Fixed multiple issues with the changelogs
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2 changed files with 24 additions and 15 deletions
31
changelog
31
changelog
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@ -20,7 +20,7 @@ Version 1.12.0+dev:
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* Editor:
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* Fixed falcon race missing an icon due to having incorrectly-named image
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files.
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* Fixed editor starting slow http://forums.wesnoth.org/viewtopic.php?f=4&t=41421
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* Fixed editor startup slowness. <http://r.wesnoth.org/t41421>
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* Help browser:
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* Unit types that do not include any visible (hide_help=no) variations no
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longer generate topic sections.
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@ -32,9 +32,14 @@ Version 1.12.0+dev:
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* Fixed the Set Password option during game creation not having an effect
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due to a misplaced WML attribute in the client's command for the server
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(bug #23015).
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* Work around modifications didn't work for MP campaigns sometimes (bug #22334).
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* Fixed Observer crashed on joining non-first scenario of a campaign (bug #23036).
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* AI-controlled sides become controlled by human on mp reload (bug #22968) could be fixed.
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* Workaround for modifications failing to work with MP campaigns
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(bug #22334).
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* Fixed Observer crashed on joining non-first scenario of a campaign
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(bug #23036).
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* Fixed AI-controlled sides being transferred to human players on MP game
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reloading (bug #22968).
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* Music and sound effects:
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* Changed main menu track to Transience.
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* Units:
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* Assigned capitalized translatable names to Walking Corpse and Soulless
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variations (bug #22902).
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@ -46,19 +51,19 @@ Version 1.12.0+dev:
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thus breaking localization of subsequent strings (bug #22962).
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* Fixed special _initial.cfg and _final.cfg file inclusion order not being
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honored by Windows builds using Boost.filesystem (bug #22967).
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* Fixed dotfiles being included when {including} directories in WML, on
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* Fixed dot-files being considered when {including} directories in WML, on
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builds using the new filesystem code (regression introduced in 1.11.19).
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* Preprocessor #warning messages now conform better to the new WML
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parser/preprocessor diagnostics format introduced in version 1.11.10.
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* Miscellaneous and bug fixes:
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* Fixed non-ASCII characters in the user's path prevent
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BfW to launch on windows (bug #22983)
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* Fixed wesnoth doesn't start on some systems related to non utf8 default locales.
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http://forums.wesnoth.org/viewtopic.php?f=4&t=41268
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* Fixed hotkeys for changing tips in titlescreen (bug #18926).
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* Made toggeling delayed shroud updates impossible when it's not your turn becasue it causes OOS.
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* Music:
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* Changed main menu track to Transience.
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* Fixed non-ASCII characters in the player's profile path preventing Wesnoth
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to launch on Windows (bug #22983).
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* Fixed wesnoth failing to start on some systems using non-UTF-8 locales.
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<http://r.wesnoth.org/t41268>
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* Fixed hotkeys for displaying tips on the titlescreen crashing the game
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(bug #18926).
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* Disallowed toggling Delayed Shroud Updates when not the player's turn as
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it causes OOS.
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Version 1.12.0:
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* Language and i18n:
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@ -26,15 +26,18 @@ Version 1.12.0+dev:
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due to a misplaced WML attribute in the client's command for the server
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(bug #23015).
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* Music and sound effects:
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* Changed main menu track to Transience.
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* Units:
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* Assigned capitalized translatable names to Walking Corpse and Soulless
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variations (bug #22902).
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* Miscellaneous and bug fixes:
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* Fixed hotkeys for changing tips in titlescreen.
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* Disallowed toggling Delayed Shroud Updates when not the player's turn as
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it causes OOS.
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* Music
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* Changed main menu track to Transience.
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Version 1.12.0:
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* Language and i18n:
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@ -52,6 +55,7 @@ Version 1.11.19:
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* Cliffs of Thoria: fixed so that yetis can be seen moving in hole in fog.
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* Fixed player team name in several scenarios.
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* Fixed player side carryover in several scenarios.
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* Language and i18n:
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* Updated translations: Czech, Galician, German, Italian, Portuguese,
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Scottish Gaelic, Slovak, Spanish.
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