Fixed multiple issues with the changelogs

This commit is contained in:
Ignacio R. Morelle 2015-01-12 21:00:44 -03:00
parent c394060a7d
commit 3a77e4d917
2 changed files with 24 additions and 15 deletions

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@ -20,7 +20,7 @@ Version 1.12.0+dev:
* Editor:
* Fixed falcon race missing an icon due to having incorrectly-named image
files.
* Fixed editor starting slow http://forums.wesnoth.org/viewtopic.php?f=4&t=41421
* Fixed editor startup slowness. <http://r.wesnoth.org/t41421>
* Help browser:
* Unit types that do not include any visible (hide_help=no) variations no
longer generate topic sections.
@ -32,9 +32,14 @@ Version 1.12.0+dev:
* Fixed the Set Password option during game creation not having an effect
due to a misplaced WML attribute in the client's command for the server
(bug #23015).
* Work around modifications didn't work for MP campaigns sometimes (bug #22334).
* Fixed Observer crashed on joining non-first scenario of a campaign (bug #23036).
* AI-controlled sides become controlled by human on mp reload (bug #22968) could be fixed.
* Workaround for modifications failing to work with MP campaigns
(bug #22334).
* Fixed Observer crashed on joining non-first scenario of a campaign
(bug #23036).
* Fixed AI-controlled sides being transferred to human players on MP game
reloading (bug #22968).
* Music and sound effects:
* Changed main menu track to Transience.
* Units:
* Assigned capitalized translatable names to Walking Corpse and Soulless
variations (bug #22902).
@ -46,19 +51,19 @@ Version 1.12.0+dev:
thus breaking localization of subsequent strings (bug #22962).
* Fixed special _initial.cfg and _final.cfg file inclusion order not being
honored by Windows builds using Boost.filesystem (bug #22967).
* Fixed dotfiles being included when {including} directories in WML, on
* Fixed dot-files being considered when {including} directories in WML, on
builds using the new filesystem code (regression introduced in 1.11.19).
* Preprocessor #warning messages now conform better to the new WML
parser/preprocessor diagnostics format introduced in version 1.11.10.
* Miscellaneous and bug fixes:
* Fixed non-ASCII characters in the user's path prevent
BfW to launch on windows (bug #22983)
* Fixed wesnoth doesn't start on some systems related to non utf8 default locales.
http://forums.wesnoth.org/viewtopic.php?f=4&t=41268
* Fixed hotkeys for changing tips in titlescreen (bug #18926).
* Made toggeling delayed shroud updates impossible when it's not your turn becasue it causes OOS.
* Music:
* Changed main menu track to Transience.
* Fixed non-ASCII characters in the player's profile path preventing Wesnoth
to launch on Windows (bug #22983).
* Fixed wesnoth failing to start on some systems using non-UTF-8 locales.
<http://r.wesnoth.org/t41268>
* Fixed hotkeys for displaying tips on the titlescreen crashing the game
(bug #18926).
* Disallowed toggling Delayed Shroud Updates when not the player's turn as
it causes OOS.
Version 1.12.0:
* Language and i18n:

View file

@ -26,15 +26,18 @@ Version 1.12.0+dev:
due to a misplaced WML attribute in the client's command for the server
(bug #23015).
* Music and sound effects:
* Changed main menu track to Transience.
* Units:
* Assigned capitalized translatable names to Walking Corpse and Soulless
variations (bug #22902).
* Miscellaneous and bug fixes:
* Fixed hotkeys for changing tips in titlescreen.
* Disallowed toggling Delayed Shroud Updates when not the player's turn as
it causes OOS.
* Music
* Changed main menu track to Transience.
Version 1.12.0:
* Language and i18n:
@ -52,6 +55,7 @@ Version 1.11.19:
* Cliffs of Thoria: fixed so that yetis can be seen moving in hole in fog.
* Fixed player team name in several scenarios.
* Fixed player side carryover in several scenarios.
* Language and i18n:
* Updated translations: Czech, Galician, German, Italian, Portuguese,
Scottish Gaelic, Slovak, Spanish.