SotBE 17: recognize speaker Bruce

While I looked for "unknown speakers" in an old version of the campaign,
in the meantime mattsc had changed the scenario to use a macro for the
enemy reinforcements (e5905f05).

Although I could use my spiffy new "whofield" magic comment here, Bruce
is the only general who speaks, so an old-fashioned "recognize" is more
appropriate.
This commit is contained in:
Groggy Dice 2014-01-05 09:39:23 -05:00
parent 3415026a92
commit 3b1badb5f6

View file

@ -336,6 +336,7 @@
name=turn 19
{HUMAN_REINFORCEMENTS Bruce}
# wmllint: recognize Bruce
[message]
speaker=Bruce