Fixed repeated dialogue
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1 changed files with 0 additions and 33 deletions
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@ -486,39 +486,6 @@
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[/event]
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[/event]
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[event]
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name=side turn
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first_time_only=no
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[if]
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[variable]
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name=undead_spotted
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not_equals=yes
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[/variable]
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[have_unit]
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race=undead
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[/have_unit]
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[then]
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[scroll_to_unit]
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race=undead
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[/scroll_to_unit]
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[message]
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speaker=Urza Nalmath
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message= _ "Now the Guard will feel the wrath of my new friends! It is time for the dead to wage war! Rise, warriors!"
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[/message]
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[scroll_to_unit]
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race=undead
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[/scroll_to_unit]
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{VARIABLE undead_spotted yes}
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[/then]
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[/if]
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[/event]
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# Pillaging and burning the villages near Westin
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[event]
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