fix advancement for Darken Volk (#6358)

* fix advancement for Darken Volk

* moe modify_unit_type in [campaign]

* revert eb6eb7d962
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newfrenchy83 2021-12-08 05:02:22 +01:00 committed by GitHub
parent c76c605574
commit 3bb7438afc
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3 changed files with 11 additions and 1 deletions

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@ -15,6 +15,10 @@
define=CAMPAIGN_DESCENT
first_scenario=01_Saving_Parthyn
[modify_unit_type]
type="Dark Sorcerer"
remove_advancement="Lich"
[/modify_unit_type]
{CAMPAIGN_DIFFICULTY EASY "units/undead-necromancers/adept.png~RC(magenta>black)" ( _ "Neophyte") ( _ "Easy")}
{CAMPAIGN_DIFFICULTY NORMAL "units/undead-necromancers/dark-sorcerer.png~RC(magenta>black)" ( _ "Evoker") ( _ "Normal")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD "units/undead-necromancers/lich.png~RC(magenta>black)" ( _ "Summoner") ( _ "Challenging")}

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@ -193,6 +193,11 @@
x,y=2,26
[/recall]
[remove_trait]
id=Darken Volk
trait_id="loyal"
[/remove_trait]
[modify_unit]
[filter]
id=Darken Volk

View file

@ -35,9 +35,10 @@
name= _ "Darken Volk"
profile=portraits/darken_volk.png
unrenamable=yes
advances_to=Necromancer
random_traits=no
[modifications]
# NOTE: if you change these, make sure you don't break the
# removal of the loyal trait in 'Alone at Last
[trait]
id=loyal
name= _ "loyal"