pot-update and regenerate doc files

This commit is contained in:
pentarctagon 2024-05-26 15:10:25 -05:00
parent b3247d3dfc
commit 397779f9dd
1086 changed files with 134313 additions and 121016 deletions

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@ -2,5 +2,5 @@
name="বাংলা"
locale=bn_BD
alternates=bn_IN
percent=47
percent=53
[/locale]

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@ -1,5 +1,5 @@
[locale]
name="Català"
locale=ca_ES
percent=78
percent=77
[/locale]

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@ -2,5 +2,5 @@
name="Čeština"
sort_name = "Cestina"
locale=cs_CZ
percent=98
percent=99
[/locale]

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@ -3,5 +3,5 @@
sort_name = "English (·𐑖𐑭𐑝𐑾𐑯)"
locale=en@shaw
alternates=en_AG@shaw, en_AU@shaw, en_CA@shaw, en_BW@shaw, en_DK@shaw, en_GB@shaw, en_HK@shaw, en_IE@shaw, en_IN@shaw, en_NG@shaw, en_NZ@shaw, en_PH@shaw, en_SG@shaw, en_US@shaw, en_ZA@shaw, en_ZW@shaw
percent=31
percent=30
[/locale]

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@ -2,5 +2,5 @@
name="English (GB)"
locale=en_GB
alternates=en_AG, en_AU, en_BW, en_IE, en_IN, en_NG, en_NZ, en_SG, en_ZA, en_ZW
percent=98
percent=99
[/locale]

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[locale]
name="Suomi"
locale=fi_FI
percent=89
percent=90
[/locale]

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[locale]
name="Gàidhlig"
locale=gd_GB
percent=81
percent=80
[/locale]

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[locale]
name="Galego"
locale=gl_ES
percent=74
percent=73
[/locale]

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[locale]
name="Italiano"
locale=it_IT
percent=98
percent=97
[/locale]

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name="日本語 (Nihongo)"
sort_name = "Nihongo"
locale=ja_JP
percent=98
percent=97
[/locale]

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@ -1,5 +1,5 @@
[locale]
name="Norsk bokmål"
locale=nb_NO
percent=23
percent=64
[/locale]

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@ -1,5 +1,5 @@
[locale]
name="Nederlands"
locale=nl_NL
percent=88
percent=87
[/locale]

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@ -1,5 +1,5 @@
[locale]
name="Português do Brasil"
locale=pt_BR
percent=91
percent=90
[/locale]

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@ -2,5 +2,5 @@
name="Русский (Russkij)"
sort_name = "Russkij"
locale=ru_RU
percent=90
percent=98
[/locale]

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@ -1,5 +1,5 @@
[locale]
name="Slovenčina"
locale=sk_SK
percent=98
percent=97
[/locale]

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@ -1,5 +1,5 @@
[locale]
name="Svenska"
locale=sv_SE
percent=79
percent=78
[/locale]

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@ -1,5 +1,5 @@
[locale]
name="Türkçe"
locale=tr_TR
percent=91
percent=90
[/locale]

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@ -2,5 +2,5 @@
name="Українська (Ukrayinska)"
sort_name="Ukrayins'ka"
locale=uk_UA
percent=81
percent=90
[/locale]

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@ -2,5 +2,5 @@
name="简体中文 (Jiăntĭ Zhōngwén)"
sort_name = "Jianti Zhongwen"
locale=zh_CN
percent=91
percent=90
[/locale]

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@ -2,5 +2,5 @@
name="繁體中文 (Fántǐ Zhōngwén)"
sort_name = "Fanti Zhongwen"
locale=zh_TW
percent=92
percent=91
[/locale]

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@ -128,10 +128,10 @@ log domain. Available levels: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebu
\fB\-\-log\-precise\fP
shows the timestamps in log output with more precision.
.TP
\fB\-\-log\-strict\fP
sets the strict level of the logger. Any messages sent to log domains of
this level or more severe will cause the unit test to fail regardless of the
victory result. Only relevant when used with \fB\-u\fP.
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
lists defined log domains (only the ones containing \fIfilter\fP if used) and
@ -291,13 +291,12 @@ lua the same permissions as the wesnoth executable.
поставя WML схемата за употреба с \fB\-V,\-\-validate\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ name\fP
поставя директорията за настройки към \fIname\fP под $HOME или в "My
Documents\eMy Games" за windows. Също можете да посочите абсолютен път за
директорията извън посочените. На Windows е възможно да посочите директория
относителна към процеса, като използвате пътища стартиращи с ".\e" or
"..\e". Под X11 стандартът за това е $XDG_CONFIG_HOME или
$HOME/.config/wesnoth, а на други системи е пътят към данните на
потребителя.
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
извежда името на директорията с информацията на играта и излиза.

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@ -1,317 +0,0 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2022 wesnothd "Битката за Уеснот сървър за мрежова игра"
.
.SH ИМЕ
.
wesnothd \- Битката за \fBWesnoth\fP сървър за мрежова игра
.
.SH ОБЗОР
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fInumber\fP\|] [\|\fB\-T\fP \fInumber\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
.SH ОПИСАНИЕ
.
Управлява мрежови игри на Битката за Уеснот. Вижте
https://www.wesnoth.org/wiki/ServerAdministration , за това какви команди се
приемат през уеснот клиента (/query ...) или сокета.
.
.SH НАСТРОЙКИ
.
.TP
\fB\-c\ \fP\fIpath\fP\fB,\ \-\-config\fP\fI\ path\fP
показва на wesnothd, къде да намери файл с настройки, който да
използва. Вижте долу частта \fBНАСТРОЙКА НА СЪРВЪРА\fP за синтаксис. Можете да
презаредите настройката, като изпратите SIGHUP към сървърния процес.
.TP
\fB\-d, \-\-daemon\fP
runs wesnothd as a daemon.
.TP
\fB\-h, \-\-help\fP
показва какво правят параметрите за командния ред.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
определя нивото не сериозността на дебъг домейните. \fBall\fP съответства на
всички домейни. Достъпни нива: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP.
По подразбиране се използва ниво \fBerror\fP, а ниво \fBinfo\fP за \fBserver\fP
домейн.
.TP
\fB\-p\ \fP\fIport\fP\fB,\ \-\-port\fP\fI\ port\fP
прикача сървъра към определен порт. Ако не се определи такъв, се използва
порт \fB15000\fP.
.TP
\fB\-t\ \fP\fInumber\fP\fB,\ \-\-threads\fP\fI\ number\fP
настройва максималният чакащи работни нишки за мрежов Вход/Изход на n (по
подразбиране: \fB5\fP,\ max:\ \fB30\fP).
.TP
\fB\-T\ \fP\fInumber\fP\fB,\ \-\-max\-threads\fP\fI\ number\fP
определя максималният брой на работни нишки, които да се създадат. Ако е
\fB0\fP, то няма да има граница (по подразбиране: \fB0\fP).
.TP
\fB\-V, \-\-version\fP
показва номера на версията и излиза.
.TP
\fB\-v, \-\-verbose\fP
включва по\-подробен дневник за дебъгването.
.
.SH "НАСТРОЙКА НА СЪРВЪРА"
.
.SS "Общият синтаксис е:"
.
.P
[\fItag\fP]
.IP
\fIkey\fP="\fIvalue\fP"
.IP
\fIkey\fP="\fIvalue\fP,\fIvalue\fP,..."
.P
[/\fItag\fP]
.
.SS "Всеобщи ключове:"
.
.TP
\fBallow_remote_shutdown\fP
If set to \fBno\fP (default), shut_down and restart requests are ignored unless
they come from the fifo. Set it to \fByes\fP to allow remote shutdown via a
/query by an administrator.
.TP
\fBban_save_file\fP
Пълен или относителен път към (gzip компресиран) файл, който сървърът може
да разчете и презаписва. Тук се записват отлъчванията и се разчитат наново,
когато сървърът стартира.
.TP
\fBcompress_stored_rooms\fP
Определя дали файлът с помещенията ще бъде разчитан и презаписван в
компресирана форма. По подразбиране е \fByes\fP.
.TP
\fBconnections_allowed\fP
Броят позволени връзки от един и същ IP адрес. \fB0\fP означава безкрай. (по
подразбиране: \fB5\fP)
.TP
\fBdeny_unregistered_login\fP
Дали да попречи на потребители, които не са регистрирани с \fBuser_handler\fP,
да се впишат. (по подразбиране: false)
.TP
\fBdisallow_names\fP
Имена/Псевдоними които не се приемат от сървъра. Поддържат се \fB*\fP and \fB?\fP
за създаване на диви шаблони. Вижте \fBglob\fP(7) за повече информация.
Стандартните стойности (използвани, ако други не са посочени) са:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Броят позволени съобщения в \fBmessages_time_period\fP. (по подразбиране: \fB4\fP)
.TP
\fBmessages_time_period\fP
Периодът от време (в секунди), за който се засича наводнение от
съобщения. (по подразбиране \fB10\fP секунди)
.TP
\fBmotd\fP
Съобщението на деня.
.TP
\fBnew_room_policy\fP
Определя кой може да създава нови помещения на сървъра. Достъпни стойности
са \fBeveryone\fP, \fBregistered\fP, \fBadmin\fP and \fBnobody\fP, като се дават
разрешения съответно на всички, на регистрирани потребители, на админи или
напълно изключва създаването на такива стаи. По подразбиране е \fBeveryone\fP.
.TP
\fBpasswd\fP
Паролата, използвана за да се придобият администраторски права (чрез
\fB/query admin \fP\fIpassword\fP).
.TP
\fBreplay_save_path\fP
Директорията, където сървърът съхранява повторения на игри. (Не забравяйте
трейлинга /!) По подразбиране е `', което значи директорията, в която
wesnothd е бил стартиран.
.TP
\fBrestart_command\fP
Командата, която сървърът използва, за да стартира нов сървърен процес чрез
командата \fBrestart\fP. (Може да се използва само чрез fifo. Вижте
\fBallow_remote_shutdown\fP setting.)
.TP
\fBroom_save_file\fP
Пътят към файл, където информацията за помещението трябва да бъде
съхранена. Файлът се разчита със стартирането на сървъра и после се вписва
там. Ако е празен или не е поставен, помещенията не се зареждат, нито се
записват.
.TP
\fBsave_replays\fP
Определя дали сървърът автоматично ще записва повторения за игри. (default:
\fBfalse\fP)
.TP
\fBtls_enabled\fP
Enable use of TLS. If true, requires 3 following options to be set too.
.TP
\fBtls_fullchain\fP
TLS full certificate chain in .pem format
.TP
\fBtls_private_key\fP
private key for TLS in .pem format
.TP
\fBtls_dh\fP
TLS DH parameters, as .pem file. Generate with \fBopenssl dhparam \-out
filename.pem 4096\fP
.TP
\fBversions_accepted\fP
Списък на разделени с запетая версии, които са позволени от
сървъра. Поддържат се \fB*\fP and \fB?\fP за създаване на диви шаблони. (по
подразбиране със съответстващата версия на уеснот)
.br
Пример: \fBversions_accepted="*"\fP приема всяка версия.
.TP
\fBid\fP
The ID of the server when using the database functionality to store game
information. Generally is the major.minor version of accepted clients, such
as 1.16 or 1.17.
.
.SS "Глобални етикети:"
.
.P
\fB[redirect]\fP A tag to specify a server to redirect certain client versions
to. Is not used if \fBversions_accepted\fP is not set.
.RS
.TP
\fBhost\fP
Адресът на сървъра, на който да се препращат.
.TP
\fBport\fP
Порт за връзка.
.TP
\fBversion\fP
Списък на разделени със запетая версии за препращане. Държи се по същият
начин, като \fBversions_accepted\fP по отношение на шаблоните.
.RE
.P
\fB[ban_time]\fP Етикет за определяне на удобни ключови думи за дължините на
временни отлъчвания.
.RS
.TP
\fBname\fP
Името, с което се посочва часът на отлъчването.
.TP
\fBtime\fP
Дължината на време Форматът е: %d[%s[%d%s[...]]], където %s е s (секунди),
m (минути), h (часове), D (дни), M (месеци) или Y (години, а %d е число.
Ако не е посочена стойност, тя се дава в минути (m). Например:
\fBtime="1D12h30m"\fP означава отлъчване за 1 ден, 12 часа и 30 минути.
.RE
.P
\fB[proxy]\fP Етикет, който казва на сървъра да се държи като прокси и да
препраща заявките на закачените клиенти към определен сървър. Приема същите
ключове като B[redirect].
.RE
.P
\fB[user_handler]\fP Configures the user handler. If no \fB[user_handler]\fP
section is present in the configuration the server will run without any nick
registration service. All additional tables that are needed for the
\fBforum_user_handler\fP to function can be found in table_definitions.sql in
the Wesnoth source repository. Requires mysql support enabled. For cmake
this is \fBENABLE_MYSQL\fP and for scons this is \fBforum_user_handler.\fP
.RS
.TP
\fBdb_host\fP
Името на сървъра с базата данни
.TP
\fBdb_name\fP
Името на датабазата
.TP
\fBdb_user\fP
Името на потребителя през когото ще се осъществи вписването в базата данни
.TP
\fBdb_password\fP
Паролата на този потребител
.TP
\fBdb_users_table\fP
The name of the table in which your phpbb forum saves its user data. Most
likely this will be <table\-prefix>_users (e.g. phpbb3_users).
.TP
\fBdb_extra_table\fP
Името на таблицата, в която wesnothd ще записва собствената си дата относно
потребителите.
.TP
\fBdb_game_info_table\fP
Името на таблицата, в която wesnothd ще записва данните си за игрите.
.TP
\fBdb_game_player_info_table\fP
Името на таблицата, в която wesnothd ще записва данните си за играчите по
време на игра.
.TP
\fBdb_game_modification_info_table\fP
Името на таблицата, в която wesnothd ще записва данните си относно
използваните модификации в игра.
.TP
\fBdb_user_group_table\fP
The name of the table in which your phpbb forum saves its user group
data. Most likely this will be <table\-prefix>_user_group
(e.g. phpbb3_user_group).
.TP
\fBdb_connection_history_table\fP
The name of the table in which to store login/logout times. Also used for
matching IPs to users and vice versa.
.TP
\fBdb_topics_table\fP
The name of the table in which your phpbb forum saves its topic (thread)
information. Most likely this will be <table\-prefix>_topics
(e.g. phpbb3_topics).
.TP
\fBdb_banlist_table\fP
The name of the table in which your phpbb forum saves its user bans
data. Most likely this will be <table\-prefix>_banlist
(e.g. phpbb3_banlist).
.TP
\fBmp_mod_group\fP
ID на форумната група, за която се счита, че има модераторски права.
.RE
.
.SH "СТАТУТ НА ИЗХОДА"
.
Обичайният изходен статут е 0, когато сървърът бива правилно
затворен. Статут номер 2 сочи към грешка с опциите по командната линия.
.
.SH АВТОР
.
Написано от Дейвид Уайт <davidnwhite@verizon.net>. Редактирано от
Нийлс Нопър <crazy\-ivanovic@gmx.net>, ott <ott@gaon.net>,
Soliton <soliton.de@gmail.com> and Томас Баумхауер
<thomas.baumhauer@gmail.com>. Тази страница е първоначално написана
от Сирил Боуторс <cyril@bouthors.org>.
.br
Посетете официалната страница: https://www.wesnoth.org/
.
.SH "АВТОРСКИ ПРАВА"
.
Copyright \(co 2003\-2024 David White <davidnwhite@verizon.net>
.br
Това е Свободен софтуер; лицензиран е под GPL версия 2, както е публикуван
от Free Software Foundation. НЯМА никаква гаранция, дори за ПРОДАВАЕМОСТ
или ПРИЛАГАНЕ ЗА ОПРЕДЕЛЕНА ЦЕЛ.
.
.SH "ВИЖТЕ СЪЩО"
.
\fBwesnoth\fP(6)

View file

@ -136,11 +136,10 @@ defecte, el nivell \fBwarning\fP s'utilitza per a la majoria de dominis, però
\fB\-\-log\-precise\fP
shows the timestamps in log output with more precision.
.TP
\fB\-\-log\-strict\fP
estableix el nivell estricte del registrador. Els missatges enviats als
dominis de registre d'aquest nivell o de més severs faran que la prova de la
unitat falli independentment del resultat de la victòria. Només és rellevant
quan s'utilitza amb \fB\-u\fP.
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
llista els dominis de registre definits (només els que continguin \fIfilter\fP
@ -307,13 +306,12 @@ acció dona a lua els mateixos permisos que l'executable wesnoth.
sets the WML schema for use with \fB\-V,\-\-validate\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ name\fP
estableix el directori de configuració de l'usuari a \fIname\fP a $HOME o «My
Documents\eMy Games» per al Windows. També podeu especificar un camí
absolut per al directori de configuració fora de $HOME o «My Documents\eMy
Games». Al Windows també és possible especificar un directori relatiu al
directori de treball del procés utilitzant el camí que comença amb «.\e» o
«..\e». A l'X11, el valor per defecte n'és $XDG.CONFIG.HOME o
$HOME/.config/wesnoth; en altres sistemes, al camí de les dades d'usuari.
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
imprimeix el camí del directori de configuració d'usuari i surt.

View file

@ -131,23 +131,23 @@ společně s\ volbou \fB\-d\fP, je výchozí úrovní \fBnone\fP.
\fB\-\-log\-precise\fP
použije v\ záznamech časové značky s\ větší přesností.
.TP
\fB\-\-log\-strict\fP
nastaví úroveň přísnosti pro zaznamenávání. Jakékoli zprávy poslané oblastem
zaznamenávání s touto nebo závažnější úrovní způsobí, že test součástí selže
bez ohledu na vítězný výsledek. Má smysl pouze při použití s \fB\-u\fP.
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filtr\fP\fB]\fP
vypíše definované oblasti zaznamenávání (pokud je použit \fIfiltr\fP, pak pouze
ty, které jej obsahují) a\ skončí.
.TP
\fB\-\-no\-log\-to\-file\fP
prevents redirecting logged output to a file. The environment variable
WESNOTH_NO_LOG_FILE can also be set as an alternative. Log files are created
in the logs directory under the userdata folder.
zabrání přesměrování výstupu záznamů do souboru. Jako alternativu lze také
nastavit proměnnou prostředí WESNOTH_NO_LOG_FILE. Soubory se záznamy jsou
vytvářeny v\ adresáři logs pod složkou s\ uživatelskými daty.
.TP
\fB\-\-log\-to\-file\fP
log output is written to a file. Cancels the effect of \-\-no\-log\-to\-file
whether implicit or explicit.
výstup záznamů je zapsán do souboru. Ruší účinek volby \-\-no\-log\-to\-file
už je vyjádřena přímo, nebo nepřímo.
.TP
\fB\-\-wnoconsole\fP
Ve Windows, pokud je použita spolu s\ \-\-no\-log\-to\-file, způsobí, že je výstup
@ -295,13 +295,12 @@ stejná oprávnění, jaká má spustitelný soubor wesnoth.
nastaví WML schéma pro použití s\ volbou \fB\-V, \-\-validate\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ název\fP
nastaví \fInázev\fP adresáře s\ uživatelským nastavením v\ $HOME, nebo pro
Windows v\ „My Documents\eMy Games“. Pro adresář s\ nastavením můžeš také
určit absolutní cestu mimo $HOME nebo „My Documents\eMy Games“. Na Windows
je kromě toho možné zadat adresář relativně k\ pracovnímu adresáři procesu
užitím cesty, která začíná na „.\e“ nebo „..\e“. Pod X11 je výchozím
adresářem $XDG_CONFIG_HOME nebo $HOME/.config/wesnoth, na jiných systémech
je to cesta k\ uživatelským datům.
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
vytiskne cestu k\ adresáři s\ uživatelským nastavením a\ skončí.
@ -430,7 +429,7 @@ Navštiv oficiální domovskou stránku: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2024 David White <davidnwhite@verizon.net>
Copyright \(co 20032024 David White <davidnwhite@verizon.net>
.br
Toto je svobodný software; je licencován pod licencí GPL verze 2, tak jak je
publikována nadací Free Software Foundation. Tento program je bez záruky, a

View file

@ -26,8 +26,7 @@ wesnothd\ Bitva o \fBWesnoth\fP\ síťový server pro hru více hráčů
.
.SH POUŽITÍ
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIcesta\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fIpočet_vláken\fP\|] [\|\fB\-T\fP \fIpočet_vláken\fP\|]
\fBwesnothd\fP [\|\fB\-dvw\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
@ -59,14 +58,6 @@ oblast \fBserver\fP je to \fBinfo\fP.
\fB\-p\ \fP\fIport\fP\fB,\ \-\-port\fP\fI\ port\fP
server použije daný port. Pokud není určen, bude použit port \fB15000\fP.
.TP
\fB\-t,\ \fP\fIpočet\fP\fB,\ \-\-threads\fP\fI\ počet\fP
nastavuje nejvyšší počet pracovních vláken čekajících na vstupně\-výstupní
síťové operace. (výchozí hodnota: \fB5\fP,\ maximum:\ \fB30\fP)
.TP
\fB\-T,\ \fP\fIpočet\fP\fB,\ \-\-max\-threads\fP\fI\ počet\fP
nastavuje nejvyšší počet pracovních vláken, který bude vytvořen. Při
nastavení na \fB0\fP nebude žádné omezení. (výchozí hodnota: \fB0\fP)
.TP
\fB\-V, \-\-version\fP
zobrazí verzi wesnothd a skončí.
.TP
@ -99,10 +90,6 @@ Plná či relativní cesta k souboru (komprese gzip), jenž může server číst
přepisovat. Do tohoto souboru jsou ukládány zákazy přístupu (ban) a načítány
při spuštění.
.TP
\fBcompress_stored_rooms\fP
Určuje, zda je soubor s místnostmi čten a zapisován jako
komprimovaný. Výchozí hodnotou je \fByes\fP.
.TP
\fBconnections_allowed\fP
Počet povolených spojení z\ jedné IP adresy. \fB0\fP znamená nekonečno. (výchozí
hodnota: \fB5\fP)
@ -112,16 +99,21 @@ Zda bránit uživatelům, kteří nejsou registrováni použitým \fBuser_handle
aby se přihlásili. (výchozí hodnota: false)
.TP
\fBdisallow_names\fP
Jména/přezdívky, jež server nepřijímá. Podporovány jsou zástupné znaky \fB*\fP
a\ \fB?\fP. Pro více podrobností viz \fBglob\fP(7). Výchozí hodnoty (použité, když
není nic určeno) jsou:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*moderator*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Cesta k\ fifo, do níž můžeš posílat příkazy serveru (stejně jako pomocí
/query z\ klienta). Pokud není zadána, použije se cesta určená při
kompilaci. (výchozí hodnota: \fB/var/run/wesnothd/socket\fP)
.TP
\fBid\fP
Identifikátor serveru při použití databázových funkcí pro uložení informací
o\ hře. Obvykle je to major.minor verze přípustných klientů, jako třeba 1.16
nebo 1.17.
.TP
\fBmax_messages\fP
Přípustný počet zpráv během \fBmessages_time_period\fP. (výchozí hodnota: \fB4\fP)
.TP
@ -132,12 +124,6 @@ hodnota: \fB10\fP vteřin)
\fBmotd\fP
Zpráva dne.
.TP
\fBnew_room_policy\fP
Určuje, kdo může vytvářet na serveru nové místnosti. Dostupné hodnoty
zahrnují \fBeveryone\fP, \fBregistered\fP, \fBadmin\fP a\ \fBnobody\fP\ místnosti pak
může vytvářet každý, registrovaní uživatelé, pouze správci nebo
nikdo. Výchozí hodnota je \fBeveryone\fP.
.TP
\fBpasswd\fP
Heslo pro získání administrátorských práv. (Přes \fB/query admin
\fP\fIpassword\fP.)
@ -151,11 +137,6 @@ Příkaz, který server použije pro spuštění nového procesu sebe sama při
příkazu \fBrestart\fP. (Lze nastavit pouze přes fifo. Více viz
\fBallow_remote_shutdown\fP.)
.TP
\fBroom_save_file\fP
Cesta k souboru, v němž jsou ukládány informace o místnostech. Tento soubor
je načten při spuštění serveru a poté přepisován. Pokud je prázdný nebo není
nastaven, ukládání a načítání místností nebude aktivní.
.TP
\fBsave_replays\fP
Určuje, zda bude server automaticky ukládat záznamy her. (výchozí hodnota:
\fBfalse\fP)
@ -180,11 +161,6 @@ jsou zástupné znaky \fB*\fP a\ \fB?\fP. (výchozí hodnotou je příslušná v
wesnoth)
.br
Příklad: \fBversions_accepted="*"\fP přijímá jakýkoli řetězec verze.
.TP
\fBid\fP
Identifikátor serveru při použití databázových funkcí pro uložení informací
o\ hře. Obvykle je to major.minor verze přípustných klientů, jako třeba 1.16
nebo 1.17.
.
.SS "Globální značky:"
.
@ -260,15 +236,19 @@ Název tabulky, do které bude wesnothd ukládat svá vlastní data o\ hrách.
Název tabulky, do které bude wesnothd ukládat svá vlastní data o\ hráčích ve
hře.
.TP
\fBdb_game_modification_info_table\fP
Název tabulky, do které bude wesnothd ukládat svá vlastní data
o\ modifikacích použitých ve hře.
\fBdb_game_content_info_table\fP
The name of the table in which wesnothd will save its own data about game
content (scenario/era/modifications) used in a game.
.TP
\fBdb_user_group_table\fP
Název tabulky, do které tvé phpBB fórum ukládá svá data o\ skupinách
uživatelů. S\ největší pravděpodobností to bude
<table\-prefix>_user_group (např. phpbb3_user_group).
.TP
\fBdb_tournament_query\fP
The SQL query to find tournaments to announce on login. Should return
tournament \fBtitle\fP, \fBstatus\fP and \fBurl\fP.
.TP
\fBdb_connection_history_table\fP
Název tabulky pro ukládání časů přihlášení a\ odhlášení. Je také použita pro
párování IP adres s\ uživateli a\ naopak.
@ -305,7 +285,7 @@ Navštiv oficiální domovskou stránku: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2024 David White <davidnwhite@verizon.net>
Copyright \(co 20032024 David White <davidnwhite@verizon.net>
.br
Toto je svobodný software; je licencován pod licencí GPL verze 2, tak jak je
publikována nadací Free Software Foundation. Tento program je bez záruky, a

View file

@ -137,10 +137,10 @@ gesetzt ist.
\fB\-\-log\-precise\fP
Zeigt die Zeitstempel in der Log\-Ausgabe mit höherer Genauigkeit.
.TP
\fB\-\-log\-strict\fP\fI\ Stufe\fP
Sorgt dafür dass die Unit\-Tests scheitern, falls irgendeine Log\-Domäne eine
Meldung auf der angegebenen oder einer schlimmeren \fIStufe\fP erhält. Wird nur
zusammen mit \fB\-u\fP benutzt.
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=Filter\fP\fB]\fP
Gibt die definierten Log\-Domänen aus (nur jene, die \fIFilter\fP enthalten,
@ -316,14 +316,12 @@ Gibt den Pfad zu einem WML\-Schema an, welches für \fB\-V,\-\-validate\fP verwe
wird.
.TP
\fB\-\-userconfig\-dir\fP\fI\ Name\fP
Setzt das Konfigurationsverzeichnis des Benutzers auf \fIName\fP in $HOME oder
»Eigene Dateien\eMy Games« auf Windows. Es kann auch ein absoluter Pfad zum
Konfigurationsverzeichnis außerhalb von $HOME oder »Eigene Dateien\eMy
Games« angegeben werden. Unter Windows ist es auch möglich ein Verzeichnis
relativ zum Installationsverzeichnis mit ".\e" oder "..\e"
anzugeben. Standard ist unter GNU/Linux und BSD $XDG_CONFIG_HOME
bzw. $HOME/.config/wesnoth, auf anderen Betriebssystemen ist es das
Nutzerdatenverzeichnis.
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
Zeigt an, wo sich das Verzeichnis für die Nutzereinstellungen befindet.

View file

@ -26,8 +26,7 @@ wesnothd \- »Battle for \fBWesnoth\fP«\-Mehrspielernetzwerkdienst
.
.SH ZUSAMMENFASSUNG
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIPfad\fP\|] [\|\fB\-p\fP \fIPort\fP\|] [\|\fB\-t\fP
\fINummer\fP\|] [\|\fB\-T\fP \fINummer\fP\|]
\fBwesnothd\fP [\|\fB\-dvw\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
@ -61,14 +60,6 @@ zu verwenden. Verfügbare \fIStufen\fP: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP
Bindet den Server an den angegebenen Port. Wenn kein Port angegeben ist,
wird Port \fB15000\fP genommen.
.TP
\fB\-t\ \fP\fINummer\fP\fB,\ \-\-threads\fP\fI\ Nummer\fP
Legt die maximale Anzahl an "für Netzwerk\-E/A\-reservierte Arbeiterthreads"
fest. (Standard: \fB5\fP,\ Maximum:\ \fB30\fP)
.TP
\fB\-T,\ \-\-max\-threads\fP\fI\ Nummer\fP
Legt die maximal zu erzeugende Anzahl an Arbeiterthreads fest. Bei einem
Wert von \fB0\fP gibt es keine Beschränkung. (Standard: \fB0\fP)
.TP
\fB\-V, \-\-version\fP
Zeigt die Versionsnummer an und beendet das Programm.
.TP
@ -102,10 +93,6 @@ Kompletter oder relativer Pfad zu einer (gzip\-komprimierten) Datei, die der
Server lesen und schreiben kann. Banne werden in diese Datei gespeichert und
beim Start vom Server eingelesen.
.TP
\fBcompress_stored_rooms\fP
Legt fest, ob die Datei für die Räume in komprimierter Form gelesen und
geschrieben werden soll. Die Voreinstellung ist \fByes\fP.
.TP
\fBconnections_allowed\fP
Die Anzahl zulässiger Verbindungen von der gleichen IP\-Adresse. \fB0\fP heißt
unendlich. (Standard: \fB5\fP)
@ -115,10 +102,10 @@ Legt fest, ob sich nur Spieler einloggen dürfen, welche beim \fBuser_handler\fP
registriert sind. (Standard: false)
.TP
\fBdisallow_names\fP
Namen/Spitznamen die der Server nicht akzeptiert. \fB*\fP und \fB?\fP sind als
Platzhalter unterstützt. Siehe \fBglob\fP(7) für mehr Details. Standardwerte
(wenn sonst nichts angegeben wurde) sind:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*moderator*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Der Pfad zur FIFO\-Datei, in die Befehle für den Server geschrieben werden
@ -126,6 +113,11 @@ können (das gleiche wie mit /query ... in Wesnoth selbst). Falls nicht
angegeben, wird die einkompilierte Voreinstellung verwendet (Standard:
\fB/var/run/wesnothd/socket\fP).
.TP
\fBid\fP
Die ID des Servers wenn die Datenbank\-Funktionalität
Spielinformationsspeicherung genutzt wird. Ist allgemein die
"major.minor"\-Versionsnummer akzeptierter Clients, z. B. "1.16" oder "1.17".
.TP
\fBmax_messages\fP
Die Anzahl der erlaubten Nachrichten in \fBmessages_time_period\fP. (Standard:
\fB4\fP)
@ -137,13 +129,6 @@ wird. (Standard: \fB10\fP)
\fBmotd\fP
Die "Nachricht des Tages".
.TP
\fBnew_room_policy\fP
Legt fest, wer neue Räume auf dem Server erstellen kann. Verwendbare Werte
sind \fBeveryone\fP, \fBregistered\fP, \fBadmin\fP und \fBnobody\fP und erteilen die
Berechtigung entsprechend an jeden, registrierte Benutzer, Administratoren
beziehungsweise deaktiviert die Erstellung neuer Räume. Der voreingestellte
Wert ist \fBeveryone\fP (jeder).
.TP
\fBpasswd\fP
Das Passwort, um auf dem Server Administratorrechte zu erhalten (über
\fB/query admin \fP\fIPasswort\fP).
@ -158,12 +143,6 @@ Der Befehl, den der Server verwendet, um einen neuen Server\-Prozess über den
\fBrestart\fP\-Befehl zu starten. (Kann nur über die FIFO angefordert
werden. Siehe die \fBallow_remote_shutdown\fP\-Einstellung.)
.TP
\fBroom_save_file\fP
Pfad zu einer Datei, in die die Rauminformationen gespeichert werden
sollen. Die Datei wird beim Starten des Servers gelesen und später
beschrieben. Falls der Wert leer oder nicht gesetzt ist, werden Räume weder
geladen noch gespeichert.
.TP
\fBsave_replays\fP
Legt fest, ob vom Server automatisch Wiederholungen gespeichert werden
sollen. (Standard: \fBfalse\fP)
@ -188,11 +167,6 @@ zulässt. Platzhalter \fB*\fP und \fB?\fP sind erlaubt. (Standard: die aktuell
installierte Wesnoth\-Version)
.br
Beispiel: \fBversions_accepted="*"\fP akzeptiert alle Versionen.
.TP
\fBid\fP
Die ID des Servers wenn die Datenbank\-Funktionalität
Spielinformationsspeicherung genutzt wird. Ist allgemein die
"major.minor"\-Versionsnummer akzeptierter Clients, z. B. "1.16" oder "1.17".
.
.SS "Globale Tags:"
.
@ -271,15 +245,19 @@ Der Name der Tabelle, in der wesnothd Informationen über Spiele speichert.
Der Name der Tabelle, in der wesnothd Informationen über die Spieler eines
Spiels speichert.
.TP
\fBdb_game_modification_info_table\fP
Der Name der Tabelle, in der wesnothd Informationen über die in einem Spiel
verwendeten Modifikationen speichert.
\fBdb_game_content_info_table\fP
The name of the table in which wesnothd will save its own data about game
content (scenario/era/modifications) used in a game.
.TP
\fBdb_user_group_table\fP
Der Name der Tabelle, in der das phpbb\-Forum die Gruppendaten ablegt. Dies
ist höchstwahrscheinlich <table\-prefix>_user_group
(z. B. phpbb3_user_group).
.TP
\fBdb_tournament_query\fP
The SQL query to find tournaments to announce on login. Should return
tournament \fBtitle\fP, \fBstatus\fP and \fBurl\fP.
.TP
\fBdb_connection_history_table\fP
Der Name der Tabelle die die Login\-/Logout\-Zeiten speichert und Zuordnungen
zwischen IP\-Adresse und Benutzer.

View file

@ -130,10 +130,10 @@ option.
\fB\-\-log\-precise\fP
shows the time\-stamps in log output with more precision.
.TP
\fB\-\-log\-strict\fP
sets the strict level of the logger. Any messages sent to log domains of
this level or more severe will cause the unit test to fail regardless of the
victory result. Only relevant when used with \fB\-u\fP.
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
lists defined log domains (only the ones containing \fIfilter\fP if used) and
@ -296,8 +296,7 @@ Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
Under X11 this is set to $XDG_CONFIG_HOME or $HOME/.config/wesnoth by
default, on other systems to the user data path.
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
prints the path of the user configuration directory and exits.

View file

@ -26,8 +26,7 @@ wesnothd \- Battle for \fBWesnoth\fP multiplayer network daemon
.
.SH SYNOPSIS
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fInumber\fP\|] [\|\fB\-T\fP \fInumber\fP\|]
\fBwesnothd\fP [\|\fB\-dvw\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
@ -61,14 +60,6 @@ By default the \fBerror\fP level is used and the \fBinfo\fP level for the
binds the server to the specified port. If no port is specified, port
\fB15000\fP will be used.
.TP
\fB\-t\ \fP\fInumber\fP\fB,\ \-\-threads\fP\fI\ number\fP
sets the maximum number of waiting worker threads for network I/O to n
(default: \fB5\fP,\ max:\ \fB30\fP).
.TP
\fB\-T\ \fP\fInumber\fP\fB,\ \-\-max\-threads\fP\fI\ number\fP
sets the maximum number of worker threads that will be created. If set to
\fB0\fP there will be no limit (default: \fB0\fP).
.TP
\fB\-V, \-\-version\fP
shows version number and exits.
.TP
@ -100,10 +91,6 @@ they come from the fifo. Set it to \fByes\fP to allow remote shutdown via a
Full or relative path to a (gzip compressed) file that the server can read
and write. Bans will be saved to this file and read again on server start.
.TP
\fBcompress_stored_rooms\fP
Determines whether the rooms file should be read and written to in
compressed form. Default value is \fByes\fP.
.TP
\fBconnections_allowed\fP
The number of allowed connections from the same IP. \fB0\fP means
infinite. (default: \fB5\fP)
@ -113,16 +100,21 @@ Whether to prevent users who are not registered with the \fBuser_handler\fP
being used from logging in. (default: false)
.TP
\fBdisallow_names\fP
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from
wild\-card patterns are supported. See \fBglob\fP(7) for more details. Default
values (used if nothing is specified) are:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*moderator*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). The compile\-time path is used by default if it is not
specified (default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBid\fP
The ID of the server when using the database functionality to store game
information. Generally is the major.minor version of accepted clients, such
as 1.16 or 1.17.
.TP
\fBmax_messages\fP
The number of allowed messages in \fBmessages_time_period\fP. (default: \fB4\fP)
.TP
@ -133,12 +125,6 @@ The time period (in seconds) message flooding is detected in. (default:
\fBmotd\fP
The message of the day.
.TP
\fBnew_room_policy\fP
Determines who can create new rooms on the server. Available values are
\fBeveryone\fP, \fBregistered\fP, \fBadmin\fP and \fBnobody\fP, and give the permission
respectively to everyone, registered users, admin users or disables new room
creation. Default value is \fBeveryone\fP.
.TP
\fBpasswd\fP
The password used to gain admin privileges (via \fB/query admin
\fP\fIpassword\fP).
@ -153,11 +139,6 @@ The command that the server uses to start a new server process via the
\fBrestart\fP command. (Can only be issued via the fifo. See the
\fBallow_remote_shutdown\fP setting.)
.TP
\fBroom_save_file\fP
Path to a file where the room info should be stored. This file is read on
server start\-up and written to later. If empty or not set, rooms are not
loaded and not saved.
.TP
\fBsave_replays\fP
Defines whether the server will automatically save replays of
games. (default: \fBfalse\fP)
@ -181,11 +162,6 @@ and \fB?\fP from wild\-card patterns are supported. (default is the
corresponding wesnoth version)
.br
Example: \fBversions_accepted="*"\fP accepts any version string.
.TP
\fBid\fP
The ID of the server when using the database functionality to store game
information. Generally is the major.minor version of accepted clients, such
as 1.16 or 1.17.
.
.SS "Global tags:"
.
@ -259,15 +235,19 @@ The name of the table in which wesnothd will save its own data about games.
The name of the table in which wesnothd will save its own data about the
players in a game.
.TP
\fBdb_game_modification_info_table\fP
The name of the table in which wesnothd will save its own data about the
modifications used in a game.
\fBdb_game_content_info_table\fP
The name of the table in which wesnothd will save its own data about game
content (scenario/era/modifications) used in a game.
.TP
\fBdb_user_group_table\fP
The name of the table in which your phpbb forum saves its user group
data. Most likely this will be <table\-prefix>_user_group
(e.g. phpbb3_user_group).
.TP
\fBdb_tournament_query\fP
The SQL query to find tournaments to announce on login. Should return
tournament \fBtitle\fP, \fBstatus\fP and \fBurl\fP.
.TP
\fBdb_connection_history_table\fP
The name of the table in which to store log\-in/log\-out times. Also used for
matching IPs to users and vice versa.

View file

@ -138,11 +138,10 @@ opción \fB\-d\fP.
muestra los marcadores de tiempo del archivo de registro con mayor
precisión.
.TP
\fB\-\-log\-strict\fP
establece el nivel de precisión del registro. Cualquier mensaje enviado a
los dominios de registro con este nivel o mayor causará un fallo en el
análisis de la unidad a pesar de un resultado victorioso. Solo es relevante
cuando se usa con \fB\-u\fP.
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filtro\fP\fB]\fP
muestra una lista de dominios de registro definidos (únicamente aquéllos
@ -312,14 +311,12 @@ de wesnoth.
configura el patrón WML para su uso con \fB\-V,\-\-validate\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ nombre\fP
establece el directorio de configuración del usuario como \fInombre\fP en $HOME
o "Mis documentos\eMis juegos" en Windows. También es posible especificar
una ruta absoluta para el directorio de configuración fuera de $HOME o "Mis
documentos\eMis juegos". En Windows también es posible especificar un
directorio relativo al directorio donde corre el proceso usando una ruta que
comience por ".\e" or "..\e". Con X11 está predeterminado como
$XDG_CONFIG_HOME o $HOME/.config/wesnoth, en otros sistemas para la ruta de
los datos de usuario.
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
muestra la ruta del directorio de la configuración del usuario y regresa.

View file

@ -26,8 +26,7 @@ wesnothd \- Servidor de partidas multijugador para La batalla por \fBWesnoth\fP
.
.SH SINOPSIS
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIruta\fP\|] [\|\fB\-p\fP \fIpuerto\fP\|] [\|\fB\-t\fP
\fInúmero\fP\|] [\|\fB\-T\fP \fInúmero\fP\|]
\fBwesnothd\fP [\|\fB\-dvw\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
@ -62,14 +61,6 @@ utilizarse para seleccionar todos los dominios. Los niveles disponibles son:
conecta al servidor al puerto especificado. Si no se especifica ningún
puerto, se usará el puerto \fB15000\fP.
.TP
\fB\-t\ \fP\fInúmero\fP\fB,\ \-\-threads\fP\fI\ número\fP
establece el número máximo de subprocesos de trabajo en espera para E/S de
red (por defecto: \fB5\fP,\ máx:\ \fB30\fP).
.TP
\fB\-T\ \fP\fInúmero\fP\fB,\ \-\-max\-threads\fP\fI\ número\fP
establece el número máximo de subprocesos de trabajo que se crearán. Si se
establece como \fB0\fP, no habrá ningún límite. (Por defecto: \fB0\fP).
.TP
\fB\-V, \-\-version\fP
muestra el número de versión y finaliza.
.TP
@ -103,10 +94,6 @@ Ruta completa o relativa a un archivo (comprimido con gzip) que el servidor
pueda leer y escribir. Los vetos del servidor serán almacenados en este
archivo y leídos nuevamente al iniciar.
.TP
\fBcompress_stored_rooms\fP
Determina si el archivo de salones debe ser leído y escrito como un archivo
comprimido. Activado por defecto (\fByes\fP).
.TP
\fBconnections_allowed\fP
El número máximo de conexiones permitidas desde la misma IP. \fB0\fP significa
infinitas. (Por defecto: \fB5\fP.)
@ -116,10 +103,10 @@ Para evitar que los usuarios que no están registrados con \fBuser_handler\fP
sean usados para acceder. (predeterminado: false)
.TP
\fBdisallow_names\fP
Nombres/ápodos rechazados por el servidor. \fB*\fP y \fB?\fP sirven de
comodines. Vea \fBglob\fP(7) para más detalles. Los valores por defecto
(utilizados si no especifica nada) son:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*moderator*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
La ruta al FIFO a través del cual puede enviarle comandos al servidor
@ -127,6 +114,11 @@ La ruta al FIFO a través del cual puede enviarle comandos al servidor
omisión la ruta del momento de la compilación (por omisión:
\fB/var/run/wesnothd/socket\fP).
.TP
\fBid\fP
El ID del servidor cuando se usa la funcionalidad de la base de datos para
almacenar información del juego. Generalmente es la versión mayor.menor de
los clientes aceptados, como 1.16 o 1.17.
.TP
\fBmax_messages\fP
El número máximo de mensajes permitidos en un lapso de tiempo definido por
\fBmessages_time_period\fP. (Por defecto: \fB4\fP.)
@ -138,13 +130,6 @@ mensajes. (Por defecto: \fB10\fP segundos.)
\fBmotd\fP
El mensaje del día.
.TP
\fBnew_room_policy\fP
Determina quién puede crear salones nuevos en el servidor. Los valores
disponibles son \fBeveryone\fP, \fBregistered\fP, \fBadmin\fP y \fBnobody\fP, y
respectivamente otorgan permiso a todos, usuarios registrados,
administradores o deshabilita la creación de salones. El valor por defecto
es \fBeveryone\fP.
.TP
\fBpasswd\fP
La contraseña utilizada para obtener privilegios de administrador (mediante
\fB/query admin \fP\fIcontraseña\fP).
@ -159,11 +144,6 @@ El comando que ejecuta el servidor para iniciar un nuevo proceso al recibir
el comando \fBrestart\fP. (Sólo puede ser enviado a través del FIFO; vea la
opción \fBallow_remote_shutdown\fP arriba.)
.TP
\fBroom_save_file\fP
Ruta a un archivo donde la información de salones será almacenada. Este
archivo es procesado al inicio del servidor y guardado posteriormente. Si la
ruta está vacía o ausente, no se cargarán ni almacenarán salones.
.TP
\fBsave_replays\fP
Define si el servidor almacenará automáticamente las repeticiones de las
partidas. (Por defecto: \fBfalse\fP.)
@ -188,11 +168,6 @@ admitidos por el servidor. \fB*\fP y \fB?\fP sirven de comodines. (Por defecto e
la versión de Wesnoth correspondiente al servidor.)
.br
Ejemplo: \fBversions_accepted="*"\fP acepta cualquier cadena de versión.
.TP
\fBid\fP
El ID del servidor cuando se usa la funcionalidad de la base de datos para
almacenar información del juego. Generalmente es la versión mayor.menor de
los clientes aceptados, como 1.16 o 1.17.
.
.SS "Etiquetas globales:"
.
@ -271,15 +246,19 @@ las partidas.
El nombre de la tabla en la que wesnothd guardará sus propios datos acerca
de los jugadores en una partida.
.TP
\fBdb_game_modification_info_table\fP
El nombre de la tabla en la que wesnothd guardará sus propios datos acerca
de las modificaciones usadas en una partida.
\fBdb_game_content_info_table\fP
The name of the table in which wesnothd will save its own data about game
content (scenario/era/modifications) used in a game.
.TP
\fBdb_user_group_table\fP
El nombre de la tabla en la que sus foros phpBB almacenan los datos de sus
grupos de usuarios. Generalmente éste será <table\-prefix>_user_group
(por ej.: phpbb3_user_group).
.TP
\fBdb_tournament_query\fP
The SQL query to find tournaments to announce on login. Should return
tournament \fBtitle\fP, \fBstatus\fP and \fBurl\fP.
.TP
\fBdb_connection_history_table\fP
El nombre de la tabla en la que almacenar los tiempos de inicio/cierre de
sesión. También se utiliza para hacer coincidir las direcciones IP con los

View file

@ -137,10 +137,10 @@ sauf si combiné à l'option \fB\-d\fP.
Affiche les horodatages avec plus de précision dans le fichier de
journalisation.
.TP
\fB\-\-log\-strict\fP
Positionne le niveau strict pour ce journal. Tout message journalisé avec ce
niveau ou plus sévère causera l'échec du test unitaire, quelque soit le
résultat du jeu. Uniquement utile avec l'option \fB\-u\fP.
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filtre\fP\fB]\fP
Liste les types de journaux définis (uniquement ceux contenant \fIfiltre\fP si
@ -312,14 +312,12 @@ l'exécutable de Wesnoth.
Donne le schéma WML à utiliser dans \fB\-V,\-\-validate\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ nom\fP
Définit le répertoire de configuration de l'utilisateur à \fInom\fP dans $HOME
ou dans "Mes Documents\eMes Jeux" pour Windows. Vous pouvez aussi indiquer
un chemin absolu pour un dossier de configuration situé en dehors de $HOME
ou de "Mes Documents\eMes Jeux". Sous Windows, il est possible d'indiquer un
répertoire relatif au répertoire de travail du processus, en utilisant un
chemin commençant par ".\e" ou "..\e". Sous X11 le répertoire par défaut est
$XDG_CONFIG_HOME ou $HOME/.config/wesnoth. Sur les autres systèmes le
répertoire par défaut est le répertoire de données.
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
Affiche le nom du répertoire de configuration utilisateur et quitte le

View file

@ -27,8 +27,7 @@ wesnothd \- Serveur pour jeu multijoueur en réseau de Bataille pour
.
.SH SYNOPSIS
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIchemin\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fInombre\fP\|] [\|\fB\-T\fP \fInombre\fP\|]
\fBwesnothd\fP [\|\fB\-dvw\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
@ -61,14 +60,6 @@ utilisé par le \fBserveur\fP.
\fB\-p,\ \fP\fIport\fP\fB,\ \-\-port\fP\fI\ port\fP
Assigne au serveur le port spécifié (par défaut\ : \fB15000\fP).
.TP
\fB\-t,\ \fP\fInombre\fP\fB,\ \-\-threads\fP\fI\ nombre\fP
Positionne le nombre maximal de threads pour les entrées/sorties réseau à la
valeur n (par défaut\ : \fB5\fP,\ max\ :\ \fB30\fP).
.TP
\fB\-T\ \fP\fInombre\fP\fB,\ \-\-max\-threads\fP\fI\ nombre\fP
Définit le nombre maximal de threads qui seront créés. Si ce nombre est nul,
il n'y a pas de limite (par défaut\ : \fB0\fP).
.TP
\fB\-V, \-\-version\fP
Affiche le numéro de version et quitte le programme.
.TP
@ -101,10 +92,6 @@ Chemin complet ou relatif vers un fichier compressé (au format gzip) que le
serveur peut lire et écrire. Les bannissements seront sauvegardés dans ce
fichier et relu à chaque démarrage du serveur.
.TP
\fBcompress_stored_rooms\fP
Détermine si les salles de discussion doivent être lues et écrites en format
compressé. Par défaut \fByes\fP.
.TP
\fBconnections_allowed\fP
Nombre maximum de connexions ayant la même adresse IP. \fB0\fP pour infini (par
défaut : \fB5\fP).
@ -114,10 +101,10 @@ Spécifie si les joueurs non\-enregistrés avec le \fBuser_handler\fP utilisé
peuvent se connecter (défaut\ : non).
.TP
\fBdisallow_names\fP
Noms/surnoms non acceptés par le serveur. Les caractères génériques \fB*\fP et
\fB?\fP sont acceptés. Voir \fBglob\fP(7) pour plus d'informations. Les valeurs
par défaut (utilisées si rien n'est précisé) sont\ :
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*moderator*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Chemin de la fifo dans laquelle vous pouvez envoyer des commandes au serveur
@ -125,6 +112,11 @@ Chemin de la fifo dans laquelle vous pouvez envoyer des commandes au serveur
celui prédéfini lors de la compilation (valeur par défaut\ :
\fB/var/run/wesnothd/socket\fP).
.TP
\fBid\fP
L'identifiant ID du serveur quand la sauvegarde en base de données des
informations des parties est activée. Souvent les nombres majeur et mineur
de la version des clients qui est acceptée\ : 1.18, 1.16...
.TP
\fBmax_messages\fP
Nombre maximum de messages permis en \fBmessages_time_period\fP (par défaut :
\fB4\fP).
@ -136,13 +128,6 @@ Période, en secondes, après laquelle un surnombre de messages est détecté
\fBmotd\fP
Le message du jour.
.TP
\fBnew_room_policy\fP
Détermine qui peut créer des salles de discussion sur le serveur. Les
valeurs disponibles sont \fBeveryone\fP, \fBregistered\fP, \fBadmin\fP et \fBnobody\fP,
et donne la permission respectivement à tout le monde, les utilisateurs
inscrits, les administrateurs ou désactive la création de nouvelles
salles. La valeur par défaut est \fBeveryone\fP.
.TP
\fBpasswd\fP
Mot de passe pour obtenir des droits d'administrateur.(via \fB/query admin
\fP\fIpassword\fP).
@ -157,11 +142,6 @@ Ligne de commande avec laquelle le serveur relance un processus depuis la
commande \fBrestart\fP. (seulement possible depuis la fifo. Voir le paramètre
\fBallow_remote_shutdown\fP.)
.TP
\fBroom_save_file\fP
Chemin du fichier où les informations sur les salles de discussion doivent
être conservées. Sil est vide ou non spécifié, les salles ne sont pas
chargées et non enregistrées.
.TP
\fBsave_replays\fP
Définit si le serveur va automatiquement sauvegarder les films des parties
(par défaut\ : \fBfalse\fP).
@ -186,11 +166,6 @@ caractères génériques \fB*\fP et \fB?\fP sont acceptés (par défaut : versio
correspondant à celle de wesnoth).
.br
Exemple\ : \fBversions_accepted="*"\fP autorise tout type de version.
.TP
\fBid\fP
L'identifiant ID du serveur quand la sauvegarde en base de données des
informations des parties est activée. Souvent les nombres majeur et mineur
de la version des clients qui est acceptée\ : 1.18, 1.16...
.
.SS "Balises globales\ : "
.
@ -268,15 +243,19 @@ parties.
Nom de la table dans laquelle wesnothd stockera ses données à propos des
joueurs d'une partie.
.TP
\fBdb_game_modification_info_table\fP
Nom de la table dans laquelle wesnothd stockera ses données à propos des
modifications utilisées dans une partie.
\fBdb_game_content_info_table\fP
The name of the table in which wesnothd will save its own data about game
content (scenario/era/modifications) used in a game.
.TP
\fBdb_user_group_table\fP
Nom de la table des données de groupe d'utilisateurs de vos forums phpbb,
probablement sous la forme <table\-prefix>_user_group. Par exemple\ :
phpbb3_user_group.
.TP
\fBdb_tournament_query\fP
The SQL query to find tournaments to announce on login. Should return
tournament \fBtitle\fP, \fBstatus\fP and \fBurl\fP.
.TP
\fBdb_connection_history_table\fP
Le nom de la table de la base de données où les instants de connexion et
déconnexion sont stockés. Permet aussi de trouver les adresses IP

View file

@ -139,11 +139,10 @@ combinazione con lopzione \fB\-d\fP.
\fB\-\-log\-precise\fP
registra i tempi nel logfile in maniera più accurata.
.TP
\fB\-\-log\-strict\fP
imposta il il livello di ristrettezza del logger. Ogni messaggio inviato di
questo livello o più severo causerà il fallimento del test unità, qualunque
sia lesito della vittoria. Ha rilevanza soltanto se utilizzato con
lopzione \fB\-u\fP.
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filtro\fP\fB]\fP
fornisce un elenco dei log domains definiti ( soltanto quelli contenenti
@ -315,15 +314,12 @@ wesnoth.
imposta lo schema WML da utilizzare con \fB\-V,\-\-validate\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ nome\fP
imposta la directory di configurazione dellutente a \fInome\fP sotto $HOME o
"My Documents\eMy Games" per Windows. Puoi anche specificare un percorso
assoluto per la directory di configurazione al di fuori di $HOME o "My
Documents\eMy Games". In ambiente Windows è anche possibile specificare una
directory relativa al directory di lavoro del processo, utilizzando un
percorso che inizia con ".\e" or "..\e".
In ambiente X11 la directory standard è $XDG_CONFIG_HOME o
$HOME/.config/wesnoth, in altri ambienti corrisponde alla directory
contenente i dati utente.
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
stampa il percorso della cartella di configurazione ed esce.

View file

@ -26,8 +26,7 @@ wesnothd \- Demone multigiocatore di rete per Battle for \fBWesnoth\fP
.
.SH SYNOPSIS
.
\fBwesnothd\fP [\|\fB\-dvV\fP\|] [\|\fB\-c\fP \fIpercorso\fP\|] [\|\fB\-p\fP \fIporta\fP\|]
[\|\fB\-t\fP \fInumero\fP\|] [\|\fB\-T\fP \fInumero\fP\|]
\fBwesnothd\fP [\|\fB\-dvw\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
@ -61,14 +60,6 @@ qualsiasi dominio di debug. Livelli disponibili: \fBerror\fP,\ \fBwarning\fP,\ \
lega il server ad una porta specifica. Se non viene specificata una porta,
sarà usata la porta \fB15000\fP.
.TP
\fB\-t\ \fP\fInumero\fP\fB,\ \-\-threads\fP\fI\ numero\fP
imposta il numero massimo di thread da usare per lI/O (valore predefinito:
\fB5\fP,\ massimo:\ \fB30\fP).
.TP
\fB\-T\ \fP\fInumero\fP\fB,\ \-\-max\-threads\fP\fI\ numero\fP
imposta il numero massimo di thread da creare. Se vale \fB0\fP non cè limite
(valore predefinito: \fB0\fP).
.TP
\fB\-V, \-\-version\fP
visualizza il numero di versione ed esce.
.TP
@ -102,10 +93,6 @@ Percorso completo o relativo ad un file (compresso con gzip) che il server
possa scrivere e leggere. Lelenco degli utenti messi al bando sarà
conservato in questo file e letto a tutti gli avvii del server.
.TP
\fBcompress_stored_rooms\fP
Determina se i file delle stanze debbano essere letti e scritti in forma
compressa. Normalmente vale \fByes\fP.
.TP
\fBconnections_allowed\fP
Il numero di connessioni permesse dallo stesso IP. \fB0\fP indica infinite
connessioni (valore predefinito: \fB5\fP).
@ -115,10 +102,10 @@ Impedisce agli utenti che non si sono registrati con \fBuser_handler\fP di
accedere. (default: falso)
.TP
\fBdisallow_names\fP
I nomi o nick che non sono accettati dal server. Si possono usare i
caratteri jolly \fB*\fP e \fB?\fP. Vedi \fBglob\fP(7) per maggiori dettagli. I valori
predefiniti (usati in mancanza di specifiche diverse) sono:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*moderator*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Il path del socket al quale inviare i comandi del server (come in /query
@ -126,6 +113,11 @@ Il path del socket al quale inviare i comandi del server (come in /query
utilizzato come path al momento della compilazione del sorgente (default:
\fB/var/run/wesnothd/socket\fP).
.TP
\fBid\fP
LID del server quando viene usata la funzionalità database per memorizzare
le informazioni di una partita. Generalmente è la versione maggiore.minore
dei client accettati, tipo 1.16 o 1.17.
.TP
\fBmax_messages\fP
Il numero di messaggi permessi in un periodo di \fBmessages_time_period\fP
(valore predefinito: \fB4\fP).
@ -137,13 +129,6 @@ messaggi (valore predefinito: \fB10\fP secondi).
\fBmotd\fP
Il messaggio del giorno.
.TP
\fBnew_room_policy\fP
Stabilisce chi possa creare nuove stanze sul server. Valori possibili sono
\fBeveryone\fP, \fBregistered\fP, \fBadmin\fP e \fBnobody\fP per concedere i permessi
rispettivamente a tutti, ad utenti registrati, ad utenti amministratori o
per disabilitare la creazione di nuove stanze. Il valore di default è
\fBeveryone\fP.
.TP
\fBpasswd\fP
La password da usare per ottenere i privilegi di amministratore (con
\fB/query admin \fP\fIpassword\fP).
@ -158,11 +143,6 @@ Il comando che il server utilizza per lanciare un muovo processo server
tramite il comando \fBrestart\fP. Può essere inviato soltanto tramite il
socket. Per dettagli, vedi i setaggi di \fBallow_remote_shutdown\fP.
.TP
\fBroom_save_file\fP
Percorso del file in cui memorizzare le informazioni sulle stanze. Questo
file è letto allavvio del server e vi viene scritto in seguito. Se è vuoto
o non impostato, le stanze non saranno caricate o salvate.
.TP
\fBsalva_replays\fP
Definisce se il server salverà automaticamente i replay delle
partite. (normalmente: \fBfalse\fP)
@ -187,11 +167,6 @@ accettare. I caratteri jolly \fB*\fP e \fB?\fP sono ammessi (il valore predefini
è lo stesso della versione di wesnoth corrispondente).
.br
Esempio: \fBversions_accepted="*"\fP accetta tutte le stringhe di versione.
.TP
\fBid\fP
LID del server quando viene usata la funzionalità database per memorizzare
le informazioni di una partita. Generalmente è la versione maggiore.minore
dei client accettati, tipo 1.16 o 1.17.
.
.SS "Tag globali:"
.
@ -272,15 +247,19 @@ delle partite.
Il nome della tabella nella quale il processo wesnothd salverà i suoi dati
dei giocatori di una partita.
.TP
\fBdb_game_modification_info_table\fP
Il nome della tabella nella quale il processo wesnothd salverà i suoi dati
delle modifiche utilizzate in una partita.
\fBdb_game_content_info_table\fP
The name of the table in which wesnothd will save its own data about game
content (scenario/era/modifications) used in a game.
.TP
\fBdb_user_group_table\fP
Il nome della tabella nella quale il vostro forum phpbb salva i dati del
gruppo dellutente. Di solito questo valore è
<table\-prefix>_user_group (i.e. phpbb3_user_group).
.TP
\fBdb_tournament_query\fP
The SQL query to find tournaments to announce on login. Should return
tournament \fBtitle\fP, \fBstatus\fP and \fBurl\fP.
.TP
\fBdb_connection_history_table\fP
Il nome della tabella nella quale memorizzare i tempi di login/logout. Viene
anche usata per accoppiare gli IP agli utenti e viceversa.

View file

@ -112,9 +112,10 @@ FPSを画面の隅に表示し、ユーザーデータディレクトリ内の
\fB\-\-log\-precise\fP
より正確にログ出力の時刻を表示する。
.TP
\fB\-\-log\-strict\fP
ログ出力の厳密なレベルを設定する。このレベル以上に深刻なメッセージがログ領域に送られると、ユニットテストは勝利の結果にかかわらず失敗する。 \fB\-u\fP
と併せて利用しなければ不適切である。
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
定義済のログ領域のリストを表示して終了する。(\fIfilter\fPが指定されたら反映される)
@ -250,11 +251,12 @@ GUI 付きでゲームを実行する、暗黙的に \fB\-\-nogui\fP を置き
\fB\-V,\-\-validate\fP と合わせてWMLスキーマを設定する。
.TP
\fB\-\-userconfig\-dir\fP\fI\ name\fP
ユーザー設定ディレクトリを $HOME 下または Windows の「My Documents\eMy Games」下の \fIname\fP
に設定する。設定ディレクトリのパスを$HOME や 「My Documents\eMy Games」の外に絶対パスで指定することもできる。Windows
では 「.\e」あるいは「..\e」を用いることで、ワーキングディレクトリーからの相対パスで指定することもできる。X11 下では、このパスはデフォルトで
$XDG_CONFIG_HOME または $HOME/.config/wesnoth
であり、他のシステムでユーザーデータパスがデフォルトであるのとは異なる。
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
ユーザー設定ディレクトリの名前を表示して、終了する。

View file

@ -26,8 +26,7 @@ wesnothd \- Battle for \fBWesnoth\fP マルチプレイヤー・ネットワー
.
.SH 書式
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fInumber\fP\|] [\|\fB\-T\fP \fInumber\fP\|]
\fBwesnothd\fP [\|\fB\-dvw\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
@ -57,12 +56,6 @@ wesnothd をデーモンとして実行する。
\fB\-p\ \fP\fIport\fP\fB,\ \-\-port\fP\fI\ port\fP
指定ポートにサーバーをバインドする。もしポートが指定されないなら、 \fB15000\fP番ポートが使用される。
.TP
\fB\-t\ \fP\fInumber\fP\fB,\ \-\-threads\fP\fI\ number\fP
ネットワーク I/O 用の作業スレッドの数の最大値を n に設定する。(既定値: \fB5\fP\ 最大: \fB30\fP)
.TP
\fB\-T\ \fP\fInumber\fP\fB,\ \-\-max\-threads\fP\fI\ number\fP
作成される作業スレッドの数の最大値を設定する。 \fB0\fP が指定された場合、制限なしとなる。(既定値: \fB0\fP)
.TP
\fB\-V, \-\-version\fP
バージョン番号を表示して、終了する。
.TP
@ -92,9 +85,6 @@ wesnothd をデーモンとして実行する。
\fBban_save_file\fP
サーバーが読み書きするgzip 圧縮の)ファイルへの完全パスまたは相対パス。 ban はこのファイルへ保存され、サーバー開始時に再度読み込まれる。
.TP
\fBcompress_stored_rooms\fP
部屋ファイルが圧縮形式で読み書きされるか決定する。既定値は \fByes\fP
.TP
\fBconnections_allowed\fP
同じ IP から許可される接続数。 \fB0\fP は無限大を意味する。(既定値: \fB5\fP)
.TP
@ -102,14 +92,19 @@ wesnothd をデーモンとして実行する。
\fBuser_handler\fP に登録されていないユーザーのログインを拒否する。デフォルトfalse
.TP
\fBdisallow_names\fP
サーバーによって受けつけられない名前やニックネーム。 \fB*\fP\fB?\fP からなるワイルドカードのパターンに対応。詳細は \fBglob\fP(7)
を参照。既定の値(何も指定されなかった際に使用される)は
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*moderator*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
サーバーコマンド(wesnoth からの /query ... と同じ)をエコーする fifo
へのパス。指定されない場合の既定値はコンパイル時に指定されたパス(既定値: \fB/var/run/wesnothd/socket\fP)。
.TP
\fBid\fP
ゲーム情報を保存するためにデータベース機能を使用する場合のサーバーのID。一般的には、1.16 や 1.17 のように、接続したクライアントアプリの
メジャー番号.マイナー番号 で構成されるバージョン番号。
.TP
\fBmax_messages\fP
\fBmessages_time_period\fP の時間内に許可されるメッセージ数。(既定値: \fB4\fP)
.TP
@ -119,10 +114,6 @@ wesnothd をデーモンとして実行する。
\fBmotd\fP
本日のメッセージ。
.TP
\fBnew_room_policy\fP
サーバー上で新しい部屋を立てられる者を決定する。使用可能な値は \fBeveryone\fP\fBregistered\fP\fBadmin\fP
\fBnobody\fP で、それぞれ全員、登録ユーザー、管理者ユーザーに権限を与えるか、新しい部屋を立てられなくする。既定値は \fBeveryone\fP
.TP
\fBpasswd\fP
管理者権限の獲得に用いられるパスワード。(\fB/query admin \fP\fIpassword\fP で)
.TP
@ -133,9 +124,6 @@ wesnothd をデーモンとして実行する。
\fBrestart_command\fP
\fBrestart\fP コマンドで新しいサーバープロセスを開始するのにサーバーが使用するコマンド。(fifo で問題があるときのみ。)
.TP
\fBroom_save_file\fP
部屋情報が置かれるファイルへのパス。このファイルはサーバー開始時に読み込まれ、後で書き出される。空欄か未設定の場合は、部屋は読み込まれず保存されない。
.TP
\fBsave_replays\fP
サーバーが自動的にゲームのリプレイを保存するか定義する。(既定値: \fBfalse\fP)
.TP
@ -157,10 +145,6 @@ TLSの使用を有効にする。trueの場合は、以下の3つのオプショ
wesnoth のバージョンに一致する)
.br
例: \fBversions_accepted="*"\fP で、どのようなバージョン文字列も受けつける。
.TP
\fBid\fP
ゲーム情報を保存するためにデータベース機能を使用する場合のサーバーのID。一般的には、1.16 や 1.17 のように、接続したクライアントアプリの
メジャー番号.マイナー番号 で構成されるバージョン番号。
.
.SS グローバルタグ:
.
@ -228,13 +212,18 @@ phpbbフォーラムがユーザーデータを保存するテーブル名。<ta
\fBdb_game_player_info_table\fP
ゲーム内プレイヤーに関するデータをwesnothdが保存するテーブル名。
.TP
\fBdb_game_modification_info_table\fP
ゲームで使用されるMODに関するデータをwesnothdが保存するテーブル名。
\fBdb_game_content_info_table\fP
The name of the table in which wesnothd will save its own data about game
content (scenario/era/modifications) used in a game.
.TP
\fBdb_user_group_table\fP
ユーザーグループデータをphpbbフォーラムが保存するテーブル名。<table\-prefix>_user_group
phpbb3_user_groupである可能性が高い
.TP
\fBdb_tournament_query\fP
The SQL query to find tournaments to announce on login. Should return
tournament \fBtitle\fP, \fBstatus\fP and \fBurl\fP.
.TP
\fBdb_connection_history_table\fP
ログイン/ログアウトの回数を保存するためのDBテーブル名。または IP とユーザーのマッチングにも使用される。
.TP

View file

@ -128,11 +128,10 @@ ser que seja combinado com a opção \fB\-d\fP.
\fB\-\-log\-precise\fP
mostra as timestamps no log de saída com mais precisão.
.TP
\fB\-\-log\-strict\fP
define o nível strict para o logger. Qualquer mensagem enviada para os log
domains deste nível, ou de níveis mais severos, fará com que o teste de
unidade falhe independentemente do resultado da vitória. Apenas relevante
quando usado juto de \fB\-u\fP.
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
lista dos log domains definidos (apenas os que contêm \fIfilter\fP se usad0) e
@ -297,13 +296,12 @@ executável do wesnoth.
configura o WML schema para ser usado com \fB\-V,\-\-validate\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ name\fP
define o diretório das configurações do usuário para \fIname\fP em $HOME ou "My
Documents\eMy Games" para windows. Você também pode especificar um caminho
absoluto para este diretório fora da $HOME ou "My Documents\eMy Games". No
Windows também é possível especificar um diretório relativo ao processode
trabalho ao usar um caminho que comece com ".\e" ou "..\e". Sob X11 o
padrão é $XDG_CONFIG_HOME ou $HOME/.config/wesnoth, em outros sistemas para
o caminho dos dados do usuário.
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
imprime o caminho da pasta de configurações de usuário e sai.

View file

@ -26,8 +26,7 @@ wesnothd \- Battle \fBWesnoth\fP multiplayer daemon de rede
.
.SH SINOPSE
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fInumber\fP\|] [\|\fB\-T\fP \fInumber\fP\|]
\fBwesnothd\fP [\|\fB\-dvw\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
@ -60,14 +59,6 @@ nível para o \fBserver\fP domain.
conecta o servidor à porta escolhida. Se nenhuma porta for escolhida, a
porta \fB15000\fP será usada.
.TP
\fB\-t\ \fP\fInumber\fP\fB,\ \-\-threads\fP\fI\ number\fP
define a quantidade máxima de threads trabalhando para E/S em rede em espera
para n (padrão: \fB5\fP,\ max:\ \fB30\fP).
.TP
\fB\-T\ \fP\fInumber\fP\fB,\ \-\-max\-threads\fP\fI\ number\fP
define o número máximo de threads de trabalho que serão criadas. Se \fB0\fP ser
definido, não haverá limites (padrão: \fB0\fP).
.TP
\fB\-V, \-\-version\fP
mostra o número da versão e sai.
.TP
@ -100,10 +91,6 @@ Caminho completo ou relativo para um arquivo (comprimido com gzip) que o
servior pode ler e escrever. Bans serão salvos para este arquivo e lidos
novamente quando o servidor for ligado.
.TP
\fBcompress_stored_rooms\fP
Determina se o arquivo rooms deve ser lido e escrito em forma compactada. O
padrão é \fByes\fP.
.TP
\fBconnections_allowed\fP
O número de conexões permitidas do mesmo IP. \fB0\fP para infinito. (padrão:
\fB5\fP)
@ -113,16 +100,21 @@ Se quiser previnir usuários que não estão registrados com o \fBuser_handler\f
logando. (padrão:falso)
.TP
\fBdisallow_names\fP
Nomes/apelidos que não são aceitos pelo servidor. \fB*\fP e \fB?\fP de
caracteres\-curinga são suportados. Veja \fBglob\fP(7) para mais detalhes. Os
valores padrão (usados se nada for especificado) são:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*moderator*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
O caminho para o fifo em que você pode ecoar comandos do servidor (o mesmo
que /query ... do wesnoth). Se não especificado, o padrão é o caminho da
compilação (padrão: \fB/var/run/socket/wesnothd/socket\fP).
.TP
\fBid\fP
The ID of the server when using the database functionality to store game
information. Generally is the major.minor version of accepted clients, such
as 1.16 or 1.17.
.TP
\fBmax_messages\fP
O número de mensagens permitidas em \fBmessages_time_period\fP. (padrão: \fB4\fP)
.TP
@ -133,12 +125,6 @@ detectado. (padrão: \fB10\fP segundos)
\fBmotd\fP
A mensagem do dia.
.TP
\fBnew_room_policy\fP
Determina quem pode criar novas salas no servidor. Os valores disponíveis
são \fBeveryone\fP, \fBregistered\fP, \fBadmin\fP e \fBnobody\fP, edá permissão para,
respectivamente, todos, apenas usuários registrados, administradores, ou
desabilita que novas salas sejam criadas. O valor padrão é \fBeveryone\fP.
.TP
\fBpasswd\fP
A senha usada para ganhar privilégios dec admnistrador. (via \fB/query
admin\fP\fIpassword\fP).
@ -152,11 +138,6 @@ O comando que o servidor usa para começar um novo processo de servidor via o
comando \fBrestart\fP. (Só pode ser dado via fifo. Veja a configuração
\fBallow_remote_shutdown\fP.)
.TP
\fBroom_save_file\fP
Caminho para um arquivo onde as informações de room devem ser
guardadas. Este arquivo é lido quando o servidor começa e escrito depois. Se
em branco ou não definidas, rooms não são carregadas e nem salvas.
.TP
\fBsave_replays\fP
Define se o servidor gravará automaticamente os replays dos jogos. (padrão:
\fBfalse\fP)
@ -180,11 +161,6 @@ pelo servidor. \fB*\fP e \fB?\fP de caracteres\-curinga são suportados. (o pad
é a versão correspondente do wesnoth)
.br
Exemplo: \fBversions_accepted="*"\fP aceita qualquer versão do string.
.TP
\fBid\fP
The ID of the server when using the database functionality to store game
information. Generally is the major.minor version of accepted clients, such
as 1.16 or 1.17.
.
.SS "Tags Globais:"
.
@ -259,15 +235,19 @@ O nome da tabela em que wesnothd salvará a data de jogos.
\fBdb_game_player_info_table\fP
O nome da tabela em que wesnothd salvará a data sobre os jogadores num jogo.
.TP
\fBdb_game_modification_info_table\fP
O nome da tabela em que wesnothd salvará a data sobre as modificações usadas
num jogo.
\fBdb_game_content_info_table\fP
The name of the table in which wesnothd will save its own data about game
content (scenario/era/modifications) used in a game.
.TP
\fBdb_user_group_table\fP
The name of the table in which your phpbb forum saves its user group
data. Most likely this will be <table\-prefix>_user_group
(e.g. phpbb3_user_group).
.TP
\fBdb_tournament_query\fP
The SQL query to find tournaments to announce on login. Should return
tournament \fBtitle\fP, \fBstatus\fP and \fBurl\fP.
.TP
\fBdb_connection_history_table\fP
The name of the table in which to store login/logout times. Also used for
matching IPs to users and vice versa.

View file

@ -72,7 +72,7 @@ wesnoth \- Битва за Веснот, пошаговая стратегиче
Устарело, используйте \fB\-\-userdata\-path\fP.
.TP
\fB\-\-core\fP\fI\ id_ядра\fP
перекрывает загруженное ядро тем, чей идентификатор был указан
перекрывает загруженное ядро тем, чей идентификатор был указан.
.TP
\fB\-\-data\-dir\fP\fI\ каталог\fP
перезаписывает каталог данных вновь указанным
@ -130,11 +130,10 @@ DiffWML в стандартный вывод или в файл, указанн
\fB\-\-log\-precise\fP
выводить временные метки в файл логов с большей точностью.
.TP
\fB\-\-log\-strict\fP
установить строгий уровень отладчика. Любые сообщения, посланные в домены
этого уровня выше по своей значимости, приведут к провалу проверки модуля
невзирая на исход пробной игры. Имеет значение только, когда используется
совместно с \fB\-u\fP.
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=фильтр\fP\fB]\fP
перечислить доступные домены логов (только те, которые содержатся в
@ -150,8 +149,9 @@ log output is written to a file. Cancels the effect of \-\-no\-log\-to\-file
whether implicit or explicit.
.TP
\fB\-\-wnoconsole\fP
For Windows, when used with \-\-no\-log\-to\-file, results in output being
written to cerr/cout instead of CONOUT. Otherwise, does nothing.
В виндоусе, когда используется вместе с \-\-no\-log\-to\-file, приводит к тому,
что выход будет записываться в cerr/cout вместо CONOUT. В других системах не
делает ничего.
.TP
\fB\-\-max\-fps\fP\fI\ fps\fP
граничное число кадров в секунду, которые может отобразить игра; значение
@ -280,9 +280,9 @@ https://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor.
ошибки подтверждения считаются критическими.
.TP
\fB\-t[\fP\fIid сценария\fP\fB],\ \-\-test[\fP\fI=id сценария\fP\fB]\fP
runs the game in a small test scenario. The scenario should be one defined
with a \fB[test]\fP WML tag. The default is \fBtest\fP. A demonstration of the
\fB[micro_ai]\fP feature can be started with \fBmicro_ai_test\fP.
запустить игру на небольшом пробном сценарии. Сценарий следует обозначить
тэгом WML \fB[test]\fP. По умолчанию \fBtest\fP. Демонстрацию функции
\fB[micro_ai]\fP можно запустить с помощью \fBmicro_ai_test\fP.
.TP
\fB\-\-translations\-over\fP\fI\ процент\fP
Установить стандарт завершённости перевода \fIв процентах\fP, определяющий,
@ -303,14 +303,12 @@ wesnoth.
устанавливает шаблон WML, используемый \fB\-V,\-\-validate\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ имя\fP
установить папку с пользовательскими настройками в подпапку \fIимя\fP каталога
$HOME (или "Мои документы\eMy Games" для системы Windows). Если папка с
пользовательскими настройками находится вне папки $HOME (или "Мои
документы\eMy Games"), задайте абсолютный путь. Помимо этого, в системе
Windows возможно задать каталог относительно папки запущенного процесса,
если использовать путь, начинающийся с ".\e" или "..\e". В X11 по умолчанию
используется $XDG_CONFIG_HOME или $HOME/.config/wesnoth, в других системах —
путь к пользовательским данным.
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
вывести название каталога пользовательских настроек игры и выйти.

View file

@ -26,8 +26,7 @@ wesnothd \- скрытый процесс многопользовательск
.
.SH ОБЗОР
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIпуть\fP\|] [\|\fB\-p\fP \fIпорт\fP\|] [\|\fB\-t\fP
\fIчисло\fP\|] [\|\fB\-T\fP \fIчисло\fP\|]
\fBwesnothd\fP [\|\fB\-dvw\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
@ -61,14 +60,6 @@ wesnothd \- скрытый процесс многопользовательск
привязывает сервер к указанному порту. Если порт не указан, используется
порт \fB15000\fP.
.TP
\fB\-t\ \fP\fInumber\fP\fB,\ \-\-threads\fP\fI\ число\fP
установить максимальное число рабочих потоков для сетевого ввода\-вывода в n
(по умолчанию \fB5\fP, максимум \fB30\fP).
.TP
\fB\-T\ \fP\fIчисло\fP\fB,\ \-\-max\-threads\fP\fI\ число\fP
установить максимальное число создаваемых рабочих потоков, если \fB0\fP, то
ограничений нет (по умолчанию \fB0\fP).
.TP
\fB\-V, \-\-version\fP
вывести номер версии и выйти.
.TP
@ -102,10 +93,6 @@ restart (перезагрузка) запросы будут проигнори
читать и записывать. Баны будут сохраняться здесь и загружаться при
загрузке сервера.
.TP
\fBcompress_stored_rooms\fP
Определяет, нужно ли читать и писать файлы комнат в сжатой форме. Значение
по умолчанию — \fByes\fP.
.TP
\fBconnections_allowed\fP
Число разрешенных подключений от одного IP\-адреса. \fB0\fP значит \-
неограниченно. (по умолчанию: \fB5\fP)
@ -115,16 +102,21 @@ restart (перезагрузка) запросы будут проигнори
\fBuser_handler\fP, вход в систему. (по умолчанию: false \- не запрещать)
.TP
\fBdisallow_names\fP
Имена/ники, не принимаемые сервером. Поддерживаются групповые шаблоны \fB*\fP и
\fB?\fP. Подробности см. \fBglob\fP(7). Значения по умолчанию (используются, если
ничего не указано):
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*moderator*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Путь к fifo, куда можно направлять серверные команды (соответствует команде
/query ... в wesnoth). Если не задан, используется файл, заданный при
компиляции (по умолчанию: \fB/var/run/wesnothd/socket\fP).
.TP
\fBid\fP
ID сервера, на котором вы используете функционал базы данных, чтобы хранить
игровую информацию. Как правило, формат: major.minor версия допустимых
клиентов, таких как 1.16 или 1.17.
.TP
\fBmax_messages\fP
Число разрешенных сообщений в \fBmessages_time_period\fP. (по умолчанию: \fB4\fP)
.TP
@ -135,12 +127,6 @@ restart (перезагрузка) запросы будут проигнори
\fBmotd\fP
Сообщение дня.
.TP
\fBnew_room_policy\fP
Определяет, кто может создавать новые комнаты на сервере. Доступные значения
\fBeveryone\fP, \fBregistered\fP, \fBadmin\fP и \fBnobody\fP, они дают дают разрешение
соответственно всем, зарегистрированным пользователям, администраторам или
запрещает создание новых комнат. Стандартное значение \fBeveryone\fP.
.TP
\fBpasswd\fP
Пароль доступа администра. (через \fB/query admin \fP\fIпароль\fP).
.TP
@ -153,25 +139,20 @@ restart (перезагрузка) запросы будут проигнори
команду \fBrestart\fP. (Может быть подана только через fifo. См. также
\fBallow_remote_shutdown\fP.)
.TP
\fBroom_save_file\fP
Путь к файлу, в котором нужно сохранить информацию о комнате. При запуске
сервер читает этот файл, а позднее в него пишет. Если файл пуст или не
задан, комнаты не загружаются и не сохраняются.
.TP
\fBsave_replays\fP
Определяет будет ли сервер сохранять повторы игр (по умолчанию: \fBfalse\fP)
.TP
\fBtls_enabled\fP
Enable use of TLS. If true, requires 3 following options to be set too.
Разрешает использование TLS. Требует указать три следующие опции.
.TP
\fBtls_fullchain\fP
TLS full certificate chain in .pem format
Полный TLS\-сертификат в формате .pem
.TP
\fBtls_private_key\fP
private key for TLS in .pem format
приватный TLS\-ключ в формате .pem
.TP
\fBtls_dh\fP
TLS DH parameters, as .pem file. Generate with \fBopenssl dhparam \-out
DH\-параметры TLS, как файл .pem. Генерируйте через \fBopenssl dhparam \-out
filename.pem 4096\fP
.TP
\fBversions_accepted\fP
@ -179,11 +160,6 @@ filename.pem 4096\fP
\fB*\fP и \fB?\fP в качестве группового символа.
.br
Пример: \fBversions_accepted="*"\fP принимает строку с любой версией.
.TP
\fBid\fP
The ID of the server when using the database functionality to store game
information. Generally is the major.minor version of accepted clients, such
as 1.16 or 1.17.
.
.SS "Глобальные тэги:"
.
@ -246,8 +222,8 @@ MySQL. В cmake она включается при помощи \fBENABLE_MYSQL\
Пароль пользвателя
.TP
\fBdb_users_table\fP
The name of the table in which your phpbb forum saves its user data. Most
likely this will be <table\-prefix>_users (e.g. phpbb3_users).
Название таблицы где ваш phpbb форум хранит данные о пользователях. Скорее
всего, это <table\-prefix>_users (т.е. phpbb3_users).
.TP
\fBdb_extra_table\fP
Название таблицы, в которой wesnothd сохранит свои данные об играх.
@ -259,28 +235,31 @@ likely this will be <table\-prefix>_users (e.g. phpbb3_users).
Название таблицы, в которой wesnothd сохранит свои данные о пользователях в
игре.
.TP
\fBdb_game_modification_info_table\fP
Название таблицы, в которой wesnothd сохранит свои данные о модификациях,
используемых в игре.
\fBdb_game_content_info_table\fP
The name of the table in which wesnothd will save its own data about game
content (scenario/era/modifications) used in a game.
.TP
\fBdb_user_group_table\fP
The name of the table in which your phpbb forum saves its user group
data. Most likely this will be <table\-prefix>_user_group
(e.g. phpbb3_user_group).
Название таблицы, где Ваш phpbb форум хранит данные о группах
пользователей. Скорее всего это <table\-prefix>_user_group (напр.,
phpbb3_user_group).
.TP
\fBdb_tournament_query\fP
The SQL query to find tournaments to announce on login. Should return
tournament \fBtitle\fP, \fBstatus\fP and \fBurl\fP.
.TP
\fBdb_connection_history_table\fP
The name of the table in which to store login/logout times. Also used for
matching IPs to users and vice versa.
Имя таблицы, где хранятся времена захода/выхода с сервера. Можно также
использовать для того, чтобы сопоставлять IP с пользователями, и наоборот.
.TP
\fBdb_topics_table\fP
The name of the table in which your phpbb forum saves its topic (thread)
information. Most likely this will be <table\-prefix>_topics
(e.g. phpbb3_topics).
Название таблицы где ваш phpbb форум хранит данные о тредах (темах). Скорее
всего, это <table\-prefix>_topics (т.е. phpbb3_users).
.TP
\fBdb_banlist_table\fP
The name of the table in which your phpbb forum saves its user bans
data. Most likely this will be <table\-prefix>_banlist
(e.g. phpbb3_banlist).
Название таблицы где ваш phpbb форум хранит данные о заблокированных
пользователях. Скорее всего, это <table\-prefix>_users
(т.е. phpbb3_users).
.TP
\fBmp_mod_group\fP
Идентификатор группы пользователей форума, имеющих полномочия модератора.

View file

@ -128,10 +128,10 @@ zapisovacie domény. Možné úrovne: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\
\fB\-\-log\-precise\fP
zobrazuje časové pečiatky vo výstupe protokolu s väčšou presnosťou.
.TP
\fB\-\-log\-strict\fP
nastavuje prísnu úroveň zapisovača. Všetky správy odoslané do domén tejto
úrovne alebo závažnejších spôsobia zlyhanie testu jednotky bez ohľadu na
výsledok víťazstva. Relevantné len pri použití s \fB\-u\fP.
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
vypíše definované protokolovacie domény domény protokolovania (iba tie ktoré
@ -292,13 +292,12 @@ rovnaké oprávnenia ako spustiteľnému súboru wesnoth.
nastaví schému WML na použitie s \fB\-V,\-\-validate\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ názov\fP
nastaví konfiguračný adresár používateľa na \fInázov\fP pod $HOME alebo "My
Documents\eMy Games" pre Windows. Môžete tiež zadať absolútnu cestu pre
konfiguračný adresár mimo $HOME alebo "My Documents\eMy Games". V systéme
Windows je možné zadať aj adresár relatívny k pracovnému adresáru procesu
pomocou cesty začínajúcej na ".\e" alebo "..\e". V systéme X11 je to
predvolená cesta $XDG_CONFIG_HOME alebo $HOME/.config/wesnoth, v ostatných
systémoch cesta userdata.
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
vypíše názov adresára s používateľskými nastaveniami a skončí.

View file

@ -26,8 +26,7 @@ wesnothd \- Démon na sieťovú hru Bitky o \fBWesnoth\fP
.
.SH ZHRNUTIE
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIcesta\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fIčíslo\fP\|] [\|\fB\-T\fP \fIčíslo\fP\|]
\fBwesnothd\fP [\|\fB\-dvw\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
@ -60,14 +59,6 @@ zapisovacie domény. Možné úrovne: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\
\fB\-p\ \fP\fIport\fP\fB,\ \-\-port\fP\fI\ port\fP
zavesí server na daný port. Ak nie je daný port, použije sa port \fB15000\fP.
.TP
\fB\-t\ \fP\fIčíslo\fP\fB,\ \-\-threads\fP\fI\ číslo\fP
nastaví maximálny počet čakajúcich pracovných vlákien pre sieťové I/O
(štandardne: \fB5\fP,\ maximum:\ \fB30\fP).
.TP
\fB\-T\ \fP\fIčíslo\fP\fB,\ \-\-max\-threads\fP\fI\ číslo\fP
nastaví maximálny počet vytvorených pracovných vlákien. Hodnota \fB0\fP znamená
bez obmedzenia (štandardne: \fB0\fP).
.TP
\fB\-V, \-\-version\fP
vypíše číslo verzie a skončí.
.TP
@ -101,10 +92,6 @@ Plná alebo relatívna cesta k súboru (komprimovanému gzipom), ktorý môže
server čítať a zapisovať. Zákazy budú ukladané do tohto súboru a načítané
pri štarte.
.TP
\fBcompress_stored_rooms\fP
Určuje či sa má súbor s miestnosťami ukladať v komprimovanej
forme. Predvolené je \fByes\fP.
.TP
\fBconnections_allowed\fP
Počet povolených spojení z rovnakej IP adresy. \fB0\fP znamená
nekonečno. (štandardne: \fB5\fP)
@ -114,15 +101,21 @@ nekonečno. (štandardne: \fB5\fP)
používanom \fBuser_handler\fP. (predvolené: false)
.TP
\fBdisallow_names\fP
Mená/prezývky, ktoré server neprijíma. Podporujú sa zástupné znaky \fB*\fP and
\fB?\fP. Pre ďalšie podrobnosti pozri \fBglob\fP(7). Štandardné hodnoty (ak sa nič
nezadá) sú:\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*moderator*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Cesta k soketu (fifo), do ktorého môžete posielať príkazy pre server
(rovnaké ako /query ... from wesnoth). Ak nie je uvedená, použije sa cesta
zadaná pri kompilácii (predvolená: \fB/var/run/wesnothd/socket\fP).
.TP
\fBid\fP
ID servera pri použití funkcie databázy na ukladanie informácií o
hre. Všeobecne je to major.minor verzia akceptovaných klientov, napríklad
1.16 alebo 1.17.
.TP
\fBmax_messages\fP
Počet povolených správ počas \fBmessages_time_period\fP. (štandardne: \fB4\fP)
.TP
@ -133,12 +126,6 @@ správami. (štandardne: \fB10\fP sekúnd)
\fBmotd\fP
Správa dňa.
.TP
\fBnew_room_policy\fP
Určuje kto môže zakladať nové miestnosti na serveri. Povolené hodnoty sú
\fBeveryone\fP, \fBregistered\fP, \fBadmin\fP a \fBnobody\fP, ktoré dávajú oprávnenia
každému, registrovaným používateľom, administrátorom, a nikomu. Predvolená
hodnota je \fBeveryone\fP.
.TP
\fBpasswd\fP
Heslo používané na získanie administrátorských práv (pomocou \fB/query admin
\fP\fIheslo\fP) .
@ -152,11 +139,6 @@ Príkaz, ktorý server použije na spustenie nového serverovského procesu po
príkaze \fBrestart\fP. (Môže byť použité iba cez soket (fifo). Pozri tiež
nastavenie \fBallow_remote_shutdown\fP.)
.TP
\fBroom_save_file\fP
Cesta k súboru kam majú byť uložené informácie o miestnostiach. Tento súbor
sa načíta pri spustení serveru a neskôr zapisuje. Ak nie je zadaný,
miestnosti sa neukladajú ani nenačítavajú.
.TP
\fBsave_replays\fP
Určuje či bude server automaticky ukladať záznamy hier. (predvolené:
\fBfalse\fP)
@ -181,11 +163,6 @@ zástupné znaky \fB*\fP and \fB?\fP. (štandardne je to zodpovedajúca verzia
wesnothu)
.br
Napríklad: \fBversions_accepted="*"\fP prijme hocijakú verziu.
.TP
\fBid\fP
ID servera pri použití funkcie databázy na ukladanie informácií o
hre. Všeobecne je to major.minor verzia akceptovaných klientov, napríklad
1.16 alebo 1.17.
.
.SS "Globálne značky:"
.
@ -262,15 +239,19 @@ o hrách.
Názov databázovej tabuľky v ktorej bude wesnothd ukladať svoje vlastné dáta
o hráčoch v hre.
.TP
\fBdb_game_modification_info_table\fP
Názov databázovej tabuľky v ktorej bude wesnothd ukladať svoje vlastné dáta
o modifikáciách využitých v hre.
\fBdb_game_content_info_table\fP
The name of the table in which wesnothd will save its own data about game
content (scenario/era/modifications) used in a game.
.TP
\fBdb_user_group_table\fP
Názov tabuľky, do ktorej vaše phpbb fórum ukladá údaje o skupinách
používateľov. S najväčšou pravdepodobnosťou to bude
<table\-prefix>_user_group (napr. phpbb3_user_group).
.TP
\fBdb_tournament_query\fP
The SQL query to find tournaments to announce on login. Should return
tournament \fBtitle\fP, \fBstatus\fP and \fBurl\fP.
.TP
\fBdb_connection_history_table\fP
Názov databázovej tabuľky na ukladanie časov prihlásení/odhlásení. Tiež sa
používa na priraďovanie IPčiek k užívateľom a naopak.

View file

@ -129,11 +129,10 @@ değerini kullanır, fakat \fB\-d\fP seçeneği ile birlikte kullanılmadıkça
\fB\-\-log\-precise\fP
günlük çıktısında zaman damgaları daha ayrıntılı gösterilir.
.TP
\fB\-\-log\-strict\fP
günlük iletilerinin önem seviyesi. Günlük alanlarına gönderilen bu ve daha
önemli seviyelerdeki iletiler, zafer sonucuna bakılmaksızın birim
sınamalarının başarısız olmasında sebep olur. Sadece \fB\-u\fP ile
kullanıldığında etkin olur.
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=süzgeç\fP\fB]\fP
tanımlı günlük alanlarını listeler ve çıkar (bir \fIsüzgeç\fP belirtilmişse
@ -299,14 +298,12 @@ wesnoth çalıştırılabiliri ile aynı yetkileri sağlar.
\fB\-V,\-\-validate\fP ile kullanmak için WML şemasını tanımlar.
.TP
\fB\-\-userconfig\-dir\fP\fI\ isim\fP
kullanıcı yapılandırma dizini olarak *n*x türevlerinde $HOME, windows'ta
"Belgelerim\eOyunlarım" dizini altında \fIisim\fP dizini kullanılır. Ayrıca,
$HOME veya "Belgelerim\eOyunlarım" dışında bir yapılandırma dizinini de
mutlak yolunu belirtmek suretiyle kullanabilirsiniz. Windows'ta ayrıca, yolu
".\e" veya "..\e" ile başlatarak sürecin çalışma dizinine göreli bir dosya
yolu da belirtebilirsiniz. X11 altında bu, öntanımlı olarak $XDG_CONFIG_HOME
veya $HOME/.config/wesnoth olup diğer sistemlerde kullanıcı verisi
dizinidir.
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
Kullanıcı yapılandırma dizininin yolunu basar ve çıkar.

View file

@ -26,8 +26,7 @@ wesnothd \- \fBVesnot Savaşı\fP çok oyunculu ağ sunucusu
.
.SH KULLANIM
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIdosya\-yolu\fP\|] [\|\fB\-p\fP \fIport\fP\|]
[\|\fB\-t\fP \fIsayı\fP\|] [\|\fB\-T\fP \fIsayı\fP\|]
\fBwesnothd\fP [\|\fB\-dvw\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
@ -60,14 +59,6 @@ alanı için \fBinfo\fP seviyesi kullanılır.
sunucunun belirtilen portu dinlemesini sağlar. Bir port belirtilmezse
\fB15000\fP öntanımlıdır.
.TP
\fB\-t\ \fP\fIsayı\fP\fB,\ \-\-threads\fP\fI\ sayı\fP
ağa G/Ç için bekleyen iş evrelerinin azami sayısını belirler. (\fB5\fP
öntanımlıdır. En çok \fB30\fP belirtilebilir.)
.TP
\fB\-T\ \fP\fIsayı\fP\fB,\ \-\-max\-threads\fP\fI\ sayı\fP
Oluşturulacak iş evrelerinin azami sayısını belirler. \fB0\fP bir sınır
olmadığını belirtir ve öntanımlıdır.
.TP
\fB\-V, \-\-version\fP
sürüm numarasını gösterir ve çıkar.
.TP
@ -101,10 +92,6 @@ Sunucunun okuyup yazabildiği bir (gzip sıkıştırmalı) dosyanın göreli vey
tam yolu. Sunucuya girişi yasaklanan oyuncular bu dosyaya kaydedilir ve
sunucu başlatılırken okunur.
.TP
\fBcompress_stored_rooms\fP
rooms dosyasının sıkıştırılmış haliyle okunup yazılabillmesini
belirler. Öntanımlı değer \fByes\fP'tir.
.TP
\fBconnections_allowed\fP
Aynı IP adresinden izin verilen bağlantı sayısı. \fB0\fP sonsuz anlamına
gelir. (\fB5\fP öntanımlıdır)
@ -114,16 +101,21 @@ Kullanılmakta olan \fBuser_handler\fP bölümünde kayıtlı olmayan kullanıc
oturum açmasının engellenip engellenmeyeceği (öntanımlı: false)
.TP
\fBdisallow_names\fP
sunucu tarafından kabul edilmeyen isimler/rumuzlar. Dosya ismi kalıp
karakterlerinden \fB*\fP ve \fB?\fP desteklenmektedir. Daha ayrıntılı bilgi için
\fBglob\fP(7) sayfasına bakınız. Öntanımlı (bir şey belirtilmezse kullanılacak)
değerler: \fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*moderator*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
sunucu komutlarının yansılandığı fifo yolu (oyun içinde /query ... ile aynı)
Yol belirtilmezse derleme sırasında belirtilen yol
(\fB/var/run/wesnothd/socket\fP) öntanımlıdır.
.TP
\fBid\fP
The ID of the server when using the database functionality to store game
information. Generally is the major.minor version of accepted clients, such
as 1.16 or 1.17.
.TP
\fBmax_messages\fP
\fBmessages_time_period\fP süresince izin verilen ileti sayısı. \fB4\fP
öntanımlıdır.
@ -135,12 +127,6 @@ cinsinden). \fB10\fP saniye öntanımlıdır.
\fBmotd\fP
Günün sözü.
.TP
\fBnew_room_policy\fP
Sunucuda yeni odaları kimin oluşturacağını belirler. Kullanılabilir
değerler, \fBeveryone\fP, \fBregistered\fP, \fBadmin\fP ve \fBnobody\fP olup bu yetki
sırasıyla herkese, kayıtlı kullanıcılara, yöneticilere verilir veya hiç oda
oluşturulmaz. Ötanımlı değer: \fBeveryone\fP.
.TP
\fBpasswd\fP
yönetici yetkilerini kazanmak için kullanılacak parola. (kullanım: \fB/query
admin \fP\fIparola\fP).
@ -154,11 +140,6 @@ unutmayın!) wesnothd'nin başlatıldığı dizin anlamına gelen `' öntanıml
kullanacağı komut. (Sadece fifo üzerinden
kullanılabilir. \fBallow_remote_shutdown\fP ayarına bakınız.)
.TP
\fBroom_save_file\fP
Oda bilgisinin saklanacağı dosyanın yolu. Bu dosya sunucu başlatılırken
okunur ve sonrasında yazılır. Boşsa veya hiç yoksa hiçbir oda yüklenmez ve
saklanmaz.
.TP
\fBsave_replays\fP
Sunucunun oyun tekrarlarını özdevinimli olarak kaydedip kaydetmeyeceğini
belirler. (Öntanımlı değeri: \fBfalse\fP)
@ -182,11 +163,6 @@ listesi. Dosya ismi kalıp karakterlerinden \fB*\fP ve \fB?\fP
desteklenmektedir. (kurulu wesnoth sürümü öntanımlıdır.)
.br
Örnek: \fBversions_accepted="*"\fP her sürüm dizgesi kabul edilir.
.TP
\fBid\fP
The ID of the server when using the database functionality to store game
information. Generally is the major.minor version of accepted clients, such
as 1.16 or 1.17.
.
.SS "Genel etiketler:"
.
@ -262,15 +238,19 @@ tablonun adı.
wesnothd uygulamasının bir oyundaki oyuncular hakkındaki kendi verilerini
kaydedeceği tablonun adı.
.TP
\fBdb_game_modification_info_table\fP
wesnothd uygulamasının bir oyunda yapılan değişiklikler hakkında kendi
verilerini kaydedeceği tablonun adı.
\fBdb_game_content_info_table\fP
The name of the table in which wesnothd will save its own data about game
content (scenario/era/modifications) used in a game.
.TP
\fBdb_user_group_table\fP
The name of the table in which your phpbb forum saves its user group
data. Most likely this will be <table\-prefix>_user_group
(e.g. phpbb3_user_group).
.TP
\fBdb_tournament_query\fP
The SQL query to find tournaments to announce on login. Should return
tournament \fBtitle\fP, \fBstatus\fP and \fBurl\fP.
.TP
\fBdb_connection_history_table\fP
The name of the table in which to store login/logout times. Also used for
matching IPs to users and vice versa.

View file

@ -106,8 +106,10 @@ wesnoth \- 韦诺之战Battle for Wesnoth一款回合制奇幻策略游
\fB\-\-log\-precise\fP
在日志输出中显示更高精度的时间戳。
.TP
\fB\-\-log\-strict\fP
设置日志记录器的严格度等级。若有任何信息记入此等级或更高等级日志域,则不论测试结果如何,单元测试都将失败。只有在和 \fB\-u\fP 共同使用时才有意义。
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
列出游戏中定义的日志域(如果使用了 \fIfilter\fP 则只列出饱含该字符串的日志域)而后退出
@ -236,9 +238,12 @@ with a \fB[test]\fP WML tag. The default is \fBtest\fP. A demonstration of the
设置\fB\-V,\-\-validate\fP所使用的WML schema。
.TP
\fB\-\-userconfig\-dir\fP\fI\ name\fP
设置用户配置目录为$HOME或者Windows下“我的文档\我的游戏My Documents\eMy
Games”下的\fIname\fP目录。也可以为配置目录指定一条绝对路径,此路径可以在$HOME或者“My Documents\eMy
Games”之外。在Windows下也可以使用以“.\e”或“..\e”开头的路径来指定相对于游戏进程工作目录的目录。在X11下配置目录默认为$XDG_CONFIG_HOME或者$HOME/.config/wesnoth。在其他系统上配置目录默认为用户数据目录。
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
输出用户配置目录的路径并退出。

View file

@ -26,8 +26,7 @@ wesnothd \- 韦诺之战Battle for \fBWesnoth\fP多人网络守护进程
.
.SH 摘要
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fInumber\fP\|] [\|\fB\-T\fP \fInumber\fP\|]
\fBwesnothd\fP [\|\fB\-dvw\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
@ -54,12 +53,6 @@ wesnothd \- 韦诺之战Battle for \fBWesnoth\fP多人网络守护进程
\fB\-p\ \fP\fIport\fP\fB,\ \-\-port\fP\fI\ port\fP
绑定服务器到指定的端口。如果不指定,则将使用\fB15000\fP端口。
.TP
\fB\-t\ \fP\fInumber\fP\fB,\ \-\-threads\fP\fI\ number\fP
设置网络I/O中等待状态的工作线程的最大数量为n默认值\fB5\fP\ 最大值:\ \fB30\fP)。
.TP
\fB\-T\ \fP\fInumber\fP\fB,\ \-\-max\-threads\fP\fI\ number\fP
设置允许创建的最大工作线程数。如果设置为\fB0\fP则不限制线程数(默认值:\fB0\fP
.TP
\fB\-V, \-\-version\fP
显示版本号并退出。
.TP
@ -89,9 +82,6 @@ wesnothd \- 韦诺之战Battle for \fBWesnoth\fP多人网络守护进程
\fBban_save_file\fP
一个服务器可读可写的经gzip压缩的文件的完整路径或相对路径。封禁信息会自动保存在这个文件里并在服务器启动时读取。
.TP
\fBcompress_stored_rooms\fP
指定房间文件是否应该以压缩形式读写。默认值为\fByes\fP
.TP
\fBconnections_allowed\fP
同一IP允许的连接数。\fB0\fP 表示无限制。(默认值:\fB5\fP
.TP
@ -99,13 +89,21 @@ wesnothd \- 韦诺之战Battle for \fBWesnoth\fP多人网络守护进程
是否阻止没有通过\fBuser_handler\fP进行注册的用户登录。(默认:否)
.TP
\fBdisallow_names\fP
服务器不允许使用的用户名/昵称。可以使用\fB*\fP\fB?\fP通配符。更多详细信息请查看\fBglob\fP(7)。默认值(如果用户没有指定则自动使用)是:\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*moderator*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
服务器所使用的fifo文件的路径与在wesnoth中使用 /query
\&...
的功能相同您可以向该文件内echo服务器命令。如果不指定则默认为编译时指定的路径默认值\fB/var/run/socket/wesnothd/socket\fP)。
.TP
\fBid\fP
The ID of the server when using the database functionality to store game
information. Generally is the major.minor version of accepted clients, such
as 1.16 or 1.17.
.TP
\fBmax_messages\fP
\fBmessages_time_period\fP内允许的消息数。(默认值:\fB4\fP
.TP
@ -115,11 +113,6 @@ wesnothd \- 韦诺之战Battle for \fBWesnoth\fP多人网络守护进程
\fBmotd\fP
每日一言。
.TP
\fBnew_room_policy\fP
指定谁能在服务器上创建新房间。可选值为
\fBeveryone\fP\fBregistered\fP\fBadmin\fP\fBnobody\fP,分别代表所有人,注册用户,管理员或者禁止创建新房间。默认值为
\fBeveryone\fP
.TP
\fBpasswd\fP
用来获取管理员权限的密码(通过 \fB/query admin \fP\fIpassword\fP来取得权限)。
.TP
@ -129,9 +122,6 @@ wesnothd \- 韦诺之战Battle for \fBWesnoth\fP多人网络守护进程
\fBrestart_command\fP
这是服务器通过\fBrestart\fP命令开启新服务器进程时使用的命令。只能通过fifo来调用。参见\fBallow_remote_shutdown\fP设置。)
.TP
\fBroom_save_file\fP
指定存放房间信息的文件的路径。这个文件在服务器启动时读取,之后会写入。如果设为空或者不设置,则房间不会被读取或保存。
.TP
\fBsave_replays\fP
设置服务器是否自动保存游戏录像。(默认值:\fBfalse\fP
.TP
@ -152,11 +142,6 @@ filename.pem 4096\fP
服务器接受的客户端版本号列表,是以逗号分隔的字符串。支持\fB*\fP\fB?\fP通配符。默认为与服务器版本一致的wesnoth版本
.br
例如: \fBversions_accepted="*"\fP 允许所有版本连接。
.TP
\fBid\fP
The ID of the server when using the database functionality to store game
information. Generally is the major.minor version of accepted clients, such
as 1.16 or 1.17.
.
.SS 全局标签:
.
@ -220,14 +205,19 @@ likely this will be <table\-prefix>_users (e.g. phpbb3_users).
\fBdb_game_player_info_table\fP
用于保存wesnothd自有数据的表名其中是与单场游戏中玩家相关的数据。
.TP
\fBdb_game_modification_info_table\fP
用于保存wesnothd自有数据的表名其中是与单场游戏中使用的模组相关的数据。
\fBdb_game_content_info_table\fP
The name of the table in which wesnothd will save its own data about game
content (scenario/era/modifications) used in a game.
.TP
\fBdb_user_group_table\fP
The name of the table in which your phpbb forum saves its user group
data. Most likely this will be <table\-prefix>_user_group
(e.g. phpbb3_user_group).
.TP
\fBdb_tournament_query\fP
The SQL query to find tournaments to announce on login. Should return
tournament \fBtitle\fP, \fBstatus\fP and \fBurl\fP.
.TP
\fBdb_connection_history_table\fP
The name of the table in which to store login/logout times. Also used for
matching IPs to users and vice versa.

View file

@ -109,8 +109,10 @@ http://www.wesnoth.org/wiki/CommandMode
\fB\-\-log\-precise\fP
以更精確的方式顯示日誌中的時間戳記。
.TP
\fB\-\-log\-strict\fP
設定日誌記錄器的嚴格等級。任何訊息傳送至此等級的日誌域或是高的等級將導致單元測試失敗,不管勝利的結果。只有在和 \fB\-u\fP 一同使用時才會有效。
\fB\-\-log\-strict\fP\fI\ level\fP
sets the strict \fIlevel\fP of the logger. Any messages sent to log domains of
this \fIlevel\fP or more severe will cause the unit test to fail regardless of
the victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
列出定義的日誌域(只列出包含 \fIfilter\fP 的日誌域,如果它有被使用的話)並退出
@ -243,9 +245,12 @@ https://wiki.wesnoth.org/ImagePathFunctionWML。
設定要與 \fB\-V,\-\-validate\fP 一同使用的 WML 格式。
.TP
\fB\-\-userconfig\-dir\fP\fI\ name\fP
在 $HOME 或「我的文件\我的遊戲」(Windows)底下設定使用者配置目錄為 \fIname\fP 。你也可以為配置目錄設定一個在 $HOME
或「我的文件\我的遊戲」之外的絕對路徑。在 Windows 上,也可以使用 「.\e」或「..\e」作為前綴來指定相對於工作目錄的相對路徑。在 X11
下,這會預設為 $XDG_CONFIG_HOME 或 $HOME/.config/wesnoth在其它作業系統上則預設為使用者資料的路徑。
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy
Games". On Windows it is also possible to specify a directory relative to
the process working directory by using path starting with ".\e" or "..\e".
This defaults to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
印出使用者配置目錄的路徑並退出。

View file

@ -26,8 +26,7 @@ wesnothd \- 韋諾之戰多人網路伺服器
.
.SH 摘要
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fInumber\fP\|] [\|\fB\-T\fP \fInumber\fP\|]
\fBwesnothd\fP [\|\fB\-dvw\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
@ -55,12 +54,6 @@ wesnothd \- 韋諾之戰多人網路伺服器
\fB\-p\ \fP\fIport\fP\fB,\ \-\-port\fP\fI\ port\fP
綁定伺服器到指定的連接埠。如果不指定埠號,將會使用連接埠 \fB15000\fP
.TP
\fB\-t\ \fP\fInumber\fP\fB,\ \-\-threads\fP\fI\ number\fP
為網路 I/O 設定工作執行緒的最大數量為 n預設值\fB5\fP;最大值:\fB30\fP)。
.TP
\fB\-T\ \fP\fInumber\fP\fB,\ \-\-max\-threads\fP\fI\ number\fP
設定會被建立的工作執行緒的最大數量。如果設定為 \fB0\fP,則將沒有限制(預設值:\fB0\fP)。
.TP
\fB\-V, \-\-version\fP
顯示版本號碼並退出。
.TP
@ -90,9 +83,6 @@ wesnothd \- 韋諾之戰多人網路伺服器
\fBban_save_file\fP
伺服器可讀可寫的經gzip壓縮的檔案的完整路徑或相對路徑。封禁清單將會被保存到這個檔案裡並在伺服器啟動時再次讀取。
.TP
\fBcompress_stored_rooms\fP
指定房間檔案是否應該以壓縮形式讀寫。預設值為 \fByes\fP
.TP
\fBconnections_allowed\fP
同一IP允許的連接數。預設值\fB5\fP
.TP
@ -100,13 +90,18 @@ wesnothd \- 韋諾之戰多人網路伺服器
是否在 \fBuser_handler\fP 被使用時防止沒有註冊的玩家進行登入。預設值false
.TP
\fBdisallow_names\fP
伺服器不允許使用的名稱/暱稱。支援使用 \fB*\fP\fB?\fP 這兩個萬用字元。參閱 \fBglob\fP(7)
來了解細節。預設值(如果沒有東西被指定就會用這個值)是:\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*moderator*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
你可以送出伺服器指令到(與透過韋諾客戶端使用「/query ...」相同)的 fifo
檔案的路徑。如果不指定,則預設為編譯階段所設定的路徑(預設:\fB/var/run/wesnothd/socket\fP)。
.TP
\fBid\fP
使用資料庫功能儲存遊戲資訊時伺服器的ID。 一般是接受客戶端的 major.minor 版本例如1.16或1.17。
.TP
\fBmax_messages\fP
\fBmessages_time_period\fP 中允許的訊息數量。(預設:\fB4\fP
.TP
@ -116,10 +111,6 @@ wesnothd \- 韋諾之戰多人網路伺服器
\fBmotd\fP
當天的消息。
.TP
\fBnew_room_policy\fP
指定誰能在伺服器上建立新房間。可使用的值為 \fBeveryone\fP, \fBregistered\fP, \fBadmin\fP,
\fBnobody\fP,分別給所有人、有註冊的使用者、管理員使用者、沒有人,建立新房間的權限。預設值為 \fBeveryone\fP
.TP
\fBpasswd\fP
用來取得管理員權限的密碼(透過 \fB/query admin \fP\fIpassword\fP)。
.TP
@ -130,9 +121,6 @@ wesnothd \- 韋諾之戰多人網路伺服器
這是伺服器用來透過 \fBrestart\fP 命令開啟新的伺服器行程的命令。(只能通過 fifo 來調用。參見
\fBallow_remote_shutdown\fP 設定。)
.TP
\fBroom_save_file\fP
房間資訊應該要被存到哪的檔案路徑。這個檔案在伺服器啟動時被讀取,之後會被寫入。如果留空或者不設置,房間不會被讀取,也不會被保存。
.TP
\fBsave_replays\fP
設置伺服器是否自動保存遊戲錄影。(預設值:\fBfalse\fP
.TP
@ -152,9 +140,6 @@ TLS Diffie\-Hellman 參數,為.pem檔案。使用 \fBopenssl dhparam \-out fil
用逗號分隔的版本字串清單,伺服器會接受清單上面的版本。支援使用 \fB*\fP\fB?\fP 這兩個萬用字元。(預設為對應的韋諾版本)
.br
例如:\fBversions_accepted="*"\fP 允許任意版本字串。
.TP
\fBid\fP
使用資料庫功能儲存遊戲資訊時伺服器的ID。 一般是接受客戶端的 major.minor 版本例如1.16或1.17。
.
.SS 全域標籤:
.
@ -217,13 +202,18 @@ wesnothd 將在其中保存其自己的有關遊戲資料的表格。
\fBdb_game_player_info_table\fP
wesnothd 將在其中保存其自己的有關每場遊戲中的玩家資料的表格。
.TP
\fBdb_game_modification_info_table\fP
wesnothd 將在其中保存其自己的有關每場遊戲中被使用的模組的資料的表格。
\fBdb_game_content_info_table\fP
The name of the table in which wesnothd will save its own data about game
content (scenario/era/modifications) used in a game.
.TP
\fBdb_user_group_table\fP
phpbb 論壇中存放使用者群組資料的表單。很可能是
<table\-prefix>_user_group例如phpbb3_user_group
.TP
\fBdb_tournament_query\fP
The SQL query to find tournaments to announce on login. Should return
tournament \fBtitle\fP, \fBstatus\fP and \fBurl\fP.
.TP
\fBdb_connection_history_table\fP
用於儲存登入/登出時間的表單。也用於將IP與使用者交互比對。
.TP

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2011-04-23 23:39-0000\n"
"Last-Translator: Len vanDalsen <l.dog.96@gmail.com>\n"
"Language-Team: afrikaans\n"
@ -464,7 +464,7 @@ msgid "Empty file"
msgstr "Leeg kaart leer"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang@latin\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2013-05-28 18:24-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -447,7 +447,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4.2+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2024-01-04 16:05+0100\n"
"Last-Translator: amnay <amnay@operamail.com>\n"
"Language-Team: none\n"
@ -438,7 +438,9 @@ msgid "Empty file"
msgstr "ملف فارغ"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
#, fuzzy
#| msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr "ملف لا يحمل نسق .cfg او .map"
#: src/editor/map/map_context.cpp:240

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2022-03-16 17:08+0200\n"
"Last-Translator: Ivan Petrov <vankata_petrov@abv.bg>\n"
"Language-Team: Български\n"
@ -439,7 +439,7 @@ msgid "Empty file"
msgstr "Празен файл"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -432,7 +432,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.5.5+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2021-01-07 16:14+0100\n"
"Last-Translator: Miquel-Àngel Burgos i Fradeja <miquel.angel.burgos@gmail."
"com>\n"
@ -445,7 +445,7 @@ msgid "Empty file"
msgstr "Fitxer buit"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2008-10-11 18:18+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -424,7 +424,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2024-04-12 22:26+0200\n"
"Last-Translator: Michal Žejdl <lachim@emer.cz>\n"
"Language-Team: Czech https://wiki.wesnoth.org/CzechTranslation\n"
@ -435,7 +435,9 @@ msgid "Empty file"
msgstr "Prázdný soubor"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
#, fuzzy
#| msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr "Soubor nemá příponu .map nebo .cfg"
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2023-10-08 11:46+0100\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -447,7 +447,7 @@ msgid "Empty file"
msgstr "Ffeil gwag"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3+cvs\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2007-12-01 17:58+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -452,7 +452,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.18 - wesnoth-editor\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2024-02-27 01:56+0100\n"
"Last-Translator: René Genz <liebundartig@freenet.de>\n"
"Language-Team: German <irc://irc.libera.chat/#wesnoth-de>\n"
@ -438,7 +438,9 @@ msgid "Empty file"
msgstr "Leere Datei"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
#, fuzzy
#| msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr "Datei hat keine .map- oder .cfg-Dateiendung"
#: src/editor/map/map_context.cpp:240

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2014-03-12 10:36+0100\n"
"Last-Translator: galicae <nikolaspapadop@yahoo.com>\n"
"Language-Team: none\n"
@ -477,7 +477,7 @@ msgid "Empty file"
msgstr "Άδειο αρχείο χάρτη"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en@shaw\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2009-10-08 21:45-0400\n"
"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
@ -472,7 +472,7 @@ msgid "Empty file"
msgstr "𐑧𐑥𐑐𐑑𐑦 𐑥𐑨𐑐 𐑓𐑲𐑤"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2024-04-11 09:41+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
@ -437,7 +437,9 @@ msgid "Empty file"
msgstr "Empty file"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
#, fuzzy
#| msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr "File does not have .map or .cfg extension"
#: src/editor/map/map_context.cpp:240

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2008-02-12 20:47+0200\n"
"Last-Translator: Aleksej Korgenkov <grimpanto@mail.ru>\n"
"Language-Team: eo-EO\n"
@ -443,7 +443,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2023-01-15 10:18+0100\n"
"Last-Translator: Toranks <toranksmervat@gmail.com>\n"
"Language-Team: Wesnoth\n"
@ -451,7 +451,7 @@ msgid "Empty file"
msgstr "Archivo vacío"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -433,7 +433,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2011-12-31 10:38+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
@ -476,7 +476,7 @@ msgid "Empty file"
msgstr "Tühi kaardifail"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.0\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2005-08-10 17:05+0200\n"
"Last-Translator: Mikel Olasagasti <hey_neken@mundurat.net>\n"
"Language-Team: Basque\n"
@ -448,7 +448,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2012-01-15 15:29+0200\n"
"Last-Translator: Jarkko Patteri <jarkkopatteri@gmail.com>\n"
"Language-Team: Finnish <http://wiki.wesnoth.org/FinnishTranslation>\n"
@ -478,7 +478,7 @@ msgid "Empty file"
msgstr "Tyhjä karttatiedosto"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth_Editor-1.12\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2024-02-12 21:24+0100\n"
"Last-Translator: demario\n"
"Language-Team: français <wesnoth@ml.free.fr>\n"
@ -446,7 +446,9 @@ msgid "Empty file"
msgstr "Fichier vide"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
#, fuzzy
#| msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr "Ce fichier n'a ni une extension .map ni .cfg"
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ga\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2012-02-18 12:50-0800\n"
"Last-Translator: Carson Callis aka Mountian_King <tree_rings@rocketmail."
"com>\n"
@ -466,7 +466,7 @@ msgid "Empty file"
msgstr "Comhad léarscáile folamh"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2017-05-31 13:43+0000\n"
"Last-Translator: GunChleoc, 2021\n"
"Language-Team: Gaelic, Scottish (https://www.transifex.com/gunchleoc/"
@ -450,7 +450,7 @@ msgid "Empty file"
msgstr "Faidhle falamh"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2018-05-16 06:45+0100\n"
"Last-Translator: Adrian Chaves <adrian@chaves.io>\n"
"Language-Team: Galician <kde-i18n-doc@kde.org>\n"
@ -452,7 +452,7 @@ msgid "Empty file"
msgstr "Ficheiro baleiro"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -432,7 +432,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: he\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2005-12-18 23:18+0200\n"
"Last-Translator: Ely Levy <nakeee@gmail.com>\n"
"Language-Team: Hebrew\n"
@ -449,7 +449,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2012-09-03 17:27+0100\n"
"Last-Translator: Nino <nino.gunjaca@zg.t-com.hr>\n"
"Language-Team: none\n"
@ -474,7 +474,7 @@ msgid "Empty file"
msgstr "Prazni fajl mape"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: hu-editor_1.5\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2018-08-08 15:08+0100\n"
"Last-Translator: Krutki Tamás <krtamas-wesnoth@0x64.org>\n"
"Language-Team: Hungarian <>\n"
@ -444,7 +444,7 @@ msgid "Empty file"
msgstr "Üres térképfájl"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.2.2\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2011-11-24 17:32+0700\n"
"Last-Translator: Yuris <yuris_wicaksana@yahoo.com>\n"
"Language-Team: none\n"
@ -474,7 +474,7 @@ msgid "Empty file"
msgstr "File peta kosong"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2009-05-12 18:51-0000\n"
"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
"Language-Team: none\n"
@ -474,7 +474,7 @@ msgid "Empty file"
msgstr "Tómt kort"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2023-08-20 09:37+0200\n"
"Last-Translator: Antonio 'Antro' Rosella <arosella@yahoo.com>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -444,7 +444,9 @@ msgid "Empty file"
msgstr "File vuoto"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
#, fuzzy
#| msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr "Il file non ha una estensione .map o .cfg"
#: src/editor/map/map_context.cpp:240

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2023-12-03 03:44+0000\n"
"Last-Translator: RatArmy, 2024\n"
"Language-Team: Japanese (https://app.transifex.com/wesnoth-jp/teams/60513/"
@ -438,7 +438,9 @@ msgid "Empty file"
msgstr "ファイルが空です"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
#, fuzzy
#| msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr "ファイルの拡張子が .map か .cfg でありません"
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.1+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2011-11-14 21:31+0900\n"
"Last-Translator: mistzone <drier22@gmail.com>\n"
"Language-Team: none\n"
@ -444,7 +444,7 @@ msgid "Empty file"
msgstr "빈 파일"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth-editor 1.2\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2013-06-23 02:19-0000\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin <http://wiki.wesnoth.org/LatinTranslation>\n"
@ -476,7 +476,7 @@ msgid "Empty file"
msgstr "Fasciculus inanis chartae"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2019-02-09 01:45+0000\n"
"Last-Translator: Andrius Štikonas <andrius@stikonas.eu>\n"
"Language-Team: Lithuanian <wesnoth-lt@googlegroups.com>\n"
@ -442,7 +442,7 @@ msgid "Empty file"
msgstr "Tuščias failas"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.9.10+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2015-02-15 14:48+0300\n"
"Last-Translator: Reinis Danne <rei4dan@gmail.com>\n"
"Language-Team: none <>\n"
@ -468,7 +468,7 @@ msgid "Empty file"
msgstr "Tukšs fails"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.1\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2008-06-03 05:13+0100\n"
"Last-Translator: Dimitar Ilccov <mythological@t-home.mk>\n"
"Language-Team: mk\n"
@ -431,7 +431,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.9+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2009-01-30 20:58+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -430,7 +430,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2021-02-20 18:40-0300\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -432,7 +432,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2006-01-01 20:13+0100\n"
"Last-Translator: Hogne <haskjold@gmail.com>\n"
"Language-Team: none <i18n-nb@lister.ping.uio.no>\n"
@ -447,7 +447,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-editor\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2024-03-12 17:01+0100\n"
"Last-Translator: Merijn de Vet\n"
"Language-Team: Dutch <merijndevet@hotmail.com>\n"
@ -436,7 +436,9 @@ msgid "Empty file"
msgstr "Leeg bestand"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
#, fuzzy
#| msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr "Bestand heeft geen .map of .cfg extensie"
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2023-12-04 10:40+0100\n"
"Last-Translator: Jarom <jaromirb@op.pl>\n"
"Language-Team: none\n"
@ -438,7 +438,9 @@ msgid "Empty file"
msgstr "Pusty plik mapy"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
#, fuzzy
#| msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr "Plik nie ma rozszerzenia .map ani .cfg"
#: src/editor/map/map_context.cpp:240

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12 (wesnoth-editor)\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2020-02-14 16:35+0000\n"
"Last-Translator: trewe <sjrs456@yandex.com>\n"
"Language-Team: wesn-pt-trans <wesn-pt-trans-users@lists.sourceforge.net>\n"
@ -508,7 +508,7 @@ msgid "Empty file"
msgstr "Ficheiro vazio"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.9.5-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2022-01-07 15:09-0300\n"
"Last-Translator: Andrei Machado <andreisp.machado@yahoo.com>\n"
"Language-Team: Portuguese/Brazil\n"
@ -729,7 +729,7 @@ msgid "Empty file"
msgstr "Arquivo vazio"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: racv\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2016-05-15 14:31+0100\n"
"Last-Translator: Software Valencià <info@softwarevalencia.com>\n"
"Language-Team: Valencian (RACV) Team\n"
@ -467,7 +467,7 @@ msgid "Empty file"
msgstr "Archiu buit"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1-dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2006-04-10 20:11+0100\n"
"Last-Translator: Dex Stewart\n"
"Language-Team: none\n"
@ -444,7 +444,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -19,7 +19,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-editor\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2024-04-07 16:36+0300\n"
"Last-Translator: Artem Khrapov <artemkhrapov2001@yandex.ru>\n"
"Language-Team: https://wiki.wesnoth.org/RussianTranslation\n"
@ -451,7 +451,9 @@ msgid "Empty file"
msgstr "Файл пуст"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
#, fuzzy
#| msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr "Файл не имеет разрешения .map или .cfg"
#: src/editor/map/map_context.cpp:240

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2024-01-01 18:43+0100\n"
"Last-Translator: Stanislav Hoferek <shoferek@gmail.com>\n"
"Language-Team: none\n"
@ -434,7 +434,9 @@ msgid "Empty file"
msgstr "Prázdny súbor mapy"
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
#, fuzzy
#| msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr "Súbor nemá príponu .map alebo .cfg"
#: src/editor/map/map_context.cpp:240

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ed-sl\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2010-09-14 14:56+0100\n"
"Last-Translator: Klemen Košir <klemen913@gmail.com>\n"
"Language-Team: sl\n"
@ -455,7 +455,7 @@ msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-editor\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2011-11-30 16:10+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -479,7 +479,7 @@ msgid "Empty file"
msgstr "Празна датотека мапе."
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-editor\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 12:06-0500\n"
"POT-Creation-Date: 2024-05-26 15:07-0500\n"
"PO-Revision-Date: 2011-11-30 16:10+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -479,7 +479,7 @@ msgid "Empty file"
msgstr "Празна датотека мапе."
#: src/editor/map/map_context.cpp:194
msgid "File does not have .map or .cfg extension"
msgid "File does not have .map, .cfg, or .mask extension"
msgstr ""
#: src/editor/map/map_context.cpp:240

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