DANÝ ÚČEL.
.
.SH "VIĎ AJ"
.
\fBwesnothd\fP(6)

321
doc/man/sk/wesnothd.6 Normal file
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@ -0,0 +1,321 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2022 wesnothd "Démon na sieťovú hru Bitky o Wesnoth"
.
.SH NÁZOV
.
wesnothd \- Démon na sieťovú hru Bitky o \fBWesnoth\fP
.
.SH ZHRNUTIE
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIcesta\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fIčíslo\fP\|] [\|\fB\-T\fP \fIčíslo\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
.SH POPIS
.
Spravuje hry pre viacerých hráčov Bitky o Wesnoth. Na stránke
https://www.wesnoth.org/wiki/ServerAdministration nájdete informácie o tom,
aké príkazy prijíma server prostredníctvom klienta wesnoth (/query ...)
alebo fifo.
.
.SH MOŽNOSTI
.
.TP
\fB\-c\ \fP\fIpath\fP\fB,\ \-\-config\fP\fI\ cesta\fP
povie wesnothd, kde má hľadať konfiguračný súbor. Syntax, viď sekciu
\fBKONFIGURÁCIA SERVERA\fP nižšie. Konfiguráciu môžete znovunačítať poslaním
SIGHUP serverovému procesu.
.TP
\fB\-d, \-\-daemon\fP
spustí wesnothd ako démona.
.TP
\fB\-h, \-\-help\fP
povie, čo robia jednotlivé možnosti príkazového riadku.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdoména1\fP\fB,\fP\fIdoména2\fP\fB,\fP\fI...\fP
nastaví úroveň závažnosti zapisovacích domén. \fBall\fP znamená všetky
zapisovacie domény. Možné úrovne: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Štandardne sa používa úroveň \fBerror\fP a \fBinfo\fP pre doménu
\fBserver\fP.
.TP
\fB\-p\ \fP\fIport\fP\fB,\ \-\-port\fP\fI\ port\fP
zavesí server na daný port. Ak nie je daný port, použije sa port \fB15000\fP.
.TP
\fB\-t\ \fP\fIčíslo\fP\fB,\ \-\-threads\fP\fI\ číslo\fP
nastaví maximálny počet čakajúcich pracovných vlákien pre sieťové I/O
(štandardne: \fB5\fP,\ maximum:\ \fB30\fP).
.TP
\fB\-T\ \fP\fIčíslo\fP\fB,\ \-\-max\-threads\fP\fI\ číslo\fP
nastaví maximálny počet vytvorených pracovných vlákien. Hodnota \fB0\fP znamená
bez obmedzenia (štandardne: \fB0\fP).
.TP
\fB\-V, \-\-version\fP
vypíše číslo verzie a skončí.
.TP
\fB\-v, \-\-verbose\fP
zapne zaznamenávanie ladiacich informácií.
.
.SH "KONFIGURÁCIA SERVERA"
.
.SS "Všeobecná syntax je:"
.
.P
[\fIznačka\fP]
.IP
\fIkľúč\fP="\fIhodnota\fP"
.IP
\fIkľúč\fP="\fIhodnota\fP,\fIhodnota\fP,..."
.P
[/\fIznačka\fP]
.
.SS "Globálne kľúče:"
.
.TP
\fBallow_remote_shutdown\fP
Ak je nastavené na \fBno\fP (predvolené), príkazy na vypnutie alebo
reštartovanie servera budú ignorované ak neprichádzajú zo soketu
(fifo). Nastavenie na \fByes\fP povolí vypnutie servera po sieti cez /query od
administrátora.
.TP
\fBban_save_file\fP
Plná alebo relatívna cesta k súboru (komprimovanému gzipom), ktorý môže
server čítať a zapisovať. Zákazy budú ukladané do tohto súboru a načítané
pri štarte.
.TP
\fBcompress_stored_rooms\fP
Určuje či sa má súbor s miestnosťami ukladať v komprimovanej
forme. Predvolené je \fByes\fP.
.TP
\fBconnections_allowed\fP
Počet povolených spojení z rovnakej IP adresy. \fB0\fP znamená
nekonečno. (štandardne: \fB5\fP)
.TP
\fBdeny_unregistered_login\fP
Či sa má zabrániť prihláseniu používateľov, ktorí nie sú zaregistrovaní v
používanom \fBuser_handler\fP. (predvolené: false)
.TP
\fBdisallow_names\fP
Mená/prezývky, ktoré server neprijíma. Podporujú sa zástupné znaky \fB*\fP and
\fB?\fP. Pre ďalšie podrobnosti pozri \fBglob\fP(7). Štandardné hodnoty (ak sa nič
nezadá) sú:\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Cesta k soketu (fifo), do ktorého môžete posielať príkazy pre server
(rovnaké ako /query ... from wesnoth). Ak nie je uvedená, použije sa cesta
zadaná pri kompilácii (predvolená: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Počet povolených správ počas \fBmessages_time_period\fP. (štandardne: \fB4\fP)
.TP
\fBmessages_time_period\fP
Časové obdobie (v sekundách), v ktorom sa meria zasypávanie
správami. (štandardne: \fB10\fP sekúnd)
.TP
\fBmotd\fP
Správa dňa.
.TP
\fBnew_room_policy\fP
Určuje kto môže zakladať nové miestnosti na serveri. Povolené hodnoty sú
\fBeveryone\fP, \fBregistered\fP, \fBadmin\fP a \fBnobody\fP, ktoré dávajú oprávnenia
každému, registrovaným používateľom, administrátorom, a nikomu. Predvolená
hodnota je \fBeveryone\fP.
.TP
\fBpasswd\fP
Heslo používané na získanie administrátorských práv (pomocou \fB/query admin
\fP\fIheslo\fP) .
.TP
\fBreplay_save_path\fP
Adresár kam server ukladá záznamy hier. (Nezabudnite na posledné /!)
Predvolené je `', čo znamená adresár, v ktorom bol wesnothd spustený.
.TP
\fBrestart_command\fP
Príkaz, ktorý server použije na spustenie nového serverovského procesu po
príkaze \fBrestart\fP. (Môže byť použité iba cez soket (fifo). Pozri tiež
nastavenie \fBallow_remote_shutdown\fP.)
.TP
\fBroom_save_file\fP
Cesta k súboru kam majú byť uložené informácie o miestnostiach. Tento súbor
sa načíta pri spustení serveru a neskôr zapisuje. Ak nie je zadaný,
miestnosti sa neukladajú ani nenačítavajú.
.TP
\fBsave_replays\fP
Určuje či bude server automaticky ukladať záznamy hier. (predvolené:
\fBfalse\fP)
.TP
\fBtls_enabled\fP
Umožní používať TLS. Ak bude nastavený na hodnotu true, je treba nastaviť aj
3 ďalšie prepínače uvedené hneď pod týmto.
.TP
\fBtls_fullchain\fP
Úplný reťazec certifikátov TLS vo formáte .pem
.TP
\fBtls_private_key\fP
privátny kľúč pre TLS v .pem formáte
.TP
\fBtls_dh\fP
Parametre TLS DH ako súbor .pem. Generujte pomocou \fBopenssl dhparam \-out
filename.pem 4096\fP
.TP
\fBversions_accepted\fP
Čiarkami oddelený zoznam verzií, ktoré má server prijímať. Podporujú sa
zástupné znaky \fB*\fP and \fB?\fP. (štandardne je to zodpovedajúca verzia
wesnothu)
.br
Napríklad: \fBversions_accepted="*"\fP prijme hocijakú verziu.
.TP
\fBid\fP
ID servera pri použití funkcie databázy na ukladanie informácií o
hre. Všeobecne je to major.minor verzia akceptovaných klientov, napríklad
1.16 alebo 1.17.
.
.SS "Globálne značky:"
.
.P
\fB[redirect]\fP Značka na zadanie servera, na ktorý sa majú presmerovať určité
verzie klientov. Nepoužíva sa, ak nie je nastavený parameter
\fBversions_accepted\fP.
.RS
.TP
\fBhost\fP
Adresa servera, kam sa presmerujú.
.TP
\fBport\fP
Port, na ktorý sa majú pripojiť.
.TP
\fBversion\fP
Čiarkami oddelený zoznam verzií, ktoré sa majú presmerovať. Podporuje
zástupné znaky rovnako ako \fBversions_accepted\fP.
.RE
.P
\fB[ban_time]\fP Značka na pohodlné definovanie kľúčových slov pre dĺžku
dočasných zákazov.
.RS
.TP
\fBname\fP
Názov použitý na pomenovanie času zákazu.
.TP
\fBtime\fP
Definícia dĺžky trvania. Formát je: %d[%s[%d%s[...]]] kde %s sú s
(sekundy), m (minúty), h (hodiny), D (dni), M (mesiace) alebo Y (roky) a %d
je číslo. Ak nie je zadaná jednotka času, použije sa minúta (m). Príklad:
\fBčas="1D12h30m"\fP znamená zákaz trvajúci 1 deň, 12 hodín a 30 minút.
.RE
.P
\fB[proxy]\fP Značka, ktorá povie serveru, aby sa správal ako proxy a
preposielal požiadavky pripojených klientov na daný server. Podporuje
rovnaké kľúče ako \fB[redirect]\fP.
.RE
.P
\fB[user_handler]\fP Konfiguruje obsluhu používateľa. Ak v konfigurácii nie je
prítomná žiadna sekcia \fB[user_handler]\fP, server bude bežať bez akejkoľvek
služby registrácie nickom. Všetky ďalšie tabuľky, ktoré sú potrebné na
fungovanie \fBforum_user_handler\fP, nájdete v súbore table_definitions.sql v
úložisku zdrojov Wesnoth. Vyžaduje zapnutú podporu mysql. Pre cmake je to
\fBENABLE_MYSQL\fP a pre scons je to \fBforum_user_handler.\fP
.RS
.TP
\fBdb_host\fP
Hostname databázového servera
.TP
\fBdb_name\fP
Názov databázy
.TP
\fBdb_user\fP
Nickname na prihlásenie sa do databázy
.TP
\fBdb_password\fP
Heslo tohto používateľa
.TP
\fBdb_users_table\fP
Názov tabuľky, do ktorej vaše phpbb fórum ukladá údaje o používateľoch. S
najväčšou pravdepodobnosťou to bude <table\-prefix>_users
(napr. phpbb3_users).
.TP
\fBdb_extra_table\fP
Názov databázovej tabuľky v ktorej bude wesnothd ukladať svoje vlastné dáta
o užívateľoch.
.TP
\fBdb_game_info_table\fP
Názov databázovej tabuľky v ktorej bude wesnothd ukladať svoje vlastné dáta
o hrách.
.TP
\fBdb_game_player_info_table\fP
Názov databázovej tabuľky v ktorej bude wesnothd ukladať svoje vlastné dáta
o hráčoch v hre.
.TP
\fBdb_game_modification_info_table\fP
Názov databázovej tabuľky v ktorej bude wesnothd ukladať svoje vlastné dáta
o modifikáciách využitých v hre.
.TP
\fBdb_user_group_table\fP
Názov tabuľky, do ktorej vaše phpbb fórum ukladá údaje o skupinách
používateľov. S najväčšou pravdepodobnosťou to bude
<table\-prefix>_user_group (napr. phpbb3_user_group).
.TP
\fBdb_connection_history_table\fP
Názov databázovej tabuľky na ukladanie časov prihlásení/odhlásení. Tiež sa
používa na priraďovanie IPčiek k užívateľom a naopak.
.TP
\fBdb_topics_table\fP
Názov tabuľky, do ktorej vaše phpbb fórum ukladá informácie o témach
(vláknach). S najväčšou pravdepodobnosťou to bude
<table\-prefix>_topics (napr. phpbb3_topics).
.TP
\fBdb_banlist_table\fP
Názov tabuľky, do ktorej vaše phpbb fórum ukladá údaje o zákazoch
užívateľov. S najväčšou pravdepodobnosťou to bude
<table\-prefix>_banlist (napr. phpbb3_banlist).
.TP
\fBmp_mod_group\fP
ID skupiny fóra, ktorá sa má považovať za skupinu s moderátorskými
právomocami.
.RE
.
.SH "NÁVRATOVÝ KÓD"
.
Normálny návratový kód je 0, keď bol server správne ukončený. Návratový kód
2 znamená chybu v parametroch zadaných na príkazovom riadku.
.
.SH AUTOR
.
Napísal David White <davidnwhite@verizon.net>. Editovali Nils
Kneuper <crazy\-ivanovic@gmx.net>, ott <ott@gaon.net>,
Soliton <soliton@gmail.com> a Thomas Baumhauer
<thomas.baumhauer@gmail.com>. Preložil Viliam Búr
<viliam@bur.sk>. Túto manuálovú stránku pôvodne napísal Cyril
Bouthors <cyril@bouthors.org>.
.br
Navštívte oficiálny web: http://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2023 David White <davidnwhite@verizon.net>
.br
Toto je slobodný softvér; tento softvér je zverejnená pod Všeobecnou
verejnou licenciou (GPL) verzia 2, ako ju zverejnila Nadácia slobodného
softvéru (Free Software Foundation). Nie je naň ŽIADNA záruka; dokonca ani
PREDATEĽNOSTI či VHODNOSTI NA DANÝ ÚČEL.
.
.SH "VIĎ AJ"
.
\fBwesnoth\fP(6)

View file

@ -404,17 +404,17 @@ jednotka způsobovat 15 a zákonná zranění za 9 bodů.</p><p>Pokud by bojoval
bodů poškození bez ohledu na denní dobu.</p></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="traits"></a>2.3.2. Vlastnosti</h3></div></div></div><p>Jednotky mají vlastnosti odrážející jejich individualitu. Vlastnosti jsou
jednotkám přidávány náhodně při vytváření. Většina jednotek dostává dvě
vlastnosti.</p><p>Možné vlastnosti pro většinu jednotek jsou tyto:</p><div class="variablelist"><dl class="variablelist"><dt><span class="term">
Inteligentní
Chytrý
</span></dt><dd>
Inteligentní jednotky potřebují k postupu na další úroveň o 20 % méně
zkušeností. Tuto vlastnost nemohou mít trollové. Inteligentní jednotky jsou
velmi užitečné na začátku tažení, kdy mohou postupovat na vyšší úrovně
rychleji, ale později se to obrací v nevýhodu. Po dosažení maximální úrovně
již nedochází k významnému postupu  AMLA (After Maximum Level Advancement,
Chytré jednotky potřebují k postupu na další úroveň o 20 % méně
zkušeností. Tuto vlastnost nemohou mít trollové. Chytré jednotky jsou velmi
užitečné na začátku tažení, kdy mohou postupovat na vyšší úrovně rychleji,
ale později se to obrací v nevýhodu. Po dosažení maximální úrovně již
nedochází k významnému postupu  AMLA (After Maximum Level Advancement,
postup po dosažení nejvyšší úrovně) nepřináší nijak významné výhody ve
srovnání se zvýšením úrovně. Pokud již máš mnoho jednotek na jejich
<span class="emphasis"><em>maximální úrovni</em></span>, budeš možná chtít povolávat jednotky
s příhodnějšími vlastnostmi než „inteligentní“.
s užitečnějšími vlastnostmi.
</dd><dt><span class="term">
Rychlý
</span></dt><dd>

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2005-12-05 11:00+0200\n"
"Last-Translator: \n"
"Language-Team: Afrikaans\n"
@ -1665,7 +1665,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2027,7 +2027,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2118,7 +2118,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2223,7 +2223,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2403,7 +2403,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2643,7 +2643,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3249,8 +3249,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3825,7 +3825,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4307,7 +4307,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5007,7 +5007,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5457,7 +5457,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5616,8 +5616,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5664,7 +5664,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5672,7 +5672,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6342,8 +6342,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7193,7 +7193,7 @@ msgstr "Verdrinkte Vlaktes"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7972,7 +7972,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8539,7 +8539,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9265,7 +9265,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9330,7 +9330,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9535,7 +9535,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10178,11 +10178,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10233,11 +10228,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10261,28 +10251,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10296,16 +10264,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10323,28 +10281,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "swaard"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10376,14 +10312,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "swaard"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10392,7 +10320,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10415,13 +10343,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "oggendsepter"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10440,9 +10363,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10474,12 +10397,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10489,22 +10413,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10565,12 +10504,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10584,6 +10517,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Berede Vegter"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "swaard"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10598,24 +10556,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10652,13 +10592,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Vermoor hulle."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10670,7 +10603,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10808,7 +10741,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11036,7 +10969,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11179,7 +11112,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11401,8 +11334,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11527,7 +11460,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11865,6 +11798,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "swaard"
#~ msgid "morning star"
#~ msgstr "oggendsepter"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Vermoor hulle."
#~ msgid "Spearman"
#~ msgstr "Spiesgooier"
@ -12895,11 +12841,6 @@ msgstr ""
#~ msgstr ""
#~ "Ek is nie in staat om die item te gebruik nie! Laat iemand anders dit vat."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Berede Vegter"
#, fuzzy
#~ msgid "Gweddry reaches the western exit"
#~ msgstr "Bereik die einde van die tonnel"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang@latin\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2012-05-14 23:48-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -1587,7 +1587,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2025,7 +2025,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2130,7 +2130,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2303,7 +2303,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2510,7 +2510,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3095,8 +3095,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3653,7 +3653,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4131,7 +4131,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4823,7 +4823,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5273,7 +5273,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5431,8 +5431,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5479,7 +5479,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5487,7 +5487,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6140,8 +6140,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6978,7 +6978,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7753,7 +7753,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8298,7 +8298,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9019,7 +9019,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9084,7 +9084,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9288,7 +9288,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9922,11 +9922,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9977,11 +9972,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10005,28 +9995,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10040,16 +10008,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10067,28 +10025,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "sƿeord"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10120,14 +10056,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "sƿeord"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10136,7 +10064,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10159,13 +10087,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10184,9 +10107,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10218,12 +10141,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10233,22 +10157,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10309,12 +10248,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10328,6 +10261,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "sƿeord"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10342,24 +10298,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10396,11 +10334,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10412,7 +10345,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10550,7 +10483,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10775,7 +10708,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10918,7 +10851,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11139,8 +11072,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11265,7 +11198,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11599,6 +11532,11 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "sƿeord"
#~ msgid "Spearman"
#~ msgstr "Garƿiga"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2008-04-20 12:41+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1581,7 +1581,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1931,7 +1931,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2019,7 +2019,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2124,7 +2124,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2297,7 +2297,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2504,7 +2504,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3089,8 +3089,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3647,7 +3647,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4125,7 +4125,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4817,7 +4817,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5267,7 +5267,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5424,8 +5424,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5472,7 +5472,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5480,7 +5480,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6133,8 +6133,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6971,7 +6971,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7746,7 +7746,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8291,7 +8291,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9012,7 +9012,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9077,7 +9077,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9281,7 +9281,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9914,11 +9914,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9969,11 +9964,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -9997,28 +9987,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10032,16 +10000,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10059,28 +10017,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10112,12 +10048,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10126,7 +10056,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10149,13 +10079,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10174,9 +10099,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10208,12 +10133,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10223,22 +10149,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10299,12 +10240,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10318,6 +10253,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10332,24 +10290,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10386,11 +10326,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10402,7 +10337,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10540,7 +10475,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10765,7 +10700,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10908,7 +10843,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11129,8 +11064,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11253,7 +11188,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2022-03-03 03:14+0200\n"
"Last-Translator: Ivan Petrov <vankata_petrov@abv.bg>\n"
"Language-Team: Български\n"
@ -1756,7 +1756,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2120,7 +2120,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2216,7 +2216,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2327,7 +2327,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2513,7 +2513,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2753,7 +2753,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3366,8 +3366,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3952,7 +3952,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4440,7 +4440,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5144,7 +5144,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5596,7 +5596,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5755,8 +5755,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5803,7 +5803,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5811,7 +5811,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6538,8 +6538,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7391,7 +7391,7 @@ msgstr "Наводнените полета"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8184,7 +8184,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8758,7 +8758,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9526,7 +9526,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9612,7 +9612,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9833,7 +9833,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10505,11 +10505,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10560,11 +10555,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10588,28 +10578,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10623,16 +10591,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10650,28 +10608,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "меч"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10703,14 +10639,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "меч"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10719,7 +10647,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10744,13 +10672,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "боздуган с топка"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10769,9 +10692,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10811,14 +10734,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Лич-господар"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10828,22 +10752,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10904,12 +10843,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10923,6 +10856,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Костен рицар"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "меч"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "стъпкване"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10937,27 +10897,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Костен ездач"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Тези, някога величествени войни, бушуващите по голите поля върху жребците "
"си, сега са само костни останки, съживени от нечиста магия, за да всяват "
"страх и разруха."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10994,13 +10933,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Убийте ги."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11012,7 +10944,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11162,7 +11094,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11391,7 +11323,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11565,7 +11497,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11788,8 +11720,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11914,7 +11846,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12252,6 +12184,31 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "меч"
#~ msgid "morning star"
#~ msgstr "боздуган с топка"
#~ msgid "Skeleton Rider"
#~ msgstr "Костен ездач"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Тези, някога величествени войни, бушуващите по голите поля върху жребците "
#~ "си, сега са само костни останки, съживени от нечиста магия, за да всяват "
#~ "страх и разруха."
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Убийте ги."
#~ msgid "Normal"
#~ msgstr "Нормална"
@ -13879,9 +13836,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Не съм достоен да нося този предмет! Нека друг го вземе."
#~ msgid "Bone Knight"
#~ msgstr "Костен рицар"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2021-01-09 17:35+0100\n"
"Last-Translator: Miquel-Àngel Burgos i Fradeja <miquel.angel.burgos@gmail."
"com>\n"
@ -1768,7 +1768,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2132,7 +2132,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2228,7 +2228,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2339,7 +2339,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2526,7 +2526,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2769,7 +2769,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3382,8 +3382,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3970,7 +3970,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4458,7 +4458,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5162,7 +5162,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5614,7 +5614,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5773,8 +5773,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5821,7 +5821,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5829,7 +5829,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6557,8 +6557,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7410,7 +7410,7 @@ msgstr "Les planes inundades"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8203,7 +8203,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8777,7 +8777,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9546,7 +9546,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9633,7 +9633,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9859,7 +9859,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10531,11 +10531,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10586,11 +10581,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10614,28 +10604,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10649,16 +10617,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10676,28 +10634,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "espasa"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10729,14 +10665,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "espasa"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10745,7 +10673,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10770,13 +10698,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "estel d'alba"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10795,9 +10718,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10839,14 +10762,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Senyor Lich"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10856,22 +10780,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10932,12 +10871,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10951,6 +10884,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Cavaller d'ossos"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "espasa"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "trepitjar"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10965,27 +10925,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Genet Esquelet"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Aquests guerrers muntats en cavalls esquelètics, temps enrere grans guerrers "
"de les planícies, foren alçats d'entre els morts per una màgia maleïda per a "
"estendre la por i la destrucció."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -11022,13 +10961,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Mateu-los."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11040,7 +10972,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11190,7 +11122,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11419,7 +11351,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11593,7 +11525,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11816,8 +11748,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11942,7 +11874,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12276,6 +12208,31 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "espasa"
#~ msgid "morning star"
#~ msgstr "estel d'alba"
#~ msgid "Skeleton Rider"
#~ msgstr "Genet Esquelet"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Aquests guerrers muntats en cavalls esquelètics, temps enrere grans "
#~ "guerrers de les planícies, foren alçats d'entre els morts per una màgia "
#~ "maleïda per a estendre la por i la destrucció."
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Mateu-los."
#~ msgid "Normal"
#~ msgstr "Normal"
@ -13946,9 +13903,6 @@ msgstr ""
#~ msgstr ""
#~ "No estic preparat per a usar aquest objecte! Que l'agafi algú altre."
#~ msgid "Bone Knight"
#~ msgstr "Cavaller d'ossos"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2008-10-11 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1581,7 +1581,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1931,7 +1931,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2019,7 +2019,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2124,7 +2124,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2297,7 +2297,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2504,7 +2504,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3089,8 +3089,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3647,7 +3647,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4125,7 +4125,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4817,7 +4817,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5267,7 +5267,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5424,8 +5424,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5472,7 +5472,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5480,7 +5480,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6133,8 +6133,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6971,7 +6971,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7746,7 +7746,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8291,7 +8291,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9012,7 +9012,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9077,7 +9077,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9281,7 +9281,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9914,11 +9914,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9969,11 +9964,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -9997,28 +9987,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10032,16 +10000,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10059,28 +10017,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10112,12 +10048,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10126,7 +10056,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10149,13 +10079,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10174,9 +10099,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10208,12 +10133,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10223,22 +10149,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10299,12 +10240,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10318,6 +10253,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10332,24 +10290,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10386,11 +10326,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10402,7 +10337,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10540,7 +10475,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10765,7 +10700,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10908,7 +10843,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11129,8 +11064,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11253,7 +11188,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2023-09-22 19:46+0200\n"
"Last-Translator: Michal Žejdl <lachim@emer.cz>\n"
"Language-Team: Czech https://wiki.wesnoth.org/CzechTranslation\n"
@ -1753,7 +1753,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2117,7 +2117,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2213,7 +2213,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2325,7 +2325,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2512,7 +2512,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2753,7 +2753,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3364,8 +3364,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3947,7 +3947,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4435,7 +4435,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5139,7 +5139,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5591,7 +5591,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5748,8 +5748,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5796,7 +5796,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5804,7 +5804,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6515,8 +6515,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7368,7 +7368,7 @@ msgstr "Zatopené pláně"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8161,7 +8161,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8735,7 +8735,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9502,7 +9502,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9589,7 +9589,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9813,7 +9813,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10484,11 +10484,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10539,11 +10534,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10567,28 +10557,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr "dotek"
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr "vlna tmy"
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10602,16 +10570,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10629,28 +10587,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10682,12 +10618,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10696,7 +10626,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10721,13 +10651,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10746,9 +10671,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10788,14 +10713,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Pán lichů"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10805,22 +10731,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10881,12 +10822,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10900,6 +10835,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10914,24 +10872,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10968,11 +10908,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr "mrazivá bouře"
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10984,7 +10919,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11134,7 +11069,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11363,7 +11298,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11537,7 +11472,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11760,8 +11695,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11886,7 +11821,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12220,6 +12155,15 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#~ msgid "touch"
#~ msgstr "dotek"
#~ msgid "shadow wave"
#~ msgstr "vlna tmy"
#~ msgid "chill tempest"
#~ msgstr "mrazivá bouře"
#~ msgid "Normal"
#~ msgstr "Normální"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2023-09-17 03:32 UTC\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1581,7 +1581,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1931,7 +1931,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2019,7 +2019,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2124,7 +2124,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2297,7 +2297,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2504,7 +2504,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3089,8 +3089,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3647,7 +3647,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4125,7 +4125,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4817,7 +4817,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5267,7 +5267,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5424,8 +5424,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5472,7 +5472,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5480,7 +5480,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6133,8 +6133,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6971,7 +6971,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7746,7 +7746,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8291,7 +8291,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9012,7 +9012,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9077,7 +9077,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9281,7 +9281,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9914,11 +9914,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9969,11 +9964,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -9997,28 +9987,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10032,16 +10000,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10059,28 +10017,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10112,12 +10048,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10126,7 +10056,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10149,13 +10079,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10174,9 +10099,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10208,12 +10133,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10223,22 +10149,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10299,12 +10240,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10318,6 +10253,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10332,24 +10290,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10386,11 +10326,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10402,7 +10337,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10540,7 +10475,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10765,7 +10700,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10908,7 +10843,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11129,8 +11064,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11253,7 +11188,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5+cvs\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2009-01-16 13:15+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -1734,7 +1734,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2096,7 +2096,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2194,7 +2194,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2299,7 +2299,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2490,7 +2490,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2732,7 +2732,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3344,8 +3344,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3923,7 +3923,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4408,7 +4408,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5108,7 +5108,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5558,7 +5558,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5717,8 +5717,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5765,7 +5765,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5773,7 +5773,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6453,8 +6453,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7306,7 +7306,7 @@ msgstr "De druknede stepper"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8088,7 +8088,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8655,7 +8655,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9404,7 +9404,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9482,7 +9482,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9709,7 +9709,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10371,11 +10371,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10426,11 +10421,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10454,28 +10444,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10489,16 +10457,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10516,28 +10474,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "sværd"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10569,14 +10505,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "sværd"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10585,7 +10513,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10608,13 +10536,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "morgenstjerne"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10633,9 +10556,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10675,12 +10598,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10690,22 +10614,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10766,12 +10705,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10785,6 +10718,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Ridende kæmper"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "sværd"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10799,24 +10757,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10853,13 +10793,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Dræb dem."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10871,7 +10804,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11009,7 +10942,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11237,7 +11170,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11380,7 +11313,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11602,8 +11535,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11728,7 +11661,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12066,6 +11999,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "sværd"
#~ msgid "morning star"
#~ msgstr "morgenstjerne"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Dræb dem."
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -13462,11 +13408,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Jeg er ikke egnet til at bære denne ting! Lad en anden tage den."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Ridende kæmper"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.14\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2022-08-01 16:13+0200\n"
"Last-Translator: Severin Glöckner <severin.gloeckner@stud.htwk-leipzig.de>\n"
"Language-Team: German <irc://irc.libera.chat/#wesnoth-de>\n"
@ -1789,7 +1789,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2154,7 +2154,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2252,7 +2252,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2364,7 +2364,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2556,7 +2556,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2803,7 +2803,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3425,8 +3425,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -4015,7 +4015,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4507,7 +4507,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5211,7 +5211,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5663,7 +5663,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5822,8 +5822,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5870,7 +5870,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5878,7 +5878,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6618,8 +6618,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7474,7 +7474,7 @@ msgstr "Die überfluteten Ebenen"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8269,7 +8269,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8849,7 +8849,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9627,7 +9627,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9718,7 +9718,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9950,7 +9950,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10631,11 +10631,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10686,11 +10681,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10714,28 +10704,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10749,16 +10717,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10776,28 +10734,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "Schwert"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10829,14 +10765,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "Schwert"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10845,7 +10773,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10870,13 +10798,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "Morgenstern"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10895,9 +10818,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10938,14 +10861,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Lichfürst"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10955,22 +10879,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -11031,12 +10970,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -11050,6 +10983,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Knochenritter"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "Schwert"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "trampeln"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -11064,27 +11024,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Skelettreiter"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Früher einmal große Krieger, die über die weiten Felder donnerten, sind "
"diese Reiter auf ihren Skelettpferden mit unheiliger Magie wieder aus ihren "
"Gräbern heraufbeschworen worden, um Angst und Zerstörung zu verbreiten."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -11121,11 +11060,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11137,7 +11071,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11288,7 +11222,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11520,7 +11454,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11704,7 +11638,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11927,8 +11861,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -12053,7 +11987,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12387,6 +12321,27 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "Schwert"
#~ msgid "morning star"
#~ msgstr "Morgenstern"
#~ msgid "Skeleton Rider"
#~ msgstr "Skelettreiter"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Früher einmal große Krieger, die über die weiten Felder donnerten, sind "
#~ "diese Reiter auf ihren Skelettpferden mit unheiliger Magie wieder aus "
#~ "ihren Gräbern heraufbeschworen worden, um Angst und Zerstörung zu "
#~ "verbreiten."
#~ msgid "Normal"
#~ msgstr "Normal"
@ -14248,9 +14203,6 @@ msgstr ""
#~ "Es behagt mir nicht, solch einen Gegenstand zu benutzen! Soll ihn sich "
#~ "ein anderer holen."
#~ msgid "Bone Knight"
#~ msgstr "Knochenritter"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2004-10-03 14:34+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1588,7 +1588,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2026,7 +2026,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2131,7 +2131,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2304,7 +2304,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2511,7 +2511,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3096,8 +3096,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3654,7 +3654,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4132,7 +4132,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4826,7 +4826,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5276,7 +5276,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5433,8 +5433,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5481,7 +5481,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5489,7 +5489,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6142,8 +6142,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6980,7 +6980,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7755,7 +7755,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8300,7 +8300,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9021,7 +9021,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9086,7 +9086,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9290,7 +9290,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9923,11 +9923,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9978,11 +9973,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10006,28 +9996,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10041,16 +10009,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10068,28 +10026,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "σπαθί"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10121,14 +10057,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "σπαθί"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10137,7 +10065,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10160,13 +10088,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "αγκυλωτή σφύρα"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10185,9 +10108,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10219,12 +10142,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10234,22 +10158,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10310,12 +10249,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10329,6 +10262,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Εφιππος αγωνιστής "
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "σπαθί"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10343,24 +10301,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10397,11 +10337,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10413,7 +10348,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10551,7 +10486,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10776,7 +10711,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10919,7 +10854,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11140,8 +11075,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11264,7 +11199,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11602,6 +11537,14 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "σπαθί"
#~ msgid "morning star"
#~ msgstr "αγκυλωτή σφύρα"
#~ msgid "Spearman"
#~ msgstr "Λογχοφόρος"
@ -11622,11 +11565,6 @@ msgstr ""
#~ "ικανοί να κινηθούν στό πεδίο της μάχης μέ μεγάλη ταχύτητα καί μπορούν νά "
#~ "βοηθήσουν σέ διαφορετικά μέτωπα. "
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Εφιππος αγωνιστής "
#~ msgid "greatsword"
#~ msgstr "μέγαξίφος"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en@shaw\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2009-10-12 21:45-0400\n"
"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
@ -1732,7 +1732,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2192,7 +2192,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2297,7 +2297,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2487,7 +2487,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2727,7 +2727,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3338,8 +3338,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3915,7 +3915,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4400,7 +4400,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5100,7 +5100,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5550,7 +5550,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5709,8 +5709,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5757,7 +5757,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5765,7 +5765,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6448,8 +6448,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7301,7 +7301,7 @@ msgstr "𐑞 ·𐑛𐑮𐑬𐑯𐑛 ·𐑐𐑤𐑱𐑯𐑟"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8083,7 +8083,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8649,7 +8649,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9396,7 +9396,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9474,7 +9474,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9699,7 +9699,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10360,11 +10360,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10415,11 +10410,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10443,28 +10433,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10478,16 +10446,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10505,28 +10463,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "𐑕𐑹𐑛"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10558,14 +10494,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "𐑕𐑹𐑛"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10574,7 +10502,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10597,13 +10525,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "𐑥𐑹𐑯𐑦𐑙 𐑕𐑑𐑸"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10622,9 +10545,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10664,12 +10587,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10679,22 +10603,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10755,12 +10694,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10774,6 +10707,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "𐑥𐑬𐑯𐑑𐑩𐑛 𐑓𐑲𐑑𐑼"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "𐑕𐑹𐑛"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10788,24 +10746,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10842,13 +10782,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "𐑒𐑦𐑤 𐑞𐑧𐑥."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10860,7 +10793,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10998,7 +10931,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11226,7 +11159,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11398,7 +11331,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11620,8 +11553,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11746,7 +11679,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12080,6 +12013,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "𐑕𐑹𐑛"
#~ msgid "morning star"
#~ msgstr "𐑥𐑹𐑯𐑦𐑙 𐑕𐑑𐑸"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "𐑒𐑦𐑤 𐑞𐑧𐑥."
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -13410,11 +13356,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "𐑲 𐑨𐑥 𐑯𐑪𐑑 𐑕𐑿𐑑𐑩𐑛 𐑑 𐑿𐑟𐑦𐑙 𐑞𐑦𐑕 𐑲𐑑𐑩𐑥! 𐑤𐑧𐑑 𐑩𐑯𐑳𐑞𐑼 𐑑𐑱𐑒 𐑦𐑑."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "𐑥𐑬𐑯𐑑𐑩𐑛 𐑓𐑲𐑑𐑼"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2023-09-18 17:04+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
@ -1759,9 +1759,14 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#, fuzzy
#| msgid ""
#| "Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
#| "extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
#| "lands seeking the rare gwza-alswdan plant."
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
@ -2185,8 +2190,12 @@ msgstr "Inyc"
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
#, fuzzy
#| msgid ""
#| "Vengence upon the undead! I will make them pay for the abuse theyve "
#| "inflicted upon us!"
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
"Vengeance upon the undead! I will make them pay for the abuse theyve "
@ -2289,8 +2298,12 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
#, fuzzy
#| msgid ""
#| "Gratitude to you and yours, pious warriors! Now let us join forces to "
#| "free my companions and cleanse this place in holy fire!"
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
@ -2414,8 +2427,12 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
#, fuzzy
#| msgid ""
#| "We cannot leave my companions behind! They have suffered greviously "
#| "already and will surely be slain."
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
"We cannot leave my companions behind! They have suffered grievously already "
@ -2623,9 +2640,15 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
#, fuzzy
#| msgid ""
#| "I fear that until the undead are defeated, these villagers will never be "
#| "truly safe. But if we can drive these bandits out, will you join us? "
#| "From what Dacyn tells me, Wesnoth will need all of its soldiers if it is "
#| "to survive what has come."
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2873,8 +2896,12 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
#, fuzzy
#| msgid ""
#| "Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
#| "friend. What history is there between you?"
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
@ -3589,9 +3616,13 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
#, fuzzy
#| msgid ""
#| "I agree, but... there are many powerful undead sieging the city. Do we "
#| "have the strength to defeat them all?"
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
@ -4260,9 +4291,13 @@ msgstr "There is no escape from me!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
#, fuzzy
#| msgid ""
#| "The first of our pursuers have arrived! We must make haste to cross "
#| "before more dangrous undead arrive."
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangerous undead arrive."
@ -4818,9 +4853,14 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
#, fuzzy
#| msgid ""
#| "Gweddry, I urge you to gather at least 300 gold before we head further "
#| "north. We cannot afford to tarry here while Wesnoth contends against Mal-"
#| "Ravanal."
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
@ -5636,10 +5676,15 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:794
#, fuzzy
#| msgid ""
#| "Unlike you, I have the knowledge and power to defeat the undead, and I "
#| "intend to use it to destroy Mal-Ravanal. Will you wallow in your "
#| "shortsightness, or do you intend to help me safeguard all that lives?"
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
@ -6190,8 +6235,12 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
#, fuzzy
#| msgid ""
#| "Hmm, it looks like this rune is connected to those cages. Ill bet I "
#| "could get one of them open..."
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
@ -6365,9 +6414,13 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
#, fuzzy
#| msgid ""
#| "Ill tell you what. Im a fair orc, I wont advantage of your situation. "
#| "Maybe I can help you. Lets make a deal."
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
@ -6423,15 +6476,22 @@ msgstr "Burn and pillage!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
#, fuzzy
#| msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr "Excellent. Now..."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2659
#, fuzzy
#| msgid ""
#| "Wait, Dacyn, before you pick that up... are you sure this is the right "
#| "decision? Even if you can wield it safely, something this evil will "
#| "doubtlessly corrupt anyone who posesses it."
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
@ -7187,9 +7247,13 @@ msgstr "(cough) (cough) Yes, yes, Im perfectly fine... (cough)"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
#, fuzzy
#| msgid ""
#| "Such decreptitude is one ten-thousandth of what you deserve for wielding "
#| "that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
@ -8176,9 +8240,15 @@ msgstr "The Drowned Plains"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
#, fuzzy
#| msgid ""
#| "Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
#| "pressed hurridly westward. Their hearts sank as they passed battlefield "
#| "after battlefield, in the ruins of what used to be Wesnoths thriving "
#| "eastern provinces."
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -9093,9 +9163,15 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
#, fuzzy
#| msgid ""
#| "Im glad we have prevailed here, but I fear greatly for Wesnoth if the "
#| "Clans have been defeated so thorougly so quickly. It has scant been a "
#| "year since their invasion first began. Owaec, Dacyn, if you are prepared "
#| "to travel, we must press toward Weldyn at once."
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -9760,7 +9836,9 @@ msgstr "Dark scary! Not like!"
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
#, fuzzy
#| msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr "What manner o dark sorcery be this?"
#. [message]: speaker=Gweddry
@ -10602,7 +10680,9 @@ msgstr "Now you will pay for your arrogance!"
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
#, fuzzy
#| msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr "A king belongs in his capital! I will not abandon my post!"
#. [floating_text]
@ -10680,8 +10760,12 @@ msgstr "Renaerawan"
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
#, fuzzy
#| msgid ""
#| "We are gathered here today in rememberance of our dear colleague and "
#| "friend, Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
"We are gathered here today in remembrance of our dear colleague and friend, "
@ -10946,8 +11030,13 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
#, fuzzy
#| msgid ""
#| "Me, ambassador to the barbarian kindgoms, what a thought! I am honored, "
#| "and would be even more honored to learn that the job comes with... "
#| "excellent pay I hope?"
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -11714,11 +11803,6 @@ msgstr "royalty"
msgid "If the ant queen is killed, all of her subjects die."
msgstr "If the ant queen is killed, all of her subjects die."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr "fangs"
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -11779,11 +11863,6 @@ msgstr ""
"with even greater speed, charging into battle and leading from the forefront "
"of any conflict."
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr "lance"
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -11810,28 +11889,6 @@ msgstr "rotting"
msgid "Immune to poison, drain, and plague."
msgstr "Immune to poison, drain, and plague."
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr "touch"
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr "shadow wave"
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr "Mage of Light"
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -11848,16 +11905,6 @@ msgstr ""
"of darkness. Though not extinguished, their faltering inner light can become "
"muted."
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr "flail"
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr "White Mage"
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -11881,28 +11928,6 @@ msgstr ""
"more than made up for by their superior knowledge and training in military "
"strategy."
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "sword"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr "crossbow"
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -11944,12 +11969,6 @@ msgstr ""
"the freshest of recruits to strike strategically against impossible odds and "
"emerge victorious."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr "longsword"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -11957,8 +11976,15 @@ msgstr "Veteran Lieutenant"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
#, fuzzy
#| msgid ""
#| "Once inexperienced, Gweddry is now a veteran of many battles. His "
#| "cunning and tactical skill enable him to direct even the freshest of "
#| "recruits to strike strategically and emerge victorious. His skill with "
#| "the longsword and crossbow is not to be underestimated either, nor is the "
#| "speed with which he can move despite his heavy armor."
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -11992,13 +12018,8 @@ msgstr ""
"manoeuvre across the battlefield much faster than their gilded plate would "
"suggest."
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "morning star"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr "sceptre of fire"
@ -12021,9 +12042,9 @@ msgstr ""
"these fearless riders."
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr "greathammer"
@ -12062,12 +12083,15 @@ msgstr ""
"day."
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Shadow Lord"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -12082,22 +12106,37 @@ msgstr ""
"they fight alongside."
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr "astral blade"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr "blast wave"
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
msgstr "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr "blessed lance"
@ -12170,12 +12209,6 @@ msgstr ""
"woses. They usually live among their own kind in the wilderness, but can be "
"highly loyal to those few they trust."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr "cleaver"
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -12192,6 +12225,33 @@ msgstr ""
"While they can be easily outrun or outsmarted, their strength is not to be "
"underestimated."
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Pyre Wight"
msgid "Barrow Wight"
msgstr "Pyre Wight"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "sword"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "Temple"
msgid "trample"
msgstr "Temple"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -12210,27 +12270,6 @@ msgstr ""
"wronged them in their past life, but undeath has robbed their memories of "
"friend and foe."
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Skeleton Rider"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr "axe"
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -12283,11 +12322,6 @@ msgstr ""
"weaker undead version of itself. Enemies killed by Mal-Ravanal will rise "
"again as ghosts."
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr "chill tempest"
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -12297,9 +12331,15 @@ msgstr "Skeletal Corpse"
#. [unit_type]: id=Skeletal Soulless, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:14
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
#, fuzzy
#| msgid ""
#| "When a skeletal warrior is defeated, their animating energies are "
#| "sometimes not wholly destroyed. A particuarly skilled lich can recapture "
#| "what remains of their servants' necromantic energy, reanimating a new - "
#| "albeit weaker - minion."
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -12463,9 +12503,17 @@ msgstr "terror"
#. [dummy]: id=terror
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
#, fuzzy
#| msgid ""
#| "This unit can frighten enemies in a 2 hex radius, making them fight "
#| "worse. Units with the fearless or survivor traits are unaffected.\n"
#| "\n"
#| "When an enemy unit of lower level within a 2 hex radius engages in "
#| "combat, its attacks do 25% less damage times the difference in their "
#| "levels."
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -12713,7 +12761,9 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
#, fuzzy
#| msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr "Alas, I perish! The kingdom is lost without its king."
#. [message]: speaker=narrator
@ -12878,9 +12928,14 @@ msgstr ""
#. [message]: speaker=Terraent
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
#, fuzzy
#| msgid ""
#| "Foul lich, no longer shall you toy with me for your amusement! No longer "
#| "shall I watch your armies slaughter the innocenet! No longer shall your "
#| "evil darken this world!"
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
@ -13132,9 +13187,13 @@ msgstr "But no longer. My will is my own."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
#, fuzzy
#| msgid ""
#| "I will not be tempted by undeath. I will pass unto to the Land of the "
#| "Dead, and if I am to be damned there then so-be-it."
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
@ -13276,9 +13335,13 @@ msgid "Yetiburger"
msgstr "Yetiburger"
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
#, fuzzy
#| msgid ""
#| "Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
#| "grants <i><b>immumity to cold</b></i>."
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
"Eating this funny tasting meat <i><b>doubles your hit-points</b></i> and "
"grants <i><b>immunity to cold</b></i>."
@ -13671,6 +13734,60 @@ msgstr ""
"from their time in captivity, but have also learned much of the strengths "
"and weaknesses of their former captors."
#~ msgid "fangs"
#~ msgstr "fangs"
#~ msgid "lance"
#~ msgstr "lance"
#~ msgid "touch"
#~ msgstr "touch"
#~ msgid "shadow wave"
#~ msgstr "shadow wave"
#~ msgid "Mage of Light"
#~ msgstr "Mage of Light"
#~ msgid "flail"
#~ msgstr "flail"
#~ msgid "White Mage"
#~ msgstr "White Mage"
#~ msgid "crossbow"
#~ msgstr "crossbow"
#~ msgid "longsword"
#~ msgstr "longsword"
#~ msgid "morning star"
#~ msgstr "morning star"
#~ msgid "Paladin"
#~ msgstr "Paladin"
#~ msgid "cleaver"
#~ msgstr "cleaver"
#~ msgid "Skeleton Rider"
#~ msgstr "Skeleton Rider"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgid "axe"
#~ msgstr "axe"
#~ msgid "chill tempest"
#~ msgstr "chill tempest"
#~ msgid "Normal"
#~ msgstr "Normal"

View file

@ -3,7 +3,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth 1.0\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2006-11-29 21:02+0100\n"
"Last-Translator: Maarten Albrecht <maartenalbrecht@gmail.com>\n"
"Language-Team: Esperanto <viliam@bur.ck>\n"
@ -1709,7 +1709,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2165,7 +2165,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2270,7 +2270,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2452,7 +2452,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3307,8 +3307,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3889,7 +3889,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4375,7 +4375,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5075,7 +5075,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5525,7 +5525,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5684,8 +5684,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5732,7 +5732,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5740,7 +5740,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6422,8 +6422,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7276,7 +7276,7 @@ msgstr "La Subakvaj Ebenoj"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8057,7 +8057,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8624,7 +8624,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9373,7 +9373,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9452,7 +9452,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9676,7 +9676,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10336,11 +10336,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10391,11 +10386,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10419,28 +10409,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10454,16 +10422,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10481,28 +10439,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "glavo"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10534,14 +10470,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "glavo"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10550,7 +10478,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10573,13 +10501,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "madzo"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10598,9 +10521,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10642,12 +10565,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10657,22 +10581,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10733,12 +10672,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10752,6 +10685,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Surĉevala Soldato"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "glavo"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10766,24 +10724,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10820,13 +10760,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Mortigu ilin."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10838,7 +10771,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10976,7 +10909,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11204,7 +11137,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11347,7 +11280,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11569,8 +11502,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11695,7 +11628,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12029,6 +11962,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "glavo"
#~ msgid "morning star"
#~ msgstr "madzo"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Mortigu ilin."
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -13389,11 +13335,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Mi ne taŭgas por uzi ĉi tiun aĵon! Ĝin prenu iu alia."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Surĉevala Soldato"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2023-01-19 09:43+0100\n"
"Last-Translator: Toranks <toranksmervat@gmail.com>\n"
"Language-Team: Wesnoth\n"
@ -1769,7 +1769,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2133,7 +2133,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2229,7 +2229,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2341,7 +2341,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2529,7 +2529,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2772,7 +2772,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3385,8 +3385,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3971,7 +3971,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4459,7 +4459,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5163,7 +5163,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5615,7 +5615,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5772,8 +5772,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5820,7 +5820,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5828,7 +5828,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6547,8 +6547,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7401,7 +7401,7 @@ msgstr "Los llanos hundidos"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8194,7 +8194,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8769,7 +8769,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9538,7 +9538,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9628,7 +9628,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9854,7 +9854,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10531,11 +10531,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10586,11 +10581,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10614,28 +10604,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10649,16 +10617,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10676,28 +10634,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "espada"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10729,14 +10665,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "espada"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10745,7 +10673,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10770,13 +10698,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "lucero del alba"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10795,9 +10718,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10838,14 +10761,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Amo Liche"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10855,22 +10779,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10931,12 +10870,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10950,6 +10883,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Caballero esqueleto"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "espada"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "pisotear"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10964,27 +10924,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Jinete esquelético"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"En sus tiempos grandes guerreros que vagaban por las llanuras, estos jinetes "
"montados en caballos esqueléticos fueron levantados de su sepultura mediante "
"magia negra para sembrar el miedo y la destrucción."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr "hacha"
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -11021,13 +10960,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them!"
msgid "chill tempest"
msgstr "¡Matadlos!"
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11039,7 +10971,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11189,7 +11121,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11418,7 +11350,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11594,7 +11526,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11817,8 +11749,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11943,7 +11875,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12277,6 +12209,34 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "espada"
#~ msgid "morning star"
#~ msgstr "lucero del alba"
#~ msgid "Skeleton Rider"
#~ msgstr "Jinete esquelético"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "En sus tiempos grandes guerreros que vagaban por las llanuras, estos "
#~ "jinetes montados en caballos esqueléticos fueron levantados de su "
#~ "sepultura mediante magia negra para sembrar el miedo y la destrucción."
#~ msgid "axe"
#~ msgstr "hacha"
#, fuzzy
#~| msgid "Kill them!"
#~ msgid "chill tempest"
#~ msgstr "¡Matadlos!"
#~ msgid "Normal"
#~ msgstr "Normal"
@ -13928,9 +13888,6 @@ msgstr ""
#~ msgstr ""
#~ "¡No estoy equipado para usar este objeto! Dejemos que otro lo recoja."
#~ msgid "Bone Knight"
#~ msgstr "Caballero esqueleto"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2021-06-23 15:42 UTC\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1582,7 +1582,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1932,7 +1932,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2020,7 +2020,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2125,7 +2125,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2298,7 +2298,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2505,7 +2505,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3090,8 +3090,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3648,7 +3648,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4126,7 +4126,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4818,7 +4818,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5268,7 +5268,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5425,8 +5425,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5473,7 +5473,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5481,7 +5481,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6134,8 +6134,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6972,7 +6972,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7747,7 +7747,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8292,7 +8292,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9013,7 +9013,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9078,7 +9078,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9282,7 +9282,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9915,11 +9915,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9970,11 +9965,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -9998,28 +9988,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10033,16 +10001,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10060,28 +10018,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10113,12 +10049,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10127,7 +10057,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10150,13 +10080,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10175,9 +10100,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10209,12 +10134,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10224,22 +10150,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10300,12 +10241,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10319,6 +10254,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10333,24 +10291,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10387,11 +10327,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10403,7 +10338,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10541,7 +10476,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10766,7 +10701,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10909,7 +10844,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11130,8 +11065,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11254,7 +11189,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2011-12-28 18:27+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
@ -1728,7 +1728,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2090,7 +2090,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2187,7 +2187,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2292,7 +2292,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2482,7 +2482,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2725,7 +2725,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3336,8 +3336,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3916,7 +3916,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4402,7 +4402,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5102,7 +5102,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5554,7 +5554,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5713,8 +5713,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5761,7 +5761,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5769,7 +5769,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6452,8 +6452,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7305,7 +7305,7 @@ msgstr "Uppunud väljad"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8090,7 +8090,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8656,7 +8656,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9407,7 +9407,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9493,7 +9493,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9718,7 +9718,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10381,11 +10381,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10436,11 +10431,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10464,28 +10454,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10499,16 +10467,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10526,28 +10484,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "mõõk"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10579,14 +10515,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "mõõk"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10595,7 +10523,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10618,13 +10546,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "oganui"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10643,9 +10566,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10685,12 +10608,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10700,22 +10624,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10776,12 +10715,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10795,6 +10728,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Ratsavõitleja"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "mõõk"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10809,24 +10767,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10863,13 +10803,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Tapke nad."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10881,7 +10814,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11027,7 +10960,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11254,7 +11187,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11427,7 +11360,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11650,8 +11583,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11776,7 +11709,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12114,6 +12047,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "mõõk"
#~ msgid "morning star"
#~ msgstr "oganui"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Tapke nad."
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -13486,11 +13432,6 @@ msgstr ""
#~ "Mina ei oska selle asjaga midagi peale hakata! Las keegi teine võtab "
#~ "selle."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Ratsavõitleja"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2004-09-02 21:57+0200\n"
"Last-Translator: Alfredo Beaumont Sainz <ziberpunk@ziberghetto.dhis.org>\n"
"Language-Team: Basque\n"
@ -1594,7 +1594,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1944,7 +1944,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2032,7 +2032,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2137,7 +2137,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2310,7 +2310,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2517,7 +2517,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3102,8 +3102,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3660,7 +3660,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4138,7 +4138,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4832,7 +4832,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5282,7 +5282,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5439,8 +5439,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5487,7 +5487,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5495,7 +5495,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6148,8 +6148,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6986,7 +6986,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7763,7 +7763,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8308,7 +8308,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9029,7 +9029,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9094,7 +9094,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9298,7 +9298,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9931,11 +9931,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9986,11 +9981,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10014,28 +10004,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10049,16 +10017,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10076,28 +10034,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "ezpata"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10129,14 +10065,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "ezpata"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10145,7 +10073,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10168,13 +10096,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10193,9 +10116,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10227,12 +10150,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10242,22 +10166,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10318,12 +10257,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10337,6 +10270,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Zaldizko borrokalaria"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "ezpata"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10351,24 +10309,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10405,11 +10345,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10421,7 +10356,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10559,7 +10494,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10784,7 +10719,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10927,7 +10862,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11148,8 +11083,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11272,7 +11207,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11606,6 +11541,11 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "ezpata"
#~ msgid "Spearman"
#~ msgstr "Lantzagizona"
@ -11618,10 +11558,5 @@ msgstr ""
#~ msgid "Mounted Warrior"
#~ msgstr "Zaldizko gudaria"
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Zaldizko borrokalaria"
#~ msgid "impact"
#~ msgstr "kolpea"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2023-01-05 11:59+0200\n"
"Last-Translator: Jaakko Saarikko <jaakko.saarikko@protonmail.com>\n"
"Language-Team: Finnish <http://wiki.wesnoth.org/FinnishTranslation>\n"
@ -1767,7 +1767,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2131,7 +2131,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2227,7 +2227,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2339,7 +2339,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2526,7 +2526,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2767,7 +2767,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3381,8 +3381,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3966,7 +3966,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4454,7 +4454,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5158,7 +5158,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5610,7 +5610,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5767,8 +5767,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5815,7 +5815,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5823,7 +5823,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6539,8 +6539,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7392,7 +7392,7 @@ msgstr "Uponneet tasangot"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8185,7 +8185,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8759,7 +8759,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9528,7 +9528,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9617,7 +9617,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9842,7 +9842,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10517,11 +10517,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10572,11 +10567,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10600,28 +10590,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10635,16 +10603,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10662,28 +10620,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "miekka"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10715,14 +10651,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "miekka"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10731,7 +10659,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10756,13 +10684,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "piikkinuija"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10781,9 +10704,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10823,14 +10746,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Kuolleiden herra"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10840,22 +10764,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10916,12 +10855,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10935,6 +10868,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Luuritari"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "miekka"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "tallominen"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10949,27 +10909,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Luurankoratsastaja"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Kerran tasankojen tannerta jyrisyttäväviä mahtavia sotureita, nämä "
"ratsastajat luisten ratsujensa selässä nostatettiin haudasta epäpyhän taian "
"voimin, levittämään pelkoa ja tuhoa."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr "kirves"
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -11006,13 +10945,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Tappakaa heidät."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11024,7 +10956,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11174,7 +11106,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11403,7 +11335,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11578,7 +11510,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11801,8 +11733,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11927,7 +11859,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12265,6 +12197,34 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "miekka"
#~ msgid "morning star"
#~ msgstr "piikkinuija"
#~ msgid "Skeleton Rider"
#~ msgstr "Luurankoratsastaja"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Kerran tasankojen tannerta jyrisyttäväviä mahtavia sotureita, nämä "
#~ "ratsastajat luisten ratsujensa selässä nostatettiin haudasta epäpyhän "
#~ "taian voimin, levittämään pelkoa ja tuhoa."
#~ msgid "axe"
#~ msgstr "kirves"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Tappakaa heidät."
#~ msgid "Normal"
#~ msgstr "Normaali"
@ -13909,9 +13869,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "En voi käyttää tätä. Ottakoon sen joku muu."
#~ msgid "Bone Knight"
#~ msgstr "Luuritari"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Eastern_Invasion-1.12\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2023-09-29 \n"
"Last-Translator: Timothée Calvot <timothee.calvot@gmail.com>\n"
"Language-Team: French <wesnothfr@lists.tuxfamily.org>\n"
@ -1669,7 +1669,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2023,7 +2023,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2113,7 +2113,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2222,7 +2222,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2400,7 +2400,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2621,7 +2621,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3215,8 +3215,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3785,7 +3785,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4265,7 +4265,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4960,7 +4960,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5410,7 +5410,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5567,8 +5567,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5615,7 +5615,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5623,7 +5623,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6305,8 +6305,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7148,7 +7148,7 @@ msgstr "Les Plaines enneigées"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7927,7 +7927,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8483,7 +8483,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9220,7 +9220,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9295,7 +9295,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9512,7 +9512,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10158,11 +10158,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10213,11 +10208,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10241,28 +10231,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10276,16 +10244,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10303,28 +10261,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "épée"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10356,12 +10292,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr "épée longue"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10370,7 +10300,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10393,13 +10323,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "étoile du matin"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10418,9 +10343,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10457,12 +10382,15 @@ msgstr ""
# Fuzzy de type 3, à revoir comme nom d'unité
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Seigneur liche"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10472,22 +10400,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10548,12 +10491,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10567,6 +10504,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Chevalier osseux"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "épée"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "Temple"
msgid "trample"
msgstr "Temple"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10581,27 +10545,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Cavalier squelette"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Une magie impie a fait sortir de la tombe ceux qui étaient auparavant de "
"célèbres cavaliers des plaines en cavaliers squelettes répandant la peur et "
"la destruction sur leurs chevaux osseux."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10638,11 +10581,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr "tempête de glace"
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10654,7 +10592,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10796,7 +10734,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11021,7 +10959,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11176,7 +11114,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11397,8 +11335,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11521,7 +11459,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11855,6 +11793,27 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#~ msgid "longsword"
#~ msgstr "épée longue"
#~ msgid "morning star"
#~ msgstr "étoile du matin"
#~ msgid "Skeleton Rider"
#~ msgstr "Cavalier squelette"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Une magie impie a fait sortir de la tombe ceux qui étaient auparavant de "
#~ "célèbres cavaliers des plaines en cavaliers squelettes répandant la peur "
#~ "et la destruction sur leurs chevaux osseux."
#~ msgid "chill tempest"
#~ msgstr "tempête de glace"
#~ msgid "Normal"
#~ msgstr "Normal"
@ -13558,9 +13517,6 @@ msgstr ""
#~ msgstr ""
#~ "Je ne suis pas à même d'utiliser cet objet ! Laissons-le pour un autre."
#~ msgid "Bone Knight"
#~ msgstr "Chevalier osseux"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ga\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2012-02-20 16:31-0800\n"
"Last-Translator: Carson Callis aka Mountian_King <tree_rings@rocketmail."
"com>\n"
@ -1628,7 +1628,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1984,7 +1984,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2076,7 +2076,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2181,7 +2181,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2362,7 +2362,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2571,7 +2571,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3164,8 +3164,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3730,7 +3730,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4210,7 +4210,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4909,7 +4909,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5361,7 +5361,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5520,8 +5520,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5568,7 +5568,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5576,7 +5576,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6241,8 +6241,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7090,7 +7090,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7866,7 +7866,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8415,7 +8415,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9140,7 +9140,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9205,7 +9205,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9411,7 +9411,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10054,11 +10054,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10109,11 +10104,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10137,28 +10127,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10172,16 +10140,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10199,28 +10157,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "claíomh"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10252,14 +10188,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "claíomh"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10268,7 +10196,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10291,13 +10219,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "réalta-maidin"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10316,9 +10239,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10350,12 +10273,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10365,22 +10289,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10441,12 +10380,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10460,6 +10393,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Marc-Throdaí"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "claíomh"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10474,24 +10432,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10528,13 +10468,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Maraigí iad."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10546,7 +10479,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10684,7 +10617,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10910,7 +10843,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11053,7 +10986,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11276,8 +11209,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11402,7 +11335,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11736,6 +11669,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "claíomh"
#~ msgid "morning star"
#~ msgstr "réalta-maidin"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Maraigí iad."
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -11970,11 +11916,6 @@ msgstr ""
#~ msgid "holy amulet^Leave it"
#~ msgstr "Fág í"
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Marc-Throdaí"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth 1.10\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -1589,7 +1589,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1939,7 +1939,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2027,7 +2027,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2132,7 +2132,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2305,7 +2305,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2512,7 +2512,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3097,8 +3097,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3655,7 +3655,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4133,7 +4133,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4825,7 +4825,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5275,7 +5275,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5432,8 +5432,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5480,7 +5480,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5488,7 +5488,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6141,8 +6141,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6979,7 +6979,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7754,7 +7754,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8299,7 +8299,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9020,7 +9020,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9085,7 +9085,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9289,7 +9289,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9922,11 +9922,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9977,11 +9972,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10005,28 +9995,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10040,16 +10008,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10067,28 +10025,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10120,12 +10056,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10134,7 +10064,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10157,13 +10087,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10182,9 +10107,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10216,12 +10141,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10231,22 +10157,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10307,12 +10248,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10326,6 +10261,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10340,24 +10298,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10394,11 +10334,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10410,7 +10345,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10548,7 +10483,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10773,7 +10708,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10916,7 +10851,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11137,8 +11072,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11261,7 +11196,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2018-04-08 18:12+0100\n"
"Last-Translator: Adrian Chaves <adrian@chaves.io>\n"
"Language-Team: Galician <kde-i18n-doc@kde.org>\n"
@ -1769,7 +1769,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2133,7 +2133,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2230,7 +2230,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2342,7 +2342,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2529,7 +2529,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2773,7 +2773,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3388,8 +3388,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3975,7 +3975,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4463,7 +4463,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5168,7 +5168,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5620,7 +5620,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5779,8 +5779,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5827,7 +5827,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5835,7 +5835,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6566,8 +6566,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7419,7 +7419,7 @@ msgstr "As chairas asolagadas"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8212,7 +8212,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8787,7 +8787,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9554,7 +9554,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9642,7 +9642,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9866,7 +9866,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10539,11 +10539,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10594,11 +10589,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10622,28 +10612,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10657,16 +10625,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10684,29 +10642,6 @@ msgid ""
"strategy."
msgstr ""
# sword=espada FIXADO
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "espada"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10738,15 +10673,6 @@ msgid ""
"emerge victorious."
msgstr ""
# sword=espada FIXADO
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "espada"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10755,7 +10681,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10780,13 +10706,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "maza"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10805,9 +10726,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10849,14 +10770,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Señor Liche"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10866,22 +10788,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10942,12 +10879,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10961,6 +10892,34 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Cabaleiro de ósos"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
# sword=espada FIXADO
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "espada"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "choque"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10975,27 +10934,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Esqueleto xinete"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Outrora grandes guerreiros que resoaban nas chairas, a maxia impía devolveu "
"estes cabaleiros ao mundo dos vivos montados sobre os seus cabalos "
"esqueléticos para levar medo e destrución alá onde foren."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr "machado"
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -11032,13 +10970,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them!"
msgid "chill tempest"
msgstr "Mátaos!"
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11050,7 +10981,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11195,7 +11126,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11424,7 +11355,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11599,7 +11530,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11822,8 +11753,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11948,7 +11879,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12282,6 +12213,35 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
# sword=espada FIXADO
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "espada"
#~ msgid "morning star"
#~ msgstr "maza"
#~ msgid "Skeleton Rider"
#~ msgstr "Esqueleto xinete"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Outrora grandes guerreiros que resoaban nas chairas, a maxia impía "
#~ "devolveu estes cabaleiros ao mundo dos vivos montados sobre os seus "
#~ "cabalos esqueléticos para levar medo e destrución alá onde foren."
#~ msgid "axe"
#~ msgstr "machado"
#, fuzzy
#~| msgid "Kill them!"
#~ msgid "chill tempest"
#~ msgstr "Mátaos!"
#~ msgid "Normal"
#~ msgstr "Normal"
@ -13998,9 +13958,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Non sei como usar esta cousa, que a colla outro."
#~ msgid "Bone Knight"
#~ msgstr "Cabaleiro de ósos"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2019-08-27 19:40 UTC\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1581,7 +1581,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1931,7 +1931,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2019,7 +2019,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2124,7 +2124,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2297,7 +2297,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2504,7 +2504,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3089,8 +3089,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3647,7 +3647,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4125,7 +4125,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4817,7 +4817,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5267,7 +5267,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5424,8 +5424,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5472,7 +5472,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5480,7 +5480,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6133,8 +6133,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6971,7 +6971,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7746,7 +7746,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8291,7 +8291,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9012,7 +9012,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9077,7 +9077,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9281,7 +9281,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9914,11 +9914,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9969,11 +9964,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -9997,28 +9987,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10032,16 +10000,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10059,28 +10017,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10112,12 +10048,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10126,7 +10056,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10149,13 +10079,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10174,9 +10099,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10208,12 +10133,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10223,22 +10149,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10299,12 +10240,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10318,6 +10253,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10332,24 +10290,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10386,11 +10326,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10402,7 +10337,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10540,7 +10475,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10765,7 +10700,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10908,7 +10843,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11129,8 +11064,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11253,7 +11188,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei 1.1-dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2005-10-14 16:53+0200\n"
"Last-Translator: Oron Peled <oron@actcom.co.il>\n"
"Language-Team: Hebrew\n"
@ -1596,7 +1596,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1946,7 +1946,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2139,7 +2139,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2312,7 +2312,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2519,7 +2519,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3104,8 +3104,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3664,7 +3664,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4142,7 +4142,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4836,7 +4836,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5286,7 +5286,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5443,8 +5443,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5491,7 +5491,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5499,7 +5499,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6154,8 +6154,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6994,7 +6994,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7769,7 +7769,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8314,7 +8314,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9035,7 +9035,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9100,7 +9100,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9304,7 +9304,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9939,11 +9939,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9994,11 +9989,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10022,28 +10012,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10057,16 +10025,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10084,28 +10042,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "חרב"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10137,14 +10073,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "חרב"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10153,7 +10081,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10176,13 +10104,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "כוכב בוקר"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10201,9 +10124,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10243,12 +10166,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10258,22 +10182,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10334,12 +10273,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10353,6 +10286,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "חייל רכוב"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "חרב"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10367,24 +10325,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10421,11 +10361,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10437,7 +10372,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10575,7 +10510,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10800,7 +10735,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10943,7 +10878,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11164,8 +11099,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11288,7 +11223,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11626,6 +11561,14 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "חרב"
#~ msgid "morning star"
#~ msgstr "כוכב בוקר"
#~ msgid "Spearman"
#~ msgstr "כידונאי"
@ -11664,11 +11607,6 @@ msgstr ""
#~ "סוסים, הם מצלחים לנוע בשדה הקרב במהירות אדירה, ויכולים לספק את העזרה "
#~ "הנזקקת בחזיתות שונות."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "חייל רכוב"
#~ msgid "Torture Chamber"
#~ msgstr "תא עינויים"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2008-03-02 14:04+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1583,7 +1583,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1933,7 +1933,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2021,7 +2021,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2126,7 +2126,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2299,7 +2299,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2506,7 +2506,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3091,8 +3091,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3649,7 +3649,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4127,7 +4127,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4819,7 +4819,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5269,7 +5269,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5426,8 +5426,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5474,7 +5474,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5482,7 +5482,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6135,8 +6135,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6973,7 +6973,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7748,7 +7748,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8293,7 +8293,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9014,7 +9014,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9079,7 +9079,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9283,7 +9283,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9916,11 +9916,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9971,11 +9966,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -9999,28 +9989,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10034,16 +10002,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10061,28 +10019,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10114,12 +10050,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10128,7 +10058,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10151,13 +10081,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10176,9 +10101,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10210,12 +10135,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10225,22 +10151,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10301,12 +10242,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10320,6 +10255,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10334,24 +10292,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10388,11 +10328,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10404,7 +10339,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10542,7 +10477,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10767,7 +10702,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10910,7 +10845,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11131,8 +11066,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11255,7 +11190,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei 1.4 branch\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2020-05-14 18:30+0200\n"
"Last-Translator: Széll András <szell.andris@gmail.com>\n"
"Language-Team: Hungarian <kde-l10n-hu@kde.org>\n"
@ -1771,7 +1771,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2135,7 +2135,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2231,7 +2231,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2342,7 +2342,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2529,7 +2529,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2771,7 +2771,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3384,8 +3384,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3969,7 +3969,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4457,7 +4457,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5161,7 +5161,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5613,7 +5613,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5772,8 +5772,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5820,7 +5820,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5828,7 +5828,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6558,8 +6558,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7411,7 +7411,7 @@ msgstr "Mocsárrá vált puszták"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8204,7 +8204,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8779,7 +8779,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9548,7 +9548,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9635,7 +9635,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9859,7 +9859,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10533,11 +10533,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10588,11 +10583,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10616,28 +10606,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10651,16 +10619,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10678,28 +10636,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "kard"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10731,14 +10667,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "kard"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10747,7 +10675,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10772,13 +10700,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "tüskés buzogány"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10797,9 +10720,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10840,14 +10763,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Delevény úr"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10857,22 +10781,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10933,12 +10872,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10952,6 +10885,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Csontlovag"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "kard"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "eltaposás"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10966,27 +10926,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Csontváz-lovas"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Ezeket a síkságokon nyargaló egykor hatalmas harcosokat szentségtelen "
"varázslattal támasztották fel sírjaikból, hogy félelem és pusztulás járjon a "
"nyomukban."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -11023,13 +10962,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Öljétek meg őket!"
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11041,7 +10973,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11185,7 +11117,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11414,7 +11346,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11589,7 +11521,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11812,8 +11744,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11938,7 +11870,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12272,6 +12204,31 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "kard"
#~ msgid "morning star"
#~ msgstr "tüskés buzogány"
#~ msgid "Skeleton Rider"
#~ msgstr "Csontváz-lovas"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Ezeket a síkságokon nyargaló egykor hatalmas harcosokat szentségtelen "
#~ "varázslattal támasztották fel sírjaikból, hogy félelem és pusztulás "
#~ "járjon a nyomukban."
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Öljétek meg őket!"
#~ msgid "Normal"
#~ msgstr "átlagos"
@ -13969,9 +13926,6 @@ msgstr ""
#~ msgstr ""
#~ "Én nem tudok mit kezdeni ezzel a tárggyal! Keress mást, aki hasznát veszi!"
#~ msgid "Bone Knight"
#~ msgstr "Csontlovag"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2012-11-20 09:10+0700\n"
"Last-Translator: Yuris <yuris_wicaksana@yahoo.com>\n"
"Language-Team: none\n"
@ -1739,7 +1739,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2101,7 +2101,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2201,7 +2201,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2306,7 +2306,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2497,7 +2497,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2741,7 +2741,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3353,8 +3353,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3936,7 +3936,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4422,7 +4422,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5122,7 +5122,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5574,7 +5574,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5733,8 +5733,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5781,7 +5781,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5789,7 +5789,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6473,8 +6473,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7328,7 +7328,7 @@ msgstr "Daratan yang Tergenang"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8113,7 +8113,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8680,7 +8680,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9433,7 +9433,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9521,7 +9521,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9749,7 +9749,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10416,11 +10416,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10471,11 +10466,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10499,28 +10489,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10534,16 +10502,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10561,28 +10519,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "pedang"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10614,14 +10550,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "pedang"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10630,7 +10558,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10653,13 +10581,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "bintang fajar"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10678,9 +10601,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10721,12 +10644,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10736,22 +10660,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10812,12 +10751,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10831,6 +10764,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Petarung Berkuda"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "pedang"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10845,24 +10803,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10899,13 +10839,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Bunuh mereka."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10917,7 +10850,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11064,7 +10997,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11291,7 +11224,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11468,7 +11401,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11691,8 +11624,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11817,7 +11750,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12151,6 +12084,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "pedang"
#~ msgid "morning star"
#~ msgstr "bintang fajar"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Bunuh mereka."
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -13630,11 +13576,6 @@ msgstr ""
#~ "Saya tidak cocok untuk menggunakan benda ini! Biarkan yang lain "
#~ "mengambilnya."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Petarung Berkuda"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2009-04-26 12:46-0000\n"
"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
"Language-Team: none\n"
@ -1596,7 +1596,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1952,7 +1952,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2040,7 +2040,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2145,7 +2145,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2320,7 +2320,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2527,7 +2527,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3116,8 +3116,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3674,7 +3674,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4152,7 +4152,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4844,7 +4844,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5294,7 +5294,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5451,8 +5451,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5499,7 +5499,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5507,7 +5507,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6160,8 +6160,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7002,7 +7002,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7777,7 +7777,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8326,7 +8326,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9049,7 +9049,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9114,7 +9114,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9318,7 +9318,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9953,11 +9953,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10008,11 +10003,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10036,28 +10026,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10071,16 +10039,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10098,28 +10056,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "sverð"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10151,14 +10087,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "sverð"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10167,7 +10095,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10190,13 +10118,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "morgunstjarna"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10215,9 +10138,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10249,12 +10172,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10264,22 +10188,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10340,12 +10279,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10359,6 +10292,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "sverð"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10373,24 +10329,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10427,11 +10365,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10443,7 +10376,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10581,7 +10514,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10806,7 +10739,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10949,7 +10882,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11170,8 +11103,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11294,7 +11227,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11628,6 +11561,14 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "sverð"
#~ msgid "morning star"
#~ msgstr "morgunstjarna"
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2022-12-16 19:17+0100\n"
"Last-Translator: Antonio 'Antro' Rosella <arosella@yahoo.com>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -1773,7 +1773,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2137,7 +2137,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2233,7 +2233,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2345,7 +2345,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2533,7 +2533,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2776,7 +2776,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3390,8 +3390,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3980,7 +3980,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4468,7 +4468,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5172,7 +5172,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5624,7 +5624,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5781,8 +5781,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5829,7 +5829,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5837,7 +5837,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6556,8 +6556,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7410,7 +7410,7 @@ msgstr "Le Piane sommerse"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8203,7 +8203,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8779,7 +8779,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9548,7 +9548,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9637,7 +9637,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9863,7 +9863,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10541,11 +10541,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10596,11 +10591,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10624,28 +10614,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10659,16 +10627,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10686,28 +10644,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10739,12 +10675,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10753,7 +10683,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10778,13 +10708,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10803,9 +10728,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10846,14 +10771,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Signore lich"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10863,22 +10789,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10939,12 +10880,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10958,6 +10893,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Cavaliere scheletrico"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "calpestamento"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10972,28 +10934,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Scheletro cavallerizzo"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Conosciuti un tempo come grandi guerrieri che fendevano rombanti le pianure, "
"questi cavallerizzi in sella alle loro scheletriche cavalcature sono stati "
"evocati dalle loro tombe da una empio rituale magico, al solo scopo di "
"spargere terrore e distruzione."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -11030,11 +10970,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11046,7 +10981,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11196,7 +11131,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11425,7 +11360,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11601,7 +11536,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11824,8 +11759,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11950,7 +11885,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12284,6 +12219,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#~ msgid "Skeleton Rider"
#~ msgstr "Scheletro cavallerizzo"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Conosciuti un tempo come grandi guerrieri che fendevano rombanti le "
#~ "pianure, questi cavallerizzi in sella alle loro scheletriche cavalcature "
#~ "sono stati evocati dalle loro tombe da una empio rituale magico, al solo "
#~ "scopo di spargere terrore e distruzione."
#~ msgid "Normal"
#~ msgstr "Normale"
@ -13988,9 +13936,6 @@ msgstr ""
#~ "Non sono lunità più indicata ad usare questoggetto! Sarà meglio che lo "
#~ "raccolga sia qualcun altro."
#~ msgid "Bone Knight"
#~ msgstr "Cavaliere scheletrico"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2021-06-26 08:31+0000\n"
"Last-Translator: RatArmy, 2022\n"
"Language-Team: Japanese (https://app.transifex.com/wesnoth-jp/teams/60513/"
@ -1750,7 +1750,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2114,7 +2114,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2210,7 +2210,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2322,7 +2322,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2508,7 +2508,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2749,7 +2749,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3363,8 +3363,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3946,7 +3946,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4434,7 +4434,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5138,7 +5138,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5590,7 +5590,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5749,8 +5749,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5797,7 +5797,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5805,7 +5805,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6518,8 +6518,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7373,7 +7373,7 @@ msgstr "水没平野"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8165,7 +8165,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8739,7 +8739,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9508,7 +9508,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9594,7 +9594,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9816,7 +9816,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10487,11 +10487,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10542,11 +10537,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10570,28 +10560,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10605,16 +10573,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10632,28 +10590,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10685,12 +10621,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10699,7 +10629,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10724,13 +10654,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10749,9 +10674,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10791,14 +10716,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "リッチ君主"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10808,22 +10734,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10884,12 +10825,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10903,6 +10838,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "骸骨の騎士"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "踏みつけ"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10917,26 +10879,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "スケルトンライダー"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"かつて平野を雷鳴のように駆け巡った偉大な戦士、骸骨の馬の上の騎士は、恐怖と破"
"壊を撒き散らすために不浄な魔法によって墓地から蘇りました。"
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10973,11 +10915,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10989,7 +10926,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11137,7 +11074,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11366,7 +11303,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11541,7 +11478,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11764,8 +11701,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11890,7 +11827,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12224,6 +12161,17 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#~ msgid "Skeleton Rider"
#~ msgstr "スケルトンライダー"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "かつて平野を雷鳴のように駆け巡った偉大な戦士、骸骨の馬の上の騎士は、恐怖と"
#~ "破壊を撒き散らすために不浄な魔法によって墓地から蘇りました。"
#~ msgid "Normal"
#~ msgstr "ノーマル"
@ -13808,9 +13756,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "このアイテムは私には適しません。他の人にあげてください。"
#~ msgid "Bone Knight"
#~ msgstr "骸骨の騎士"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.1+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2012-03-10 16:06+0900\n"
"Last-Translator: mistzone <drier22@gmail.com>\n"
"Language-Team: none\n"
@ -1721,7 +1721,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2083,7 +2083,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2180,7 +2180,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2285,7 +2285,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2475,7 +2475,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2711,7 +2711,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3316,8 +3316,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3886,7 +3886,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4370,7 +4370,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5070,7 +5070,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5522,7 +5522,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5681,8 +5681,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5729,7 +5729,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5737,7 +5737,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6420,8 +6420,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7273,7 +7273,7 @@ msgstr "수몰된 평원"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8057,7 +8057,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8623,7 +8623,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9376,7 +9376,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9462,7 +9462,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9687,7 +9687,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10350,11 +10350,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10405,11 +10400,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10433,28 +10423,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10468,16 +10436,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10495,28 +10453,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "검"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10548,14 +10484,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "검"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10564,7 +10492,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10587,13 +10515,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "모닝스타"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10612,9 +10535,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10654,12 +10577,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10669,22 +10593,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10745,12 +10684,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10764,6 +10697,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "기마 투사"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "검"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10778,24 +10736,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10832,13 +10772,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "죽여."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10850,7 +10783,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10996,7 +10929,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11223,7 +11156,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11397,7 +11330,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11620,8 +11553,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11746,7 +11679,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12084,6 +12017,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "검"
#~ msgid "morning star"
#~ msgstr "모닝스타"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "죽여."
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -13399,11 +13345,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "나는 이런 아이템을 쓰기에 적합하지 않아! 다른 사람에게 갖게 하자."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "기마 투사"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2011-12-23 16:52+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin <http://wiki.wesnoth.org/LatinTranslation>\n"
@ -1609,7 +1609,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1965,7 +1965,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2053,7 +2053,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2158,7 +2158,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2339,7 +2339,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2546,7 +2546,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3135,8 +3135,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3693,7 +3693,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4171,7 +4171,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4867,7 +4867,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5317,7 +5317,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5476,8 +5476,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5524,7 +5524,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5532,7 +5532,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6191,8 +6191,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7035,7 +7035,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7812,7 +7812,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8361,7 +8361,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9084,7 +9084,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9149,7 +9149,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9353,7 +9353,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9994,11 +9994,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10049,11 +10044,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10077,28 +10067,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10112,16 +10080,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10139,28 +10097,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "gladius"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10192,14 +10128,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "gladius"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10208,7 +10136,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10231,13 +10159,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "scipio armatus"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10256,9 +10179,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10294,12 +10217,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10309,22 +10233,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10385,12 +10324,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10404,6 +10337,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Pugnator Equester"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "gladius"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10418,24 +10376,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10472,11 +10412,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10488,7 +10423,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10626,7 +10561,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10851,7 +10786,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10994,7 +10929,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11215,8 +11150,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11341,7 +11276,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11675,6 +11610,14 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "gladius"
#~ msgid "morning star"
#~ msgstr "scipio armatus"
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -11811,11 +11754,6 @@ msgstr ""
#~ msgid "holy amulet^Leave it"
#~ msgstr "Linque"
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Pugnator Equester"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2019-01-21 23:27+0000\n"
"Last-Translator: Andrius Štikonas <andrius@stikonas.eu>\n"
"Language-Team: Lithuanian <wesnoth-lt@googlegroups.com>\n"
@ -1701,7 +1701,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2065,7 +2065,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2161,7 +2161,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2266,7 +2266,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2443,7 +2443,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2671,7 +2671,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3262,8 +3262,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3825,7 +3825,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4307,7 +4307,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5009,7 +5009,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5459,7 +5459,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5618,8 +5618,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5666,7 +5666,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5674,7 +5674,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6335,8 +6335,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7185,7 +7185,7 @@ msgstr "Užlietos lygumos"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7966,7 +7966,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8517,7 +8517,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9264,7 +9264,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9329,7 +9329,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9534,7 +9534,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10177,11 +10177,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10232,11 +10227,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10260,28 +10250,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10295,16 +10263,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10322,28 +10280,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10375,12 +10311,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10389,7 +10319,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10414,13 +10344,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10439,9 +10364,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10473,14 +10398,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Ličų valdovas"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10490,22 +10416,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10566,12 +10507,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10585,6 +10520,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10599,24 +10557,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10653,11 +10593,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10669,7 +10604,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10807,7 +10742,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11034,7 +10969,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11177,7 +11112,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11400,8 +11335,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11526,7 +11461,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.1+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2008-06-18 20:03+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1583,7 +1583,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1933,7 +1933,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2021,7 +2021,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2126,7 +2126,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2299,7 +2299,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2506,7 +2506,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3091,8 +3091,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3649,7 +3649,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4127,7 +4127,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4819,7 +4819,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5269,7 +5269,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5426,8 +5426,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5474,7 +5474,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5482,7 +5482,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6135,8 +6135,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6973,7 +6973,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7748,7 +7748,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8293,7 +8293,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9014,7 +9014,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9079,7 +9079,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9283,7 +9283,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9916,11 +9916,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9971,11 +9966,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -9999,28 +9989,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10034,16 +10002,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10061,28 +10019,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10114,12 +10050,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10128,7 +10058,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10151,13 +10081,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10176,9 +10101,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10210,12 +10135,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10225,22 +10151,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10301,12 +10242,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10320,6 +10255,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10334,24 +10292,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10388,11 +10328,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10404,7 +10339,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10542,7 +10477,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10767,7 +10702,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10910,7 +10845,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11131,8 +11066,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11255,7 +11190,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.1\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2008-06-03 05:13+0100\n"
"Last-Translator: Dimitar Ilccov <mythological@t-home.mk>\n"
"Language-Team: mk\n"
@ -1588,7 +1588,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2026,7 +2026,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2131,7 +2131,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2304,7 +2304,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2511,7 +2511,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3096,8 +3096,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3654,7 +3654,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4132,7 +4132,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4824,7 +4824,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5274,7 +5274,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5431,8 +5431,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5479,7 +5479,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5487,7 +5487,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6140,8 +6140,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6978,7 +6978,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7753,7 +7753,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8298,7 +8298,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9019,7 +9019,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9084,7 +9084,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9288,7 +9288,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9921,11 +9921,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9976,11 +9971,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10004,28 +9994,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10039,16 +10007,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10066,28 +10024,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10119,12 +10055,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10133,7 +10063,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10156,13 +10086,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10181,9 +10106,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10215,12 +10140,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10230,22 +10156,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10306,12 +10247,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10325,6 +10260,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10339,24 +10297,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10393,11 +10333,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10409,7 +10344,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10547,7 +10482,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10772,7 +10707,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10915,7 +10850,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11136,8 +11071,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11260,7 +11195,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.9+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2009-02-01 18:01+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1581,7 +1581,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1931,7 +1931,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2019,7 +2019,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2124,7 +2124,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2297,7 +2297,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2504,7 +2504,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3089,8 +3089,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3647,7 +3647,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4125,7 +4125,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4817,7 +4817,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5267,7 +5267,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5424,8 +5424,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5472,7 +5472,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5480,7 +5480,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6133,8 +6133,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6971,7 +6971,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7746,7 +7746,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8291,7 +8291,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9012,7 +9012,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9077,7 +9077,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9281,7 +9281,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9914,11 +9914,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9969,11 +9964,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -9997,28 +9987,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10032,16 +10000,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10059,28 +10017,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10112,12 +10048,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10126,7 +10056,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10149,13 +10079,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10174,9 +10099,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10208,12 +10133,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10223,22 +10149,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10299,12 +10240,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10318,6 +10253,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10332,24 +10290,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10386,11 +10326,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10402,7 +10337,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10540,7 +10475,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10765,7 +10700,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10908,7 +10843,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11129,8 +11064,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11253,7 +11188,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2021-06-23 15:42 UTC\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1582,7 +1582,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1932,7 +1932,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2020,7 +2020,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2125,7 +2125,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2298,7 +2298,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2505,7 +2505,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3090,8 +3090,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3648,7 +3648,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4126,7 +4126,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4818,7 +4818,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5268,7 +5268,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5425,8 +5425,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5473,7 +5473,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5481,7 +5481,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6134,8 +6134,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6972,7 +6972,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7747,7 +7747,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8292,7 +8292,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9013,7 +9013,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9078,7 +9078,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9282,7 +9282,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9915,11 +9915,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9970,11 +9965,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -9998,28 +9988,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10033,16 +10001,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10060,28 +10018,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10113,12 +10049,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10127,7 +10057,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10150,13 +10080,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10175,9 +10100,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10209,12 +10134,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10224,22 +10150,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10300,12 +10241,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10319,6 +10254,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10333,24 +10291,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10387,11 +10327,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10403,7 +10338,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10541,7 +10476,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10766,7 +10701,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10909,7 +10844,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11130,8 +11065,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11254,7 +11189,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2006-07-02 01:10+0100\n"
"Last-Translator: Gaute Storli <gauteamus@gmail.com>\n"
"Language-Team: none\n"
@ -1694,7 +1694,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2056,7 +2056,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2146,7 +2146,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2251,7 +2251,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2431,7 +2431,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2670,7 +2670,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3263,8 +3263,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3832,7 +3832,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4313,7 +4313,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5013,7 +5013,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5463,7 +5463,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5622,8 +5622,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5670,7 +5670,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5678,7 +5678,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6343,8 +6343,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7191,7 +7191,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7970,7 +7970,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8519,7 +8519,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9246,7 +9246,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9311,7 +9311,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9517,7 +9517,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10160,11 +10160,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10215,11 +10210,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10243,28 +10233,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10278,16 +10246,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10305,28 +10263,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "sverd"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10358,14 +10294,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "sverd"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10374,7 +10302,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10397,13 +10325,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "morgenstjerne"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10422,9 +10345,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10464,12 +10387,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10479,22 +10403,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10555,12 +10494,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10574,6 +10507,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Ridende soldat"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "sverd"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10588,24 +10546,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10642,13 +10582,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Drep dem."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10660,7 +10593,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10798,7 +10731,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11026,7 +10959,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11169,7 +11102,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11391,8 +11324,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11517,7 +11450,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11855,6 +11788,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "sverd"
#~ msgid "morning star"
#~ msgstr "morgenstjerne"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Drep dem."
#~ msgid "Spearman"
#~ msgstr "Spyddrager"
@ -12689,11 +12635,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "La en annen ta denne, jeg er ikke den rette."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Ridende soldat"
#, fuzzy
#~ msgid "Gweddry reaches the western exit"
#~ msgstr "Nå enden av tunnelen"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2021-10-27 09:19+0200\n"
"Last-Translator: Merijn de Vet <tybonzer@live.nl>\n"
"Language-Team: Dutch <foppe.benedictus@gmail.com>\n"
@ -1673,7 +1673,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2031,7 +2031,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2124,7 +2124,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2229,7 +2229,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2408,7 +2408,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2634,7 +2634,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3231,8 +3231,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3801,7 +3801,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4285,7 +4285,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4982,7 +4982,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5432,7 +5432,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5590,8 +5590,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5638,7 +5638,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5646,7 +5646,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6317,8 +6317,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7166,7 +7166,7 @@ msgstr "Het Verdronken Land"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7947,7 +7947,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8509,7 +8509,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9253,7 +9253,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9318,7 +9318,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9523,7 +9523,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10161,11 +10161,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10216,11 +10211,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10244,28 +10234,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10279,16 +10247,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10306,28 +10264,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "zwaard"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10359,14 +10295,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "zwaard"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10375,7 +10303,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10398,13 +10326,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "morgenster"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10423,9 +10346,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10463,12 +10386,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10478,22 +10402,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10554,12 +10493,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10573,6 +10506,30 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
msgid "Barrow Wight"
msgstr "Bereden Vechter"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "zwaard"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10587,24 +10544,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10641,13 +10580,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Dood hen!"
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10659,7 +10591,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10797,7 +10729,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11029,7 +10961,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11172,7 +11104,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11394,8 +11326,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11520,7 +11452,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11858,6 +11790,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "zwaard"
#~ msgid "morning star"
#~ msgstr "morgenster"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Dood hen!"
#~ msgid "Normal"
#~ msgstr "Normaal"
@ -13115,10 +13060,6 @@ msgstr ""
#~ "Ik ben niet in staat dit voorwerp te gebruiken. Laat een ander er wel bij "
#~ "varen."
#, fuzzy
#~ msgid "Bone Knight"
#~ msgstr "Bereden Vechter"
#, fuzzy
#~ msgid "Gweddry reaches the western exit"
#~ msgstr "Bereik het einde van de tunnel"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: pl\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2022-11-05 16:35+0100\n"
"Last-Translator: Jarom <jaromirb@op.pl>\n"
"Language-Team: \n"
@ -1756,7 +1756,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2120,7 +2120,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2216,7 +2216,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2328,7 +2328,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2515,7 +2515,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2756,7 +2756,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3370,8 +3370,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3957,7 +3957,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4445,7 +4445,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5149,7 +5149,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5601,7 +5601,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5760,8 +5760,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5808,7 +5808,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5816,7 +5816,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6530,8 +6530,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7383,7 +7383,7 @@ msgstr "Zatopione równiny"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8176,7 +8176,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8752,7 +8752,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9521,7 +9521,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9609,7 +9609,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9832,7 +9832,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10505,11 +10505,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10560,11 +10555,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10588,28 +10578,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10623,16 +10591,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10650,28 +10608,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "miecz"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10703,14 +10639,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "miecz"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10719,7 +10647,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10744,13 +10672,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "morgensztern"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10769,9 +10692,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10812,14 +10735,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Lord Licz"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10829,22 +10753,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10905,12 +10844,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10924,6 +10857,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Kościany rycerz"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "miecz"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "tratowanie"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10938,27 +10898,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Szkielet jeździec"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Dawniej wspaniali wojownicy jeżdżący z hukiem po równinach, teraz zaś "
"powołani czarną magią do ponownego życia, by na szkieletowych koniach siać "
"strach i zniszczenie."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10995,11 +10934,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11011,7 +10945,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11161,7 +11095,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11390,7 +11324,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11565,7 +11499,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11788,8 +11722,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11914,7 +11848,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12248,6 +12182,26 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "miecz"
#~ msgid "morning star"
#~ msgstr "morgensztern"
#~ msgid "Skeleton Rider"
#~ msgstr "Szkielet jeździec"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Dawniej wspaniali wojownicy jeżdżący z hukiem po równinach, teraz zaś "
#~ "powołani czarną magią do ponownego życia, by na szkieletowych koniach "
#~ "siać strach i zniszczenie."
#~ msgid "Normal"
#~ msgstr "Średni"
@ -13876,9 +13830,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Nie mogę wziąć tego przedmiotu, niech przyjdzie po niego ktoś inny."
#~ msgid "Bone Knight"
#~ msgstr "Kościany rycerz"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -3,7 +3,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12 (wesnoth-ei)\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2020-02-14 16:44+0000\n"
"Last-Translator: trewe <sjrs456@yandex.com>\n"
"Language-Team: wesn-pt-trans <wesn-pt-trans-users@lists.sourceforge.net>\n"
@ -1812,7 +1812,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2183,7 +2183,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2283,7 +2283,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2396,7 +2396,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2589,7 +2589,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2839,7 +2839,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3461,8 +3461,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -4055,7 +4055,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4550,7 +4550,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5259,7 +5259,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5711,7 +5711,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5871,8 +5871,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5919,7 +5919,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5927,7 +5927,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6665,8 +6665,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7528,7 +7528,7 @@ msgstr "As Planícies Inundadas"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8327,7 +8327,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8917,7 +8917,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9714,7 +9714,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9805,7 +9805,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -10036,7 +10036,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10720,11 +10720,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10775,11 +10770,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10803,28 +10793,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10838,16 +10806,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10865,28 +10823,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10918,12 +10854,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10932,7 +10862,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10958,13 +10888,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10983,9 +10908,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -11029,14 +10954,15 @@ msgstr ""
#
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Senhor das Trevas"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -11046,22 +10972,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -11122,12 +11063,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -11141,6 +11076,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Cavaleiro da Morte"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "pisada"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -11155,27 +11117,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Esqueleto Montado"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Uma vez grandes guerreiros das planícies, esses soldados montados em "
"esqueletos de cavalos saíram dos túmulos por magia negra para espalhar medo "
"e destruição."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -11212,11 +11153,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11228,7 +11164,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11380,7 +11316,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11617,7 +11553,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#
@ -11796,7 +11732,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -12020,8 +11956,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -12148,7 +12084,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12482,6 +12418,18 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#~ msgid "Skeleton Rider"
#~ msgstr "Esqueleto Montado"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Uma vez grandes guerreiros das planícies, esses soldados montados em "
#~ "esqueletos de cavalos saíram dos túmulos por magia negra para espalhar "
#~ "medo e destruição."
#~ msgid "Normal"
#~ msgstr "Normal"
@ -14455,9 +14403,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Não posso usar este item! Deixa-o para outro."
#~ msgid "Bone Knight"
#~ msgstr "Cavaleiro da Morte"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: pt_BR\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2022-09-17 17:59-0300\n"
"Last-Translator: Andrei Machado <andreisp.machado@yahoo.com>\n"
"Language-Team: gnome-l10n-br@listas.cipsga.org.br\n"
@ -1770,7 +1770,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2134,7 +2134,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2230,7 +2230,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2342,7 +2342,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2529,7 +2529,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2773,7 +2773,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3386,8 +3386,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3970,7 +3970,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4458,7 +4458,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5162,7 +5162,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5614,7 +5614,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5773,8 +5773,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5821,7 +5821,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5829,7 +5829,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6548,8 +6548,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7401,7 +7401,7 @@ msgstr "As Planícies Inundadas"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8194,7 +8194,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8770,7 +8770,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9539,7 +9539,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9628,7 +9628,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9853,7 +9853,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10527,11 +10527,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10582,11 +10577,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10610,28 +10600,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10645,16 +10613,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10672,28 +10630,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "espada"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10725,14 +10661,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "espada"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10741,7 +10669,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10766,13 +10694,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "mangual"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10791,9 +10714,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10834,14 +10757,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Lorde Lich"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10851,22 +10775,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10927,12 +10866,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10946,6 +10879,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Cavaleiro Esquelético"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "espada"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "pisoteamento"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10960,27 +10920,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Esqueleto Montado"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Outrora grandes guerreiros que percorriam incessantemente as planíces, estes "
"cavaleiros montados em seus cavalos esqueléticos foram reanimados por meio "
"de magia profana para espalhar medo e destruição."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr "machado"
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -11017,12 +10956,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
msgid "chill tempest"
msgstr "Mate-os."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11034,7 +10967,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11184,7 +11117,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11413,7 +11346,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11589,7 +11522,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11812,8 +11745,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11938,7 +11871,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12272,6 +12205,33 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "espada"
#~ msgid "morning star"
#~ msgstr "mangual"
#~ msgid "Skeleton Rider"
#~ msgstr "Esqueleto Montado"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Outrora grandes guerreiros que percorriam incessantemente as planíces, "
#~ "estes cavaleiros montados em seus cavalos esqueléticos foram reanimados "
#~ "por meio de magia profana para espalhar medo e destruição."
#~ msgid "axe"
#~ msgstr "machado"
#, fuzzy
#~ msgid "chill tempest"
#~ msgstr "Mate-os."
#~ msgid "Normal"
#~ msgstr "Normal"
@ -13915,9 +13875,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Eu não posso usar este item! Deixe outra pessoa pegá-lo."
#~ msgid "Bone Knight"
#~ msgstr "Cavaleiro Esquelético"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2006-03-12 11:09+0100\n"
"Last-Translator: Robert Millan <rmh@aybabtu.com>\n"
"Language-Team: Català <wesnoth-ca@ettin.org>\n"
@ -1666,7 +1666,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2028,7 +2028,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2119,7 +2119,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2224,7 +2224,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2404,7 +2404,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2644,7 +2644,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3250,8 +3250,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3824,7 +3824,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4305,7 +4305,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5005,7 +5005,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5455,7 +5455,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5614,8 +5614,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5662,7 +5662,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5670,7 +5670,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6339,8 +6339,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7189,7 +7189,7 @@ msgstr "Les planes inundades"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7968,7 +7968,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8534,7 +8534,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9260,7 +9260,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9325,7 +9325,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9530,7 +9530,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10173,11 +10173,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10228,11 +10223,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10256,28 +10246,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10291,16 +10259,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10318,28 +10276,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "espasa"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10371,14 +10307,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "espasa"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10387,7 +10315,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10410,13 +10338,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "estel d'alba"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10435,9 +10358,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10479,12 +10402,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10494,22 +10418,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10570,12 +10509,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10589,6 +10522,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Lluitador muntat"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "espasa"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10603,24 +10561,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10657,13 +10597,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Mateu-los."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10675,7 +10608,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10813,7 +10746,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11041,7 +10974,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11184,7 +11117,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11406,8 +11339,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11532,7 +11465,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11870,6 +11803,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "espasa"
#~ msgid "morning star"
#~ msgstr "estel d'alba"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Mateu-los."
#~ msgid "Spearman"
#~ msgstr "Soldat"
@ -12866,11 +12812,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "No estic preparat per a usar este objecte! Que l'agafi algú altre."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Lluitador muntat"
#, fuzzy
#~ msgid "Gweddry reaches the western exit"
#~ msgstr "Arriba a la fi del túnel"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1-dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2005-11-12 21:23+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1581,7 +1581,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1931,7 +1931,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2019,7 +2019,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2124,7 +2124,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2297,7 +2297,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2504,7 +2504,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3089,8 +3089,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3647,7 +3647,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4125,7 +4125,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4817,7 +4817,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5267,7 +5267,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5424,8 +5424,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5472,7 +5472,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5480,7 +5480,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6133,8 +6133,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6971,7 +6971,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7746,7 +7746,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8291,7 +8291,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9012,7 +9012,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9077,7 +9077,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9281,7 +9281,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9914,11 +9914,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9969,11 +9964,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -9997,28 +9987,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10032,16 +10000,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10059,28 +10017,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "sabie"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10112,14 +10048,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "sabie"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10128,7 +10056,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10151,13 +10079,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10176,9 +10099,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10210,12 +10133,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10225,22 +10149,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10301,12 +10240,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10320,6 +10253,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "sabie"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10334,24 +10290,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10388,11 +10326,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10404,7 +10337,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10542,7 +10475,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10767,7 +10700,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10910,7 +10843,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11131,8 +11064,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11255,7 +11188,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11593,5 +11526,10 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "sabie"
#~ msgid "impact"
#~ msgstr "impact"

View file

@ -19,7 +19,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2022-08-28 19:36+0300\n"
"Last-Translator: Artem Khrapov <artemkhrapov2001@yandex.ru>\n"
"Language-Team: https://wiki.wesnoth.org/RussianTranslation\n"
@ -1770,7 +1770,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2134,7 +2134,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2230,7 +2230,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2341,7 +2341,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2528,7 +2528,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2770,7 +2770,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3384,8 +3384,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3966,7 +3966,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4454,7 +4454,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5158,7 +5158,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5610,7 +5610,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5769,8 +5769,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5817,7 +5817,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5825,7 +5825,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6539,8 +6539,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7392,7 +7392,7 @@ msgstr "Затопленные равнины"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8185,7 +8185,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8760,7 +8760,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9528,7 +9528,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9615,7 +9615,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9838,7 +9838,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10511,11 +10511,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10566,11 +10561,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10594,28 +10584,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10629,16 +10597,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10656,28 +10614,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "меч"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10709,14 +10645,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "меч"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10725,7 +10653,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10750,13 +10678,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "моргенштерн"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10775,9 +10698,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10817,14 +10740,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Владыка-лич"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10834,22 +10758,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10910,12 +10849,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10929,6 +10862,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Костяной рыцарь"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "меч"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "топтание"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10943,26 +10903,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Скелет-всадник"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Некогда великие воины равнин, эти всадники на своих костяных лошадях были "
"подняты из мертвых черной магией, чтобы сеять страх и разрушение."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr "топор"
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10999,11 +10939,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11015,7 +10950,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11165,7 +11100,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11394,7 +11329,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11569,7 +11504,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11792,8 +11727,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11918,7 +11853,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12252,6 +12187,28 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "меч"
#~ msgid "morning star"
#~ msgstr "моргенштерн"
#~ msgid "Skeleton Rider"
#~ msgstr "Скелет-всадник"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Некогда великие воины равнин, эти всадники на своих костяных лошадях были "
#~ "подняты из мертвых черной магией, чтобы сеять страх и разрушение."
#~ msgid "axe"
#~ msgstr "топор"
#~ msgid "Normal"
#~ msgstr "Нормальный"
@ -13831,9 +13788,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Я не могу носить этот предмет! Пусть кто-нибудь другой возьмёт его."
#~ msgid "Bone Knight"
#~ msgstr "Костяной рыцарь"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.2\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2023-10-13 23:54+0200\n"
"Last-Translator: Stanislav Hoferek <shoferek@gmail.com>\n"
"Language-Team: none\n"
@ -1716,7 +1716,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2076,7 +2076,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2172,7 +2172,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2280,7 +2280,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2464,7 +2464,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2696,7 +2696,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3299,8 +3299,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3878,7 +3878,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4362,7 +4362,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5064,7 +5064,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5514,7 +5514,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5673,8 +5673,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5721,7 +5721,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5729,7 +5729,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6439,8 +6439,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7288,7 +7288,7 @@ msgstr "Zaplavené nížiny"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8080,7 +8080,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8658,7 +8658,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9412,7 +9412,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9498,7 +9498,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9712,7 +9712,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10373,11 +10373,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr "tesáky"
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10428,11 +10423,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10456,28 +10446,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10491,16 +10459,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10518,28 +10476,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "meč"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10571,12 +10507,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr "dlhý meč"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10585,7 +10515,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10608,13 +10538,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "palcát"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10633,9 +10558,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10675,12 +10600,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Pán tieňov"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10690,22 +10618,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10766,12 +10709,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10785,6 +10722,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "Rytier kostlivec"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "meč"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "Temple"
msgid "trample"
msgstr "Chrám"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10799,26 +10763,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "Jazdec kostlivec"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Kedysi veľkí bojovníci z rovín, títo jazdci na koňoch z kostí boli "
"vytiahnutí zo zeme nečistou mágiou, aby šírili strach a zkazu."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10855,11 +10799,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10871,7 +10810,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11015,7 +10954,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11244,7 +11183,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11419,7 +11358,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11640,8 +11579,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11764,7 +11703,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12098,6 +12037,26 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#~ msgid "fangs"
#~ msgstr "tesáky"
#~ msgid "longsword"
#~ msgstr "dlhý meč"
#~ msgid "morning star"
#~ msgstr "palcát"
#~ msgid "Skeleton Rider"
#~ msgstr "Jazdec kostlivec"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Kedysi veľkí bojovníci z rovín, títo jazdci na koňoch z kostí boli "
#~ "vytiahnutí zo zeme nečistou mágiou, aby šírili strach a zkazu."
#~ msgid "Normal"
#~ msgstr "Normálna"
@ -13744,9 +13703,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Ja tento predmet nemôžem použiť! Nech si ho vezme niekto iný."
#~ msgid "Bone Knight"
#~ msgstr "Rytier kostlivec"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ei-sl\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2010-09-25 15:09+0100\n"
"Last-Translator: Klemen Košir <klemen913@gmail.com>\n"
"Language-Team: <en@li.org>\n"
@ -1688,7 +1688,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2049,7 +2049,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2141,7 +2141,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2246,7 +2246,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2426,7 +2426,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2669,7 +2669,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3274,8 +3274,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3850,7 +3850,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4332,7 +4332,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5032,7 +5032,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5482,7 +5482,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5641,8 +5641,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5689,7 +5689,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5697,7 +5697,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6366,8 +6366,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7219,7 +7219,7 @@ msgstr "Utopljena Poljana"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7998,7 +7998,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8564,7 +8564,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9291,7 +9291,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9357,7 +9357,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9562,7 +9562,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10205,11 +10205,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10260,11 +10255,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10288,28 +10278,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10323,16 +10291,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10350,28 +10308,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "meč"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10403,14 +10339,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "meč"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10419,7 +10347,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10442,13 +10370,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "verižni buzdovan"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10467,9 +10390,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10509,12 +10432,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10524,22 +10448,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10600,12 +10539,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10619,6 +10552,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Konjeniški bojevnik"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "meč"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10633,24 +10591,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10687,13 +10627,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Ubijte jih."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10705,7 +10638,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10843,7 +10776,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11071,7 +11004,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11214,7 +11147,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11436,8 +11369,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11562,7 +11495,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11900,6 +11833,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "meč"
#~ msgid "morning star"
#~ msgstr "verižni buzdovan"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Ubijte jih."
#~ msgid "Spearman"
#~ msgstr "Suličar"
@ -13111,11 +13057,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Ta predmet ni primeren zame! Naj ga vzame kdo drug."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Konjeniški bojevnik"
#, fuzzy
#~ msgid "Gweddry reaches the western exit"
#~ msgstr "Doseži konec rova"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2011-12-10 10:16+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -1748,7 +1748,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2114,7 +2114,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2213,7 +2213,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2318,7 +2318,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2510,7 +2510,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2754,7 +2754,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3368,8 +3368,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3949,7 +3949,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4440,7 +4440,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5140,7 +5140,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5592,7 +5592,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5751,8 +5751,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5799,7 +5799,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5807,7 +5807,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6491,8 +6491,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7345,7 +7345,7 @@ msgstr "Потопљене равнице"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8130,7 +8130,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8705,7 +8705,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9464,7 +9464,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9550,7 +9550,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9774,7 +9774,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10436,11 +10436,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10491,11 +10486,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10519,28 +10509,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10554,16 +10522,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10581,28 +10539,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "мач"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10634,14 +10570,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "мач"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10650,7 +10578,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10673,13 +10601,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "северњача"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10698,9 +10621,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10740,12 +10663,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10755,22 +10679,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10831,12 +10770,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10850,6 +10783,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "борац-јахач"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "мач"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10864,24 +10822,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10918,13 +10858,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Пих, побијте све."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10936,7 +10869,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11082,7 +11015,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11309,7 +11242,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11483,7 +11416,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11706,8 +11639,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11832,7 +11765,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12166,6 +12099,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "мач"
#~ msgid "morning star"
#~ msgstr "северњача"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Пих, побијте све."
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -13590,11 +13536,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Мени не пристаје ношење овога! Нека је ко други преузме."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "борац-јахач"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2011-12-10 10:16+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -1748,7 +1748,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2114,7 +2114,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2213,7 +2213,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2318,7 +2318,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2510,7 +2510,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2754,7 +2754,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3368,8 +3368,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3949,7 +3949,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4440,7 +4440,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5140,7 +5140,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5592,7 +5592,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5751,8 +5751,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5799,7 +5799,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5807,7 +5807,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6491,8 +6491,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7345,7 +7345,7 @@ msgstr "Потопљене равнице"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8130,7 +8130,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8705,7 +8705,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9464,7 +9464,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9551,7 +9551,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9776,7 +9776,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10439,11 +10439,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10494,11 +10489,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10522,28 +10512,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10557,16 +10525,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10584,28 +10542,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "мач"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10637,14 +10573,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "мач"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10653,7 +10581,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10676,13 +10604,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "сјеверњача"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10701,9 +10624,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10743,12 +10666,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10758,22 +10682,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10834,12 +10773,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10853,6 +10786,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "борац-јахач"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "мач"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10867,24 +10825,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10921,13 +10861,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Пих, побијте све."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10939,7 +10872,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11085,7 +11018,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11312,7 +11245,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11486,7 +11419,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11709,8 +11642,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11835,7 +11768,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12169,6 +12102,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "мач"
#~ msgid "morning star"
#~ msgstr "сјеверњача"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Пих, побијте све."
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -13596,11 +13542,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Мени не пристаје ношење овога! Нека је ко други преузме."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "борац-јахач"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2011-12-10 10:16+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -1749,7 +1749,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2115,7 +2115,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2214,7 +2214,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2319,7 +2319,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2511,7 +2511,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2755,7 +2755,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3370,8 +3370,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3951,7 +3951,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4442,7 +4442,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5142,7 +5142,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5594,7 +5594,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5753,8 +5753,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5801,7 +5801,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5809,7 +5809,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6493,8 +6493,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7347,7 +7347,7 @@ msgstr "Potopljene ravnice"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8132,7 +8132,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8707,7 +8707,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9466,7 +9466,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9553,7 +9553,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9778,7 +9778,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10441,11 +10441,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10496,11 +10491,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10524,28 +10514,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10559,16 +10527,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10586,28 +10544,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "mač"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10639,14 +10575,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "mač"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10655,7 +10583,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10678,13 +10606,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "sjevernjača"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10703,9 +10626,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10745,12 +10668,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10760,22 +10684,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10836,12 +10775,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10855,6 +10788,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "borac-jahač"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "mač"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10869,24 +10827,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10923,13 +10863,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Pih, pobijte sve."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10941,7 +10874,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11087,7 +11020,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11314,7 +11247,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11488,7 +11421,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11711,8 +11644,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11837,7 +11770,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12171,6 +12104,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "mač"
#~ msgid "morning star"
#~ msgstr "sjevernjača"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Pih, pobijte sve."
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -13602,11 +13548,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Meni ne pristaje nošenje ovoga! Neka je ko drugi preuzme."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "borac-jahač"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2011-12-10 10:16+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -1749,7 +1749,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2115,7 +2115,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2214,7 +2214,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2319,7 +2319,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2511,7 +2511,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2755,7 +2755,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3370,8 +3370,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3951,7 +3951,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4442,7 +4442,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5142,7 +5142,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5594,7 +5594,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5753,8 +5753,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5801,7 +5801,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5809,7 +5809,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6493,8 +6493,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7347,7 +7347,7 @@ msgstr "Potopljene ravnice"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8132,7 +8132,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8707,7 +8707,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9466,7 +9466,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9552,7 +9552,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9776,7 +9776,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10439,11 +10439,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10494,11 +10489,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10522,28 +10512,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10557,16 +10525,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10584,28 +10542,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "mač"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10637,14 +10573,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "mač"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10653,7 +10581,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10676,13 +10604,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "severnjača"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10701,9 +10624,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10743,12 +10666,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10758,22 +10682,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10834,12 +10773,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10853,6 +10786,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "borac-jahač"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "mač"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10867,24 +10825,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10921,13 +10861,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Pih, pobijte sve."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10939,7 +10872,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11085,7 +11018,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11312,7 +11245,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11486,7 +11419,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11709,8 +11642,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11835,7 +11768,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12169,6 +12102,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "mač"
#~ msgid "morning star"
#~ msgstr "severnjača"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Pih, pobijte sve."
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -13598,11 +13544,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Meni ne pristaje nošenje ovoga! Neka je ko drugi preuzme."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "borac-jahač"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2007-11-27 21:13+0100\n"
"Last-Translator: Stefan Bergström (tephlon) <stefan DOT bergstrom AT gmail "
"DOT com>\n"
@ -1706,7 +1706,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2068,7 +2068,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2160,7 +2160,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2265,7 +2265,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2446,7 +2446,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2688,7 +2688,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3293,8 +3293,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3873,7 +3873,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4358,7 +4358,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5058,7 +5058,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5508,7 +5508,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5667,8 +5667,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5715,7 +5715,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5723,7 +5723,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6403,8 +6403,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7256,7 +7256,7 @@ msgstr "Våtmarkerna"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8037,7 +8037,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8603,7 +8603,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9349,7 +9349,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9427,7 +9427,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9650,7 +9650,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10308,11 +10308,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10363,11 +10358,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10391,28 +10381,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10426,16 +10394,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10453,28 +10411,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "svärd"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10506,14 +10442,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "svärd"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10522,7 +10450,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10545,13 +10473,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "morgonstjärna"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10570,9 +10493,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10612,12 +10535,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10627,22 +10551,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10703,12 +10642,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10722,6 +10655,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Ryttarkämpe"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "svärd"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10736,24 +10694,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10790,13 +10730,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "Döda dem."
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10808,7 +10741,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10946,7 +10879,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11174,7 +11107,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11317,7 +11250,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11539,8 +11472,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11665,7 +11598,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -11999,6 +11932,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "svärd"
#~ msgid "morning star"
#~ msgstr "morgonstjärna"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "Döda dem."
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -13373,11 +13319,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Jag är inte lämpad att använda detta! Låt någon annan ta den."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Ryttarkämpe"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.2+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2006-05-05 16:31+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1581,7 +1581,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1931,7 +1931,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2019,7 +2019,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2124,7 +2124,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2297,7 +2297,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2504,7 +2504,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3089,8 +3089,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3647,7 +3647,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4125,7 +4125,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4817,7 +4817,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5267,7 +5267,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5424,8 +5424,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5472,7 +5472,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5480,7 +5480,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6133,8 +6133,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6971,7 +6971,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7746,7 +7746,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8291,7 +8291,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9012,7 +9012,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9077,7 +9077,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9281,7 +9281,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9914,11 +9914,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9969,11 +9964,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -9997,28 +9987,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10032,16 +10000,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10059,28 +10017,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10112,12 +10048,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10126,7 +10056,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10149,13 +10079,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10174,9 +10099,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10208,12 +10133,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10223,22 +10149,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10299,12 +10240,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10318,6 +10253,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10332,24 +10290,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10386,11 +10326,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10402,7 +10337,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10540,7 +10475,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10765,7 +10700,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10908,7 +10843,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11129,8 +11064,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11253,7 +11188,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2022-08-21 15:18+0300\n"
"Last-Translator: Nilgün Belma Bugüner <nillguine@gmail.com>\n"
"Language-Team: Turkish\n"
@ -1759,7 +1759,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2123,7 +2123,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2219,7 +2219,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2330,7 +2330,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2516,7 +2516,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2758,7 +2758,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3371,8 +3371,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3957,7 +3957,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4445,7 +4445,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5149,7 +5149,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5601,7 +5601,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5760,8 +5760,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5808,7 +5808,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5816,7 +5816,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6530,8 +6530,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7383,7 +7383,7 @@ msgstr "Suya Gömülen Ovalar"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8176,7 +8176,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8751,7 +8751,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9520,7 +9520,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9605,7 +9605,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9828,7 +9828,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10501,11 +10501,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10556,11 +10551,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10584,28 +10574,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10619,16 +10587,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10646,28 +10604,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10699,12 +10635,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10713,7 +10643,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10738,13 +10668,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10763,9 +10688,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10805,14 +10730,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Umacı Lord"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10822,22 +10748,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10898,12 +10839,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10917,6 +10852,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "İskelet Şövalye"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "ezme"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10931,27 +10893,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "İskelet Binici"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Bir zamanlar ovalardan büyük bir gürültüyle geçen bu atlı biniciler, korku "
"ve yıkımı yaymak için kutsal olmayan bir büyüyle mezarlarından kaldırılıp "
"iskelet atlarının tepesine yükseldiler."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10988,11 +10929,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11004,7 +10940,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11154,7 +11090,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11383,7 +11319,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11557,7 +11493,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11780,8 +11716,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11906,7 +11842,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12240,6 +12176,18 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#~ msgid "Skeleton Rider"
#~ msgstr "İskelet Binici"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Bir zamanlar ovalardan büyük bir gürültüyle geçen bu atlı biniciler, "
#~ "korku ve yıkımı yaymak için kutsal olmayan bir büyüyle mezarlarından "
#~ "kaldırılıp iskelet atlarının tepesine yükseldiler."
#~ msgid "Normal"
#~ msgstr "Normal"
@ -13828,9 +13776,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Ben bu nesneyi kullanmak için uygun değilim. Başka biri alsın."
#~ msgid "Bone Knight"
#~ msgstr "İskelet Şövalye"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -1591,7 +1591,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1941,7 +1941,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2029,7 +2029,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2134,7 +2134,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2307,7 +2307,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2514,7 +2514,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3099,8 +3099,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3657,7 +3657,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4135,7 +4135,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4827,7 +4827,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5277,7 +5277,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5434,8 +5434,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5482,7 +5482,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5490,7 +5490,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6143,8 +6143,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6981,7 +6981,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7756,7 +7756,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8301,7 +8301,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9022,7 +9022,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9087,7 +9087,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9291,7 +9291,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9924,11 +9924,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9979,11 +9974,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10007,28 +9997,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10042,16 +10010,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10069,28 +10027,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10122,12 +10058,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10136,7 +10066,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10159,13 +10089,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10184,9 +10109,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10218,12 +10143,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10233,22 +10159,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10309,12 +10250,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10328,6 +10263,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10342,24 +10300,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10396,11 +10336,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10412,7 +10347,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10550,7 +10485,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10775,7 +10710,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10918,7 +10853,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11139,8 +11074,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11263,7 +11198,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2014-06-24 23:03+0700\n"
"Last-Translator: \n"
"Language-Team: Vietnamese <kde-i18n-doc@kde.org>\n"
@ -1758,7 +1758,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2122,7 +2122,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2218,7 +2218,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2330,7 +2330,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2521,7 +2521,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2763,7 +2763,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3374,8 +3374,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3963,7 +3963,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4449,7 +4449,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5153,7 +5153,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5605,7 +5605,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5764,8 +5764,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5812,7 +5812,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5820,7 +5820,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6555,8 +6555,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7410,7 +7410,7 @@ msgstr "Đồng bằng ngập nước"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8203,7 +8203,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8778,7 +8778,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9547,7 +9547,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9632,7 +9632,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9857,7 +9857,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10529,11 +10529,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10584,11 +10579,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10612,28 +10602,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10647,16 +10615,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10674,28 +10632,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "kiếm"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10727,14 +10663,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "kiếm"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10743,7 +10671,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10768,13 +10696,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "chùy gai"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10793,9 +10716,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10836,14 +10759,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "Chúa tể thây ma"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10853,22 +10777,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10929,12 +10868,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10948,6 +10881,31 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Mounted Fighter"
msgid "Barrow Wight"
msgstr "Đấu sĩ cưỡi ngựa"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "kiếm"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10962,24 +10920,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -11016,13 +10956,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them!"
msgid "chill tempest"
msgstr "Giết chúng!"
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -11034,7 +10967,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11178,7 +11111,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11407,7 +11340,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11583,7 +11516,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11806,8 +11739,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11932,7 +11865,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12266,6 +12199,19 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "kiếm"
#~ msgid "morning star"
#~ msgstr "chùy gai"
#, fuzzy
#~| msgid "Kill them!"
#~ msgid "chill tempest"
#~ msgstr "Giết chúng!"
#, fuzzy
#~| msgid "(Normal)"
#~ msgid "Normal"
@ -13962,11 +13908,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "Tôi không thích hợp để sử dụng thứ này! Để người khác lấy nó."
#, fuzzy
#~| msgid "Mounted Fighter"
#~ msgid "Bone Knight"
#~ msgstr "Đấu sĩ cưỡi ngựa"
#, fuzzy
#~| msgid "(Easy)"
#~ msgid "Easy"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -1580,7 +1580,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -1930,7 +1930,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2018,7 +2018,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2123,7 +2123,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2296,7 +2296,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2503,7 +2503,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3088,8 +3088,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3646,7 +3646,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4124,7 +4124,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -4816,7 +4816,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5266,7 +5266,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5423,8 +5423,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5471,7 +5471,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5479,7 +5479,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6132,8 +6132,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -6970,7 +6970,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -7745,7 +7745,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8290,7 +8290,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9011,7 +9011,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9076,7 +9076,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9280,7 +9280,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -9913,11 +9913,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -9968,11 +9963,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -9996,28 +9986,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10031,16 +9999,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10058,28 +10016,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10111,12 +10047,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10125,7 +10055,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10148,13 +10078,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10173,9 +10098,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10207,12 +10132,13 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
msgid "Shadow Lord"
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
msgid "female^Shadow Lord"
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10222,22 +10148,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10298,12 +10239,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10317,6 +10252,29 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
msgid "Barrow Wight"
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10331,24 +10289,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10385,11 +10325,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10401,7 +10336,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -10539,7 +10474,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -10764,7 +10699,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -10907,7 +10842,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11128,8 +11063,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11252,7 +11187,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-1.16\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2023-09-10 08:31+0800\n"
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
"Language-Team: Wesnoth Simplified Chinese Team\n"
@ -1740,7 +1740,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2100,7 +2100,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2195,7 +2195,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2306,7 +2306,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2492,7 +2492,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2728,7 +2728,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3339,8 +3339,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3917,7 +3917,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4405,7 +4405,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5109,7 +5109,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5561,7 +5561,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5720,8 +5720,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5768,7 +5768,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5776,7 +5776,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6480,8 +6480,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7333,7 +7333,7 @@ msgstr "淹没的平原"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8124,7 +8124,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8697,7 +8697,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9462,7 +9462,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9547,7 +9547,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9767,7 +9767,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10435,11 +10435,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10490,11 +10485,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10518,28 +10508,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10553,16 +10521,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10580,28 +10538,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10633,12 +10569,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
msgid "longsword"
msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10647,7 +10577,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10672,13 +10602,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10697,9 +10622,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10738,14 +10663,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "巫妖领主"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10755,22 +10681,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10831,12 +10772,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10850,6 +10785,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "枯骨骑士"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "践踏"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10864,26 +10826,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "骷髅骑手"
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"这些骑手曾是纵横草原的伟大武士,而现在他们被不洁的魔法从墓穴中唤醒,骑着骷髅"
"战马,将恐惧与毁灭扩散出去。"
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10920,11 +10862,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
msgid "chill tempest"
msgstr ""
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10936,7 +10873,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11084,7 +11021,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11313,7 +11250,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11484,7 +11421,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11707,8 +11644,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11833,7 +11770,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12167,6 +12104,17 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#~ msgid "Skeleton Rider"
#~ msgstr "骷髅骑手"
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "这些骑手曾是纵横草原的伟大武士,而现在他们被不洁的魔法从墓穴中唤醒,骑着骷"
#~ "髅战马,将恐惧与毁灭扩散出去。"
#~ msgid "Normal"
#~ msgstr "普通"
@ -13540,9 +13488,6 @@ msgstr ""
#~ "the Reconstruction..."
#~ msgstr "韦诺的白银时代由此开始。史学家们将此称为大重建……"
#~ msgid "Bone Knight"
#~ msgstr "枯骨骑士"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-1.16\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 03:32 UTC\n"
"POT-Creation-Date: 2023-10-17 04:13 UTC\n"
"PO-Revision-Date: 2022-07-14 16:31+0800\n"
"Last-Translator: 李信融 <magiclen0810@gmail.com>\n"
"Language-Team: Wesnoth Traditional Chinese Team\n"
@ -1741,7 +1741,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extrordinaire, and this is my assistant Safyam. Weve journeyed to your "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
"lands seeking the rare gwza-alswdan plant."
msgstr ""
@ -2102,7 +2102,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:382
msgid ""
"Vengence upon the undead! I will make them pay for the abuse theyve "
"Vengeance upon the undead! I will make them pay for the abuse theyve "
"inflicted upon us!"
msgstr ""
@ -2196,7 +2196,7 @@ msgstr ""
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:599
msgid ""
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"Gratitude to you and yours, pious warriors! Now let us join forces to free "
"my companions and cleanse this place in holy fire!"
msgstr ""
@ -2307,7 +2307,7 @@ msgstr ""
#. [message]: speaker=$found_unit.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:933
msgid ""
"We cannot leave my companions behind! They have suffered greviously already "
"We cannot leave my companions behind! They have suffered grievously already "
"and will surely be slain."
msgstr ""
@ -2492,7 +2492,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:397
msgid ""
"I fear that until the undead are defeated, these villagers will never be "
"truly safe. But if we can drive these bandits out, will you join us? From "
"truly safe. But if we can drive these bandits out, will you join us? From "
"what Dacyn tells me, Wesnoth will need all of its soldiers if it is to "
"survive what has come."
msgstr ""
@ -2730,7 +2730,7 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:957
msgid ""
"Back at the undead capital, the lich Mal-Ravanal refered to you as an old "
"Back at the undead capital, the lich Mal-Ravanal referred to you as an old "
"friend. What history is there between you?"
msgstr ""
@ -3340,8 +3340,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:579
msgid ""
"I agree, but... there are many powerful undead sieging the city. Do we have "
"the strength to defeat them all?"
"I agree, but... there are many powerful undead besieging the city. Do we "
"have the strength to defeat them all?"
msgstr ""
#. [message]: speaker=Dacyn
@ -3919,7 +3919,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/07b_Ogre_Crossing.cfg:516
msgid ""
"The first of our pursuers have arrived! We must make haste to cross before "
"more dangrous undead arrive."
"more dangerous undead arrive."
msgstr ""
#. [message]: speaker=Gweddry
@ -4407,7 +4407,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:731
msgid ""
"Gweddry, I urge you to gather at least 300 gold before we head further "
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"north. We cannot afford to tarry here while Wesnoth contends against Mal-"
"Ravanal."
msgstr ""
@ -5111,7 +5111,7 @@ msgstr ""
msgid ""
"Unlike you, I have the knowledge and power to defeat the undead, and I "
"intend to use it to destroy Mal-Ravanal. Will you wallow in your "
"shortsightness, or do you intend to help me safeguard all that lives?"
"shortsightedness, or do you intend to help me safeguard all that lives?"
msgstr ""
#. [message]: speaker=Gweddry
@ -5563,7 +5563,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2001
msgid ""
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"Hmm, it looks like this rune is connected to those cages. Ill bet I could "
"get one of them open..."
msgstr ""
@ -5722,8 +5722,8 @@ msgstr ""
#. [message]: speaker=Chief Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2457
msgid ""
"Ill tell you what. Im a fair orc, I wont advantage of your situation. "
"Maybe I can help you. Lets make a deal."
"Ill tell you what. Im a fair orc, I wont take advantage of your "
"situation. Maybe I can help you. Lets make a deal."
msgstr ""
#. [message]: speaker=Chief Dra-Nak
@ -5770,7 +5770,7 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2653
msgid "Excellent. Now..."
msgid "Excellent. Now..."
msgstr ""
#. [message]: speaker=Gweddry
@ -5778,7 +5778,7 @@ msgstr ""
msgid ""
"Wait, Dacyn, before you pick that up... are you sure this is the right "
"decision? Even if you can wield it safely, something this evil will "
"doubtlessly corrupt anyone who posesses it."
"doubtlessly corrupt anyone who possesses it."
msgstr ""
#. [message]: speaker=Dacyn
@ -6484,8 +6484,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:292
msgid ""
"Such decreptitude is one ten-thousandth of what you deserve for wielding "
"that evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
"Such decrepitude is one ten-thousandth of what you deserve for wielding that "
"evil amulet! But lo, a bridge in the distance! Hope is not yet lost."
msgstr ""
#. [message]: speaker=Gweddry
@ -7337,7 +7337,7 @@ msgstr "被淹沒的草原"
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:40
msgid ""
"Anxious to rendezvous with the Wesnothian army, Gweddry, Owaec, and Dacyn "
"pressed hurridly westward. Their hearts sank as they passed battlefield "
"pressed hurriedly westward. Their hearts sank as they passed battlefield "
"after battlefield, in the ruins of what used to be Wesnoths thriving "
"eastern provinces."
msgstr ""
@ -8129,7 +8129,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:2110
msgid ""
"Im glad we have prevailed here, but I fear greatly for Wesnoth if the Clans "
"have been defeated so thorougly so quickly. It has scant been a year since "
"have been defeated so thoroughly so quickly. It has scant been a year since "
"their invasion first began. Owaec, Dacyn, if you are prepared to travel, we "
"must press toward Weldyn at once."
msgstr ""
@ -8702,7 +8702,7 @@ msgstr ""
#. [message]: speaker=Dolburras
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1473
msgid "What manner o dark sorcerey be this?"
msgid "What manner o dark sorcery be this?"
msgstr ""
#. [message]: speaker=Gweddry
@ -9467,7 +9467,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_All-In.cfg:1074
msgid "A king belongs in his capitol! I will not abandon my post!"
msgid "A king belongs in his capital! I will not abandon my post!"
msgstr ""
#. [floating_text]
@ -9552,7 +9552,7 @@ msgstr ""
#. [message]: speaker=Renaerawan
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:197
msgid ""
"We are gathered here today in rememberance of our dear colleague and friend, "
"We are gathered here today in remembrance of our dear colleague and friend, "
"Dacyn, who fell even as he vanquished the arch-lich Mal-Ravanal."
msgstr ""
@ -9772,7 +9772,7 @@ msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:438
msgid ""
"Me, ambassador to the barbarian kindgoms, what a thought! I am honored, and "
"Me, ambassador to the barbarian kingdoms, what a thought! I am honored, and "
"would be even more honored to learn that the job comes with... excellent pay "
"I hope?"
msgstr ""
@ -10442,11 +10442,6 @@ msgstr ""
msgid "If the ant queen is killed, all of her subjects die."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:40
msgid "fangs"
msgstr ""
#. [unit_type]: id=Egg Sac, race=monster
#: data/campaigns/Eastern_Invasion/units/Egg_Sac.cfg:4
msgid "Egg Sac"
@ -10497,11 +10492,6 @@ msgid ""
"of any conflict."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:23
msgid "lance"
msgstr ""
#. [unit_type]: id=Fallen Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:10
msgid "Fallen Mage"
@ -10525,28 +10515,6 @@ msgstr ""
msgid "Immune to poison, drain, and plague."
msgstr ""
#. [attack]: type=arcane
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:70
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:83
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:19
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:21
msgid "touch"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:82
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:84
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:57
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:108
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dacyn L3
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Mage_of_Light.cfg:7
msgid "Mage of Light"
msgstr ""
#. [unit_type]: id=Twilight Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:4
msgid "Twilight Mage"
@ -10560,16 +10528,6 @@ msgid ""
"muted."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:72
msgid "flail"
msgstr ""
#. [unit_type]: id=Dacyn L2
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_White_Mage.cfg:7
msgid "White Mage"
msgstr ""
#. [unit_type]: id=Frontier Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:4
msgid "Frontier Lieutenant"
@ -10587,28 +10545,6 @@ msgid ""
"strategy."
msgstr ""
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:28
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:15
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:44
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:56
msgid "sword"
msgstr "劍"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:54
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:52
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Frontier Sergeant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:4
msgid "Frontier Sergeant"
@ -10640,14 +10576,6 @@ msgid ""
"emerge victorious."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:43
#, fuzzy
#| msgid "sword"
msgid "longsword"
msgstr "劍"
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:4
msgid "Veteran Lieutenant"
@ -10656,7 +10584,7 @@ msgstr ""
#. [unit_type]: id=Veteran Lieutenant, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:29
msgid ""
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"Once inexperienced, Gweddry is now a veteran of many battles. His cunning "
"and tactical skill enable him to direct even the freshest of recruits to "
"strike strategically and emerge victorious. His skill with the longsword and "
"crossbow is not to be underestimated either, nor is the speed with which he "
@ -10681,13 +10609,8 @@ msgid ""
"suggest."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:27
msgid "morning star"
msgstr "流星鎚"
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:38
msgid "sceptre of fire"
msgstr ""
@ -10706,9 +10629,9 @@ msgid ""
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:45
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:47
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:48
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:47
msgid "greathammer"
msgstr ""
@ -10747,14 +10670,15 @@ msgid ""
msgstr ""
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:5
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:6
#, fuzzy
#| msgid "Lich Lord"
msgid "Shadow Lord"
msgid "female^Shadow Lord"
msgstr "巫妖領主"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:22
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:24
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
@ -10764,22 +10688,37 @@ msgid ""
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:33
#. Translation for this weapon can be taken from liberty textdomain
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:36
msgid "astral blade"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:45
#. The secondary attack of this unit is named shadow wave, known from the Dark Adept line
#. The secondary attack of this unit is named shadow wave (same as the Dark Sorcerers)
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:49
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:49
msgid "blast wave"
msgstr ""
#. [unit_type]: id=Terraent
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:7
msgid "Paladin"
#. [unit_type]: id=Shadow Mage, race=human
#. In the liberty textdomain exists a male unit with that name
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:6
msgid "female^Shadow Mage"
msgstr ""
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:23
msgid ""
"Obsessive study over the forces of light and dark have turned the shadow "
"mages into feared fighters. Cloaked in mist, they have been known to vanish "
"into the night swifter than any ghost. While their zealous study has left "
"their bodies exhausted and enfeebled, they instead channel their energies "
"into devastatingly accurate melee attacks."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:24
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:25
msgid "blessed lance"
msgstr ""
@ -10840,12 +10779,6 @@ msgid ""
"highly loyal to those few they trust."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:34
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:31
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:4
msgid "Great Ogre"
@ -10859,6 +10792,33 @@ msgid ""
"underestimated."
msgstr ""
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:4
#, fuzzy
#| msgid "Bone Knight"
msgid "Barrow Wight"
msgstr "骸骨騎士"
#. [unit_type]: id=Barrow Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:18
msgid ""
"Perpetually haunted by the fading memory of its former life, a Barrow Wight "
"wanders aimlessly in a delerium of darkness and despair. Their chill essense "
"is shrouded behind cloak and bone, shielding them from most magic."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:47
msgid "sword"
msgstr "劍"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:56
#, fuzzy
#| msgid "trample"
msgid "trample"
msgstr "踐踏"
#. [unit_type]: id=Pyre Wight, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:4
msgid "Pyre Wight"
@ -10873,27 +10833,6 @@ msgid ""
"friend and foe."
msgstr ""
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr "骷髏騎兵"
# 這邊的敘述和L中的同步。
#. [unit_type]: id=Skeleton Rider2, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:45
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"這些騎著骷髏馬的騎士曾是在大草原上轟隆而過的偉大戰士,他們被不潔的魔法從地底"
"深處喚醒,散播著恐懼和毀滅。"
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Skeleton_Rider.cfg:52
msgid "axe"
msgstr ""
#. [unit_type]: id=Dread Lich, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:17
msgid "Dread Lich"
@ -10930,13 +10869,6 @@ msgid ""
"again as ghosts."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:95
#, fuzzy
#| msgid "Kill them."
msgid "chill tempest"
msgstr "殺掉他們。"
#. [unit_type]: id=Skeletal Corpse, race=undead
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:5
msgid "Skeletal Corpse"
@ -10948,7 +10880,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:16
msgid ""
"When a skeletal warrior is defeated, their animating energies are sometimes "
"not wholly destroyed. A particuarly skilled lich can recapture what remains "
"not wholly destroyed. A particularly skilled lich can recapture what remains "
"of their servants' necromantic energy, reanimating a new - albeit weaker - "
"minion."
msgstr ""
@ -11096,7 +11028,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:284
msgid ""
"This unit can frighten enemies in a 2 hex radius, making them fight worse. "
"Units with the fearless or survivor traits are unaffected.\n"
"Units with the fearless trait are unaffected.\n"
"\n"
"When an enemy unit of lower level within a 2 hex radius engages in combat, "
"its attacks do 25% less damage times the difference in their levels."
@ -11325,7 +11257,7 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:313
msgid "Alas, I perish! The kingdom is lost without its king."
msgid "Alas, I perish! The kingdom is lost without its king."
msgstr ""
#. [message]: speaker=narrator
@ -11496,7 +11428,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:263
msgid ""
"Foul lich, no longer shall you toy with me for your amusement! No longer "
"shall I watch your armies slaughter the innocenet! No longer shall your evil "
"shall I watch your armies slaughter the innocent! No longer shall your evil "
"darken this world!"
msgstr ""
@ -11719,8 +11651,8 @@ msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle/final_battle.cfg:840
msgid ""
"I will not be tempted by undeath. I will pass unto to the Land of the Dead, "
"and if I am to be damned there then so-be-it."
"I will not be tempted by undeath. I will pass unto the Land of the Dead, and "
"if I am to be damned there then so be it."
msgstr ""
#. [message]: speaker=Dacyn
@ -11845,7 +11777,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:571
msgid ""
"Eating this funny tasting meat <i><b>doubles your hitpoints</b></i> and "
"grants <i><b>immumity to cold</b></i>."
"grants <i><b>immunity to cold</b></i>."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/items.cfg:597
@ -12179,6 +12111,31 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#, fuzzy
#~| msgid "sword"
#~ msgid "longsword"
#~ msgstr "劍"
#~ msgid "morning star"
#~ msgstr "流星鎚"
#~ msgid "Skeleton Rider"
#~ msgstr "骷髏騎兵"
# 這邊的敘述和L中的同步。
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "這些騎著骷髏馬的騎士曾是在大草原上轟隆而過的偉大戰士,他們被不潔的魔法從地"
#~ "底深處喚醒,散播著恐懼和毀滅。"
#, fuzzy
#~| msgid "Kill them."
#~ msgid "chill tempest"
#~ msgstr "殺掉他們。"
#~ msgid "Normal"
#~ msgstr "普通"
@ -13650,9 +13607,6 @@ msgstr ""
#~ msgid "I am not suited to using this item! Let another take it."
#~ msgstr "我不適合使用這個物件!讓其他人拿走它吧。"
#~ msgid "Bone Knight"
#~ msgstr "骸骨騎士"
# 這邊的敘述和L中的同步。
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2005-12-14 12:40+0200\n"
"Last-Translator: \n"
"Language-Team: Afrikaans\n"
@ -83,22 +83,31 @@ msgstr "standvastig"
msgid "female^steadfast"
msgstr "standvastig"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
#, fuzzy
msgid "female^illuminates"
msgstr "verlig"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
#, fuzzy
msgid "heals +4"
msgstr "gesondmaak"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
#, fuzzy
msgid "female^heals +4"
msgstr "Dief"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
#, fuzzy
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
@ -122,28 +131,28 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
#, fuzzy
msgid "heals +8"
msgstr "gesondmaak"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
#, fuzzy
msgid "female^heals +8"
msgstr "Dief"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
#, fuzzy
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
@ -168,19 +177,19 @@ msgstr ""
"addisionele gesondmaak kry totdat dit totaal van die gif genees is nie."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
#, fuzzy
msgid "heals +12"
msgstr "gesondmaak"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
#, fuzzy
msgid "female^heals +12"
msgstr "Dief"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
#, fuzzy
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
@ -205,7 +214,7 @@ msgstr ""
"addisionele gesondmaak kry totdat dit totaal van die gif genees is nie."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -216,7 +225,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "teleporteer"
@ -245,7 +254,7 @@ msgstr "rugsteek"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr ""
@ -258,7 +267,7 @@ msgstr "leierskap"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "lokval"
@ -272,7 +281,7 @@ msgstr "Grot"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
#, fuzzy
msgid "concealment"
msgstr "Kamp"
@ -312,7 +321,7 @@ msgstr ""
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "nagsluip"
@ -4224,18 +4233,12 @@ msgstr ""
"Vyandige beheersones."
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "verlig"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
#, fuzzy
msgid "female^illuminates"
msgstr "verlig"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
#, fuzzy
#| msgid ""
#| "Illuminates:\n"
@ -4259,13 +4262,13 @@ msgstr ""
"en soos in die dag wanneer dit skemer is."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
#, fuzzy
msgid "female^teleport"
msgstr "intelligent"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
#, fuzzy
msgid ""
"This unit may teleport between any two empty villages owned by its side "
@ -4276,13 +4279,13 @@ msgstr ""
"een van sy bewegings te gebruik."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
#, fuzzy
msgid "female^ambush"
msgstr "Misdadiger"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
#, fuzzy
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
@ -4299,18 +4302,18 @@ msgstr ""
"aanval doen of wanneer daar vyandige eenhede reg langs die eenheid is."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
#, fuzzy
msgid "female^burrow"
msgstr "Misdadiger"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
#, fuzzy
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
@ -4328,7 +4331,7 @@ msgstr ""
"aanval doen of wanneer daar vyandige eenhede reg langs die eenheid is."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
#, fuzzy
msgid ""
"The unit becomes invisible during night.\n"
@ -4345,13 +4348,13 @@ msgstr ""
"het of as daar vyandige eenhede reg langs hierdie eenheide is."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
#, fuzzy
msgid "female^concealment"
msgstr "Kamp"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
#, fuzzy
msgid ""
"This unit can hide in villages, and remain undetected by its enemies, except "
@ -4369,19 +4372,19 @@ msgstr ""
"aanval doen of wanneer daar vyandige eenhede reg langs die eenheid is."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
#, fuzzy
msgid "submerge"
msgstr "steek"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
#, fuzzy
msgid "female^submerge"
msgstr "Uitvaagsel"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
#, fuzzy
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
@ -4398,13 +4401,13 @@ msgstr ""
"aanval doen of wanneer daar vyandige eenhede reg langs die eenheid is."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
#, fuzzy
msgid "female^feeding"
msgstr "Prinses"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -6448,24 +6451,62 @@ msgid ""
"skills, like archery or assassination."
msgstr ""
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
msgid "race^Raven"
msgstr "+Algemeen"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
msgid "race+female^Raven"
msgstr "Uitvaagsel"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
msgid "race^Ravens"
msgstr "+Algemeen"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
#, fuzzy
msgid "race+female^Troll"
msgstr "Misdadiger"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -6504,24 +6545,24 @@ msgid ""
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "Wandelende dooies"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
#, fuzzy
msgid "race+female^Undead"
msgstr "Uitvaagsel"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
#, fuzzy
msgid "race+plural^Undead"
msgstr "Wandelende dooies"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -6558,23 +6599,23 @@ msgid ""
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
#, fuzzy
msgid "race+female^Wolf"
msgstr "Misdadiger"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -6586,17 +6627,17 @@ msgid ""
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "
@ -7023,10 +7064,6 @@ msgstr ""
#~ "\n"
#~ "<header>text='Kans om te tref'</header>"
#, fuzzy
#~ msgid "race^Roc"
#~ msgstr "+Algemeen"
#, fuzzy
#~ msgid "race+female^Roc"
#~ msgstr "Misdadiger"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang@latin\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2013-05-28 16:41-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -77,20 +77,28 @@ msgstr "stedefæst"
msgid "female^steadfast"
msgstr "stedefæst"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr "gebirhtaþ"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "hælþ +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr "hælþ +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -102,26 +110,26 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "hælþ +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr "hælþ +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -133,21 +141,21 @@ msgid ""
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
#, fuzzy
#| msgid "heals +4"
msgid "heals +12"
msgstr "hælþ +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
#, fuzzy
#| msgid "female^heals +4"
msgid "female^heals +12"
msgstr "hælþ +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -159,7 +167,7 @@ msgid ""
msgstr ""
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -170,7 +178,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr ""
@ -199,7 +207,7 @@ msgstr ""
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "fretting"
@ -212,7 +220,7 @@ msgstr "ladscipe"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "sæt"
@ -226,7 +234,7 @@ msgstr "Scræf"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr ""
@ -264,7 +272,7 @@ msgstr "Sƿammgraf"
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "nihtstealcung"
@ -3736,17 +3744,12 @@ msgid ""
msgstr ""
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "gebirhtaþ"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr "gebirhtaþ"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -3756,24 +3759,24 @@ msgid ""
msgstr ""
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr ""
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
msgid ""
"This unit may teleport between any two empty villages owned by its side "
"using one of its moves."
msgstr ""
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr "sæt"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
"\n"
@ -3783,19 +3786,19 @@ msgid ""
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
#, fuzzy
#| msgid "female^slow"
msgid "female^burrow"
msgstr "slaƿ"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
"turn), and remain undetected by its enemies.\n"
@ -3806,7 +3809,7 @@ msgid ""
msgstr ""
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
msgid ""
"The unit becomes invisible during night.\n"
"\n"
@ -3816,12 +3819,12 @@ msgid ""
msgstr ""
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr ""
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
msgid ""
"This unit can hide in villages, and remain undetected by its enemies, except "
"by those standing next to it.\n"
@ -3832,17 +3835,17 @@ msgid ""
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
"\n"
@ -3852,12 +3855,12 @@ msgid ""
msgstr ""
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr "fretting"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -5679,23 +5682,64 @@ msgid ""
"skills, like archery or assassination."
msgstr ""
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "Dƿeorgas"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Human"
msgid "race+female^Raven"
msgstr "Mann"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "Dƿeorgas"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "Eoten"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "Eoten"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "Eotenas"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -5734,22 +5778,22 @@ msgid ""
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "Undead"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "Undead"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "Undeade"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -5786,23 +5830,23 @@ msgid ""
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr "Ƿulf"
# Maybe "Ƿylfen" instead?
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
msgid "race+female^Wolf"
msgstr "Ƿulf"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr "Ƿulfas"
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -5814,17 +5858,17 @@ msgid ""
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "Ƿuduƿasa"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "Ƿuduƿasan"
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4.2+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2008-05-31 16:55-0000\n"
"Last-Translator: amnay <amnay@operamail.com>\n"
"Language-Team: none\n"
@ -77,20 +77,28 @@ msgstr ""
msgid "female^steadfast"
msgstr ""
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -102,26 +110,26 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -133,17 +141,17 @@ msgid ""
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
msgid "heals +12"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
msgid "female^heals +12"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -155,7 +163,7 @@ msgid ""
msgstr ""
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -166,7 +174,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr ""
@ -195,7 +203,7 @@ msgstr ""
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr ""
@ -208,7 +216,7 @@ msgstr ""
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr ""
@ -222,7 +230,7 @@ msgstr ""
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr ""
@ -260,7 +268,7 @@ msgstr ""
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr ""
@ -3686,17 +3694,12 @@ msgid ""
msgstr ""
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr ""
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr ""
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -3706,24 +3709,24 @@ msgid ""
msgstr ""
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr ""
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
msgid ""
"This unit may teleport between any two empty villages owned by its side "
"using one of its moves."
msgstr ""
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr ""
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
"\n"
@ -3733,17 +3736,17 @@ msgid ""
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
msgid "female^burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
"turn), and remain undetected by its enemies.\n"
@ -3754,7 +3757,7 @@ msgid ""
msgstr ""
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
msgid ""
"The unit becomes invisible during night.\n"
"\n"
@ -3764,12 +3767,12 @@ msgid ""
msgstr ""
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr ""
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
msgid ""
"This unit can hide in villages, and remain undetected by its enemies, except "
"by those standing next to it.\n"
@ -3780,17 +3783,17 @@ msgid ""
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
"\n"
@ -3800,12 +3803,12 @@ msgid ""
msgstr ""
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr ""
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -5592,23 +5595,58 @@ msgid ""
"skills, like archery or assassination."
msgstr ""
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
msgid "race^Raven"
msgstr ""
#. [race]: id=raven
#: data/core/units.cfg:354
msgid "race+female^Raven"
msgstr ""
#. [race]: id=raven
#: data/core/units.cfg:355
msgid "race^Ravens"
msgstr ""
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -5647,22 +5685,22 @@ msgid ""
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -5699,22 +5737,22 @@ msgid ""
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
msgid "race+female^Wolf"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -5726,17 +5764,17 @@ msgid ""
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2023-03-22 10:59+0200\n"
"Last-Translator: Ivan Petrov <vankata_petrov@abv.bg>\n"
"Language-Team: Bulgarian <bg@li.org>\n"
@ -85,20 +85,28 @@ msgstr "непоклатимост"
msgid "female^steadfast"
msgstr "непоклатима"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr "озаряване"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "лекува +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr "лекува +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -116,27 +124,27 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr ""
"Тази единица е способна на базисно лечение и забавяне на дехидратацията."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "лекува +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr "лекува +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -155,17 +163,17 @@ msgstr ""
"някое селище или изцелител."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
msgid "heals +12"
msgstr "лекува +12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
msgid "female^heals +12"
msgstr "лекува +12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -184,7 +192,7 @@ msgstr ""
"някое селище или изцелител."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -197,7 +205,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "телепортация"
@ -226,7 +234,7 @@ msgstr "удар в гръб"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "прехрана"
@ -239,7 +247,7 @@ msgstr "водачество"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "засада"
@ -253,7 +261,7 @@ msgstr "Пещера"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "прикритие"
@ -291,7 +299,7 @@ msgstr "Лес от гъби"
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "присъствие"
@ -5277,17 +5285,12 @@ msgstr ""
"техните Зони на Контрол."
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "озарява"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr "озаряване"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -5302,12 +5305,12 @@ msgstr ""
"нощ и все едно е ден, когато всъщност е здрач."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr "телепортация"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
msgid ""
"This unit may teleport between any two empty villages owned by its side "
"using one of its moves."
@ -5316,12 +5319,12 @@ msgstr ""
"едно свое движение."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr "засада"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
"\n"
@ -5337,17 +5340,17 @@ msgstr ""
"единица в засада, веднага изгубва точките си за движение."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr "заравяне"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
msgid "female^burrow"
msgstr "заравяне"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
"turn), and remain undetected by its enemies.\n"
@ -5364,7 +5367,7 @@ msgstr ""
"натъкне на тази единица, веднага изгубва точките си за движение."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
msgid ""
"The unit becomes invisible during night.\n"
"\n"
@ -5379,12 +5382,12 @@ msgstr ""
"веднага изгубва точките си за движение."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr "прикритие"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
#, fuzzy
#| msgid ""
#| "This unit can hide in villages (with the exception of water villages), "
@ -5410,17 +5413,17 @@ msgstr ""
"единица, веднага изгубва точките си за движение."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr "потапяне"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr "потапяне"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
"\n"
@ -5436,12 +5439,12 @@ msgstr ""
"натъкне на тази единица, веднага изгубва точките си за движение."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr "хранене"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -7980,23 +7983,64 @@ msgstr ""
"Орки, които не са сред най-силните от котилото си, често специализират в "
"други умения, като стрелба с лък или убийства."
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "Джуджета"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "Змеица"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "Джуджета"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "Трол"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "Женски трол"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "Тролове "
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -8071,22 +8115,22 @@ msgstr ""
"пътуват."
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "Немъртви"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "Немъртва"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "Немъртви"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -8155,22 +8199,22 @@ msgstr ""
"неизвестни за елфи и джуджета."
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr "Вълк"
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
msgid "race+female^Wolf"
msgstr "Вълчица"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr "Вълци"
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -8187,17 +8231,17 @@ msgstr ""
"цивилизовани места, макар че понякога наближават, за да връхлитат добитъка."
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "Уз"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "Узи"
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.6.0+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2021-01-12 12:43+0100\n"
"Last-Translator: Miquel-Àngel Burgos i Fradeja <miquel.angel.burgos@gmail."
"com>\n"
@ -88,20 +88,28 @@ msgstr "fermesa"
msgid "female^steadfast"
msgstr "fermesa"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr "il·luminació"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "curació +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr "curació +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -120,28 +128,28 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
#, fuzzy
#| msgid " This unit is capable of basic healing."
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr " Aquesta unitat és capaç de fer cures bàsiques."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "curació +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr "curació +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -160,21 +168,21 @@ msgstr ""
"haurà de cercar l'assistència d'un llogaret o d'una unitat que pugui sanar."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
#, fuzzy
#| msgid "heals +4"
msgid "heals +12"
msgstr "curació +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
#, fuzzy
#| msgid "female^heals +4"
msgid "female^heals +12"
msgstr "curació +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
#, fuzzy
#| msgid ""
#| "This unit combines herbal remedies with magic to heal units more quickly "
@ -202,7 +210,7 @@ msgstr ""
"haurà de cercar l'assistència d'un llogaret o d'una unitat que pugui sanar."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
#, fuzzy
#| msgid ""
#| " This unit is capable of healing those around it, and curing them of "
@ -219,7 +227,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "teletransport"
@ -248,7 +256,7 @@ msgstr "punyalada"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "necrofàgia"
@ -261,7 +269,7 @@ msgstr "lideratge"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "emboscada"
@ -275,7 +283,7 @@ msgstr "Cova"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "dissimulació"
@ -313,7 +321,7 @@ msgstr "Boscatge de bolets"
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "sigil"
@ -5070,17 +5078,12 @@ msgstr ""
"totes les zones de control enemigues."
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "il·luminació"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr "il·luminació"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -5095,12 +5098,12 @@ msgstr ""
"quan és de nit i com si fos de dia quan és el capvespre."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr "teletransport"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
msgid ""
"This unit may teleport between any two empty villages owned by its side "
"using one of its moves."
@ -5109,12 +5112,12 @@ msgstr ""
"seu bàndol utilitzant un dels seus moviments."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr "emboscada"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
"\n"
@ -5130,19 +5133,19 @@ msgstr ""
"aquesta unitat perdrà immediatament tots els seus moviments restants."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
#, fuzzy
#| msgid "female^slow"
msgid "female^burrow"
msgstr "lenta"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
#, fuzzy
#| msgid ""
#| "This unit can hide in forest, and remain undetected by its enemies.\n"
@ -5166,7 +5169,7 @@ msgstr ""
"aquesta unitat perdrà immediatament tots els seus moviments restants."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
msgid ""
"The unit becomes invisible during night.\n"
"\n"
@ -5181,12 +5184,12 @@ msgstr ""
"perdrà immediatament tots els seus moviments restants."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr "dissimulació"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
#, fuzzy
#| msgid ""
#| "This unit can hide in villages (with the exception of water villages), "
@ -5214,17 +5217,17 @@ msgstr ""
"moviments restants."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr "submersió"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr "submersió"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
"\n"
@ -5241,12 +5244,12 @@ msgstr ""
"moviments restants."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr "necrofàgia"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -7929,23 +7932,64 @@ msgstr ""
"Els orcs que no són els més forts de llur ventrada tendeixen a especialitzar-"
"se en altres habilitats, com ara l'arqueria o assassinat."
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "race^Nans"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "race+female^Drac"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "race^Nans"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "race^Trol"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "race+female^Trol"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "race^Trols"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
#, fuzzy
#| msgid ""
#| "Trolls are ancient creatures, one of the oldest known races known to "
@ -8057,22 +8101,22 @@ msgstr ""
"nord i l'est de Wesnoth, i onsevulla que les hordes orques viatgin."
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "race^No mort"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "race+female^No morta"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "race+plural^No morts"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
#, fuzzy
#| msgid ""
#| "Undead are not really a single race of creatures, although often treated "
@ -8159,22 +8203,22 @@ msgstr ""
"completament desconeguts als elfs i als nans."
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr "race^Llop"
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
msgid "race+female^Wolf"
msgstr "race+female^Lloba"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr "race^Llops"
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -8193,17 +8237,17 @@ msgstr ""
"s'hi per a atacar el bestiar."
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "race^Wose"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "race^Woses"
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.5.8+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2009-01-31 21:25+0100\n"
"Last-Translator: Robert Millan <rmh@aybabtu.com>\n"
"Language-Team: Catalan <wesnoth-ca@lists.ettin.org>\n"
@ -94,20 +94,28 @@ msgstr "fermesa"
msgid "female^steadfast"
msgstr "fermesa"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr "il·luminació"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "curació +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr "curació +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
#, fuzzy
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
@ -129,28 +137,28 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
#, fuzzy
#| msgid " This unit is capable of basic healing."
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr " Esta unitat és capaç de fer cures bàsiques."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "curació +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr "curació +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
#, fuzzy
#| msgid ""
#| "Heals +8:\n"
@ -181,21 +189,21 @@ msgstr ""
"guarició."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
#, fuzzy
#| msgid "heals +4"
msgid "heals +12"
msgstr "curació +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
#, fuzzy
#| msgid "female^heals +4"
msgid "female^heals +12"
msgstr "curació +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
#, fuzzy
#| msgid ""
#| "Heals +8:\n"
@ -226,7 +234,7 @@ msgstr ""
"guarició."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
#, fuzzy
#| msgid ""
#| " This unit is capable of healing those around it, and curing them of "
@ -243,7 +251,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "teletransport"
@ -272,7 +280,7 @@ msgstr "punyalada"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "necrofàgia"
@ -285,7 +293,7 @@ msgstr "lideratge"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "emboscada"
@ -299,7 +307,7 @@ msgstr "Cova"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "dissimulació"
@ -337,7 +345,7 @@ msgstr "Boscatge de bolets"
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "sigil"
@ -4368,17 +4376,12 @@ msgstr ""
"les zones de control."
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "il·luminació"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr "il·luminació"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
#, fuzzy
#| msgid ""
#| "Illuminates:\n"
@ -4401,12 +4404,12 @@ msgstr ""
"nit, i com ho faria al alba durant la vesprada."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr "teletransport"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
#, fuzzy
#| msgid ""
#| "Teleport:\n"
@ -4421,12 +4424,12 @@ msgstr ""
"només un sol moviment."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr "emboscada"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
#, fuzzy
#| msgid ""
#| "Ambush:\n"
@ -4450,19 +4453,19 @@ msgstr ""
"descobrix l'emboscada, esta perdrà immediatament el moviment restant."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
#, fuzzy
#| msgid "female^slow"
msgid "female^burrow"
msgstr "lenta"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
#, fuzzy
#| msgid ""
#| "Ambush:\n"
@ -4487,7 +4490,7 @@ msgstr ""
"descobrix l'emboscada, esta perdrà immediatament el moviment restant."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
#, fuzzy
#| msgid ""
#| "Nightstalk:\n"
@ -4511,12 +4514,12 @@ msgstr ""
"el moviment restant."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr "dissimulació"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
#, fuzzy
#| msgid ""
#| "Submerge:\n"
@ -4543,17 +4546,17 @@ msgstr ""
"restant."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr "submersió"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr "submersió"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
#, fuzzy
#| msgid ""
#| "Submerge:\n"
@ -4579,12 +4582,12 @@ msgstr ""
"restant."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr "necrofàgia"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
#, fuzzy
#| msgid ""
#| "Feeding:\n"
@ -6807,23 +6810,64 @@ msgid ""
"skills, like archery or assassination."
msgstr ""
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "Nans"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "Drac"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "Nans"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "Trol"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "Trol"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "Trols"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -6862,22 +6906,22 @@ msgid ""
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "No mort"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "No morta"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "No morts"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -6914,24 +6958,24 @@ msgid ""
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr "Llop"
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
#, fuzzy
#| msgid "race+female^Elf"
msgid "race+female^Wolf"
msgstr "Elfa"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr "Llops"
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -6943,17 +6987,17 @@ msgid ""
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "Wose"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "Woses"
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2023-10-13 18:42+0200\n"
"Last-Translator: Michal Žejdl <lachim@emer.cz>\n"
"Language-Team: Czech https://wiki.wesnoth.org/CzechTranslation\n"
@ -81,20 +81,28 @@ msgstr "vytrvalý"
msgid "female^steadfast"
msgstr "vytrvalá"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr "osvětluje"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "léčí +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr "léčí +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -113,27 +121,27 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr ""
"Tato jednotka dokáže poskytnout základní léčení a zpomalit dehydrataci."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "léčí +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr "léčí +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -152,17 +160,17 @@ msgstr ""
"pomoc ve vesnici nebo u jednotky, která dokáže uzdravovat."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
msgid "heals +12"
msgstr "léčí +12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
msgid "female^heals +12"
msgstr "léčí +12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -181,7 +189,7 @@ msgstr ""
"pomoc ve vesnici nebo u jednotky, která dokáže uzdravovat."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -194,7 +202,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "teleportace"
@ -223,7 +231,7 @@ msgstr "zezadu"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "krmení"
@ -236,7 +244,7 @@ msgstr "velení"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "přepadení"
@ -250,7 +258,7 @@ msgstr "Jeskyně"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "skrývání"
@ -288,7 +296,7 @@ msgstr "Houbový háj"
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "noční lovec"
@ -5326,17 +5334,12 @@ msgstr ""
"jejich oblasti kontroly."
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "osvětluje"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr "osvětluje"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -5351,12 +5354,12 @@ msgstr ""
"soumraku jako ve dne."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr "teleportace"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
msgid ""
"This unit may teleport between any two empty villages owned by its side "
"using one of its moves."
@ -5365,12 +5368,12 @@ msgstr ""
"vesnice do druhé, za předpokladu že jsou obě prázdné."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr "přepadení"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
"\n"
@ -5385,17 +5388,17 @@ msgstr ""
"všechny své zbývající body pohybu."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr "zanoření"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
msgid "female^burrow"
msgstr "zanoření"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
"turn), and remain undetected by its enemies.\n"
@ -5413,7 +5416,7 @@ msgstr ""
"možnost pohybu."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
msgid ""
"The unit becomes invisible during night.\n"
"\n"
@ -5428,12 +5431,12 @@ msgstr ""
"všechny své zbývající body pohybu."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr "skrývání"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
msgid ""
"This unit can hide in villages, and remain undetected by its enemies, except "
"by those standing next to it.\n"
@ -5450,17 +5453,17 @@ msgstr ""
"jako první, ztrácí všechny své zbývající body pohybu."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr "ponoření"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr "ponoření"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
"\n"
@ -5476,12 +5479,12 @@ msgstr ""
"první, ztrácí všechny své zbývající body pohybu."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr "krmení"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -7933,23 +7936,64 @@ msgstr ""
"Skřeti, kteří nebyli nejsilnější z vrhu, mají tendenci se specializovat na "
"další dovednosti, jako je lukostřelba nebo vražda."
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "Trpaslíci"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "Drakonidka"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "Trpaslíci"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "Troll"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "Trollice"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "Trollové"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -8020,22 +8064,22 @@ msgstr ""
"a východ od Wesnothu a také všude, kde se potulují skřetí hordy."
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "Nemrtvý"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "Nemrtvá"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "Nemrtví"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -8103,22 +8147,22 @@ msgstr ""
"s příchodem Haldrika I., nebyli už předtím elfům a trpaslíkům neznámí."
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr "Vlk"
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
msgid "race+female^Wolf"
msgstr "Vlčice"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr "Vlci"
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -8136,17 +8180,17 @@ msgstr ""
"dobytek."
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "Stromový muž"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "Stromový lid"
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -79,20 +79,28 @@ msgstr ""
msgid "female^steadfast"
msgstr ""
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -104,26 +112,26 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -135,17 +143,17 @@ msgid ""
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
msgid "heals +12"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
msgid "female^heals +12"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -157,7 +165,7 @@ msgid ""
msgstr ""
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -168,7 +176,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr ""
@ -197,7 +205,7 @@ msgstr ""
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr ""
@ -210,7 +218,7 @@ msgstr ""
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr ""
@ -224,7 +232,7 @@ msgstr ""
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr ""
@ -262,7 +270,7 @@ msgstr ""
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr ""
@ -3688,17 +3696,12 @@ msgid ""
msgstr ""
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr ""
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr ""
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -3708,24 +3711,24 @@ msgid ""
msgstr ""
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr ""
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
msgid ""
"This unit may teleport between any two empty villages owned by its side "
"using one of its moves."
msgstr ""
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr ""
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
"\n"
@ -3735,17 +3738,17 @@ msgid ""
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
msgid "female^burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
"turn), and remain undetected by its enemies.\n"
@ -3756,7 +3759,7 @@ msgid ""
msgstr ""
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
msgid ""
"The unit becomes invisible during night.\n"
"\n"
@ -3766,12 +3769,12 @@ msgid ""
msgstr ""
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr ""
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
msgid ""
"This unit can hide in villages, and remain undetected by its enemies, except "
"by those standing next to it.\n"
@ -3782,17 +3785,17 @@ msgid ""
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
"\n"
@ -3802,12 +3805,12 @@ msgid ""
msgstr ""
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr ""
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -5594,23 +5597,58 @@ msgid ""
"skills, like archery or assassination."
msgstr ""
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
msgid "race^Raven"
msgstr ""
#. [race]: id=raven
#: data/core/units.cfg:354
msgid "race+female^Raven"
msgstr ""
#. [race]: id=raven
#: data/core/units.cfg:355
msgid "race^Ravens"
msgstr ""
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -5649,22 +5687,22 @@ msgid ""
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -5701,22 +5739,22 @@ msgid ""
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
msgid "race+female^Wolf"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -5728,17 +5766,17 @@ msgid ""
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5+CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2008-11-04 13:44+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -88,21 +88,30 @@ msgstr "fasthed"
msgid "female^steadfast"
msgstr "fasthed"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
#, fuzzy
msgid "female^illuminates"
msgstr "oplyser"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "helbreder +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
#, fuzzy
msgid "female^heals +4"
msgstr "sund"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
#, fuzzy
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
@ -122,29 +131,29 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
#, fuzzy
#| msgid " This unit is capable of basic healing."
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr " Denne enhed kan udføre grundlæggende helbredelse."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "helbreder +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
#, fuzzy
msgid "female^heals +8"
msgstr "sund"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
#, fuzzy
#| msgid ""
#| "Heals +8:\n"
@ -174,20 +183,20 @@ msgstr ""
"søge behandling i en landsby eller fra en enhed som har denne evne."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
#, fuzzy
#| msgid "heals +4"
msgid "heals +12"
msgstr "helbreder +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
#, fuzzy
msgid "female^heals +12"
msgstr "sund"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
#, fuzzy
#| msgid ""
#| "Heals +8:\n"
@ -217,7 +226,7 @@ msgstr ""
"søge behandling i en landsby eller fra en enhed som har denne evne."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
#, fuzzy
#| msgid ""
#| " This unit is capable of healing those around it, and curing them of "
@ -232,7 +241,7 @@ msgstr " Denne enhed kan helbrede enheder omkring den, og rense dem for gift."
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "teleport"
@ -263,7 +272,7 @@ msgstr "snigangreb"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "fodring"
@ -276,7 +285,7 @@ msgstr "lederskab"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "baghold"
@ -290,7 +299,7 @@ msgstr "Hule"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "skjul"
@ -330,7 +339,7 @@ msgstr "Champignonskov"
# godt for det er jo også tilfældet om dagen! (måske natcamouflage)
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "natsløring"
@ -4403,18 +4412,12 @@ msgstr ""
"ignorerer alle fjenders kontrolzoner."
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "oplyser"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
#, fuzzy
msgid "female^illuminates"
msgstr "oplyser"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
#, fuzzy
#| msgid ""
#| "Illuminates:\n"
@ -4438,13 +4441,13 @@ msgstr ""
"det er mørkt, og som om, at det er dag, når det er tusmørke."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
#, fuzzy
msgid "female^teleport"
msgstr "intelligent"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
#, fuzzy
#| msgid ""
#| "Teleport:\n"
@ -4459,13 +4462,13 @@ msgstr ""
"bruger en af dens runder."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
#, fuzzy
msgid "female^ambush"
msgstr "loyal"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
#, fuzzy
#| msgid ""
#| "Ambush:\n"
@ -4490,19 +4493,19 @@ msgstr ""
"tilbageværende bevægelsespoint."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
#, fuzzy
#| msgid "female^slow"
msgid "female^burrow"
msgstr "langsom"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
#, fuzzy
#| msgid ""
#| "Ambush:\n"
@ -4528,7 +4531,7 @@ msgstr ""
"tilbageværende bevægelsespoint."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
#, fuzzy
#| msgid ""
#| "Nightstalk:\n"
@ -4552,13 +4555,13 @@ msgstr ""
"straks alle tilbageværende bevægelsespoint."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
#, fuzzy
msgid "female^concealment"
msgstr "skjul"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
#, fuzzy
#| msgid ""
#| "Concealment:\n"
@ -4586,18 +4589,18 @@ msgstr ""
"opdager denne enhed mister straks alle tilbageværende bevægelsespoint."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr "dykke"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
#, fuzzy
msgid "female^submerge"
msgstr "stærk"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
#, fuzzy
#| msgid ""
#| "Submerge:\n"
@ -4622,13 +4625,13 @@ msgstr ""
"bevægelsespoint."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
#, fuzzy
msgid "female^feeding"
msgstr "frygtløs"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
#, fuzzy
#| msgid ""
#| " This unit gains 1 hitpoint added to its maximum whenever it kills a "
@ -6859,23 +6862,64 @@ msgid ""
"skills, like archery or assassination."
msgstr ""
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "Dværge"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "Hestedrage"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "Dværge"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "Trold"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "Trold"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "Trolde"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -6914,22 +6958,22 @@ msgid ""
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "Udød"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "Udød"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "Udøde"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -6966,24 +7010,24 @@ msgid ""
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr "Ulv"
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
#, fuzzy
#| msgid "race+female^Elf"
msgid "race+female^Wolf"
msgstr "Elv"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr "Ulve"
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -6995,17 +7039,17 @@ msgid ""
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "Træsjæl"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "Træsjæle"
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.16\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-17 02:13+0200\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2023-09-17 03:02+0200\n"
"Last-Translator: Severin Glöckner <severin.gloeckner@stud.htwk-leipzig.de>\n"
"Language-Team: irc://irc.libera.chat/#wesnoth-de\n"
@ -88,20 +88,28 @@ msgstr "Unerschütterlich"
msgid "female^steadfast"
msgstr "Unerschütterlich"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr "Lichtaura"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "Heilen +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr "Heilen +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -122,28 +130,28 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr ""
"Diese Einheit hat die Fähigkeit der einfachen Heilung und kann Dehydration "
"aufhalten."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "Heilen +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr "Heilen +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -164,17 +172,17 @@ msgstr ""
"oder durch eine Rast in einem Dorf geheilt."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
msgid "heals +12"
msgstr "Heilen +12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
msgid "female^heals +12"
msgstr "Heilen +12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -195,7 +203,7 @@ msgstr ""
"oder durch eine Rast in einem Dorf geheilt."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -208,7 +216,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "Teleportation"
@ -237,7 +245,7 @@ msgstr "Hinterlistiger Angriff"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "Kannibalismus"
@ -250,7 +258,7 @@ msgstr "Führungsqualitäten"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "Waldkenntnis"
@ -264,7 +272,7 @@ msgstr "Höhle"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "Gassenwissen"
@ -302,7 +310,7 @@ msgstr "Pilzhain"
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "Schemen"
@ -5597,17 +5605,12 @@ msgstr ""
"Gegner ignorieren können."
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "Lichtaura"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr "Lichtaura"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -5624,12 +5627,12 @@ msgstr ""
"im Halbdunkel des Abends so gut wie am Tage."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr "Teleportation"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
msgid ""
"This unit may teleport between any two empty villages owned by its side "
"using one of its moves."
@ -5639,12 +5642,12 @@ msgstr ""
"einem anderen bewegen, ohne den Raum dazwischen physisch zu durchqueren."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr "Waldkenntnis"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
"\n"
@ -5662,17 +5665,17 @@ msgstr ""
"gleichzeitig alle BP, die ihm in diesem Zug noch verblieben sind."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr "Vergraben"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
msgid "female^burrow"
msgstr "Vergraben"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
"turn), and remain undetected by its enemies.\n"
@ -5690,7 +5693,7 @@ msgstr ""
"verblieben sind."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
msgid ""
"The unit becomes invisible during night.\n"
"\n"
@ -5707,12 +5710,12 @@ msgstr ""
"zuerst sieht, verliert alle noch verbliebenen BP."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr "Gassenwissen"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
#, fuzzy
#| msgid ""
#| "This unit can hide in villages (with the exception of water villages), "
@ -5740,17 +5743,17 @@ msgstr ""
"in diesem Zug noch verblieben sind."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr "Abtauchen"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr "Abtauchen"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
"\n"
@ -5768,12 +5771,12 @@ msgstr ""
"noch übrigen BP."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr "Kannibalismus"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -8467,23 +8470,64 @@ msgstr ""
"Orks, die nicht die stärksten aus ihrem Wurf sind tendieren oft dazu, sich "
"Fertigkeiten wie das Bogenschießen oder die Kunst des Meuchelns anzueignen."
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "Zwerge"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "Drake"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "Zwerge"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "Troll"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "Troll"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "Trolle"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -8566,22 +8610,22 @@ msgstr ""
"dort, wo Orkhorden einem weiteren Krieg entgegenziehen."
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "Untoter"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "Untote"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "Untote"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -8647,22 +8691,22 @@ msgstr ""
"aber aus Vorzeiten bereits bekannt."
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr "Wolf"
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
msgid "race+female^Wolf"
msgstr "Wölfin"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr "Wölfe"
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -8679,12 +8723,12 @@ msgstr ""
"die Nähe von Viehherden."
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "Waldschrat"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "Waldschrate"
@ -8693,7 +8737,7 @@ msgstr "Waldschrate"
# "Feentum und Magie" (Konrad v. Würzburg)
# "In der Feenschaft verbirgt sich viel Macht."
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -149,7 +149,7 @@ msgid ""
msgstr ""
"Project-Id-Version: el_gr\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2008-01-21 18:54+0200\n"
"Last-Translator: Konstantinos Egarhos <atixos@gmail.com>\n"
"Language-Team: <el@li.org>\n"
@ -220,21 +220,30 @@ msgstr "απτόητος"
msgid "female^steadfast"
msgstr "απτόητος"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
#, fuzzy
msgid "female^illuminates"
msgstr "φωτίζει"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "γιατρεύει +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
#, fuzzy
msgid "female^heals +4"
msgstr "Υγιής"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -246,9 +255,9 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
#, fuzzy
#| msgid ""
#| " This unit is capable of neutralizing the effects of poison in units "
@ -258,20 +267,20 @@ msgstr ""
"Αυτή η μονάδα είναι ικανή να θεραπεύει το δηλητήριο σε μονάδες τριγύρω της."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "γιατρεύει +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
#, fuzzy
msgid "female^heals +8"
msgstr "Υγιής"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -283,20 +292,20 @@ msgid ""
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
#, fuzzy
#| msgid "heals +4"
msgid "heals +12"
msgstr "γιατρεύει +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
#, fuzzy
msgid "female^heals +12"
msgstr "Υγιής"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -308,7 +317,7 @@ msgid ""
msgstr ""
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
#, fuzzy
#| msgid ""
#| " This unit is capable of neutralizing the effects of poison in units "
@ -324,7 +333,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "τηλεμεταφορά"
@ -353,7 +362,7 @@ msgstr "πισώπλατο μαχαίρωμα"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr ""
@ -366,7 +375,7 @@ msgstr "ηγεσία"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "ενέδρα"
@ -380,7 +389,7 @@ msgstr "Σπηλιά"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "απόκρυψη"
@ -418,7 +427,7 @@ msgstr ""
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "νυχτοκυνηγός"
@ -4110,18 +4119,12 @@ msgid ""
msgstr ""
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "φωτίζει"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
#, fuzzy
msgid "female^illuminates"
msgstr "φωτίζει"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -4131,13 +4134,13 @@ msgid ""
msgstr ""
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
#, fuzzy
msgid "female^teleport"
msgstr "έξυπνη"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
#, fuzzy
msgid ""
"This unit may teleport between any two empty villages owned by its side "
@ -4148,13 +4151,13 @@ msgstr ""
"χρησιμοποιώντας μία από τις κινήσεις της."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
#, fuzzy
msgid "female^ambush"
msgstr "νομοταγής"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
#, fuzzy
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
@ -4172,18 +4175,18 @@ msgstr ""
"εχθρικές μονάδες δίπλα από αυτή τη μονάδα."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
#, fuzzy
msgid "female^burrow"
msgstr "νομοταγής"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
#, fuzzy
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
@ -4202,7 +4205,7 @@ msgstr ""
"εχθρικές μονάδες δίπλα από αυτή τη μονάδα."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
#, fuzzy
msgid ""
"The unit becomes invisible during night.\n"
@ -4219,13 +4222,13 @@ msgstr ""
"μονάδες δίπλα από αυτή τη μονάδα."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
#, fuzzy
msgid "female^concealment"
msgstr "απόκρυψη"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
#, fuzzy
#| msgid ""
#| "Concealment:\n"
@ -4246,18 +4249,18 @@ msgid ""
msgstr "απόκρυψη"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
#, fuzzy
msgid "female^submerge"
msgstr "δυνατή"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
#, fuzzy
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
@ -4275,13 +4278,13 @@ msgstr ""
"εχθρικές μονάδες δίπλα από αυτή τη μονάδα."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
#, fuzzy
msgid "female^feeding"
msgstr "άφοβη"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -6293,23 +6296,64 @@ msgid ""
"skills, like archery or assassination."
msgstr ""
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "Νάνοι"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "Δράκαινα"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "Νάνοι"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "Τρολ"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "Τρολ"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "Τρολ"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -6348,22 +6392,22 @@ msgid ""
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "Απέθαντοι"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "Απέθαντοι"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "Απέθαντοι"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -6400,24 +6444,24 @@ msgid ""
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
#, fuzzy
#| msgid "race+female^Elf"
msgid "race+female^Wolf"
msgstr "Ξωτικιά"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -6429,17 +6473,17 @@ msgid ""
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "Δεντροποιμένας"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "Δεντροποιμένες"
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en@shaw\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2009-10-11 21:15-0400\n"
"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
@ -90,20 +90,28 @@ msgstr "𐑕𐑑𐑧𐑛𐑓𐑭𐑕𐑑"
msgid "female^steadfast"
msgstr "𐑕𐑑𐑧𐑛𐑓𐑭𐑕𐑑"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr "𐑦𐑤𐑵𐑥𐑩𐑯𐑱𐑑𐑕"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "𐑣𐑰𐑤𐑟 +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr "𐑣𐑰𐑤𐑟 +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
#, fuzzy
#| msgid ""
#| "Heals +4:\n"
@ -132,28 +140,28 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
#, fuzzy
#| msgid " This unit is capable of basic healing."
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr "𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑒𐑱𐑐𐑩𐑚𐑩𐑤 𐑝 𐑚𐑱𐑕𐑦𐑒 𐑣𐑰𐑤𐑦𐑙."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "𐑣𐑰𐑤𐑟 +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr "𐑣𐑰𐑤𐑟 +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
#, fuzzy
#| msgid ""
#| "Heals +8:\n"
@ -183,21 +191,21 @@ msgstr ""
"𐑝𐑦𐑤𐑦𐑡 𐑹 𐑩 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑒𐑘𐑫𐑼."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
#, fuzzy
#| msgid "heals +4"
msgid "heals +12"
msgstr "𐑣𐑰𐑤𐑟 +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
#, fuzzy
#| msgid "female^heals +4"
msgid "female^heals +12"
msgstr "𐑣𐑰𐑤𐑟 +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
#, fuzzy
#| msgid ""
#| "Heals +8:\n"
@ -227,7 +235,7 @@ msgstr ""
"𐑝𐑦𐑤𐑦𐑡 𐑹 𐑩 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑒𐑘𐑫𐑼."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
#, fuzzy
#| msgid ""
#| " This unit is capable of healing those around it, and curing them of "
@ -242,7 +250,7 @@ msgstr "𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑒𐑱𐑐𐑩𐑚𐑩𐑤 𐑝
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "𐑑𐑧𐑤𐑩𐑐𐑹𐑑"
@ -271,7 +279,7 @@ msgstr "𐑚𐑨𐑒𐑕𐑑𐑨𐑚"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "𐑓𐑰𐑛𐑦𐑙"
@ -284,7 +292,7 @@ msgstr "𐑤𐑰𐑛𐑼𐑖𐑦𐑐"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "𐑨𐑥𐑚𐑫𐑖"
@ -298,7 +306,7 @@ msgstr "𐑒𐑱𐑝"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "𐑒𐑩𐑯𐑕𐑰𐑤𐑥𐑩𐑯𐑑"
@ -336,7 +344,7 @@ msgstr "𐑥𐑳𐑖𐑮𐑵𐑥 𐑜𐑮𐑴𐑝"
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "𐑯𐑲𐑑𐑕𐑑𐑷𐑒"
@ -4396,17 +4404,12 @@ msgstr ""
"𐑒𐑩𐑯𐑑𐑮𐑴𐑤."
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "𐑦𐑤𐑵𐑥𐑩𐑯𐑱𐑑𐑕"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr "𐑦𐑤𐑵𐑥𐑩𐑯𐑱𐑑𐑕"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
#, fuzzy
#| msgid ""
#| "Illuminates:\n"
@ -4430,12 +4433,12 @@ msgstr ""
"𐑦𐑑 𐑢𐑻 𐑛𐑱 𐑢𐑧𐑯 𐑦𐑑 𐑦𐑟 𐑛𐑩𐑕𐑒."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr "𐑑𐑧𐑤𐑩𐑐𐑹𐑑"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
#, fuzzy
#| msgid ""
#| "Teleport:\n"
@ -4450,12 +4453,12 @@ msgstr ""
"𐑦𐑑𐑕 𐑥𐑵𐑝𐑟."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr "𐑨𐑥𐑚𐑫𐑖"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
#, fuzzy
#| msgid ""
#| "Ambush:\n"
@ -4479,19 +4482,19 @@ msgstr ""
"𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑥𐑵𐑝𐑥𐑩𐑯𐑑."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
#, fuzzy
#| msgid "female^slow"
msgid "female^burrow"
msgstr "𐑕𐑤𐑴"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
#, fuzzy
#| msgid ""
#| "Ambush:\n"
@ -4516,7 +4519,7 @@ msgstr ""
"𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑥𐑵𐑝𐑥𐑩𐑯𐑑."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
#, fuzzy
#| msgid ""
#| "Nightstalk:\n"
@ -4539,12 +4542,12 @@ msgstr ""
"𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑓𐑻𐑕𐑑 𐑛𐑦𐑕𐑒𐑳𐑝𐑼𐑟 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑤𐑵𐑟𐑩𐑟 𐑷𐑤 𐑦𐑑𐑕 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑥𐑵𐑝𐑥𐑩𐑯𐑑."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr "𐑒𐑩𐑯𐑕𐑰𐑤𐑥𐑩𐑯𐑑"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
#, fuzzy
#| msgid ""
#| "Concealment:\n"
@ -4572,17 +4575,17 @@ msgstr ""
"𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑥𐑵𐑝𐑥𐑩𐑯𐑑."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr "𐑕𐑩𐑚𐑥𐑻𐑡"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr "𐑕𐑩𐑚𐑥𐑻𐑡"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
#, fuzzy
#| msgid ""
#| "Submerge:\n"
@ -4606,12 +4609,12 @@ msgstr ""
"𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑥𐑵𐑝𐑥𐑩𐑯𐑑."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr "𐑓𐑰𐑛𐑦𐑙"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
#, fuzzy
#| msgid ""
#| " This unit gains 1 hitpoint added to its maximum whenever it kills a "
@ -6999,23 +7002,64 @@ msgid ""
"skills, like archery or assassination."
msgstr ""
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "𐑛𐑢𐑹𐑝𐑟"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "𐑛𐑮𐑱𐑒"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "𐑛𐑢𐑹𐑝𐑟"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "𐑑𐑮𐑴𐑤"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "𐑑𐑮𐑴𐑤"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "𐑑𐑮𐑴𐑤𐑟"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
#, fuzzy
#| msgid ""
#| "Trolls are ancient creatures, one of the oldest known races known to "
@ -7120,22 +7164,22 @@ msgstr ""
"𐑢𐑺𐑧𐑝𐑻 𐑹𐑒𐑦𐑖 𐑣𐑹𐑛𐑟 𐑑𐑮𐑨𐑝𐑩𐑤."
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "𐑳𐑯𐑛𐑧𐑛"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "𐑳𐑯𐑛𐑧𐑛"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "𐑳𐑯𐑛𐑧𐑛"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -7172,24 +7216,24 @@ msgid ""
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr "𐑢𐑫𐑤𐑓"
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
#, fuzzy
#| msgid "race+female^Elf"
msgid "race+female^Wolf"
msgstr "𐑧𐑤𐑓"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr "𐑢𐑫𐑤𐑝𐑟"
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -7201,17 +7245,17 @@ msgid ""
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "𐑢𐑴𐑟"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "𐑢𐑴𐑟𐑧𐑟"
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2023-09-18 13:36+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
@ -82,20 +82,28 @@ msgstr "steadfast"
msgid "female^steadfast"
msgstr "steadfast"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr "illuminates"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "heals +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr "heals +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -114,26 +122,26 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr "This unit is capable of basic healing and slowing dehydration."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "heals +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr "heals +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -152,17 +160,17 @@ msgstr ""
"care of a village or a unit that can cure."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
msgid "heals +12"
msgstr "heals +12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
msgid "female^heals +12"
msgstr "heals +12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -181,7 +189,7 @@ msgstr ""
"care of a village or a unit that can cure."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -194,7 +202,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "teleport"
@ -223,7 +231,7 @@ msgstr "backstab"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "feeding"
@ -236,7 +244,7 @@ msgstr "leadership"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "ambush"
@ -250,7 +258,7 @@ msgstr "Cave"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "concealment"
@ -288,7 +296,7 @@ msgstr "Mushroom Grove"
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "nightstalk"
@ -5336,17 +5344,12 @@ msgstr ""
"Zones of Control."
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "illuminates"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr "illuminates"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -5361,12 +5364,12 @@ msgstr ""
"night, and as if it were day when it is dusk."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr "teleport"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
msgid ""
"This unit may teleport between any two empty villages owned by its side "
"using one of its moves."
@ -5375,12 +5378,12 @@ msgstr ""
"using one of its moves."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr "ambush"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
"\n"
@ -5395,17 +5398,17 @@ msgstr ""
"loses all its remaining movement."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr "burrow"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
msgid "female^burrow"
msgstr "burrow"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
"turn), and remain undetected by its enemies.\n"
@ -5422,7 +5425,7 @@ msgstr ""
"this unit immediately loses all its remaining movement."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
msgid ""
"The unit becomes invisible during night.\n"
"\n"
@ -5437,12 +5440,12 @@ msgstr ""
"remaining movement."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr "concealment"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
msgid ""
"This unit can hide in villages, and remain undetected by its enemies, except "
"by those standing next to it.\n"
@ -5459,17 +5462,17 @@ msgstr ""
"immediately loses all its remaining movement."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr "submerge"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr "submerge"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
"\n"
@ -5484,12 +5487,12 @@ msgstr ""
"immediately loses all its remaining movement."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr "feeding"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -7952,23 +7955,64 @@ msgstr ""
"Orcs who were not the strongest of their litter tend to specialize in other "
"skills, like archery or assassination."
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "Dwarves"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "Drake"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "Dwarves"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "Troll"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "Troll"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "Trolls"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -8041,22 +8085,22 @@ msgstr ""
"north and east of Wesnoth, and wherever Orcish hordes travel."
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "Undead"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "Undead"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "Undead"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -8125,22 +8169,22 @@ msgstr ""
"and dwarves before that."
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr "Wolf"
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
msgid "race+female^Wolf"
msgstr "Wolf"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr "Wolves"
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -8159,17 +8203,17 @@ msgstr ""
"livestock."
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "Wose"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "Woses"
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2008-03-01 19:31+0200\n"
"Last-Translator: Aleksej Korgenkov <grimpanto@mail.ru>\n"
"Language-Team: \n"
@ -88,14 +88,23 @@ msgstr "obstina"
msgid "female^steadfast"
msgstr "obstina"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
#, fuzzy
msgid "female^illuminates"
msgstr "lumigo"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "sanigo +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
#, fuzzy
msgid "female^heals +4"
@ -104,7 +113,7 @@ msgstr "sana"
#
#
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
#, fuzzy
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
@ -127,20 +136,20 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "sanigo +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
#, fuzzy
msgid "female^heals +8"
@ -149,7 +158,7 @@ msgstr "sana"
#
#
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
#, fuzzy
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
@ -172,14 +181,14 @@ msgstr ""
"serĉi helpon en vilaĝo, aŭ ĉe milit-unuo, kiu kapablas kuraci."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
#, fuzzy
#| msgid "heals +4"
msgid "heals +12"
msgstr "sanigo +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
#, fuzzy
msgid "female^heals +12"
msgstr "sana"
@ -187,7 +196,7 @@ msgstr "sana"
#
#
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
#, fuzzy
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
@ -210,7 +219,7 @@ msgstr ""
"serĉi helpon en vilaĝo, aŭ ĉe milit-unuo, kiu kapablas kuraci."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -221,7 +230,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "teleportado"
@ -250,7 +259,7 @@ msgstr "embuska"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "nutro"
@ -263,7 +272,7 @@ msgstr "komandado"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "invado"
@ -277,7 +286,7 @@ msgstr "Groto"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "embusko"
@ -315,7 +324,7 @@ msgstr ""
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "nokta embusko"
@ -4328,20 +4337,14 @@ msgstr ""
"ĉiujn kontrolzonojn. "
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "lumigo"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
#, fuzzy
msgid "female^illuminates"
msgstr "lumigo"
#
#
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
#, fuzzy
#| msgid ""
#| "Illuminates:\n"
@ -4365,13 +4368,13 @@ msgstr ""
"krepusko kiel dum tago."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
#, fuzzy
msgid "female^teleport"
msgstr "inteligenta"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
#, fuzzy
msgid ""
"This unit may teleport between any two empty villages owned by its side "
@ -4381,7 +4384,7 @@ msgstr ""
"Tiu ĉi milit-unuo kapablas dum unu paŝo transporti el unu vilaĝo en alian."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
#, fuzzy
msgid "female^ambush"
msgstr "lojala"
@ -4389,7 +4392,7 @@ msgstr "lojala"
#
#
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
#, fuzzy
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
@ -4404,12 +4407,12 @@ msgstr ""
"nur dum movo tujsekvanta post ĝia atako, aŭ se ili estas sur najbara kampo."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
#, fuzzy
msgid "female^burrow"
msgstr "lojala"
@ -4417,7 +4420,7 @@ msgstr "lojala"
#
#
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
#, fuzzy
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
@ -4435,7 +4438,7 @@ msgstr ""
#
#
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
#, fuzzy
msgid ""
"The unit becomes invisible during night.\n"
@ -4450,7 +4453,7 @@ msgstr ""
"nur dum movo tujsekvanta post ĝia atako, aŭ se ili estas sur najbara kampo."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
#, fuzzy
msgid "female^concealment"
msgstr "embusko"
@ -4458,7 +4461,7 @@ msgstr "embusko"
#
#
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
#, fuzzy
msgid ""
"This unit can hide in villages, and remain undetected by its enemies, except "
@ -4474,18 +4477,18 @@ msgstr ""
"nur dum movo tujsekvanta post ĝia atako, aŭ se ili estas sur najbara kampo."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr "subakviĝi"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
#, fuzzy
msgid "female^submerge"
msgstr "potenca"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
#, fuzzy
#| msgid ""
#| "Submerge:\n"
@ -4509,13 +4512,13 @@ msgstr ""
"movojn."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
#, fuzzy
msgid "female^feeding"
msgstr "sentima"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -6570,23 +6573,64 @@ msgid ""
"skills, like archery or assassination."
msgstr ""
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "Nanoj"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "Drakino"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "Nanoj"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "Trolo"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "Trolino"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "Troloj"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -6625,22 +6669,22 @@ msgid ""
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "Nemortinto"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "Nemotrtinto"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "Nemortintoj"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -6677,24 +6721,24 @@ msgid ""
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
#, fuzzy
#| msgid "race+female^Elf"
msgid "race+female^Wolf"
msgstr "Elfino"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -6706,17 +6750,17 @@ msgid ""
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "Arbulo"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "Arbuloj"
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -22,7 +22,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2023-05-12 06:03+0200\n"
"Last-Translator: Toranks <toranksmervat@gmail.com>\n"
"Language-Team: wesnoth-es-trad-1_14@googlegroups.com\n"
@ -96,20 +96,28 @@ msgstr "firme"
msgid "female^steadfast"
msgstr "firme"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr "ilumina"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "sana +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr "sana +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -128,28 +136,28 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr ""
"Esta unidad es capaz de realizar sanación básica y de ralentizar la "
"deshidratación."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "sana +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr "sana +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -168,17 +176,17 @@ msgstr ""
"buscar una aldea o una unidad con la habilidad de curar."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
msgid "heals +12"
msgstr "sana +12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
msgid "female^heals +12"
msgstr "sana +12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -197,7 +205,7 @@ msgstr ""
"debe buscar una aldea o una unidad con la habilidad de curar."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -210,7 +218,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "teletransporte"
@ -239,7 +247,7 @@ msgstr "puñalada trapera"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "alimentación"
@ -252,7 +260,7 @@ msgstr "liderazgo"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "emboscar"
@ -266,7 +274,7 @@ msgstr "Caverna"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "ocultarse"
@ -304,7 +312,7 @@ msgstr "Campo de setas"
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "nocturnidad"
@ -5535,17 +5543,12 @@ msgstr ""
"ignora todas las zonas de control del enemigo."
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "ilumina"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr "ilumina"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -5560,12 +5563,12 @@ msgstr ""
"cuando es de noche, y como si fuera de día cuando está atardeciendo."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr "teletransporte"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
msgid ""
"This unit may teleport between any two empty villages owned by its side "
"using one of its moves."
@ -5574,12 +5577,12 @@ msgstr ""
"instantáneamente usando uno de sus puntos de movimiento."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr "emboscar"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
"\n"
@ -5595,17 +5598,17 @@ msgstr ""
"restante."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr "esconder"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
msgid "female^burrow"
msgstr "esconder"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
"turn), and remain undetected by its enemies.\n"
@ -5623,7 +5626,7 @@ msgstr ""
"inmediatamente todo su movimiento restante."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
msgid ""
"The unit becomes invisible during night.\n"
"\n"
@ -5638,12 +5641,12 @@ msgstr ""
"a esta unidad, pierde inmediatamente todo su movimiento restante."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr "ocultarse"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
msgid ""
"This unit can hide in villages, and remain undetected by its enemies, except "
"by those standing next to it.\n"
@ -5660,17 +5663,17 @@ msgstr ""
"descubra a esta unidad, pierde inmediatamente todo su movimiento restante."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr "sumergirse"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr "sumergirse"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
"\n"
@ -5687,12 +5690,12 @@ msgstr ""
"movimiento restante."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr "alimentación"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -8249,23 +8252,69 @@ msgstr ""
"Los orcos menos fuertes de la camada tienden a especializarse en otras "
"habilidades, como el tiro con arco o el asesinato."
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "Enanos"
# Darkmage→ "La cuestión es que de acuerdo con la enciclopedia (línea 60~) los draco hembra son los 'breeders', y no drake, como muestra el archivo."
# Lo dejo en estado difuso.
# Perseo-> "Draco hembra y marchando"
# Weird!
# Draca sounds weird, yet, drakes' lore is a "work in progress".
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "Draconesa"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "Enanos"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "Trol"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "Trol"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "Troles"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -8342,22 +8391,22 @@ msgstr ""
"orcas."
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "No muerto"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "No muerta"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "No muertos"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -8429,22 +8478,22 @@ msgstr ""
"desconocidos para los elfos y enanos antes de tal acontecimiento."
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr "Lobo"
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
msgid "race+female^Wolf"
msgstr "Loba"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr "Lobos"
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -8463,18 +8512,18 @@ msgstr ""
"dar caza al ganado."
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "Wose"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "Woses"
# En español no se usa faerie para la magia de este tipo: celtas, druidas, hadas, etc. No existe un equivalente: digamos que vendría a ser un poder místico o algo así.
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -79,20 +79,28 @@ msgstr ""
msgid "female^steadfast"
msgstr ""
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -104,26 +112,26 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -135,17 +143,17 @@ msgid ""
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
msgid "heals +12"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
msgid "female^heals +12"
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -157,7 +165,7 @@ msgid ""
msgstr ""
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -168,7 +176,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr ""
@ -197,7 +205,7 @@ msgstr ""
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr ""
@ -210,7 +218,7 @@ msgstr ""
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr ""
@ -224,7 +232,7 @@ msgstr ""
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr ""
@ -262,7 +270,7 @@ msgstr ""
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr ""
@ -3688,17 +3696,12 @@ msgid ""
msgstr ""
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr ""
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr ""
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -3708,24 +3711,24 @@ msgid ""
msgstr ""
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr ""
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
msgid ""
"This unit may teleport between any two empty villages owned by its side "
"using one of its moves."
msgstr ""
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr ""
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
"\n"
@ -3735,17 +3738,17 @@ msgid ""
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
msgid "female^burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
"turn), and remain undetected by its enemies.\n"
@ -3756,7 +3759,7 @@ msgid ""
msgstr ""
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
msgid ""
"The unit becomes invisible during night.\n"
"\n"
@ -3766,12 +3769,12 @@ msgid ""
msgstr ""
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr ""
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
msgid ""
"This unit can hide in villages, and remain undetected by its enemies, except "
"by those standing next to it.\n"
@ -3782,17 +3785,17 @@ msgid ""
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
"\n"
@ -3802,12 +3805,12 @@ msgid ""
msgstr ""
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr ""
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -5594,23 +5597,58 @@ msgid ""
"skills, like archery or assassination."
msgstr ""
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
msgid "race^Raven"
msgstr ""
#. [race]: id=raven
#: data/core/units.cfg:354
msgid "race+female^Raven"
msgstr ""
#. [race]: id=raven
#: data/core/units.cfg:355
msgid "race^Ravens"
msgstr ""
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -5649,22 +5687,22 @@ msgid ""
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -5701,22 +5739,22 @@ msgid ""
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
msgid "race+female^Wolf"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -5728,17 +5766,17 @@ msgid ""
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4 Estonian translation\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2012-04-02 21:52+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: Kaido Kikkas <kakk@kakupesa.net>\n"
@ -92,20 +92,28 @@ msgstr "vankumatu"
msgid "female^steadfast"
msgstr "vankumatu"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr "valgustav"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "ravitsev +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr "ravitsev +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
#, fuzzy
#| msgid ""
#| "Heals +4:\n"
@ -134,28 +142,28 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
#, fuzzy
#| msgid " This unit is capable of basic healing."
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr "See üksus suudab anda lihtsamat ravi."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "ravitsev +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr "ravitsev +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
#, fuzzy
#| msgid ""
#| "Heals +8:\n"
@ -185,21 +193,21 @@ msgstr ""
"abi kas külast või tervendusvõimega üksuselt."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
#, fuzzy
#| msgid "heals +4"
msgid "heals +12"
msgstr "ravitsev +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
#, fuzzy
#| msgid "female^heals +4"
msgid "female^heals +12"
msgstr "ravitsev +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
#, fuzzy
#| msgid ""
#| "Heals +8:\n"
@ -229,7 +237,7 @@ msgstr ""
"abi kas külast või tervendusvõimega üksuselt."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
#, fuzzy
#| msgid ""
#| " This unit is capable of healing those around it, and curing them of "
@ -244,7 +252,7 @@ msgstr "See üksus suudab ravida teisi ja tervendada neid mürgist."
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "ruumirändur"
@ -273,7 +281,7 @@ msgstr "pussitav"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "kasvav"
@ -286,7 +294,7 @@ msgstr "väejuht"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "varitsev"
@ -300,7 +308,7 @@ msgstr "Koobas"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "peituv"
@ -338,7 +346,7 @@ msgstr "Seenesalu"
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "kummitav"
@ -4898,17 +4906,12 @@ msgstr ""
"vaenlase mõjuvälju."
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "valgustav"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr "valgustav"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
#, fuzzy
#| msgid ""
#| "Illuminates:\n"
@ -4932,12 +4935,12 @@ msgstr ""
"ja videvikus, nagu oleks päev."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr "ruumirändur"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
#, fuzzy
#| msgid ""
#| "Teleport:\n"
@ -4953,12 +4956,12 @@ msgstr ""
"liikumispunkti (sammu)."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr "varitsev"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
#, fuzzy
#| msgid ""
#| "Ambush:\n"
@ -4981,19 +4984,19 @@ msgstr ""
"Varitseja kõrvale jõudnud üksus selle käigu jooksul enam liikuda ei saa."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
#, fuzzy
#| msgid "female^slow"
msgid "female^burrow"
msgstr "aeglane"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
#, fuzzy
#| msgid ""
#| "Ambush:\n"
@ -5017,7 +5020,7 @@ msgstr ""
"Varitseja kõrvale jõudnud üksus selle käigu jooksul enam liikuda ei saa."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
#, fuzzy
#| msgid ""
#| "Nightstalk:\n"
@ -5040,12 +5043,12 @@ msgstr ""
"käigus lõppenud."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr "peituv"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
#, fuzzy
#| msgid ""
#| "Concealment:\n"
@ -5072,17 +5075,17 @@ msgstr ""
"Varitseja kõrvale jõudnud üksus selle käigu jooksul enam liikuda ei saa."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr "sukelduv"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr "sukelduv"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
#, fuzzy
#| msgid ""
#| "Submerge:\n"
@ -5106,12 +5109,12 @@ msgstr ""
"liikuda ei saa."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr "kasvav"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
#, fuzzy
#| msgid ""
#| " This unit gains 1 hitpoint added to its maximum whenever it kills a "
@ -7815,23 +7818,64 @@ msgid ""
"skills, like archery or assassination."
msgstr ""
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "Päkapikud"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "Lohe"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "Päkapikud"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "Troll"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "Troll"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "Trollid"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
#, fuzzy
#| msgid ""
#| "Trolls are ancient creatures, one of the oldest known races known to "
@ -7935,22 +7979,22 @@ msgstr ""
"ka kõikjal mujal, kuhu orkide hordid rändavad."
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "Kooljad"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "Kooljas"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "Kooljad"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
#, fuzzy
#| msgid ""
#| "Undead are not really a single race of creatures, although often treated "
@ -8033,22 +8077,22 @@ msgstr ""
"päris tundmatud."
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr "Hunt"
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
msgid "race+female^Wolf"
msgstr "Hunt"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr "Hundid"
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -8060,17 +8104,17 @@ msgid ""
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "Puuvaim"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "Puuvaimud"
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.0\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2005-08-23 11:08+0100\n"
"Last-Translator: Alfredo Beaumont <ziberpunk@ziberghetto.dhis.org>\n"
"Language-Team: Basque <ziberpunk@ziberghetto.dhis.org>\n"
@ -85,22 +85,31 @@ msgstr ""
msgid "female^steadfast"
msgstr "Andretxarra"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
#, fuzzy
msgid "female^illuminates"
msgstr "argitzen du"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
#, fuzzy
msgid "heals +4"
msgstr "sendatzen du"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
#, fuzzy
msgid "female^heals +4"
msgstr "Lapurra"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -112,28 +121,28 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
#, fuzzy
msgid "heals +8"
msgstr "sendatzen du"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
#, fuzzy
msgid "female^heals +8"
msgstr "Lapurra"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -145,19 +154,19 @@ msgid ""
msgstr ""
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
#, fuzzy
msgid "heals +12"
msgstr "sendatzen du"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
#, fuzzy
msgid "female^heals +12"
msgstr "Lapurra"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -169,7 +178,7 @@ msgid ""
msgstr ""
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -180,7 +189,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "teleportatu"
@ -209,7 +218,7 @@ msgstr ""
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr ""
@ -222,7 +231,7 @@ msgstr "buruzagia"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "Sarekada"
@ -236,7 +245,7 @@ msgstr "Leizea"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
#, fuzzy
msgid "concealment"
msgstr "Kanpamentua"
@ -277,7 +286,7 @@ msgstr ""
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr ""
@ -3856,18 +3865,12 @@ msgid ""
msgstr ""
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "argitzen du"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
#, fuzzy
msgid "female^illuminates"
msgstr "argitzen du"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -3877,26 +3880,26 @@ msgid ""
msgstr ""
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
#, fuzzy
msgid "female^teleport"
msgstr "adimendun"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
msgid ""
"This unit may teleport between any two empty villages owned by its side "
"using one of its moves."
msgstr ""
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
#, fuzzy
msgid "female^ambush"
msgstr "Iheslaria"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
"\n"
@ -3906,18 +3909,18 @@ msgid ""
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
#, fuzzy
msgid "female^burrow"
msgstr "Iheslaria"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
"turn), and remain undetected by its enemies.\n"
@ -3928,7 +3931,7 @@ msgid ""
msgstr ""
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
msgid ""
"The unit becomes invisible during night.\n"
"\n"
@ -3938,13 +3941,13 @@ msgid ""
msgstr ""
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
#, fuzzy
msgid "female^concealment"
msgstr "Kanpamentua"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
msgid ""
"This unit can hide in villages, and remain undetected by its enemies, except "
"by those standing next to it.\n"
@ -3955,19 +3958,19 @@ msgid ""
msgstr ""
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
#, fuzzy
msgid "submerge"
msgstr "makulu"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
#, fuzzy
msgid "female^submerge"
msgstr "Andretxarra"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
"\n"
@ -3977,13 +3980,13 @@ msgid ""
msgstr ""
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
#, fuzzy
msgid "female^feeding"
msgstr "Printzesa"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -5857,24 +5860,62 @@ msgid ""
"skills, like archery or assassination."
msgstr ""
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
msgid "race^Raven"
msgstr "+Hainbat"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
msgid "race+female^Raven"
msgstr "Andretxarra"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
msgid "race^Ravens"
msgstr "+Hainbat"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
#, fuzzy
msgid "race+female^Troll"
msgstr "Iheslaria"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -5913,25 +5954,25 @@ msgid ""
msgstr ""
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
#, fuzzy
msgid "race^Undead"
msgstr "Ez Hilak"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
#, fuzzy
msgid "race+female^Undead"
msgstr "Andretxarra"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
#, fuzzy
msgid "race+plural^Undead"
msgstr "Ez Hilak"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -5968,23 +6009,23 @@ msgid ""
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
#, fuzzy
msgid "race+female^Wolf"
msgstr "Iheslaria"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr ""
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -5996,17 +6037,17 @@ msgid ""
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "
@ -6385,10 +6426,6 @@ msgstr ""
#~ "\n"
#~ "<header>text='Kolpeatzeko aukera'</header>"
#, fuzzy
#~ msgid "race^Roc"
#~ msgstr "+Hainbat"
#, fuzzy
#~ msgid "race+female^Roc"
#~ msgstr "Iheslaria"

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2023-01-10 01:21+0200\n"
"Last-Translator: Jaakko Saarikko <jaakko.saarikko@protonmail.com>\n"
"Language-Team: Finnish <http://wiki.wesnoth.org/FinnishTranslation>\n"
@ -83,20 +83,28 @@ msgstr "vankkumaton"
msgid "female^steadfast"
msgstr "vankkumaton"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr "valaisee"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "hoivaa +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr "hoivaa +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -114,28 +122,28 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr ""
"Tämä yksikkö kykenee perustason hoivaamiseen ja hidastamaan nestehukan "
"vaikutusta."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "hoivaa +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr "hoivaa +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -155,17 +163,17 @@ msgstr ""
"lääkitsijältä tai kylässä."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
msgid "heals +12"
msgstr "hoivaa 12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
msgid "female^heals +12"
msgstr "hoivaa +12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -184,7 +192,7 @@ msgstr ""
"lääkitsijältä tai kylässä."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -197,7 +205,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "kaukosiirto"
@ -226,7 +234,7 @@ msgstr "selkäänpuukotus"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "ruokinta"
@ -239,7 +247,7 @@ msgstr "johtaja"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "väijytys"
@ -253,7 +261,7 @@ msgstr "Luola"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "piiloutuminen"
@ -291,7 +299,7 @@ msgstr "Sienilehto"
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "yöväijyntä"
@ -4824,17 +4832,12 @@ msgstr ""
"vihollisen hallitsemista alueista."
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "valaisee"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr "valaisee"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -4849,12 +4852,12 @@ msgstr ""
"iltahämärä olisi päivä."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr "kaukosiirto"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
msgid ""
"This unit may teleport between any two empty villages owned by its side "
"using one of its moves."
@ -4863,12 +4866,12 @@ msgstr ""
"(vain) yhden liikepisteen."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr "väijytys"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
"\n"
@ -4883,19 +4886,19 @@ msgstr ""
"yksikön, menettää kaikki jäljelläolevat liikepisteensä."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr ""
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
#, fuzzy
#| msgid "female^slow"
msgid "female^burrow"
msgstr "hidas"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
"turn), and remain undetected by its enemies.\n"
@ -4911,7 +4914,7 @@ msgstr ""
"yksikön, menettää kaikki jäljelläolevat liikepisteensä."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
msgid ""
"The unit becomes invisible during night.\n"
"\n"
@ -4928,12 +4931,12 @@ msgstr ""
"jäljellä olevat liikepisteensä."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr "piiloutuminen"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
#, fuzzy
#| msgid ""
#| "This unit can hide in villages (with the exception of water villages), "
@ -4959,17 +4962,17 @@ msgstr ""
"menettää kaikki jäljellä olevat liikepisteensä."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr "sukellusväijytys"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr "sukellusväijytys"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
"\n"
@ -4985,12 +4988,12 @@ msgstr ""
"yksikön, menettää kaikki jäljellä olevat liikepisteensä."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr "ruokinta"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
#, fuzzy
#| msgid ""
#| " This unit gains 1 hitpoint added to its maximum whenever it kills a "
@ -7428,23 +7431,64 @@ msgstr ""
"Örkit, jotka eivät ole poikueensa vahvimpia, tapaavat erikoistua muihin "
"taitoihin, kuten jousiammuntaan tai salamurhaamiseen."
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "Kääpiöt"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "Draakki"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "Kääpiöt"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "Peikko"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "Peikko"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "Peikot"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -7521,22 +7565,22 @@ msgstr ""
"örkkilaumoja."
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "Epäkuollut"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "Epäkuollut"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "Epäkuolleet"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
#, fuzzy
msgid ""
"Undead are not really a single race of creatures, although often treated as "
@ -7600,22 +7644,22 @@ msgstr ""
"kokonaan tuntemattomia haltioiden ja kääpiöiden keskuudessa."
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr "Susi"
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
msgid "race+female^Wolf"
msgstr "Susi"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr "Sudet"
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -7627,17 +7671,17 @@ msgid ""
msgstr ""
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "Puupaimen"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "Puupaimenet"
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

View file

@ -17,7 +17,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth_Help-1.16\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-09-16 22:32-0500\n"
"POT-Creation-Date: 2023-10-16 23:13-0500\n"
"PO-Revision-Date: 2022-10-28 10:10+0200\n"
"Last-Translator: alberic89 <alberic89@gmx.com>\n"
"Language-Team: French <wesnothfr@lists.tuxfamily.org>\n"
@ -90,20 +90,28 @@ msgstr "inébranlable"
msgid "female^steadfast"
msgstr "inébranlable"
#. [illuminates]: id=illumination_song_verse
#. [illuminates]: id=illumination
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:343
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:344
#: data/core/macros/abilities.cfg:238
msgid "female^illuminates"
msgstr "illumination"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:593
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/core/macros/abilities.cfg:9
msgid "heals +4"
msgstr "soins +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:594
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:639
#: data/core/macros/abilities.cfg:10
msgid "female^heals +4"
msgstr "soins +4"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:595
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:640
msgid ""
"Allows the unit to heal adjacent allied units at the beginning of our turn.\n"
"\n"
@ -122,28 +130,28 @@ msgstr ""
#. [heals]: id=healing
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:599
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:638
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:668
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:644
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:683
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:713
msgid "This unit is capable of basic healing and slowing dehydration."
msgstr ""
"Cette unité est capable de prodiguer des soins de base et de ralentir la "
"déshydratation."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:617
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:662
#: data/core/macros/abilities.cfg:35
msgid "heals +8"
msgstr "soins +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:618
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:663
#: data/core/macros/abilities.cfg:36
msgid "female^heals +8"
msgstr "soins +8"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:619
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:664
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -163,17 +171,17 @@ msgstr ""
"trouver un village ou une unité avec la capacité de guérison."
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:647
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:692
msgid "heals +12"
msgstr "soins +12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:693
msgid "female^heals +12"
msgstr "soins +12"
#. [heals]: id=healing
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:649
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:694
msgid ""
"This unit combines herbal remedies with magic to heal units more quickly "
"than is normally possible on the battlefield.\n"
@ -193,7 +201,7 @@ msgstr ""
"trouver un village ou une unité avec la capacité de guérison."
#. [heals]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:674
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:719
msgid ""
"This unit is capable of healing those around it, slowing dehydration, and "
"curing them of poison."
@ -206,7 +214,7 @@ msgstr ""
#. [teleport]: id=teleport
#: data/campaigns/World_Conquest/resources/data/artifacts.cfg:656
#: data/campaigns/World_Conquest/resources/data/training.cfg:782
#: data/core/macros/abilities.cfg:250
#: data/core/macros/abilities.cfg:253
msgid "teleport"
msgstr "téléportation"
@ -236,7 +244,7 @@ msgstr "coup dans le dos"
#. [chance]
#. [dummy]: id=feeding
#: data/campaigns/World_Conquest/resources/data/training.cfg:500
#: data/core/macros/abilities.cfg:384
#: data/core/macros/abilities.cfg:387
msgid "feeding"
msgstr "nécrophagie"
@ -249,7 +257,7 @@ msgstr "commandement"
#. [hides]: id=ambush
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:12
#: data/core/macros/abilities.cfg:282
#: data/core/macros/abilities.cfg:285
msgid "ambush"
msgstr "embuscade"
@ -263,7 +271,7 @@ msgstr "Caverne"
#. [hides]: id=concealment
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:21
#: data/core/macros/abilities.cfg:343
#: data/core/macros/abilities.cfg:346
msgid "concealment"
msgstr "dissimulation"
@ -301,7 +309,7 @@ msgstr "Forêt de champignons"
#. [hides]: id=nightstalk
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:45
#: data/core/macros/abilities.cfg:323 data/core/macros/abilities.cfg:324
#: data/core/macros/abilities.cfg:326 data/core/macros/abilities.cfg:327
msgid "nightstalk"
msgstr "chasseur nocturne"
@ -5510,17 +5518,12 @@ msgstr ""
"ennemies et ignore les zones de contrôle des adversaires."
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:235
#: data/core/macros/abilities.cfg:237
msgid "illuminates"
msgstr "illumination"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:236
msgid "female^illuminates"
msgstr "illumination"
#. [illuminates]: id=illumination
#: data/core/macros/abilities.cfg:237
#: data/core/macros/abilities.cfg:239
msgid ""
"This unit illuminates the surrounding area, making lawful units fight "
"better, and chaotic units fight worse.\n"
@ -5535,12 +5538,12 @@ msgstr ""
"crépuscule, et comme s'il faisait jour au crépuscule."
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:251
#: data/core/macros/abilities.cfg:254
msgid "female^teleport"
msgstr "téléportation"
#. [teleport]: id=teleport
#: data/core/macros/abilities.cfg:252
#: data/core/macros/abilities.cfg:255
msgid ""
"This unit may teleport between any two empty villages owned by its side "
"using one of its moves."
@ -5549,12 +5552,12 @@ msgstr ""
"camp pour un point de mouvement."
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:283
#: data/core/macros/abilities.cfg:286
msgid "female^ambush"
msgstr "embuscade"
#. [hides]: id=ambush
#: data/core/macros/abilities.cfg:284
#: data/core/macros/abilities.cfg:287
msgid ""
"This unit can hide in forest, and remain undetected by its enemies.\n"
"\n"
@ -5569,17 +5572,17 @@ msgstr ""
"immédiatement tous ses points de mouvement."
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:302
#: data/core/macros/abilities.cfg:305
msgid "burrow"
msgstr "enfouissement"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:303
#: data/core/macros/abilities.cfg:306
msgid "female^burrow"
msgstr "enfouissement"
#. [hides]: id=burrow
#: data/core/macros/abilities.cfg:304
#: data/core/macros/abilities.cfg:307
msgid ""
"This unit can hide in forest or sand if it is resting (has not moved for a "
"turn), and remain undetected by its enemies.\n"
@ -5596,7 +5599,7 @@ msgstr ""
"unité perd immédiatement tous ses points de mouvement."
#. [hides]: id=nightstalk
#: data/core/macros/abilities.cfg:325
#: data/core/macros/abilities.cfg:328
msgid ""
"The unit becomes invisible during night.\n"
"\n"
@ -5611,12 +5614,12 @@ msgstr ""
"de mouvement."
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:344
#: data/core/macros/abilities.cfg:347
msgid "female^concealment"
msgstr "dissimulation"
#. [hides]: id=concealment
#: data/core/macros/abilities.cfg:345
#: data/core/macros/abilities.cfg:348
#, fuzzy
#| msgid ""
#| "This unit can hide in villages (with the exception of water villages), "
@ -5643,17 +5646,17 @@ msgstr ""
"perd immédiatement tous ses points de mouvement."
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:363
#: data/core/macros/abilities.cfg:366
msgid "submerge"
msgstr "immersion"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:364
#: data/core/macros/abilities.cfg:367
msgid "female^submerge"
msgstr "immersion"
#. [hides]: id=submerge
#: data/core/macros/abilities.cfg:365
#: data/core/macros/abilities.cfg:368
msgid ""
"This unit can hide in deep water, and remain undetected by its enemies.\n"
"\n"
@ -5668,12 +5671,12 @@ msgstr ""
"unité perd immédiatement tous ses points de mouvement."
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:385
#: data/core/macros/abilities.cfg:388
msgid "female^feeding"
msgstr "nécrophagie"
#. [dummy]: id=feeding
#: data/core/macros/abilities.cfg:386
#: data/core/macros/abilities.cfg:389
msgid ""
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
"except units that are immune to plague."
@ -8244,23 +8247,64 @@ msgstr ""
"Les orcs qui ne sont pas les plus vigoureux de leur portée tendent à se "
"spécialiser dans d'autres disciplines, comme l'archerie ou l'assassinat."
#. [race]: id=troll
#. [race]: id=raven
#: data/core/units.cfg:353
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Raven"
msgstr "Nains"
#. [race]: id=raven
#: data/core/units.cfg:354
#, fuzzy
#| msgid "race+female^Drake"
msgid "race+female^Raven"
msgstr "Dracane"
#. [race]: id=raven
#: data/core/units.cfg:355
#, fuzzy
#| msgid "race^Dwarves"
msgid "race^Ravens"
msgstr "Nains"
#. [race]: id=raven
#: data/core/units.cfg:356
msgid ""
"Ravens are general scavengers, often associating with hunters or predators "
"in the hope of sharing in the kill. They do not have the powerful beak or "
"claws of the gryphons or raptors, but can still be a threat because of their "
"intelligence and ability to recognize any advantage.\n"
"\n"
"In the aftermath of a battle, the dead and wounded are a banquet for ravens, "
"thus ravens are a nuisance for allies of the defeated but are seen by some "
"victors as part of martial ceremonies. The violence and large numbers that "
"characterize both orcs and humans bring these races into constant "
"interaction with ravens in this context. For this reason, the birds have "
"become characters in fables, parables, and superstitions related to war.\n"
"\n"
"As intelligent scavengers, ravens do not need war dead to survive. Some "
"farmers struggle to keep ravens away from freshly sown seeds, but others are "
"happy to have them around as sentries."
msgstr ""
#. [race]: id=troll
#: data/core/units.cfg:369
msgid "race^Troll"
msgstr "Troll"
#. [race]: id=troll
#: data/core/units.cfg:354
#: data/core/units.cfg:370
msgid "race+female^Troll"
msgstr "Trollesse"
#. [race]: id=troll
#: data/core/units.cfg:355
#: data/core/units.cfg:371
msgid "race^Trolls"
msgstr "Trolls"
#. [race]: id=troll
#: data/core/units.cfg:356
#: data/core/units.cfg:372
msgid ""
"Trolls are ancient creatures, one of the oldest known races known to inhabit "
"the Great Continent. They are large, slow, simple, and live extremely long "
@ -8333,22 +8377,22 @@ msgstr ""
"hordes orcs."
#. [race]: id=undead
#: data/core/units.cfg:376
#: data/core/units.cfg:392
msgid "race^Undead"
msgstr "Mort-vivant"
#. [race]: id=undead
#: data/core/units.cfg:377
#: data/core/units.cfg:393
msgid "race+female^Undead"
msgstr "Morte-vivante"
#. [race]: id=undead
#: data/core/units.cfg:378
#: data/core/units.cfg:394
msgid "race+plural^Undead"
msgstr "Morts-vivants"
#. [race]: id=undead
#: data/core/units.cfg:379
#: data/core/units.cfg:395
msgid ""
"Undead are not really a single race of creatures, although often treated as "
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
@ -8421,22 +8465,22 @@ msgstr ""
"déjà entendu parler auparavant."
#. [race]: id=wolf
#: data/core/units.cfg:392
#: data/core/units.cfg:408
msgid "race^Wolf"
msgstr "Loup"
#. [race]: id=wolf
#: data/core/units.cfg:393
#: data/core/units.cfg:409
msgid "race+female^Wolf"
msgstr "Louve"
#. [race]: id=wolf
#: data/core/units.cfg:394
#: data/core/units.cfg:410
msgid "race^Wolves"
msgstr "Loups"
#. [race]: id=wolf
#: data/core/units.cfg:395
#: data/core/units.cfg:411
msgid ""
"Wolves are predatory canines encountered frequently in the wilderness. "
"Quick, tough, and durable, a solitary wolf suffices to maim or kill "
@ -8455,17 +8499,17 @@ msgstr ""
"uniquement pour attraper une proie."
#. [race]: id=wose
#: data/core/units.cfg:404
#: data/core/units.cfg:420
msgid "race^Wose"
msgstr "Wose"
#. [race]: id=wose
#: data/core/units.cfg:405
#: data/core/units.cfg:421
msgid "race^Woses"
msgstr "Woses"
#. [race]: id=wose
#: data/core/units.cfg:406
#: data/core/units.cfg:422
msgid ""
"The mighty wose resides within the deepest forests of the known world. To "
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "

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