Fix typo in draw_weapon_anim
Reported by GbDorn
This commit is contained in:
parent
f032fc4e7c
commit
3baf6d3828
1 changed files with 2 additions and 2 deletions
|
@ -757,8 +757,8 @@ void unit_animation::add_anims( std::vector<unit_animation> & animations, const
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
add_simple_anim(animations, cfg, "draw_weapon_anim", "draw_wepaon", display::LAYER_UNIT_MOVE_DEFAULT);
|
add_simple_anim(animations, cfg, "draw_weapon_anim", "draw_weapon", display::LAYER_UNIT_MOVE_DEFAULT);
|
||||||
add_simple_anim(animations, cfg, "sheath_weapon_anim", "sheath_wepaon", display::LAYER_UNIT_MOVE_DEFAULT);
|
add_simple_anim(animations, cfg, "sheath_weapon_anim", "sheath_weapon", display::LAYER_UNIT_MOVE_DEFAULT);
|
||||||
|
|
||||||
BOOST_FOREACH(const animation_branch &ab, prepare_animation(cfg, "attack_anim"))
|
BOOST_FOREACH(const animation_branch &ab, prepare_animation(cfg, "attack_anim"))
|
||||||
{
|
{
|
||||||
|
|
Loading…
Add table
Reference in a new issue