Changelogging changes

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Severin Glöckner 2019-06-24 02:49:35 +02:00
parent 88626b4a92
commit 3a6fcf503d

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* S17a: prevent time over defeat if player chooses to defeat remaining saurians
* The South Guard:
* Update campaign description
* Highlight narrator and gameplay explanations with colors
* S1: create Sir Gerrick if player skips scenario with debug
* S6b: create Urza Afalas if player skips S5 with debug
* S6b: kill elves on side 1 if player got to this scenario with debug
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* New Walking Corpse portrait for mounted variation
### Language and i18n
* Updated translations: Dutch, German, Turkish, Ukrainian
### Multiplayer
* A new Land:
* Help menu can be accessed in any turn and doesn't pause the game
* Bottleneck in the spider's caves removed
* Swapped positions of Gryphon and Drake
* Guards can't be tricked off position, leaders won't destroy buildings
* Guards and Spiders are loyal AI income has been adjusted accordingly
* AI income increases gradually in lategame (very slowly)
* Use Experimental AI (can be changed if game is launched with -d switch)
### WML engine
* Fixed [music] ms_after= affecting the previous track instead of the intended one
### Miscellaneous and bug fixes
* Update various references of mermen to merfolk or mer
* Adjust several maps to use different castle graphics
## Version 1.14.8
* Skipped due to needed to reupload the a broken 1.14.7 macOS App Store package as 1.14.8
* Skipped due to need to reupload a broken 1.14.7 macOS App Store package as 1.14.8
## Version 1.14.7
### Campaigns