Fixed repeated dialogue

This commit is contained in:
ln-zookeeper 2014-05-22 17:44:28 +03:00
parent fc1ca38b6d
commit 3a0d7cdbaa

View file

@ -486,39 +486,6 @@
[/event]
[/event]
[event]
name=side turn
first_time_only=no
[if]
[variable]
name=undead_spotted
not_equals=yes
[/variable]
[have_unit]
race=undead
[/have_unit]
[then]
[scroll_to_unit]
race=undead
[/scroll_to_unit]
[message]
speaker=Urza Nalmath
message= _ "Now the Guard will feel the wrath of my new friends! It is time for the dead to wage war! Rise, warriors!"
[/message]
[scroll_to_unit]
race=undead
[/scroll_to_unit]
{VARIABLE undead_spotted yes}
[/then]
[/if]
[/event]
# Pillaging and burning the villages near Westin
[event]