Rename AI result enums to avoid t- prefix

This commit is contained in:
Celtic Minstrel 2016-11-02 19:13:59 -04:00
parent 53bc8a7f1d
commit 39e01dda3f

View file

@ -42,7 +42,7 @@ friend void sim_gamestate_changed(action_result *result, bool gamestate_changed)
public:
enum tresult {
enum result {
AI_ACTION_SUCCESS = 0,
AI_ACTION_STARTED = 1,
AI_ACTION_FAILURE = -1
@ -137,7 +137,7 @@ public:
double aggression,
const unit_advancements_aspect& advancements = unit_advancements_aspect());
enum tresult {
enum result {
E_EMPTY_ATTACKER = 1001,
E_EMPTY_DEFENDER = 1002,
E_INCAPACITATED_ATTACKER = 1003,
@ -172,7 +172,7 @@ public:
bool remove_movement,
bool unreach_is_ok);
enum tresult {
enum result {
E_EMPTY_MOVE = 2001,
E_NO_UNIT = 2002,
E_NOT_OWN_UNIT = 2003,
@ -208,7 +208,7 @@ class recall_result : public action_result {
public:
recall_result (side_number side, const std::string &unit_id, const map_location& where, const map_location& from);
enum tresult {
enum result {
E_NOT_AVAILABLE_FOR_RECALLING = 6001,
E_NO_GOLD = 6003,
E_NO_LEADER = 6004,
@ -239,7 +239,7 @@ class recruit_result : public action_result {
public:
recruit_result( side_number side, const std::string& unit_name, const map_location& where, const map_location& from);
enum tresult {
enum result {
E_NOT_AVAILABLE_FOR_RECRUITING = 3001,
E_UNKNOWN_OR_DUMMY_UNIT_TYPE = 3002,
E_NO_GOLD = 3003,
@ -275,7 +275,7 @@ public:
bool remove_movement,
bool remove_attacks );
enum tresult {
enum result {
E_NO_UNIT = 4002,
E_NOT_OWN_UNIT = 4003,
E_INCAPACITATED_UNIT = 4004