Also update players_changelog

This commit is contained in:
Ali El Gariani 2007-10-09 23:00:11 +00:00
parent 633f628e11
commit 393eb60c3c

View file

@ -26,7 +26,7 @@ Version 1.3.8+svn:
your side.
* A bit of dialogue polishing in 'The Coward'.
* An Orcish Incursion
* Campaign hheavily revised and added to the distribution
* Campaign heavily revised and added to the distribution
* Graphics
* New animations: Rogue death, Orcish Leader line leadership.
@ -38,6 +38,12 @@ Version 1.3.8+svn:
* Map editor
* A right click in floodfill mode now performs a flood fill.
* A new village and castle icon has been made.
* New rotate function : copy&rotate selected area using mouse cursor as
center (or "center of mass" if the cursor is not on map).
* Optimization of the builder engine (which recalculate transitions
after a map change).
* Fix several bugs with the "delay transition update" option.
* Restore the random map generator.
* Multiplayer
* Renamed maps
@ -52,11 +58,16 @@ Version 1.3.8+svn:
* Display the scenario id for unknown scenarios in the lobby.
* Unit changes and balancing
* Created undead variations for the 'bat' and 'gryphon' race.
* Created undead variations for the 'bat' and 'gryphon' race.
* User interface:
* Preserve aspect ratio of the minimap.
* The "Create unit" dialog have now two columns (race and type)
* Miscellaneous and bug fixes
* Map label length is properly calculated and has been reduced
to 32 characters.
to 32 characters.
* Optimize the random map generator (especially for high village density)
Version 1.3.8:
* Campaigns