DW S10: Fix invalid [object] IDs

This commit is contained in:
Celtic Minstrel 2016-04-06 19:46:49 -04:00
parent c9ecd5a15d
commit 3b4b858a40

View file

@ -233,7 +233,7 @@
# This is where the lich starts, so he will pick up this
# object immediately:
{FLAMING_SWORD 37 3 flaming-sword1}
{FLAMING_SWORD 37 3 flaming_sword1}
[recall]
id=Caladon
@ -667,7 +667,7 @@
# (because he will be near the top of the screen).
[/delay]
{FLAMING_SWORD $x1 $y1 flaming-sword2}
{FLAMING_SWORD $x1 $y1 flaming_sword2}
[object]
id=drop_staff
silent=yes
@ -978,7 +978,7 @@
equals=yes
[/variable]
[then]
{FLAMING_SWORD $sword_x $sword_y flaming-sword3}
{FLAMING_SWORD $sword_x $sword_y flaming_sword3}
{CLEAR_VARIABLE get_sword}
{CLEAR_VARIABLE sword_x}
{CLEAR_VARIABLE sword_y}
@ -1021,7 +1021,7 @@
equals=yes
[/variable]
[then]
{FLAMING_SWORD $sword_x $sword_y flaming-sword3}
{FLAMING_SWORD $sword_x $sword_y flaming_sword3}
{CLEAR_VARIABLE get_sword}
{CLEAR_VARIABLE sword_x}
{CLEAR_VARIABLE sword_y}