Fix typo in draw_weapon_anim

Reported by GbDorn
This commit is contained in:
aquileia 2015-03-17 17:21:41 +01:00
parent f032fc4e7c
commit 3baf6d3828

View file

@ -757,8 +757,8 @@ void unit_animation::add_anims( std::vector<unit_animation> & animations, const
}
}
add_simple_anim(animations, cfg, "draw_weapon_anim", "draw_wepaon", display::LAYER_UNIT_MOVE_DEFAULT);
add_simple_anim(animations, cfg, "sheath_weapon_anim", "sheath_wepaon", display::LAYER_UNIT_MOVE_DEFAULT);
add_simple_anim(animations, cfg, "draw_weapon_anim", "draw_weapon", display::LAYER_UNIT_MOVE_DEFAULT);
add_simple_anim(animations, cfg, "sheath_weapon_anim", "sheath_weapon", display::LAYER_UNIT_MOVE_DEFAULT);
BOOST_FOREACH(const animation_branch &ab, prepare_animation(cfg, "attack_anim"))
{