SotBE 17: recognize speaker Bruce
While I looked for "unknown speakers" in an old version of the campaign,
in the meantime mattsc had changed the scenario to use a macro for the
enemy reinforcements (e5905f05
).
Although I could use my spiffy new "whofield" magic comment here, Bruce
is the only general who speaks, so an old-fashioned "recognize" is more
appropriate.
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name=turn 19
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{HUMAN_REINFORCEMENTS Bruce}
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# wmllint: recognize Bruce
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[message]
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speaker=Bruce
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